DETAIL:
KUNIMITSU:DATA
MOVE LIST & FRAME DATA Ver.5.00
【ICONS】
HM Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【reach】, 【block-back】, 【hit-back】 and 【forward length】 values read from the frame data display against Paul.
Not all characters have been researched.
【NOTES】
The patch notes before Ver.5.00 are included in "▶Old Patch Notes" of 【NOTES】.
The patch notes of Ver.5.00 are changed the letter color in 【NOTES】.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
The tapping the lower right switch changes to the detail datas.
HM Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (

The notation like 【



"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【reach】, 【block-back】, 【hit-back】 and 【forward length】 values read from the frame data display against Paul.
Not all characters have been researched.
【NOTES】
The patch notes before Ver.5.00 are included in "▶Old Patch Notes" of 【NOTES】.
The patch notes of Ver.5.00 are changed the letter color in 【NOTES】.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
The tapping the lower right switch changes to the detail datas.
- Include ⇧ Command
- More Than One Command
- Full Crouch
- Others
- BT
- Katon
- Setsunagake
- Rage Art
- Rage Drive
- Throws
- 10 Hit Combo
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Memai Tsuki (1)![]() H / 7 | 10F | +1 | +8 | +8 | (Ver.4.20)- When at disadvantage and both characters perform attacks simultaneously, the opponent's high attack often unnaturally missed. The animation was fixed. | |
![]() | Memai Tsuki![]() ![]() ![]() H,M / 7,12 | -5 | +6 | +6 | Combo from 1st hit. | ||
![]() | Memai Tsuki to Katon![]() ![]() ![]() ![]() ![]() H,M,SP / 7,12 | -7 | +4 | +4 | (Ver.4.00)・New Move | ||
![]() | TSTJ Memai Tsuki to Ryu Enko ![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,21 | -11 | KDN | KDN | Combo from 2nd CH. Interrupt 10F after block of the previous attack. (Ver.4.00)・New Move | ||
![]() | Memai Tsuki to Dark Clutch![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,24 | -9 | KDN | KDN* | Combo from 2nd CH. A momentary invincibility status on the occurrence. (Ver.4.00)・New Move | ||
![]() | TJ Memai Tsuki to Pouncing Strike ![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,23 | +3 | KDN | KDN | (Ver.4.00)・New Move | ||
![]() | Spinning Slash (2)![]() ![]() ![]() H,H / 7,8 | -1 | +7 | +7 | Combo from 1st hit. (Ver.4.00)・New Move | ||
![]() | Spinning Assault![]() ![]() ![]() ![]() ![]() ![]() H,H,SP / 7,8 | -16 | -8 | -8 | Shift to BT. (Ver.4.00)・New Move | ||
![]() | Spinning Slash![]() ![]() ![]() ![]() ![]() H,H,H / 7,8,11 | -12 | +4 | +4 | Combo from 1st hit. (Ver.4.00)・New Move | ||
![]() | TJ Flash Kick Combination ![]() ![]() ![]() ![]() ![]() H,H,M / 7,8,20 | -14 | KDN | KDN | Combo from 1st or 2nd CH. | ||
![]() | Lotus Blade (1)![]() H / 12 | 12F | -5 | +1 | +1 | ||
![]() | Lotus Blade![]() ![]() ![]() H,M / 12,14 | -6 | +5 | +5 | |||
![]() | Lotus Blade to Katon![]() ![]() ![]() ![]() ![]() H,M,SP / 12,14 | -6 | +5 | +5 | Combo from 1st hit. (Ver.4.00)・New Move | ||
![]() | Shrouded Lotus Blade![]() ![]() ![]() ![]() ![]() H,M,H / 12,14,16 | -9 | +2 | +2 | Combo from 2nd CH. (Ver.4.00)・New Move | ||
![]() | Shrouded Lotus Blade to Setsunagake![]() ![]() ![]() ![]() ![]() ![]() H,M,H,SP / 12,14,16 | -4 | +7 | +7 | (Ver.4.00)・New Move | ||
![]() | Relentless Lotus Blade (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H / 12,14,16,16 | (1) | -7 | +2 | +2 | (Ver.4.00)・New Move | |
![]() | TJ Lethal Lotus Blade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,SP / 12,14,16,16 | (1) | -21 | -12 | -12 | (Ver.4.00)・New Move | |
![]() | TJ Relentless Lotus Blade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,M / 12,14,16,16,21 | -10 | KDN | LNC | (Ver.4.00)・New Move | ||
![]() | HM Oni Kick ![]() H / 17 | 16F | -9 | +7 | +7 | ||
![]() | TS Getsurin Renkyaku ![]() ![]() ![]() H,H / 17,21 | -5 | KDN | KDN* | Combo from 1st hit. Can be delayed 11F. Combo can be delayed 11F from hit. (Ver.4.00)・New Move | ||
![]() | Kagenade Slash (1)![]() H / 16 | 12F | -9 | -3 | -3 | (Ver.4.00)・New Move | |
![]() | TJ Kagenade Slash to BT ![]() ![]() ![]() H,H,SP / 16,14 | -3 | +6 | +6 | Combo from 1st hit. Shift to BT. (Ver.4.00)・New Move | ||
![]() | TJ20F Eternal Recurrence (1) ![]() M / 14 | 32F (1) | -5 | +6C | +6C | Forces an opponent to crouching on hit. (Ver.4.00)・New Move | |
![]() | TJ Eternal Recurrence ![]() ![]() ![]() M,M / 14,16 | (1) | -5 | +6C | +6C | Forces an opponent to crouching on hit. Endless ![]() (Ver.4.00)・New Move | |
![]() | Phoenix Tail (1)![]() ![]() H / 12 | 13F | -9 | +2 | +2 | ||
![]() | TS Phoenix Tail ![]() ![]() ![]() ![]() H,H / 12,20 | -6 | KDN | KDN | Combo from 1st hit. Can be delayed 8F. | ||
![]() | Kusabiyuki![]() ![]() M / 14 | 15F | -8 | -1 | -1 | ||
![]() | Kusabiyuki to Setsunagake![]() ![]() ![]() M,SP / 14 | ±0 | +7 | +7 | |||
![]() | Kanameishi![]() ![]() M / 20 | 14F | -11 | KDN | KDN | ||
![]() | HMTSTJ10F Growling Jewel ![]() ![]() H / 20 | 18F | -2 | KDN | KDN* | 50 32 | |
![]() | Unmuzan (1)![]() ![]() M / 10 | 13F | -2 | +5 | +5 | ||
![]() | Unmuzan![]() ![]() ![]() ![]() M,M / 10,12 | -10 | +1 | +1 | Combo from 1st CH. Can be delayed 10F. Combo can be delayed 8F from CH. (Ver.4.00)・New Move | ||
![]() | Unmuzan to Oboro Engetsu![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 10,12,20 | -14C | KDN | KDN | Forces an opponent to crouching on block. Combo from 2nd hit. (Ver.4.00)・New Move | ||
![]() | Muten Cannon![]() ![]() ![]() ![]() M,H / 10,20 | -9 | +5 | LNC | Combo from 1st CH. Can be delayed 10F. Combo can be delayed 5F from CH. Input ![]() | ||
![]() | Rising Moon Slash![]() ![]() M / 13 | 15F | -12 | LNC | LNC | 48 33 | ±0F on Crouch NH. (Ver.4.00)・New Move |
![]() | Ice Cleaver (1)![]() ![]() M / 14 | 17F | -6 | +2 | +4 | ||
![]() | TC Ice Cleaver ![]() ![]() ![]() ![]() M,L / 14,20 | -15 | KDN | KDN | Combo from 1st CH. | ||
![]() | TC Ice Cleaver to Cancel ![]() ![]() ![]() ![]() ![]() M,SP / 14 | -13 | -5 | -3 | Returns to crouching. (Ver.4.00)・New Move | ||
![]() | Middle Kick![]() ![]() M / 13 | 12F | -9 | +2 | +2 | 40 28 | |
![]() | TJ Asura Blade ![]() ![]() M,M / 9,20 | 17F | -14 | KDN | KDN | ||
![]() | Falling Hail![]() ![]() M,M / 10,10 | 17F | -4 | +5C | +5C | Forces an opponent to crouching on hit. Air Status 10F. (Ver.5.00)・Changed the damage distribution from 10,20 to 10,10. ・Changed from -2F to -4F on block. ・Changed from +7F to +5F on hit. | |
![]() | Falling Hail Ura![]() ![]() ![]() M,M,SP / 10,10 | -4 | +5C | +5C | Forces an opponent to crouching on hit. Air Status 10F. Shift to BT. (Ver.4.00)・New Move ・Changed from -2F to -4F on block. ・Changed from +7F to +5F on hit. | ||
![]() | Sakumaishi![]() ![]() M / 23 | 19F | -3C | +5C | KDN | Forces an opponent to crouching on block or NH. | |
![]() | Sakumaishi to Sit![]() ![]() ![]() M / 23 | -3C | +5C | KDN | Forces an opponent to crouching on block or NH. Returns to crouching. (Ver.4.00)・New Move | ||
![]() | Amamikanameishi (1)![]() ![]() M / 11 | 16F | -9 | +2C | +2C | Forces an opponent to crouching on hit. | |
![]() | Amamikanameishi (2)![]() ![]() ![]() ![]() M,M / 11,7 | -12 | -1 | -1 | Combo from 1st CH. | ||
![]() | Amamikanameishi (3)![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 11,7,7 | -9 | +4 | +4 | Combo from 2nd hit. | ||
![]() | Amamikanameishi![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M / 11,7,7,20 | -13 | KDN | KDN | Combo from 3rd CH. | ||
![]() | Rinbu Kick (1)![]() ![]() L / 12 | 16F | -14 | -3 | -3 | (Ver.4.00)・New Move | |
![]() | Rinbu Kick![]() ![]() ![]() ![]() L,H / 12,16 | -9 | ±0 | ±0 | Combo from 1st CH. Can be delayed 8F. Combo can be delayed 8F from CH. (Ver.4.00)・New Move | ||
![]() | Rinbu Kick to Piercing Kunai Throw![]() ![]() ![]() ![]() ![]() ![]() L,H,SM,SM / 12,16,10,25 | -11 | Th | Th | Combo from 2nd hit. (Ver.4.00)・New Move (Ver.4.01) - Fixed an issue in which the move would not shift to a throw after hitting the opponent under certain conditions. | ||
![]() | TC4F Crouch Chin Kick ![]() ![]() L / 7 | 12F | -13 | -2 | -2 | Returns to crouching. | |
![]() | TC4F Crouch Jab ![]() ![]() SM / 5 | 10F | -5 | +6 | +6 | Returns to crouching. Returns to standing when input ![]() | |
![]() | Kousa Renbu (1)![]() ![]() M / 15 | 16F | -6 | +7 | +7 | Returns to crouching. (Ver.4.00)・New Move | |
![]() | Kousa Renbu (2)![]() ![]() ![]() ![]() M,M / 15,15 | -9 | +2 | +2 | Combo from 1st hit. Can be delayed 8F. Combo can be delayed 8F from hit. (Ver.4.00)・New Move | ||
![]() | TJ Kousa Renbu ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 15,15,21 | -8C | KDN | KDN | Forces an opponent to crouching on block. (Ver.4.00)・New Move | ||
![]() | TC6F Manji Spin Low Kicks (1) ![]() ![]() ![]() ![]() ![]() ![]() L / 8 | 18F (1) | -25 | -14 | -14 | Returns to crouching. (Ver.4.10) - Fixed the issue that if performed Sit Spin Kick instead when input ![]() ![]() | |
![]() | TC Manji Spin Low Kicks (2) ![]() ![]() ![]() ![]() L,L / 8,7 | (2) | -19 | -7 | -7 | Combo from 1st hit. Returns to crouching. | |
