KAZUYA MISHIMA:DATA

MOVE LIST & FRAME DATA Ver.5.00

【Icons】
H Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
WH Wall Crush inducing hit.  WG Wall Crush inducing guard.
【Command】
The arrow shaped mark painted () means input over 2F.
The notation like 【】 means "Slide Input". Input rapidly.
"J" means "Just Input". Match the timing Direction Input and Attack Input.
"Hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【Hit Level】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move

The values of "start-up", "block", "NH", "CH" or "total" mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
"Meaty" means the continuation of the attack frames.
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total】 It means Total Frame (start-up frame and recovery frame).
【Notes】
TC Tech Crouching Status TJ Tech Jumping Status
The suffix value of icons means the start-up frame of system status.
The patch notes before Ver.5.00 are included in "▶Old Patch Notes" of 【Notes】.
The patch notes of Ver.5.00 are changed the letter color in 【Notes】.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.

【On the mobile devices】
 On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
 The tapping "⟩⟩" changes to the detail datas.
 The tapping "⟨⟨" on the detail datas changes to the simple datas.

Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jab
or
H / 7
10F +1 +8 +8  
Flash Punch Combo (2)

H,H / 7,6
  -1 +8 +8 44Combo from 1st NH
Flash Punch Combo

H,H,M / 7,6,12
  -17 KDN KDN  Combo from 1st NH
Can be delayed 11F
One Two Punch

H,H / 7,8
  -1 +7 +7 40Combo from 1st NH
Demon Slayer

H,H,H / 7,8,12
  -12 +4 +4  Combo from 1st NH
Combo can be delayed 12F from 1st NH
Twin Fang Stature Smash

H,H,L / 7,8,18
  -14 -3 ±0C  Combo from 2nd CH
Can be delayed 7F
Forces an opponent to crouching upon CH.
Twin Fang Double Kick

H,H,L,M / 7,8,18,25
  -2 KDN KDN  Combo from 3rd CH
Can be delayed
Right Jab

H / 12
12F -3 +8 +8  
TS
Double Back Fist

H,M / 12,24
  -10 +6 KDN  Combo from 1st NH
Face Kick
or
H / 14
14F -8 +4 +4  
Face Kick to Jab

H,H / 14,10
  -1 +7 +7  Combo from 1st NH
(Ver.4.00) - Changed the damage from 7 to 10.
Agony Spear

H,H,M / 14,10,17
  -6 +8 KDN  Combo from 2nd CH
Can be delayed 14F
Combo can be delayed 6F from 2nd CH
Roundhouse

H / 18
12F -9 +2 KDN 40
Demon Scissors
】 or 【
MM / 18,25
31F -10 KDN KDN  TJ10F
Advance Input is unavailable
】 Start-up 31F
Acute Pain

MM / 5,20
12F -13 KDN KDN  
(Ver.4.00) - Reduced the strength of the pushback, and made the move easier to land.
- Increased the lower range of the attack.
- Changed the frame advantage when blocked from -14F to -13F.
- Shortened the recovery time after the move hits by 1F.
- Decreased the distance between the character and the opponent when the move hits.
PC8F
Soul Thrust

M / 25
20F -12 KDN KDN  
Oni Front Kick

M / 22
19F -13 +5 KDN  
・Opponent reaction on counter hit was changed from +23G to Knock Down.
Right Splits Kick

M / 20
19F +4C +7C KDN 42Forces an opponent to crouching upon block or NH.
Meaty 1F
・Opponent closer on hit and block.
(S3)– Decreased the distance between the character and the opponent when the move is blocked.
WB
Glorious Demon God Fist

M / 20
25F -9 KDN KDN  
・Changed from -16F to -9F on block.
・Opponent farther away on block.
・Induces Wall Bounce on hit.
・Opponent reaction when hit mid-air was changed.
Entrials Smash

M / 11
15F -7 +9 +9 41Meaty 1F
Slicing Blade

M,M / 11,20
  -13C KDN KDN  Combo from 1st NH
Forces an opponent to crouching upon block or hit.
・Changed from -11F to -13F on block.
・Opponent reaction on hit changed.
TS
Slaughter High Kick