![]() | TC Manji Spin Low Kicks (3) ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 8,7,7 | (2) | -19 | -7 | -7 | Combo from 2nd CH. Returns to crouching. | |
![]() | TC Manji Spin Low Kicks (4) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 8,7,7,5 | (2) | -19 | -7 | -7 | Combo from 3rd CH. Returns to crouching. | |
![]() | TC Manji Spin Low Kicks (5) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L / 8,7,7,5,5 | (2) | -19 | -7 | -7 | Combo from 4th CH. Returns to crouching. | |
![]() | TC Manji Spin Low Kicks ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L,L / 8,7,7,5,5,5 | (2) | -47 | -35 | -35 | Combo from 5th CH. Returns to down. | |
![]() | Manji Spin Low Kicks Front Kick During Manji Spin Low Kicks ![]() M / 15 | -8 | KDN | KDN | Interrupt 13F after block of the previous attack. Connected from Manji Spin Low Kicks (2) to (5). (Ver.4.00)・Command changed. | ||
![]() | Yamashiro Kuzushi![]() ![]() L / 11 | 17F | -12 | ±0 | +8C | Forces an opponent to crouching on CH. | |
![]() | WB Supreme Thrust ![]() ![]() M / 25 | 27F | -14 | KDN | KDN | (Ver.4.00)・Command changed. | |
![]() | Slap U Silly (1)![]() ![]() H / 9 | 17F | +1 | +7 | +12 | ||
![]() | Slap U Silly (2)![]() ![]() ![]() ![]() H,H / 9,10 | +5 | +6 | +11 | Combo from 1st hit. | ||
![]() | Slap U Silly (3)![]() ![]() ![]() ![]() ![]() ![]() H,H,H / 9,10,11 | +5 | +6 | +11 | Combo from 1st hit. | ||
![]() | Slap U Silly (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H / 9,10,11,12 | +5 | +6 | +11 | Combo from 3rd CH. | ||
![]() | Slap U Silly (5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,H / 9,10,11,12,13 | +5 | +6 | +11 | Combo from 4th hit. | ||
![]() | Slap U Silly![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,H,H / 9,10,11,12,13,14 | -72 | -71 | -66 | Combo from 4th hit. Returns to down. | ||
![]() | TC Slap U Silly to Manji Spin Low Kicks (1) During Slap U Silly ![]() ![]() L / 7 | (1) | -20 | -9 | -9 | Returns to crouching. Connected from Slap U Silly (1) to (3). Combo from Slap U Silly (1) or (2) on NH or (3) on CH. | |
![]() | TC Slap U Silly to Manji Spin Low Kicks (2) During Slap U Silly ![]() ![]() ![]() ![]() L,L / 7,5 | (2) | -19 | -7 | -7 | Combo from 1st CH. Returns to crouching. | |
![]() | TC Slap U Silly to Manji Spin Low Kicks During Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 7,5,5 | (2) | -47 | -35 | -35 | Combo from 2nd CH. Returns to down. | |
![]() | Slap U Silly to Manji Spin Low Kicks (2) Front Kick During Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() L,L,M / 7,5,15 | -8 | KDN | KDN | |||
![]() | HMTSWHPw8F Hakkouen ![]() ![]() M / 23 | 17F | -13 | +8 +20W | +8 +20W | (Ver.5.00)・Changed the opponent's behavior on hit/counter hit (KDN to +8F). Wall crush inducing hit is implemented. | |
![]() | Kodama Flip (1)![]() ![]() M / 10 | 21F (3) | -10 | +1C | +1C | Forces an opponent to crouching on hit. Air Status 10F. Forces an opponent to crouching on hit. | |
![]() | Kodama Flip![]() ![]() ![]() ![]() M,M / 10,23 | -20 | KDN | KDN | Combo from 1st hit. Air Status. | ||
![]() | TJ17F Tenrou to BT ![]() ![]() M,SP / 15 | 18F (1) | -8 | +6 | +6 | 47 29 | Shift to BT. |
![]() | Uratenrou![]() ![]() ![]() ![]() M,M / 15,20 | -16 | KDN | LNC | Combo from 1st hit. Air Status. | ||
![]() | Cycle of Rebirth![]() ![]() Parry(H/M),H,M / 10,20 | 17F | -11 | -4C | -4C | Forces an opponent to crouching on hit. Parry (H/M) (not for both legs, elbow, knee, head and weapon) during 4 to 14F. (Ver.5.00)・Changed the opponent's behavior on hit/counter hit (KDN to -4CF). | |
![]() | Secret Flower After Parry succeeds UB(M) / 25 | KDN | KDN | KDN | Air Status. Same performance as the reversal attack of ![]() ![]() ![]() ![]() ![]() |
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Memai Tsuki (1)![]() H / 7 | 10F | +1 | +8 | +8 | |
![]() | Memai Tsuki![]() ![]() ![]() H,M / 7,12 | -5 | +6 | +6 | ||
![]() | Memai Tsuki to Katon![]() ![]() ![]() ![]() ![]() H,M,SP / 7,12 | -7 | +4 | +4 | ||
![]() | TSTJ Memai Tsuki to Ryu Enko ![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,21 | -11 | KDN | KDN | ||
![]() | Memai Tsuki to Dark Clutch![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,24 | -9 | KDN | KDN* | ||
![]() | TJ Memai Tsuki to Pouncing Strike ![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,23 | +3 | KDN | KDN | ||
![]() | Spinning Slash (2)![]() ![]() ![]() H,H / 7,8 | -1 | +7 | +7 | ||
![]() | Spinning Assault![]() ![]() ![]() ![]() ![]() ![]() H,H,SP / 7,8 | -16 | -8 | -8 | ||
![]() | Spinning Slash![]() ![]() ![]() ![]() ![]() H,H,H / 7,8,11 | -12 | +4 | +4 | ||
![]() | TJ Flash Kick Combination ![]() ![]() ![]() ![]() ![]() H,H,M / 7,8,20 | -14 | KDN | KDN | ||
![]() | Lotus Blade (1)![]() H / 12 | 12F | -5 | +1 | +1 | |
![]() | Lotus Blade![]() ![]() ![]() H,M / 12,14 | -6 | +5 | +5 | ||
![]() | Lotus Blade to Katon![]() ![]() ![]() ![]() ![]() H,M,SP / 12,14 | -6 | +5 | +5 | ||
![]() | Shrouded Lotus Blade![]() ![]() ![]() ![]() ![]() H,M,H / 12,14,16 | -9 | +2 | +2 | ||
![]() | Shrouded Lotus Blade to Setsunagake![]() ![]() ![]() ![]() ![]() ![]() H,M,H,SP / 12,14,16 | -4 | +7 | +7 | ||
![]() | Relentless Lotus Blade (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H / 12,14,16,16 | (1) | -7 | +2 | +2 | |
![]() | TJ Lethal Lotus Blade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,SP / 12,14,16,16 | (1) | -21 | -12 | -12 | |
![]() | TJ Relentless Lotus Blade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,M / 12,14,16,16,21 | -10 | KDN | LNC | ||
![]() | HM Oni Kick ![]() H / 17 | 16F | -9 | +7 | +7 | |
![]() | TS Getsurin Renkyaku ![]() ![]() ![]() H,H / 17,21 | -5 | KDN | KDN* | ||
![]() | Kagenade Slash (1)![]() H / 16 | 12F | -9 | -3 | -3 | |
![]() | TJ Kagenade Slash to BT ![]() ![]() ![]() H,H,SP / 16,14 | -3 | +6 | +6 | ||
![]() | TJ20F Eternal Recurrence (1) ![]() M / 14 | 32F (1) | -5 | +6C | +6C | |
![]() | TJ Eternal Recurrence ![]() ![]() ![]() M,M / 14,16 | (1) | -5 | +6C | +6C | |
![]() | Phoenix Tail (1)![]() ![]() H / 12 | 13F | -9 | +2 | +2 | |
![]() | TS Phoenix Tail ![]() ![]() ![]() ![]() H,H / 12,20 | -6 | KDN | KDN | ||
![]() | Kusabiyuki![]() ![]() M / 14 | 15F | -8 | -1 | -1 | |
![]() | Kusabiyuki to Setsunagake![]() ![]() ![]() M,SP / 14 | ±0 | +7 | +7 | ||
![]() | Kanameishi![]() ![]() M / 20 | 14F | -11 | KDN | KDN | |
![]() | HMTSTJ10F Growling Jewel ![]() ![]() H / 20 | 18F | -2 | KDN | KDN* | 50 32 |
![]() | Unmuzan (1)![]() ![]() M / 10 | 13F | -2 | +5 | +5 | |
![]() | Unmuzan![]() ![]() ![]() ![]() M,M / 10,12 | -10 | +1 | +1 | ||
![]() | Unmuzan to Oboro Engetsu![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 10,12,20 | -14C | KDN | KDN | ||
![]() | Muten Cannon![]() ![]() ![]() ![]() M,H / 10,20 | -9 | +5 | LNC | ||
![]() | Rising Moon Slash![]() ![]() M / 13 | 15F | -12 | LNC | LNC | 48 33 |
![]() | Ice Cleaver (1)![]() ![]() M / 14 | 17F | -6 | +2 | +4 | |
![]() | TC Ice Cleaver ![]() ![]() ![]() ![]() M,L / 14,20 | -15 | KDN | KDN | ||
![]() | TC Ice Cleaver to Cancel ![]() ![]() ![]() ![]() ![]() M,SP / 14 | -13 | -5 | -3 | ||
![]() | Middle Kick![]() ![]() M / 13 | 12F | -9 | +2 | +2 | 40 28 |
![]() | TJ Asura Blade ![]() ![]() M,M / 9,20 | 17F | -14 | KDN | KDN | |
![]() | Falling Hail![]() ![]() M,M / 10,10 | 17F | -4 | +5C | +5C | |
![]() | Falling Hail Ura![]() ![]() ![]() M,M,SP / 10,10 | -4 | +5C | +5C | ||
![]() | Sakumaishi![]() ![]() M / 23 | 19F | -3C | +5C | KDN | |
![]() | Sakumaishi to Sit![]() ![]() ![]() M / 23 | -3C | +5C | KDN | ||
![]() | Amamikanameishi (1)![]() ![]() M / 11 | 16F | -9 | +2C | +2C | |
![]() | Amamikanameishi (2)![]() ![]() ![]() ![]() M,M / 11,7 | -12 | -1 | -1 | ||
![]() | Amamikanameishi (3)![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 11,7,7 | -9 | +4 | +4 | ||
![]() | Amamikanameishi![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M / 11,7,7,20 | -13 | KDN | KDN | ||
![]() | Rinbu Kick (1)![]() ![]() L / 12 | 16F | -14 | -3 | -3 | |
![]() | Rinbu Kick![]() ![]() ![]() ![]() L,H / 12,16 | -9 | ±0 | ±0 | ||
![]() | Rinbu Kick to Piercing Kunai Throw![]() ![]() ![]() ![]() ![]() ![]() L,H,SM,SM / 12,16,10,25 | -11 | Th | Th | ||
![]() | TC4F Crouch Chin Kick ![]() ![]() L / 7 | 12F | -13 | -2 | -2 | |
![]() | TC4F Crouch Jab ![]() ![]() SM / 5 | 10F | -5 | +6 | +6 | |
![]() | Kousa Renbu (1)![]() ![]() M / 15 | 16F | -6 | +7 | +7 | |
![]() | Kousa Renbu (2)![]() ![]() ![]() ![]() M,M / 15,15 | -9 | +2 | +2 | ||
![]() | TJ Kousa Renbu ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 15,15,21 | -8C | KDN | KDN | ||
![]() | TC6F Manji Spin Low Kicks (1) ![]() ![]() ![]() ![]() ![]() ![]() L / 8 | 18F (1) | -25 | -14 | -14 | |
![]() | TC Manji Spin Low Kicks (2) ![]() ![]() ![]() ![]() L,L / 8,7 | (2) | -19 | -7 | -7 | |
![]() | TC Manji Spin Low Kicks (3) ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 8,7,7 | (2) | -19 | -7 | -7 | |
![]() | TC Manji Spin Low Kicks (4) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 8,7,7,5 | (2) | -19 | -7 | -7 | |
![]() | TC Manji Spin Low Kicks (5) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L / 8,7,7,5,5 | (2) | -19 | -7 | -7 | |
![]() | TC Manji Spin Low Kicks ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L,L / 8,7,7,5,5,5 | (2) | -47 | -35 | -35 | |
![]() | Manji Spin Low Kicks Front Kick During Manji Spin Low Kicks ![]() M / 15 | -8 | KDN | KDN | ||
![]() | Yamashiro Kuzushi![]() ![]() L / 11 | 17F | -12 | ±0 | +8C | |
![]() | WB Supreme Thrust ![]() ![]() M / 25 | 27F | -14 | KDN | KDN | |
![]() | Slap U Silly (1)![]() ![]() H / 9 | 17F | +1 | +7 | +12 | |
![]() | Slap U Silly (2)![]() ![]() ![]() ![]() H,H / 9,10 | +5 | +6 | +11 | ||
![]() | Slap U Silly (3)![]() ![]() ![]() ![]() ![]() ![]() H,H,H / 9,10,11 | +5 | +6 | +11 | ||
![]() | Slap U Silly (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H / 9,10,11,12 | +5 | +6 | +11 | ||
![]() | Slap U Silly (5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,H / 9,10,11,12,13 | +5 | +6 | +11 | ||
![]() | Slap U Silly![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,H,H / 9,10,11,12,13,14 | -72 | -71 | -66 | ||
![]() | TC Slap U Silly to Manji Spin Low Kicks (1) During Slap U Silly ![]() ![]() L / 7 | (1) | -20 | -9 | -9 | |
![]() | TC Slap U Silly to Manji Spin Low Kicks (2) During Slap U Silly ![]() ![]() ![]() ![]() L,L / 7,5 | (2) | -19 | -7 | -7 | |
![]() | TC Slap U Silly to Manji Spin Low Kicks During Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 7,5,5 | (2) | -47 | -35 | -35 | |
![]() | Slap U Silly to Manji Spin Low Kicks (2) Front Kick During Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() L,L,M / 7,5,15 | -8 | KDN | KDN | ||
![]() | HMTSWHPw8F Hakkouen ![]() ![]() M / 23 | 17F | -13 | +8 +20W | +8 +20W | |
![]() | Kodama Flip (1)![]() ![]() M / 10 | 21F (3) | -10 | +1C | +1C | |
![]() | Kodama Flip![]() ![]() ![]() ![]() M,M / 10,23 | -20 | KDN | KDN | ||
![]() | TJ17F Tenrou to BT ![]() ![]() M,SP / 15 | 18F (1) | -8 | +6 | +6 | 47 29 |
![]() | Uratenrou![]() ![]() ![]() ![]() M,M / 15,20 | -16 | KDN | LNC | ||
![]() | Cycle of Rebirth![]() ![]() Parry(H/M),H,M / 10,20 | 17F | -11 | -4C | -4C | |
![]() | Secret Flower After Parry succeeds UB(M) / 25 | KDN | KDN | KDN |
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Memai Tsuki (1)![]() H / 7 | 10F | +1 | +8 | +8 | |
(Ver.4.20)- When at disadvantage and both characters perform attacks simultaneously, the opponent's high attack often unnaturally missed. The animation was fixed. | ||||||
![]() | Memai Tsuki![]() ![]() ![]() H,M / 7,12 | -5 | +6 | +6 | ||
Combo from 1st hit. | ||||||
![]() | Memai Tsuki to Katon![]() ![]() ![]() ![]() ![]() H,M,SP / 7,12 | -7 | +4 | +4 | ||
(Ver.4.00)・New Move | ||||||
![]() | TSTJ Memai Tsuki to Ryu Enko ![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,21 | -11 | KDN | KDN | ||
Combo from 2nd CH. Interrupt 10F after block of the previous attack. (Ver.4.00)・New Move | ||||||
![]() | Memai Tsuki to Dark Clutch![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,24 | -9 | KDN | KDN* | ||
Combo from 2nd CH. A momentary invincibility status on the occurrence. (Ver.4.00)・New Move | ||||||
![]() | TJ Memai Tsuki to Pouncing Strike ![]() ![]() ![]() ![]() ![]() H,M,M / 7,12,23 | +3 | KDN | KDN | ||
(Ver.4.00)・New Move | ||||||
![]() | Spinning Slash (2)![]() ![]() ![]() H,H / 7,8 | -1 | +7 | +7 | ||
Combo from 1st hit. (Ver.4.00)・New Move | ||||||
![]() | Spinning Assault![]() ![]() ![]() ![]() ![]() ![]() H,H,SP / 7,8 | -16 | -8 | -8 | ||
Shift to BT. (Ver.4.00)・New Move | ||||||
![]() | Spinning Slash![]() ![]() ![]() ![]() ![]() H,H,H / 7,8,11 | -12 | +4 | +4 | ||
Combo from 1st hit. (Ver.4.00)・New Move | ||||||
![]() | TJ Flash Kick Combination ![]() ![]() ![]() ![]() ![]() H,H,M / 7,8,20 | -14 | KDN | KDN | ||
Combo from 1st or 2nd CH. | ||||||
![]() | Lotus Blade (1)![]() H / 12 | 12F | -5 | +1 | +1 | |
![]() | Lotus Blade![]() ![]() ![]() H,M / 12,14 | -6 | +5 | +5 | ||
![]() | Lotus Blade to Katon![]() ![]() ![]() ![]() ![]() H,M,SP / 12,14 | -6 | +5 | +5 | ||
Combo from 1st hit. (Ver.4.00)・New Move | ||||||
![]() | Shrouded Lotus Blade![]() ![]() ![]() ![]() ![]() H,M,H / 12,14,16 | -9 | +2 | +2 | ||
Combo from 2nd CH. (Ver.4.00)・New Move | ||||||
![]() | Shrouded Lotus Blade to Setsunagake![]() ![]() ![]() ![]() ![]() ![]() H,M,H,SP / 12,14,16 | -4 | +7 | +7 | ||
(Ver.4.00)・New Move | ||||||
![]() | Relentless Lotus Blade (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H / 12,14,16,16 | (1) | -7 | +2 | +2 | |
(Ver.4.00)・New Move | ||||||
![]() | TJ Lethal Lotus Blade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,SP / 12,14,16,16 | (1) | -21 | -12 | -12 | |
(Ver.4.00)・New Move | ||||||
![]() | TJ Relentless Lotus Blade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,M / 12,14,16,16,21 | -10 | KDN | LNC | ||
(Ver.4.00)・New Move | ||||||
![]() | HM Oni Kick ![]() H / 17 | 16F | -9 | +7 | +7 | |
![]() | TS Getsurin Renkyaku ![]() ![]() ![]() H,H / 17,21 | -5 | KDN | KDN* | ||
Combo from 1st hit. Can be delayed 11F. Combo can be delayed 11F from hit. (Ver.4.00)・New Move | ||||||
![]() | Kagenade Slash (1)![]() H / 16 | 12F | -9 | -3 | -3 | |
(Ver.4.00)・New Move | ||||||
![]() | TJ Kagenade Slash to BT ![]() ![]() ![]() H,H,SP / 16,14 | -3 | +6 | +6 | ||
Combo from 1st hit. Shift to BT. (Ver.4.00)・New Move | ||||||
![]() | TJ20F Eternal Recurrence (1) ![]() M / 14 | 32F (1) | -5 | +6C | +6C | |
Forces an opponent to crouching on hit. (Ver.4.00)・New Move | ||||||
![]() | TJ Eternal Recurrence ![]() ![]() ![]() M,M / 14,16 | (1) | -5 | +6C | +6C | |
Forces an opponent to crouching on hit. Endless ![]() (Ver.4.00)・New Move | ||||||
![]() | Phoenix Tail (1)![]() ![]() H / 12 | 13F | -9 | +2 | +2 | |
![]() | TS Phoenix Tail ![]() ![]() ![]() ![]() H,H / 12,20 | -6 | KDN | KDN | ||
Combo from 1st hit. Can be delayed 8F. | ||||||
![]() | Kusabiyuki![]() ![]() M / 14 | 15F | -8 | -1 | -1 | |
![]() | Kusabiyuki to Setsunagake![]() ![]() ![]() M,SP / 14 | ±0 | +7 | +7 | ||
![]() | Kanameishi![]() ![]() M / 20 | 14F | -11 | KDN | KDN | |
![]() | HMTSTJ10F Growling Jewel ![]() ![]() H / 20 | 18F | -2 | KDN | KDN* | 50 32 |
![]() | Unmuzan (1)![]() ![]() M / 10 | 13F | -2 | +5 | +5 | |
![]() | Unmuzan![]() ![]() ![]() ![]() M,M / 10,12 | -10 | +1 | +1 | ||
Combo from 1st CH. Can be delayed 10F. Combo can be delayed 8F from CH. (Ver.4.00)・New Move | ||||||
![]() | Unmuzan to Oboro Engetsu![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 10,12,20 | -14C | KDN | KDN | ||
Forces an opponent to crouching on block. Combo from 2nd hit. (Ver.4.00)・New Move | ||||||
![]() | Muten Cannon![]() ![]() ![]() ![]() M,H / 10,20 | -9 | +5 | LNC | ||
Combo from 1st CH. Can be delayed 10F. Combo can be delayed 5F from CH. Input ![]() | ||||||
![]() | Rising Moon Slash![]() ![]() M / 13 | 15F | -12 | LNC | LNC | 48 33 |
±0F on Crouch NH. (Ver.4.00)・New Move | ||||||
![]() | Ice Cleaver (1)![]() ![]() M / 14 | 17F | -6 | +2 | +4 | |
![]() | TC Ice Cleaver ![]() ![]() ![]() ![]() M,L / 14,20 | -15 | KDN | KDN | ||
Combo from 1st CH. | ||||||
![]() | TC Ice Cleaver to Cancel ![]() ![]() ![]() ![]() ![]() M,SP / 14 | -13 | -5 | -3 | ||
Returns to crouching. (Ver.4.00)・New Move | ||||||
![]() | Middle Kick![]() ![]() M / 13 | 12F | -9 | +2 | +2 | 40 28 |
![]() | TJ Asura Blade ![]() ![]() M,M / 9,20 | 17F | -14 | KDN | KDN | |
![]() | Falling Hail![]() ![]() M,M / 10,10 | 17F | -4 | +5C | +5C | |
Forces an opponent to crouching on hit. Air Status 10F. (Ver.5.00)・Changed the damage distribution from 10,20 to 10,10. ・Changed from -2F to -4F on block. ・Changed from +7F to +5F on hit. | ||||||
![]() | Falling Hail Ura![]() ![]() ![]() M,M,SP / 10,10 | -4 | +5C | +5C | ||
Forces an opponent to crouching on hit. Air Status 10F. Shift to BT. (Ver.4.00)・New Move ・Changed from -2F to -4F on block. ・Changed from +7F to +5F on hit. | ||||||
![]() | Sakumaishi![]() ![]() M / 23 | 19F | -3C | +5C | KDN | |
Forces an opponent to crouching on block or NH. | ||||||
![]() | Sakumaishi to Sit![]() ![]() ![]() M / 23 | -3C | +5C | KDN | ||
Forces an opponent to crouching on block or NH. Returns to crouching. (Ver.4.00)・New Move | ||||||
![]() | Amamikanameishi (1)![]() ![]() M / 11 | 16F | -9 | +2C | +2C | |
Forces an opponent to crouching on hit. | ||||||
![]() | Amamikanameishi (2)![]() ![]() ![]() ![]() M,M / 11,7 | -12 | -1 | -1 | ||
Combo from 1st CH. | ||||||
![]() | Amamikanameishi (3)![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 11,7,7 | -9 | +4 | +4 | ||
Combo from 2nd hit. | ||||||
![]() | Amamikanameishi![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M / 11,7,7,20 | -13 | KDN | KDN | ||
Combo from 3rd CH. | ||||||
![]() | Rinbu Kick (1)![]() ![]() L / 12 | 16F | -14 | -3 | -3 | |
(Ver.4.00)・New Move | ||||||
![]() | Rinbu Kick![]() ![]() ![]() ![]() L,H / 12,16 | -9 | ±0 | ±0 | ||
Combo from 1st CH. Can be delayed 8F. Combo can be delayed 8F from CH. (Ver.4.00)・New Move | ||||||
![]() | Rinbu Kick to Piercing Kunai Throw![]() ![]() ![]() ![]() ![]() ![]() L,H,SM,SM / 12,16,10,25 | -11 | Th | Th | ||