M,H / 11,20
  -3 +18Sp +18Sp  Combo from 1st NH
(Ver.4.00) - Changed the frame advantage when blocked from -4F to -3F.
- Changed the frame advantage upon hit from +17F to +18F.
Devastator

M,M / 11,22
  -12 KDN KDN  Combo from 1st NH
H
Abolishing Fist

M / 22
14F -12 +5 KDN 46Crumble Stun +13F
(S3)– Decreased the distance between the character and the opponent when the move hits or is blocked.
(Ver.4.00) - Increased the range of the attack.
Impaling Knee

M / 13
18F -7 +9 +9  
Impaling Knee Twin Thrust (2)

M,M / 13,15
  -11 +5 +5  Combo from 1st NH
Can be delayed 10F
Combo can be delayed 10F from1st NH
Impaling Knee Twin Thrust

M,M,M / 13,15,21
  -18 KDN +24  Combo from 2nd CH
Can be delayed 16F
Tsunami Kick (1)

M / 10
13F -9 +2 +2 41Meaty 1F
Tsunami Kick

M,M / 10,16
  -15 -4C -4C  Combo from 1st NH
Can be delayed 11F
Combo can be delayed 11F from 1st NH
Forces an opponent to crouching upon hit.
Meaty 1F
・Hitbox expanded.
Crouch Jab
or
SM / 5
10F -5 +6 +6  TC4F
Returns to crouching.
Input to standing
Crouch Straight

SM / 8
11F -4 +7 +7  TC4F
Returns to crouching.
Crouch Spin Kick

L / 12
16F -17 -3 -3  TC4F
Returns to crouching.
Crouch Chin Kick

L / 7
12F -13 -2 -2  TC4F
Returns to crouching.
Nejiri Uraken

L / 20
25F -14 +3C KDN  TC6F
Returns to crouching.
Forces an opponent to crouching upon NH.
Inpput to Cancel Crouching after moving
・Opponent closer on hit.
(S3)– Changed the damage from 18 to 20.
– Decreased the distance between the character and the opponent when the move is blocked.
– Increased the range of the attack.
(Ver.4.00) - Changed the frame advantage upon hit from +1F to +3F.
- Changed the opponent’s behavior when hit.
Lion Slayer

M / 20
20F -9C KDN KDN  Returns to crouching.
Forces an opponent to crouching upon block or hit.
・Changed from -6F to -9F on block.
・Opponent closer on block.
・Opponent reaction on hit changed.
(S3)– Decreased the move’s tracking.
Sliding Low Kick

L / 14
19F -12 -1 +7C  TC6F
Returns to crouching.
Forces an opponent to crouching upon CH.
Meaty 1F
(S3)– Increased the range of the attack.
Stature Smash

L / 18
20F -12 +4 +17G  
(Ver.3.30)・Increased the lower range of the attack.
Sokushitsu Goda (1)

H / 13
11F -10 +1 +1 40
Sokushitsu Goda

H,M / 13,20
  -14 KDN KDN  Combo from 1st NH
Can be delayed 14F
Combo can be delayed 10F from 1st NH
Rampaging Demon (1)

M / 12
14F -8 +4 +4 42
TS
Rampaging Demon to Left Hook

M,M / 12,20
  -14 KDN KDN  Combo from 1st CH.
Can be delayed 10F.
(S3)- New move.
Rampaging Demon (2)

M,H / 12,12
  -3 +8 +8  Combo from 1st NH.
Can be delayed 10F
Combo can be delayed 5F from 1st NH.
(S3)– Sped up the timing at which the 2nd hit can be blocked after the 1st hit lands by 5 frames.
– Changed the input window from 30 frames to 24 frames.
Rampaging Demon

M,H,M / 12,12,22
  -14 KDN KDN  Combo from 2nd CH
Demon's Wrath (1)

H / 15
18F -8 +3 +3  
Demon's Wrath (2)

H,H / 15,10
  ±0 +6 +6  Combo from 1st NH
Demon's Wrath (3)

H,H,L / 15,10,10
  -10 +7 +7  
Demon's Wrath

H,H,L,M / 15,10,10,15
  -14 KDN KDN  
Reign of Terror

H,H,L,L / 15,10,10,12
  -13 +1 +1  
HTS
Flash Tornado

H / 20
17F -5 +16Sp KDN 46
(S3)– Changed the attack startup from 19F to 17F.
Kumo Kiri