Combo from 2nd hit. (Ver.4.00)・New Move (Ver.4.01) - Fixed an issue in which the move would not shift to a throw after hitting the opponent under certain conditions. | ||||||
![]() | TC4F Crouch Chin Kick ![]() ![]() L / 7 | 12F | -13 | -2 | -2 | |
Returns to crouching. | ||||||
![]() | TC4F Crouch Jab ![]() ![]() SM / 5 | 10F | -5 | +6 | +6 | |
Returns to crouching. Returns to standing when input ![]() | ||||||
![]() | Kousa Renbu (1)![]() ![]() M / 15 | 16F | -6 | +7 | +7 | |
Returns to crouching. (Ver.4.00)・New Move | ||||||
![]() | Kousa Renbu (2)![]() ![]() ![]() ![]() M,M / 15,15 | -9 | +2 | +2 | ||
Combo from 1st hit. Can be delayed 8F. Combo can be delayed 8F from hit. (Ver.4.00)・New Move | ||||||
![]() | TJ Kousa Renbu ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 15,15,21 | -8C | KDN | KDN | ||
Forces an opponent to crouching on block. (Ver.4.00)・New Move | ||||||
![]() | TC6F Manji Spin Low Kicks (1) ![]() ![]() ![]() ![]() ![]() ![]() L / 8 | 18F (1) | -25 | -14 | -14 | |
Returns to crouching. (Ver.4.10) - Fixed the issue that if performed Sit Spin Kick instead when input ![]() ![]() | ||||||
![]() | TC Manji Spin Low Kicks (2) ![]() ![]() ![]() ![]() L,L / 8,7 | (2) | -19 | -7 | -7 | |
Combo from 1st hit. Returns to crouching. | ||||||
![]() | TC Manji Spin Low Kicks (3) ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 8,7,7 | (2) | -19 | -7 | -7 | |
Combo from 2nd CH. Returns to crouching. | ||||||
![]() | TC Manji Spin Low Kicks (4) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 8,7,7,5 | (2) | -19 | -7 | -7 | |
Combo from 3rd CH. Returns to crouching. | ||||||
![]() | TC Manji Spin Low Kicks (5) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L / 8,7,7,5,5 | (2) | -19 | -7 | -7 | |
Combo from 4th CH. Returns to crouching. | ||||||
![]() | TC Manji Spin Low Kicks ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L,L / 8,7,7,5,5,5 | (2) | -47 | -35 | -35 | |
Combo from 5th CH. Returns to down. | ||||||
![]() | Manji Spin Low Kicks Front Kick During Manji Spin Low Kicks ![]() M / 15 | -8 | KDN | KDN | ||
Interrupt 13F after block of the previous attack. Connected from Manji Spin Low Kicks (2) to (5). (Ver.4.00)・Command changed. | ||||||
![]() | Yamashiro Kuzushi![]() ![]() L / 11 | 17F | -12 | ±0 | +8C | |
Forces an opponent to crouching on CH. | ||||||
![]() | WB Supreme Thrust ![]() ![]() M / 25 | 27F | -14 | KDN | KDN | |
(Ver.4.00)・Command changed. | ||||||
![]() | Slap U Silly (1)![]() ![]() H / 9 | 17F | +1 | +7 | +12 | |
![]() | Slap U Silly (2)![]() ![]() ![]() ![]() H,H / 9,10 | +5 | +6 | +11 | ||
Combo from 1st hit. | ||||||
![]() | Slap U Silly (3)![]() ![]() ![]() ![]() ![]() ![]() H,H,H / 9,10,11 | +5 | +6 | +11 | ||
Combo from 1st hit. | ||||||
![]() | Slap U Silly (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H / 9,10,11,12 | +5 | +6 | +11 | ||
Combo from 3rd CH. | ||||||
![]() | Slap U Silly (5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,H / 9,10,11,12,13 | +5 | +6 | +11 | ||
Combo from 4th hit. | ||||||
![]() | Slap U Silly![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,H,H / 9,10,11,12,13,14 | -72 | -71 | -66 | ||
Combo from 4th hit. Returns to down. | ||||||
![]() | TC Slap U Silly to Manji Spin Low Kicks (1) During Slap U Silly ![]() ![]() L / 7 | (1) | -20 | -9 | -9 | |
Returns to crouching. Connected from Slap U Silly (1) to (3). Combo from Slap U Silly (1) or (2) on NH or (3) on CH. | ||||||
![]() | TC Slap U Silly to Manji Spin Low Kicks (2) During Slap U Silly ![]() ![]() ![]() ![]() L,L / 7,5 | (2) | -19 | -7 | -7 | |
Combo from 1st CH. Returns to crouching. | ||||||
![]() | TC Slap U Silly to Manji Spin Low Kicks During Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 7,5,5 | (2) | -47 | -35 | -35 | |
Combo from 2nd CH. Returns to down. | ||||||
![]() | Slap U Silly to Manji Spin Low Kicks (2) Front Kick During Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() L,L,M / 7,5,15 | -8 | KDN | KDN | ||
![]() | HMTSWHPw8F Hakkouen ![]() ![]() M / 23 | 17F | -13 | +8 +20W | +8 +20W | |
(Ver.5.00)・Changed the opponent's behavior on hit/counter hit (KDN to +8F). Wall crush inducing hit is implemented. | ||||||
![]() | Kodama Flip (1)![]() ![]() M / 10 | 21F (3) | -10 | +1C | +1C | |
Forces an opponent to crouching on hit. Air Status 10F. Forces an opponent to crouching on hit. | ||||||
![]() | Kodama Flip![]() ![]() ![]() ![]() M,M / 10,23 | -20 | KDN | KDN | ||
Combo from 1st hit. Air Status. | ||||||
![]() | TJ17F Tenrou to BT ![]() ![]() M,SP / 15 | 18F (1) | -8 | +6 | +6 | 47 29 |
Shift to BT. | ||||||
![]() | Uratenrou![]() ![]() ![]() ![]() M,M / 15,20 | -16 | KDN | LNC | ||
Combo from 1st hit. Air Status. | ||||||
![]() | Cycle of Rebirth![]() ![]() Parry(H/M),H,M / 10,20 | 17F | -11 | -4C | -4C | |
Forces an opponent to crouching on hit. Parry (H/M) (not for both legs, elbow, knee, head and weapon) during 4 to 14F. (Ver.5.00)・Changed the opponent's behavior on hit/counter hit (KDN to -4CF). | ||||||
![]() | Secret Flower After Parry succeeds UB(M) / 25 | KDN | KDN | KDN | ||
Air Status. Same performance as the reversal attack of ![]() ![]() ![]() ![]() ![]() |
Include ⇧ Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TJ9F Jumping Knuckle ![]() ![]() ![]() ![]() M / 12 | 18F | -12 | -1 | -1 | ||
![]() | Fatal Stab![]() ![]() ![]() H / 17 | 13F | -7 | +5 | Th | 43 30 | (Ver.4.00)・New Move |
![]() | Cross Strike During CH ![]() ![]() ![]() Th / 17,25 | Th | only during hit from front. (Ver.4.00)・New Move | ||||
![]() | TJ10F Kurama Itto ![]() ![]() L / 19 | 35F | -14 | +8 | KDN | Returns to crouching. | |
![]() | TJ10F Kurama Itto to Cancel ![]() ![]() ![]() SP / - | 47 | Returns to crouching. | ||||
![]() | TJ6F Nigemizu ![]() ![]() ![]() ![]() SP / - | 45 | |||||
![]() | TJ10F Tobikage ![]() ![]() SP / - | 65 | (Ver.4.00)・Removed ![]() ![]() ![]() | ||||
![]() | TJ9F Rising Knee ![]() ![]() M / 13 | 15F | -13 | LNC | LNC | ||
![]() | Double Rising Knee![]() ![]() ![]() ![]() M,H / 13,20 | -13 | LNC | LNC | |||
![]() | TJ9F Crescent Moon Kick ![]() ![]() ![]() ![]() M / 22(20) | 24F (1) | -7 | KDN | KDN | 55 31 | Damage () is when input ![]() ![]() (Ver.4.00)・New Move |
![]() | Tenton![]() ![]() UB(M) / 21 | 51F | KDN | KDN | KDN | Air Status 27F. | |
![]() | TJ9F Hiryu ![]() ![]() M / 25 | 19F | -17 | LNC | LNC | (Ver.5.00)・Hitbox after the move is made bigger to make opponent's attack easier to hit. | |
![]() | TJ12F Guillotine Crow Kick ![]() ![]() M,M / 10,12 | 39F | +5C | KDN | KDN | Forces an opponent to crouching on block. Forces an opponent to crouching on block. | |
![]() | TJ8F Musasabi ![]() ![]() SP / - | - | 40 | Cost 18F of shifting the stance. Returns to crouching. (Ver.4.00)・Command changed. | |||
![]() | TC Sasabibarai Musasabi ![]() SP,L / 25 | 25F | -18 | KDN | KDN* | ||
![]() | TJ Sasabikujiki Musasabi ![]() SP,M / 30 | 13F | -14 | KDN | KDN | ||
![]() | TJ9F Delay Jumping Oni Kick ![]() ![]() M / 25 | 24F | -14 | KDN | KDN | ||
![]() | TJ10F Back Handspring ![]() ![]() SP / - | - | 50 | ||||
![]() | TJ Sakekuga ![]() ![]() ![]() M / 30 | 68F (4) | ±0 | KDN | KDN |
Include ⇧ Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TJ9F Jumping Knuckle ![]() ![]() ![]() ![]() M / 12 | 18F | -12 | -1 | -1 | |
![]() | Fatal Stab![]() ![]() ![]() H / 17 | 13F | -7 | +5 | Th | 43 30 |
![]() | Cross Strike During CH ![]() ![]() ![]() Th / 17,25 | Th | ||||
![]() | TJ10F Kurama Itto ![]() ![]() L / 19 | 35F | -14 | +8 | KDN | |
![]() | TJ10F Kurama Itto to Cancel ![]() ![]() ![]() SP / - | 47 | ||||
![]() | TJ6F Nigemizu ![]() ![]() ![]() ![]() SP / - | 45 | ||||
![]() | TJ10F Tobikage ![]() ![]() SP / - | 65 | ||||
![]() | TJ9F Rising Knee ![]() ![]() M / 13 | 15F | -13 | LNC | LNC | |
![]() | Double Rising Knee![]() ![]() ![]() ![]() M,H / 13,20 | -13 | LNC | LNC | ||
![]() | TJ9F Crescent Moon Kick ![]() ![]() ![]() ![]() M / 22(20) | 24F (1) | -7 | KDN | KDN | 55 31 |
![]() | Tenton![]() ![]() UB(M) / 21 | 51F | KDN | KDN | KDN | |
![]() | TJ9F Hiryu ![]() ![]() M / 25 | 19F | -17 | LNC | LNC | |
![]() | TJ12F Guillotine Crow Kick ![]() ![]() M,M / 10,12 | 39F | +5C | KDN | KDN | |
![]() | TJ8F Musasabi ![]() ![]() SP / - | - | 40 | |||
![]() | TC Sasabibarai Musasabi ![]() SP,L / 25 | 25F | -18 | KDN | KDN* | |
![]() | TJ Sasabikujiki Musasabi ![]() SP,M / 30 | 13F | -14 | KDN | KDN | |
![]() | TJ9F Delay Jumping Oni Kick ![]() ![]() M / 25 | 24F | -14 | KDN | KDN | |
![]() | TJ10F Back Handspring ![]() ![]() SP / - | - | 50 | |||
![]() | TJ Sakekuga ![]() ![]() ![]() M / 30 | 68F (4) | ±0 | KDN | KDN |
Include ⇧ Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TJ9F Jumping Knuckle ![]() ![]() ![]() ![]() M / 12 | 18F | -12 | -1 | -1 | |
![]() | Fatal Stab![]() ![]() ![]() H / 17 | 13F | -7 | +5 | Th | 43 30 |
(Ver.4.00)・New Move | ||||||
![]() | Cross Strike During CH ![]() ![]() ![]() Th / 17,25 | Th | ||||
only during hit from front. (Ver.4.00)・New Move | ||||||
![]() | TJ10F Kurama Itto ![]() ![]() L / 19 | 35F | -14 | +8 | KDN | |
Returns to crouching. | ||||||
![]() | TJ10F Kurama Itto to Cancel ![]() ![]() ![]() SP / - | 47 | ||||
Returns to crouching. | ||||||
![]() | TJ6F Nigemizu ![]() ![]() ![]() ![]() SP / - | 45 | ||||
![]() | TJ10F Tobikage ![]() ![]() SP / - | 65 | ||||
(Ver.4.00)・Removed ![]() ![]() ![]() | ||||||
![]() | TJ9F Rising Knee ![]() ![]() M / 13 | 15F | -13 | LNC | LNC | |
![]() | Double Rising Knee![]() ![]() ![]() ![]() M,H / 13,20 | -13 | LNC | LNC | ||
![]() | TJ9F Crescent Moon Kick ![]() ![]() ![]() ![]() M / 22(20) | 24F (1) | -7 | KDN | KDN | 55 31 |
Damage () is when input ![]() ![]() (Ver.4.00)・New Move | ||||||
![]() | Tenton![]() ![]() UB(M) / 21 | 51F | KDN | KDN | KDN | |
Air Status 27F. | ||||||
![]() | TJ9F Hiryu ![]() ![]() M / 25 | 19F | -17 | LNC | LNC | |
(Ver.5.00)・Hitbox after the move is made bigger to make opponent's attack easier to hit. | ||||||
![]() | TJ12F Guillotine Crow Kick ![]() ![]() M,M / 10,12 | 39F | +5C | KDN | KDN | |
Forces an opponent to crouching on block. Forces an opponent to crouching on block. | ||||||
![]() | TJ8F Musasabi ![]() ![]() SP / - | - | 40 | |||
Cost 18F of shifting the stance. Returns to crouching. (Ver.4.00)・Command changed. | ||||||
![]() | TC Sasabibarai Musasabi ![]() SP,L / 25 | 25F | -18 | KDN | KDN* | |
![]() | TJ Sasabikujiki Musasabi ![]() SP,M / 30 | 13F | -14 | KDN | KDN | |
![]() | TJ9F Delay Jumping Oni Kick ![]() ![]() M / 25 | 24F | -14 | KDN | KDN | |
![]() | TJ10F Back Handspring ![]() ![]() SP / - | - | 50 | |||
![]() | TJ Sakekuga ![]() ![]() ![]() M / 30 | 68F (4) | ±0 | KDN | KDN | |
More Than One Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TJ21F Climbing Shadow ![]() ![]() ![]() M / 24 | 19F (1) | -10 | KDN | LNC | Start-up 20F in actualy. (Ver.4.00)・New Move | |
![]() | TJ9F Fubuki ![]() ![]() ![]() M / 11 | 9F (2) | -17 | -1 | -1 | Start-up 10F in actualy. | |
![]() | TJ Raging Blizzard ![]() ![]() ![]() ![]() ![]() M,H / 11,23 | -17 | KDN | KDN | Combo from 1st hit. (Ver.4.00)・New Move | ||
![]() | Kunaigake![]() ![]() ![]() UB(H) / 20 | 30F | KDN | KDN | KDN | Start-up 31F in actualy. | |
![]() | TJ10F Ninpo Shinkiro ![]() ![]() ![]() M / 15 | 22F (8) | -12 | +1 | +1 | Start-up 23F in actualy. | |
![]() | TJ10F Ninpo Shinkiro Ura ![]() ![]() ![]() ![]() M,SP / 15 | (8) | -12 | +1 | +1 | Shift to BT. | |
![]() | TSTJ Ninpo Shinkiro to Tensho Kaisen ![]() ![]() ![]() ![]() ![]() M,M(,H) / 15,15,23 | -17 | KDN | KDN | Combo from 1st CH. (Ver.4.00)・New Move | ||
![]() | TJ Ninpo Shinkiro to Tobitengu ![]() ![]() ![]() ![]() ![]() M,M,SP / 15,20 | -3 | KDN | KDN | Shift to BT. | ||
![]() | TJ Ninpo Shinkiro to Tobikage ![]() ![]() ![]() ![]() M,SP / 15 | -61 | -48 | -48 | Returns to crouching. | ||
![]() | TSTJ16F Tensho Kaisen ![]() ![]() ![]() ![]() M(,H) / 15,23 | 14F | -17 | KDN | KDN | (Ver.4.00)・New Move | |
![]() | Piercing Kunai Throw![]() ![]() ![]() ![]() SM,SM / 10,25 | 15F (11) | -11 | Th | Th | 52 37 | (Ver.4.00)・New Move (Ver.4.01) - Fixed an issue in which the move would not shift to a throw after hitting the opponent under certain conditions. |
![]() | Oboro Engetsu![]() ![]() ![]() ![]() M / 21 | 13F | -12C | KDN | KDN | Forces an opponent to crouching on block. (Ver.4.00)・New Move | |
![]() | TJ20F Ensa Sogetsu ![]() ![]() ![]() ![]() M / 27 | 20F | -9 | KDN | KDN | (Ver.4.00)・New Move | |
![]() | Sword Smash![]() ![]() ![]() ![]() H,Th / 20(,10,10) | 15F (2) | ±0 | Th | Th | Damage () is damage bonus when throw. (Ver.4.00)・Level changed from middle to high. | |
![]() | TJ3F Kuga ![]() ![]() ![]() ![]() M / 30 | 23F (4) | ±0 | KDN | KDN |
More Than One Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TJ21F Climbing Shadow ![]() ![]() ![]() M / 24 | 19F (1) | -10 | KDN | LNC | |
![]() | TJ9F Fubuki ![]() ![]() ![]() M / 11 | 9F (2) | -17 | -1 | -1 | |
![]() | TJ Raging Blizzard ![]() ![]() ![]() ![]() ![]() M,H / 11,23 | -17 | KDN | KDN | ||
![]() | Kunaigake![]() ![]() ![]() UB(H) / 20 | 30F | KDN | KDN | KDN | |
![]() | TJ10F Ninpo Shinkiro ![]() ![]() ![]() M / 15 | 22F (8) | -12 | +1 | +1 | |
![]() | TJ10F Ninpo Shinkiro Ura ![]() ![]() ![]() ![]() M,SP / 15 | (8) | -12 | +1 | +1 | |
![]() | TSTJ Ninpo Shinkiro to Tensho Kaisen ![]() ![]() ![]() ![]() ![]() M,M(,H) / 15,15,23 | -17 | KDN | KDN | ||
![]() | TJ Ninpo Shinkiro to Tobitengu ![]() ![]() ![]() ![]() ![]() M,M,SP / 15,20 | -3 | KDN | KDN | ||
![]() | TJ Ninpo Shinkiro to Tobikage ![]() ![]() ![]() ![]() M,SP / 15 | -61 | -48 | -48 | ||
![]() | TSTJ16F Tensho Kaisen ![]() ![]() ![]() ![]() M(,H) / 15,23 | 14F | -17 | KDN | KDN | |
![]() | Piercing Kunai Throw![]() ![]() ![]() ![]() SM,SM / 10,25 | 15F (11) | -11 | Th | Th | 52 37 |
![]() | Oboro Engetsu![]() ![]() ![]() ![]() M / 21 | 13F | -12C | KDN | KDN | |
![]() | TJ20F Ensa Sogetsu ![]() ![]() ![]() ![]() M / 27 | 20F | -9 | KDN | KDN | |
![]() | Sword Smash![]() ![]() ![]() ![]() H,Th / 20(,10,10) | 15F (2) | ±0 | Th | Th | |
![]() | TJ3F Kuga ![]() ![]() ![]() ![]() M / 30 | 23F (4) | ±0 | KDN | KDN |
More Than One Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TJ21F Climbing Shadow ![]() ![]() ![]() M / 24 | 19F (1) | -10 | KDN | LNC | |
Start-up 20F in actualy. (Ver.4.00)・New Move | ||||||
![]() | TJ9F Fubuki ![]() ![]() ![]() M / 11 | 9F (2) | -17 | -1 | -1 | |
Start-up 10F in actualy. | ||||||
![]() | TJ Raging Blizzard ![]() ![]() ![]() ![]() ![]() M,H / 11,23 | -17 | KDN | KDN | ||
Combo from 1st hit. (Ver.4.00)・New Move | ||||||
![]() | Kunaigake![]() ![]() ![]() UB(H) / 20 | 30F | KDN | KDN | KDN | |
Start-up 31F in actualy. | ||||||
![]() | TJ10F Ninpo Shinkiro ![]() ![]() ![]() M / 15 | 22F (8) | -12 | +1 | +1 | |
Start-up 23F in actualy. | ||||||
![]() | TJ10F Ninpo Shinkiro Ura ![]() ![]() ![]() ![]() M,SP / 15 | (8) | -12 | +1 | +1 | |
Shift to BT. | ||||||
![]() | TSTJ Ninpo Shinkiro to Tensho Kaisen ![]() ![]() ![]() ![]() ![]() M,M(,H) / 15,15,23 | -17 | KDN | KDN | ||
Combo from 1st CH. (Ver.4.00)・New Move | ||||||
![]() | TJ Ninpo Shinkiro to Tobitengu ![]() ![]() ![]() ![]() ![]() M,M,SP / 15,20 | -3 | KDN | KDN | ||
Shift to BT. | ||||||
![]() | TJ Ninpo Shinkiro to Tobikage ![]() ![]() ![]() ![]() M,SP / 15 | -61 | -48 | -48 | ||
Returns to crouching. | ||||||
![]() | TSTJ16F Tensho Kaisen ![]() ![]() ![]() ![]() M(,H) / 15,23 | 14F | -17 | KDN | KDN | |
(Ver.4.00)・New Move | ||||||
![]() | Piercing Kunai Throw![]() ![]() ![]() ![]() SM,SM / 10,25 | 15F (11) | -11 | Th | Th | 52 37 |
(Ver.4.00)・New Move (Ver.4.01) - Fixed an issue in which the move would not shift to a throw after hitting the opponent under certain conditions. | ||||||
![]() | Oboro Engetsu![]() ![]() ![]() ![]() M / 21 | 13F | -12C | KDN | KDN | |
Forces an opponent to crouching on block. (Ver.4.00)・New Move | ||||||
![]() | TJ20F Ensa Sogetsu ![]() ![]() ![]() ![]() M / 27 | 20F | -9 | KDN | KDN | |
(Ver.4.00)・New Move | ||||||
![]() | Sword Smash![]() ![]() ![]() ![]() H,Th / 20(,10,10) | 15F (2) | ±0 | Th | Th | |
Damage () is damage bonus when throw. (Ver.4.00)・Level changed from middle to high. | ||||||
![]() | TJ3F Kuga ![]() ![]() ![]() ![]() M / 30 | 23F (4) | ±0 | KDN | KDN | |
Full Crouch | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TC Crouch Jab FC ![]() SM / 5 | 10F | -5 | +6 | +6 | Returns to crouching. Returns to standing when input ![]() | |
![]() | TC Crouch Straight FC ![]() ![]() ![]() ![]() SM / 8 | 11F | -4 | +7 | +7 | Returns to crouching. | |
![]() | TC Crouch Spin Kick FC ![]() ![]() ![]() ![]() L / 12 | 16F | -17 | -3 | -3 | Returns to crouching. | |
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 12F | -15 | -4 | -4 | Returns to crouching. | |
![]() | Shigure (1) WS ![]() M / 11 | 13F | -7 | +4 | +4 | ||
![]() | Shigure WS ![]() ![]() ![]() M,M / 11,15 | -12 | +3C | KDN | Forces an opponent to crouching on NH. Combo from 1st hit. Can be delayed 15F. Combo can be delayed 9F from hit. Combo can be delayed 15F from CH. (Ver.5.00)・Changed from -8F to -12F on block. | ||
![]() | Kaisen Rengeki (1) WS ![]() M / 14 | 14F | -9 | +1 | +1 | (Ver.4.00)・New Move | |
![]() | TS Kaisen Rengeki WS ![]() ![]() ![]() M,H / 14,20 | -9 | +11Sp | KDN | Combo from 1st hit. Can be delayed 10F. Combo can be delayed 7F from hit. (Ver.4.00)・New Move | ||
![]() | TS Kaisen Rengeki to Setsunagake WS ![]() ![]() ![]() ![]() M,H,SP / 14,20 | -9 | +11Sp | KDN | (Ver.4.00)・New Move | ||
![]() | TJ9F Kaede WS ![]() M / 16 | 15F | -13 | LNC | LNC | 47 32 | |
![]() | Rising Toe Smash WS ![]() M / 15 | 11F | -6 | +5 | +5 | ||
![]() | TC Seneizan FC ![]() ![]() L / 16 | 22F | -11 | +2 | +15G | Returns to crouching. (Ver.4.00)・New Move | |
![]() | TC Spinning Sweep FC ![]() ![]() L / 20 | 18F | -26 | KDN | KDN | Returns to crouching. |
Full Crouch | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TC Crouch Jab FC ![]() SM / 5 | 10F | -5 | +6 | +6 | |
![]() | TC Crouch Straight FC ![]() ![]() ![]() ![]() SM / 8 | 11F | -4 | +7 | +7 | |
![]() | TC Crouch Spin Kick FC ![]() ![]() ![]() ![]() L / 12 | 16F | -17 | -3 | -3 | |
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 12F | -15 | -4 | -4 | |
![]() | Shigure (1) WS ![]() M / 11 | 13F | -7 | +4 | +4 | |
![]() | Shigure WS ![]() ![]() ![]() M,M / 11,15 | -12 | +3C | KDN | ||
![]() | Kaisen Rengeki (1) WS ![]() M / 14 | 14F | -9 | +1 | +1 | |
![]() | TS Kaisen Rengeki WS ![]() ![]() ![]() M,H / 14,20 | -9 | +11Sp | KDN | ||
![]() | TS Kaisen Rengeki to Setsunagake WS ![]() ![]() ![]() ![]() M,H,SP / 14,20 | -9 | +11Sp | KDN | ||
![]() | TJ9F Kaede WS ![]() M / 16 | 15F | -13 | LNC | LNC | 47 32 |
![]() | Rising Toe Smash WS ![]() M / 15 | 11F | -6 | +5 | +5 | |
![]() | TC Seneizan FC ![]() ![]() L / 16 | 22F | -11 | +2 | +15G | |
![]() | TC Spinning Sweep FC ![]() ![]() L / 20 | 18F | -26 | KDN | KDN |
Full Crouch | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TC Crouch Jab FC ![]() SM / 5 | 10F | -5 | +6 | +6 | |
Returns to crouching. Returns to standing when input ![]() | ||||||
![]() | TC Crouch Straight FC ![]() ![]() ![]() ![]() SM / 8 | 11F | -4 | +7 | +7 | |
Returns to crouching. | ||||||
![]() | TC Crouch Spin Kick FC ![]() ![]() ![]() ![]() L / 12 | 16F | -17 | -3 | -3 | |
Returns to crouching. | ||||||
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 12F | -15 | -4 | -4 | |
Returns to crouching. | ||||||
![]() | Shigure (1) WS ![]() M / 11 | 13F | -7 | +4 | +4 | |
![]() | Shigure WS ![]() ![]() ![]() M,M / 11,15 | -12 | +3C | KDN | ||
Forces an opponent to crouching on NH. Combo from 1st hit. Can be delayed 15F. Combo can be delayed 9F from hit. Combo can be delayed 15F from CH. (Ver.5.00)・Changed from -8F to -12F on block. | ||||||
![]() | Kaisen Rengeki (1) WS ![]() M / 14 | 14F | -9 | +1 | +1 | |
(Ver.4.00)・New Move | ||||||
![]() | TS Kaisen Rengeki WS ![]() ![]() ![]() M,H / 14,20 | -9 | +11Sp | KDN | ||
Combo from 1st hit. Can be delayed 10F. Combo can be delayed 7F from hit. (Ver.4.00)・New Move | ||||||
![]() | TS Kaisen Rengeki to Setsunagake WS ![]() ![]() ![]() ![]() M,H,SP / 14,20 | -9 | +11Sp | KDN | ||
(Ver.4.00)・New Move | ||||||
![]() | TJ9F Kaede WS ![]() M / 16 | 15F | -13 | LNC | LNC | 47 32 |
![]() | Rising Toe Smash WS ![]() M / 15 | 11F | -6 | +5 | +5 | |
![]() | TC Seneizan FC ![]() ![]() L / 16 | 22F | -11 | +2 | +15G | |
Returns to crouching. (Ver.4.00)・New Move | ||||||
![]() | TC Spinning Sweep FC ![]() ![]() L / 20 | 18F | -26 | KDN | KDN | |
Returns to crouching. |
Others | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Spiral Laceration SS ![]() M / 13 | 17F | -6 | +5 | +5 | (Ver.4.00)・New Move | |
![]() | Spiral Laceration to BT SS ![]() ![]() M,SP / 13 | -5 | +6 | +6 | Shift to BT. (Ver.4.00)・New Move | ||
![]() | Spiral Sunder SS ![]() ![]() ![]() M,M,M / 13,10,20 | -10 | +4C | +4C | Forces an opponent to crouching on hit. Combo from 1st CH. (Ver.4.00)・New Move | ||
![]() | TC6F Will-O-the-Wisp SS ![]() L / 23 | 24F | -37 | KDN | KDN | Air Status 17F. Returns to crouching. | |
![]() | Taunt![]() ![]() SP / - | 110 | (Ver.4.00)・New Move | ||||
![]() | Welcome![]() ![]() SP / - | 100 | (Ver.4.00)・New Move | ||||
![]() | Charge![]() ![]() SP / - | 55 | Shift to charging. | ||||
![]() | Wall Jump Attack With back against wall ![]() ![]() ![]() M / 21 | 37F (1) | -3C | KDN | KDN | Forces an opponent to crouching on block. Air Status 5F. (Ver.4.00)・New Move |
Others | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Spiral Laceration SS ![]() M / 13 | 17F | -6 | +5 | +5 | |
![]() | Spiral Laceration to BT SS ![]() ![]() M,SP / 13 | -5 | +6 | +6 | ||
![]() | Spiral Sunder SS ![]() ![]() ![]() M,M,M / 13,10,20 | -10 | +4C | +4C | ||
![]() | TC6F Will-O-the-Wisp SS ![]() L / 23 | 24F | -37 | KDN | KDN | |
![]() | Taunt![]() ![]() SP / - | 110 | ||||
![]() | Welcome![]() ![]() SP / - | 100 | ||||
![]() | Charge![]() ![]() SP / - | 55 | ||||
![]() | Wall Jump Attack With back against wall ![]() ![]() ![]() M / 21 | 37F (1) | -3C | KDN | KDN |
Others | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Spiral Laceration SS ![]() M / 13 | 17F | -6 | +5 | +5 | |
(Ver.4.00)・New Move | ||||||
![]() | Spiral Laceration to BT SS ![]() ![]() M,SP / 13 | -5 | +6 | +6 | ||
Shift to BT. (Ver.4.00)・New Move | ||||||
![]() | Spiral Sunder SS ![]() ![]() ![]() M,M,M / 13,10,20 | -10 | +4C | +4C | ||
Forces an opponent to crouching on hit. Combo from 1st CH. (Ver.4.00)・New Move | ||||||
![]() | TC6F Will-O-the-Wisp SS ![]() L / 23 | 24F | -37 | KDN | KDN | |
Air Status 17F. Returns to crouching. | ||||||
![]() | Taunt![]() ![]() SP / - | 110 | ||||
(Ver.4.00)・New Move | ||||||
![]() | Welcome![]() ![]() SP / - | 100 | ||||
(Ver.4.00)・New Move | ||||||
![]() | Charge![]() ![]() SP / - | 55 | ||||
Shift to charging. | ||||||
![]() | Wall Jump Attack With back against wall ![]() ![]() ![]() M / 21 | 37F (1) | -3C | KDN | KDN | |
Forces an opponent to crouching on block. Air Status 5F. (Ver.4.00)・New Move |
BT | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Disengage![]() ![]() SP / - | 20 | Shift to BT. (Ver.4.00)・New Move | ||||
![]() | Aratama Slash (1) to BT BT ![]() H,SP / 15 | 15F | -6 | +5 | +5 | Shift to BT. | |
![]() | Aratama Slash BT ![]() ![]() ![]() H,M / 15,14 | -8 | +3 | +3 | Combo from 1st hit. Can be delayed. | ||
![]() | TSTJ Aratama Slash to Ryu Enko BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,21 | -11 | KDN | KDN | Combo from 2nd CH. (Ver.4.00)・New Move | ||
![]() | Aratama Slash to Dark Clutch BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,24 | -9 | KDN | KDN* | Combo from 2nd CH. A momentary invincibility status on the occurrence. (Ver.4.00)・New Move | ||
![]() | TJ Aratama Slash to Pouncing Strike BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,23 | +3 | KDN | KDN | (Ver.4.00)・New Move | ||
![]() | Aratama Kick BT ![]() ![]() ![]() H,M / 15,14 | -6 | +1 | +1 | Combo from 1st hit. Can be delayed. (Ver.4.00)・New Move | ||
![]() | Aratama Kick to Setsunagake BT ![]() ![]() ![]() ![]() H,M,SP / 15,14 | -1 | +6 | +6 | Combo from 1st hit. (Ver.4.00)・New Move | ||
![]() | Phoenix Tail (1) BT ![]() H / 12 | 12F | -9 | +2 | +2 | ||
![]() | TS Phoenix Tail BT ![]() ![]() ![]() H,H / 12,20 | -6 | KDN | KDN | Combo from 1st hit. Can be delayed 8F. | ||
![]() | TJ6F Tobitengu to BT BT ![]() M,SP / 20 | 24F (2) | -3 | KDN | KDN | Shift to BT. | |
![]() | HMTS Senzanka BT ![]() H / 17 | 13F | -3 | +16Sp | KDN | (Ver.4.00)・New Move | |
![]() | Lycoris radiata BT ![]() M,M / 10,15 | 14F | -2 | +7 | +7 | ||
![]() | Shadow Strike BT ![]() ![]() M / 21 | 16F | -12 | KDN | KDN | (Ver.4.00)・New Move | |
![]() | TC1F Crouch Spin Knuckle BT ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | Returns to crouching. | |
![]() | TC6F Sinking Thrust BT ![]() ![]() L / 20 | 17F | -13 | +3C | KDN | Forces an opponent to crouching on NH. (Ver.4.00)・New Move | |
![]() | TC1F Crouch Spin Kick BT ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | Returns to crouching. | |
![]() | TC4F Araremaki BT ![]() ![]() L,L / 10,10 | 20F | -14 | +1C | +1C | Forces an opponent to crouching on hit. Returns to crouching. |
BT | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Disengage![]() ![]() SP / - | 20 | ||||
![]() | Aratama Slash (1) to BT BT ![]() H,SP / 15 | 15F | -6 | +5 | +5 | |
![]() | Aratama Slash BT ![]() ![]() ![]() H,M / 15,14 | -8 | +3 | +3 | ||
![]() | TSTJ Aratama Slash to Ryu Enko BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,21 | -11 | KDN | KDN | ||
![]() | Aratama Slash to Dark Clutch BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,24 | -9 | KDN | KDN* | ||
![]() | TJ Aratama Slash to Pouncing Strike BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,23 | +3 | KDN | KDN | ||
![]() | Aratama Kick BT ![]() ![]() ![]() H,M / 15,14 | -6 | +1 | +1 | ||
![]() | Aratama Kick to Setsunagake BT ![]() ![]() ![]() ![]() H,M,SP / 15,14 | -1 | +6 | +6 | ||
![]() | Phoenix Tail (1) BT ![]() H / 12 | 12F | -9 | +2 | +2 | |
![]() | TS Phoenix Tail BT ![]() ![]() ![]() H,H / 12,20 | -6 | KDN | KDN | ||
![]() | TJ6F Tobitengu to BT BT ![]() M,SP / 20 | 24F (2) | -3 | KDN | KDN | |
![]() | HMTS Senzanka BT ![]() H / 17 | 13F | -3 | +16Sp | KDN | |
![]() | Lycoris radiata BT ![]() M,M / 10,15 | 14F | -2 | +7 | +7 | |
![]() | Shadow Strike BT ![]() ![]() M / 21 | 16F | -12 | KDN | KDN | |
![]() | TC1F Crouch Spin Knuckle BT ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | |
![]() | TC6F Sinking Thrust BT ![]() ![]() L / 20 | 17F | -13 | +3C | KDN | |
![]() | TC1F Crouch Spin Kick BT ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | |
![]() | TC4F Araremaki BT ![]() ![]() L,L / 10,10 | 20F | -14 | +1C | +1C |
BT | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Disengage![]() ![]() SP / - | 20 | ||||
Shift to BT. (Ver.4.00)・New Move | ||||||
![]() | Aratama Slash (1) to BT BT ![]() H,SP / 15 | 15F | -6 | +5 | +5 | |
Shift to BT. | ||||||
![]() | Aratama Slash BT ![]() ![]() ![]() H,M / 15,14 | -8 | +3 | +3 | ||
Combo from 1st hit. Can be delayed. | ||||||
![]() | TSTJ Aratama Slash to Ryu Enko BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,21 | -11 | KDN | KDN | ||
Combo from 2nd CH. (Ver.4.00)・New Move | ||||||
![]() | Aratama Slash to Dark Clutch BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,24 | -9 | KDN | KDN* | ||
Combo from 2nd CH. A momentary invincibility status on the occurrence. (Ver.4.00)・New Move | ||||||
![]() | TJ Aratama Slash to Pouncing Strike BT ![]() ![]() ![]() ![]() ![]() H,M,M / 15,14,23 | +3 | KDN | KDN | ||
(Ver.4.00)・New Move | ||||||
![]() | Aratama Kick BT ![]() ![]() ![]() H,M / 15,14 | -6 | +1 | +1 | ||
Combo from 1st hit. Can be delayed. (Ver.4.00)・New Move | ||||||
![]() | Aratama Kick to Setsunagake BT ![]() ![]() ![]() ![]() H,M,SP / 15,14 | -1 | +6 | +6 | ||
Combo from 1st hit. (Ver.4.00)・New Move | ||||||
![]() | Phoenix Tail (1) BT ![]() H / 12 | 12F | -9 | +2 | +2 | |
![]() | TS Phoenix Tail BT ![]() ![]() ![]() H,H / 12,20 | -6 | KDN | KDN | ||
Combo from 1st hit. Can be delayed 8F. | ||||||
![]() | TJ6F Tobitengu to BT BT ![]() M,SP / 20 | 24F (2) | -3 | KDN | KDN | |
Shift to BT. | ||||||
![]() | HMTS Senzanka BT ![]() H / 17 | 13F | -3 | +16Sp | KDN | |
(Ver.4.00)・New Move | ||||||
![]() | Lycoris radiata BT ![]() M,M / 10,15 | 14F | -2 | +7 | +7 | |
![]() | Shadow Strike BT ![]() ![]() M / 21 | 16F | -12 | KDN | KDN | |
(Ver.4.00)・New Move | ||||||
![]() | TC1F Crouch Spin Knuckle BT ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | |
Returns to crouching. | ||||||
![]() | TC6F Sinking Thrust BT ![]() ![]() L / 20 | 17F | -13 | +3C | KDN | |
Forces an opponent to crouching on NH. (Ver.4.00)・New Move | ||||||
![]() | TC1F Crouch Spin Kick BT ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | |
Returns to crouching. | ||||||
![]() | TC4F Araremaki BT ![]() ![]() L,L / 10,10 | 20F | -14 | +1C | +1C | |
Forces an opponent to crouching on hit. Returns to crouching. |
Katon | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Katon![]() SP / - | 50 | Cost 17F of shifting the stance. (Ver.4.00)・New Move | ||||
![]() | Snow Flurry Katon ![]() M / 14 | 15F | -5 | +6 | +12 | (Ver.4.00)・New Move | |
![]() | TC5F Kogetsu Katon ![]() M / 21 | 22F | -11 | KDN | KDN | Invincible during 1 to 4F. (Ver.4.00)・Command changed. | |
![]() | Leaping Moon Blade (1) Katon ![]() M / 10 | 18F (7) | -6 | +2C | +2C | Forces an opponent to crouching on hit. (Ver.4.00)・New Move | |
![]() | Leaping Moon Blade Katon ![]() ![]() ![]() M,M / 10,15 | -16 | LNC | LNC | Combo from 1st hit. Can be delayed 9F. (Ver.4.00)・New Move | ||
![]() | TJ1F Moonlight Assassin (1) Katon ![]() L / 16 | 22F (6) | -16 | -2 | -2 | (Ver.4.00)・New Move | |
![]() | TS Moonlight Assassin Katon ![]() ![]() ![]() L,H / 16,23 | -9 | KDN | KDN* | Combo from 1st CH. (Ver.4.00)・New Move | ||
![]() | Setsunagake Katon ![]() SP / - | (Ver.4.00)・New Move | |||||
![]() | Urakarin Katon ![]() SP / - | 22 | Shift to BT. (Ver.4.00)・Command changed. | ||||
![]() | TJ5F Cumulonimbi Katon ![]() SP / - | 44 | Air Status 1F. (Ver.4.00)・Command changed. |
Katon | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Katon![]() SP / - | 50 | ||||
![]() | Snow Flurry Katon ![]() M / 14 | 15F | -5 | +6 | +12 | |
![]() | TC5F Kogetsu Katon ![]() M / 21 | 22F | -11 | KDN | KDN | |
![]() | Leaping Moon Blade (1) Katon ![]() M / 10 | 18F (7) | -6 | +2C | +2C | |
![]() | Leaping Moon Blade Katon ![]() ![]() ![]() M,M / 10,15 | -16 | LNC | LNC | ||
![]() | TJ1F Moonlight Assassin (1) Katon ![]() L / 16 | 22F (6) | -16 | -2 | -2 | |
![]() | TS Moonlight Assassin Katon ![]() ![]() ![]() L,H / 16,23 | -9 | KDN | KDN* | ||
![]() | Setsunagake Katon ![]() SP / - | |||||
![]() | Urakarin Katon ![]() SP / - | 22 | ||||
![]() | TJ5F Cumulonimbi Katon ![]() SP / - | 44 |
Katon | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Katon![]() SP / - | 50 | ||||
Cost 17F of shifting the stance. (Ver.4.00)・New Move | ||||||
![]() | Snow Flurry Katon ![]() M / 14 | 15F | -5 | +6 | +12 | |
(Ver.4.00)・New Move | ||||||
![]() | TC5F Kogetsu Katon ![]() M / 21 | 22F | -11 | KDN | KDN | |
Invincible during 1 to 4F. (Ver.4.00)・Command changed. | ||||||
![]() | Leaping Moon Blade (1) Katon ![]() M / 10 | 18F (7) | -6 | +2C | +2C | |
Forces an opponent to crouching on hit. (Ver.4.00)・New Move | ||||||
![]() | Leaping Moon Blade Katon ![]() ![]() ![]() M,M / 10,15 | -16 | LNC | LNC | ||
Combo from 1st hit. Can be delayed 9F. (Ver.4.00)・New Move | ||||||
![]() | TJ1F Moonlight Assassin (1) Katon ![]() L / 16 | 22F (6) | -16 | -2 | -2 | |
(Ver.4.00)・New Move | ||||||
![]() | TS Moonlight Assassin Katon ![]() ![]() ![]() L,H / 16,23 | -9 | KDN | KDN* | ||
Combo from 1st CH. (Ver.4.00)・New Move | ||||||
![]() | Setsunagake Katon ![]() SP / - | |||||
(Ver.4.00)・New Move | ||||||
![]() | Urakarin Katon ![]() SP / - | 22 | ||||
Shift to BT. (Ver.4.00)・Command changed. | ||||||
![]() | TJ5F Cumulonimbi Katon ![]() SP / - | 44 | ||||
Air Status 1F. (Ver.4.00)・Command changed. |
Setsunagake | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Setsunagake![]() ![]() SP / - | 28 | Cost 10F of shifting the stance. | ||||
![]() | Gekka Renzan (1) Setsunagake ![]() H / 10 | 10F | -3 | +8 | +8 | ||
![]() | Gekka Renzan Setsunagake ![]() ![]() ![]() H,H / 10,13 | -6 | +8 | +8 | Combo from 1st hit. Can be delayed 13F. Combo can be delayed 13F from hit. (Ver.4.10) - Changed the reaction upon hit. | ||
![]() | TSTJ Gekka Renzan to Ryu Enko Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,21 | -11 | KDN | KDN | Combo from 2nd CH. (Ver.4.00)・New Move | ||
![]() | Gekka Renzan to Dark Clutch Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,24 | -9 | KDN | KDN* | Combo from 2nd CH. A momentary invincibility status on the occurrence. (Ver.4.00)・New Move | ||
![]() | TJ MoonLight Dance Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,23 | -4 | KDN | KDN | Combo from 2nd CH. | ||
![]() | TJ Gekka Renzan to Pouncing Strike Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,23 | (1) | +3 | KDN | KDN | (Ver.4.00)・New Move | |
![]() | TS Kasumi Slash Setsunagake ![]() M / 17 | 12F | -9 | +12Sp | |||
![]() | Souenzan During CH Setsunagake ![]() M,Th / 17,10 | KDN | (Ver.4.00)・New Move | ||||
![]() | TC6F Frost Slide Setsunagake ![]() L / 17 | 18F (5) | -16 | ±0C | KDN | Forces an opponent to crouching on NH. Returns to crouching. (Ver.4.00)・Command changed. | |
![]() | Veiled Tenrou to BT Setsunagake ![]() M,SP / 16 | 18F | -8 | +6 | +6 | Shift to BT. (Ver.4.00)・New Move | |
![]() | TJ Tenrou Destroyer Setsunagake ![]() ![]() ![]() M,M / 16,23 | -13 | KDN | KDN | Combo from 1st hit. (Ver.4.00)・New Move | ||
![]() | TJ8F Musasabi Setsunagake ![]() SP / - | Same performance as ![]() ![]() (Ver.4.00)・Command changed. | |||||
![]() | Setsunagake to Sit Setsunagake ![]() SP / - | 16 | Returns to crouching. (Ver.4.00)・New Move | ||||
![]() | Sliding Sweep Setsunagake ![]() SP / - | 25 | Auto block (H/M) during 12F. | ||||
![]() | TJ11F Chakra Drop Setsunagake ![]() ![]() M / 12 | 13F | -14 | (Ver.4.00)・Command changed. | |||
![]() | Chakra Drop Setsunagake ![]() ![]() M,Th / 12,25 | Th | Th | Floor break. |
Setsunagake | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Setsunagake![]() ![]() SP / - | 28 | ||||
![]() | Gekka Renzan (1) Setsunagake ![]() H / 10 | 10F | -3 | +8 | +8 | |
![]() | Gekka Renzan Setsunagake ![]() ![]() ![]() H,H / 10,13 | -6 | +8 | +8 | ||
![]() | TSTJ Gekka Renzan to Ryu Enko Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,21 | -11 | KDN | KDN | ||
![]() | Gekka Renzan to Dark Clutch Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,24 | -9 | KDN | KDN* | ||
![]() | TJ MoonLight Dance Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,23 | -4 | KDN | KDN | ||
![]() | TJ Gekka Renzan to Pouncing Strike Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,23 | (1) | +3 | KDN | KDN | |
![]() | TS Kasumi Slash Setsunagake ![]() M / 17 | 12F | -9 | +12Sp | ||
![]() | Souenzan During CH Setsunagake ![]() M,Th / 17,10 | KDN | ||||
![]() | TC6F Frost Slide Setsunagake ![]() L / 17 | 18F (5) | -16 | ±0C | KDN | |
![]() | Veiled Tenrou to BT Setsunagake ![]() M,SP / 16 | 18F | -8 | +6 | +6 | |
![]() | TJ Tenrou Destroyer Setsunagake ![]() ![]() ![]() M,M / 16,23 | -13 | KDN | KDN | ||
![]() | TJ8F Musasabi Setsunagake ![]() SP / - | |||||
![]() | Setsunagake to Sit Setsunagake ![]() SP / - | 16 | ||||
![]() | Sliding Sweep Setsunagake ![]() SP / - | 25 | ||||
![]() | TJ11F Chakra Drop Setsunagake ![]() ![]() M / 12 | 13F | -14 | |||
![]() | Chakra Drop Setsunagake ![]() ![]() M,Th / 12,25 | Th | Th |
Setsunagake | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Setsunagake![]() ![]() SP / - | 28 | ||||
Cost 10F of shifting the stance. | ||||||
![]() | Gekka Renzan (1) Setsunagake ![]() H / 10 | 10F | -3 | +8 | +8 | |
![]() | Gekka Renzan Setsunagake ![]() ![]() ![]() H,H / 10,13 | -6 | +8 | +8 | ||
Combo from 1st hit. Can be delayed 13F. Combo can be delayed 13F from hit. (Ver.4.10) - Changed the reaction upon hit. | ||||||
![]() | TSTJ Gekka Renzan to Ryu Enko Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,21 | -11 | KDN | KDN | ||
Combo from 2nd CH. (Ver.4.00)・New Move | ||||||
![]() | Gekka Renzan to Dark Clutch Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,24 | -9 | KDN | KDN* | ||
Combo from 2nd CH. A momentary invincibility status on the occurrence. (Ver.4.00)・New Move | ||||||
![]() | TJ MoonLight Dance Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,23 | -4 | KDN | KDN | ||
Combo from 2nd CH. | ||||||
![]() | TJ Gekka Renzan to Pouncing Strike Setsunagake ![]() ![]() ![]() ![]() ![]() H,H,M / 10,13,23 | (1) | +3 | KDN | KDN | |
(Ver.4.00)・New Move | ||||||
![]() | TS Kasumi Slash Setsunagake ![]() M / 17 | 12F | -9 | +12Sp | ||
![]() | Souenzan During CH Setsunagake ![]() M,Th / 17,10 | KDN | ||||
(Ver.4.00)・New Move | ||||||
![]() | TC6F Frost Slide Setsunagake ![]() L / 17 | 18F (5) | -16 | ±0C | KDN | |
Forces an opponent to crouching on NH. Returns to crouching. (Ver.4.00)・Command changed. | ||||||
![]() | Veiled Tenrou to BT Setsunagake ![]() M,SP / 16 | 18F | -8 | +6 | +6 | |
Shift to BT. (Ver.4.00)・New Move | ||||||
![]() | TJ Tenrou Destroyer Setsunagake ![]() ![]() ![]() M,M / 16,23 | -13 | KDN | KDN | ||
Combo from 1st hit. (Ver.4.00)・New Move | ||||||
![]() | TJ8F Musasabi Setsunagake ![]() SP / - | |||||
Same performance as ![]() ![]() (Ver.4.00)・Command changed. | ||||||
![]() | Setsunagake to Sit Setsunagake ![]() SP / - | 16 | ||||
Returns to crouching. (Ver.4.00)・New Move | ||||||
![]() | Sliding Sweep Setsunagake ![]() SP / - | 25 | ||||
Auto block (H/M) during 12F. | ||||||
![]() | TJ11F Chakra Drop Setsunagake ![]() ![]() M / 12 | 13F | -14 | |||
(Ver.4.00)・Command changed. | ||||||
![]() | Chakra Drop Setsunagake ![]() ![]() M,Th / 12,25 | Th | Th | |||
Floor break. |
Rage Art | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Rage Art Rage ![]() ![]() M,Th / 55 | 20F | -22 | Th | Th | Guard point 8F. (Ver.4.00)・New Move. |
Rage Art | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Rage Art Rage ![]() ![]() M,Th / 55 | 20F | -22 | Th | Th |
Rage Art | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Rage Art Rage ![]() ![]() M,Th / 55 | 20F | -22 | Th | Th | |
Guard point 8F. (Ver.4.00)・New Move. |
Rage Drive | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Rage Drive Rage ![]() ![]() M,M,Th / 20,6,20 | 16F (5) | +6 | Th | Th | Unblokable damage 5 close to Wall on block. & +12GF. (Ver.4.00)・New Move (Ver.4.01) - Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions. (Ver.4.10) - Fixed an issue that a Wall Break/Balcony Break got unexpectedly performed upon hitting the side in the air. - Fixed an issue that the move sometimes did not shift to throw upon hitting after the low parry was successful. - Fixed an issue that an Attack Reversal was impossible. - Made the power to push the opponent stornger to reduce the possibility of charcters passing through the opponent when they collide. |
Rage Drive | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Rage Drive Rage ![]() ![]() M,M,Th / 20,6,20 | 16F (5) | +6 | Th | Th |
Rage Drive | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Rage Drive Rage ![]() ![]() M,M,Th / 20,6,20 | 16F (5) | +6 | Th | Th | |
Unblokable damage 5 close to Wall on block. & +12GF. (Ver.4.00)・New Move (Ver.4.01) - Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions. (Ver.4.10) - Fixed an issue that a Wall Break/Balcony Break got unexpectedly performed upon hitting the side in the air. - Fixed an issue that the move sometimes did not shift to throw upon hitting after the low parry was successful. - Fixed an issue that an Attack Reversal was impossible. - Made the power to push the opponent stornger to reduce the possibility of charcters passing through the opponent when they collide. |
Throws | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. | NOTES |
![]() | Tamaki![]() Th(H) / 35 | 12F | Foot-sd. Face-up | ![]() ![]() ±0F | 39 27 | Long Range Throw when input ![]() |
![]() | Mizore![]() Th(H) / 35 | 12F | Reverse Pos. Head-sd. Face-down | ![]() ![]() ±0F | Long Range Throw when input ![]() | |
![]() | Avalanche Approach from left side Th(H) / 40 | Head-sd. Face-up | ![]() -3F | |||
![]() | Tornado Approach from right side Th(H) / 40 | Foot-sd. Face-down | ![]() -3F | |||
![]() | Yamikazan Approach from behind Th(H) / 50 | Foot-sd. Face-down | disable | |||
![]() | Manji Rana![]() ![]() ![]() Th(H) / 38 | 11F | Reverse Pos. Head-sd. Face-up | ![]() -3F Reverse Pos. | 39 28 | Break throw 20F. Turning away from each other after break throw. Start-up 15F during Setsunagake. (Ver.4.20)- ・Changed frame advantage from 0F to -3F on throw escape. - Unable to perform move during sidestep, sidewalk, backdash, and later half of while rising. Now fixed. Was able to continue attacking after a throw escape, so decreased frame advantage. Also, unable to perform move in certain situations, which was fixed. |
![]() | Manji Cartwheel![]() ![]() ![]() Th(H) / 40 | 12F | Reverse Pos. Foot-sd. Face-down | ![]() ±0F | Break throw 20F. Start-up 16F during Setsunagake. Jumping Cancel special command ![]() ![]() ![]() (Ver.5.00)・Changed recovery after throwing animation from ±0F to -4F. | |
![]() | Fading Chakra Drop BT ![]() ![]() Th(H) / 40 | 12F | Reverse Pos. Foot-sd. Face-up | ![]() ±0F Reverse Pos. | 45 33 | Break throw 20F. (Ver.5.00)・Changed the damage from 45 to 40. |
![]() | Secret Flower![]() ![]() ![]() ![]() Parry(H/M) / - | 42 | Parry H/M (not for both legs, elbow, knee, head and weapon) during 3 to 12F. Damage 25 Unblockable Reversal Attack. | |||
![]() | Secret Flower Ura BT ![]() Parry(H/M) / - | 40 | Parry H/M (not for both legs, elbow, knee, head and weapon) during 3 to 18F. Damage 25 Unblockable Reversal Attack. (Ver.4.00)・New Move |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
![]() | Tamaki![]() Th(H) / 35 | 12F | Foot-sd. Face-up | ![]() ![]() ±0F | 39 27 |
![]() | Mizore![]() Th(H) / 35 | 12F | Reverse Pos. Head-sd. Face-down | ![]() ![]() ±0F | |
![]() | Avalanche Approach from left side Th(H) / 40 | Head-sd. Face-up | ![]() -3F | ||
![]() | Tornado Approach from right side Th(H) / 40 | Foot-sd. Face-down | ![]() -3F | ||
![]() | Yamikazan Approach from behind Th(H) / 50 | Foot-sd. Face-down | disable | ||
![]() | Manji Rana![]() ![]() ![]() Th(H) / 38 | 11F | Reverse Pos. Head-sd. Face-up | ![]() -3F Reverse Pos. | 39 28 |
![]() | Manji Cartwheel![]() ![]() ![]() Th(H) / 40 | 12F | Reverse Pos. Foot-sd. Face-down | ![]() ±0F | |
![]() | Fading Chakra Drop BT ![]() ![]() Th(H) / 40 | 12F | Reverse Pos. Foot-sd. Face-up | ![]() ±0F Reverse Pos. | 45 33 |
![]() | Secret Flower![]() ![]() ![]() ![]() Parry(H/M) / - | 42 | |||
![]() | Secret Flower Ura BT ![]() Parry(H/M) / - | 40 |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
NOTES | |||||
![]() | Tamaki![]() Th(H) / 35 | 12F | Foot-sd. Face-up | ![]() ![]() ±0F | 39 27 |
Long Range Throw when input ![]() | |||||
![]() | Mizore![]() Th(H) / 35 | 12F | Reverse Pos. Head-sd. Face-down | ![]() ![]() ±0F | |
Long Range Throw when input ![]() | |||||
![]() | Avalanche Approach from left side Th(H) / 40 | Head-sd. Face-up | ![]() -3F | ||
![]() | Tornado Approach from right side Th(H) / 40 | Foot-sd. Face-down | ![]() -3F | ||
![]() | Yamikazan Approach from behind Th(H) / 50 | Foot-sd. Face-down | disable | ||
![]() | Manji Rana![]() ![]() ![]() Th(H) / 38 | 11F | Reverse Pos. Head-sd. Face-up | ![]() -3F Reverse Pos. | 39 28 |
Break throw 20F. Turning away from each other after break throw. Start-up 15F during Setsunagake. (Ver.4.20)- ・Changed frame advantage from 0F to -3F on throw escape. - Unable to perform move during sidestep, sidewalk, backdash, and later half of while rising. Now fixed. Was able to continue attacking after a throw escape, so decreased frame advantage. Also, unable to perform move in certain situations, which was fixed. | |||||
![]() | Manji Cartwheel![]() ![]() ![]() Th(H) / 40 | 12F | Reverse Pos. Foot-sd. Face-down | ![]() ±0F | |
Break throw 20F. Start-up 16F during Setsunagake. Jumping Cancel special command ![]() ![]() ![]() (Ver.5.00)・Changed recovery after throwing animation from ±0F to -4F. | |||||
![]() | Fading Chakra Drop BT ![]() ![]() Th(H) / 40 | 12F | Reverse Pos. Foot-sd. Face-up | ![]() ±0F Reverse Pos. | 45 33 |
Break throw 20F. (Ver.5.00)・Changed the damage from 45 to 40. | |||||
![]() | Secret Flower![]() ![]() ![]() ![]() Parry(H/M) / - | 42 | |||
Parry H/M (not for both legs, elbow, knee, head and weapon) during 3 to 12F. Damage 25 Unblockable Reversal Attack. | |||||
![]() | Secret Flower Ura BT ![]() Parry(H/M) / - | 40 | |||
Parry H/M (not for both legs, elbow, knee, head and weapon) during 3 to 18F. Damage 25 Unblockable Reversal Attack. (Ver.4.00)・New Move |
10 Hit Combo | ||||||||||
INPUT | ![]() | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | M | M | H | H | L | M | H | M | UB(M) |
DAMAGE | 7 | 10 | 10 | 9 | 9 | 5 | 5 | 5 | 12 | 25 |
block | +1 | -10 | -10 | -25 | -25 | -16 | -12 | -10 | -30 | KDN |
NH | +8 | -4 | +1 | -14 | -14 | -5 | -1 | +1 | -19 | KDN |
CH | ||||||||||
![]() | start-up 10F |