M / 21
22F -12 +5 KDN  
・Changed from -8F to -12F on block.
・Opponent farther away on block.
Lightning Uppercut

UB(M) / 25
43F LNC LNC LNC  
・Damage changed from 30 to 25.
Lightning Screw Uppercut

UB(M) / 60
63F LNC LNC LNC  
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Jab
or
H / 7
10F +1 +8 +8  
Flash Punch Combo (2)

H,H / 7,6
  -1 +8 +8 44
Flash Punch Combo

H,H,M / 7,6,12
  -17 KDN KDN  
One Two Punch

H,H / 7,8
  -1 +7 +7 40
Demon Slayer

H,H,H / 7,8,12
  -12 +4 +4  
Twin Fang Stature Smash

H,H,L / 7,8,18
  -14 -3 ±0C  
Twin Fang Double Kick

H,H,L,M / 7,8,18,25
  -2 KDN KDN  
Right Jab

H / 12
12F -3 +8 +8  
TS
Double Back Fist

H,M / 12,24
  -10 +6 KDN  
Face Kick
or
H / 14
14F -8 +4 +4  
Face Kick to Jab

H,H / 14,10
  -1 +7 +7  
Agony Spear

H,H,M / 14,10,17
  -6 +8 KDN  
Roundhouse

H / 18
12F -9 +2 KDN 40
TJ
Demon Scissors
】 or 【
MM / 18,25
31F -10 KDN KDN  
Acute Pain

MM / 5,20
12F -13 KDN KDN  
PC8F
Soul Thrust

M / 25
20F -12 KDN KDN  
Oni Front Kick

M / 22
19F -13 +5 KDN  
Right Splits Kick

M / 20
19F +4C +7C KDN 42
WB
Glorious Demon God Fist

M / 20
25F -9 KDN KDN  
Entrials Smash

M / 11
15F -7 +9 +9 41
Slicing Blade

M,M / 11,20
  -13C KDN KDN  
TS
Slaughter High Kick

M,H / 11,20
  -3 +18Sp +18Sp  
Devastator

M,M / 11,22
  -12 KDN KDN  
H
Abolishing Fist

M / 22
14F -12 +5 KDN 46
Impaling Knee

M / 13
18F -7 +9 +9  
Impaling Knee Twin Thrust (2)

M,M / 13,15
  -11 +5 +5  
Impaling Knee Twin Thrust

M,M,M / 13,15,21
  -18 KDN +24  
Tsunami Kick (1)

M / 10
13F -9 +2 +2 41
Tsunami Kick

M,M / 10,16
  -15 -4C -4C  
TC
Crouch Jab
or
SM / 5
10F -5 +6 +6  
TC
Crouch Straight

SM / 8
11F -4 +7 +7  
TC
Crouch Spin Kick

L / 12
16F -17 -3 -3  
TC
Crouch Chin Kick

L / 7
12F -13 -2 -2  
TC
Nejiri Uraken

L / 20
25F -14 +3C KDN  
Lion Slayer

M / 20
20F -9C KDN KDN  
TC
Sliding Low Kick

L / 14
19F -12 -1 +7C  
Stature Smash

L / 18
20F -12 +4 +17G  
Sokushitsu Goda (1)

H / 13
11F -10 +1 +1 40
Sokushitsu Goda

H,M / 13,20
  -14 KDN KDN  
Rampaging Demon (1)

M / 12
14F -8 +4 +4 42
TS
Rampaging Demon to Left Hook

M,M / 12,20
  -14 KDN KDN  
Rampaging Demon (2)

M,H / 12,12
  -3 +8 +8  
Rampaging Demon

M,H,M / 12,12,22
  -14 KDN KDN  
Demon's Wrath (1)

H / 15
18F -8 +3 +3  
Demon's Wrath (2)

H,H / 15,10
  ±0 +6 +6  
Demon's Wrath (3)

H,H,L / 15,10,10
  -10 +7 +7  
Demon's Wrath

H,H,L,M / 15,10,10,15
  -14 KDN KDN  
Reign of Terror

H,H,L,L / 15,10,10,12
  -13 +1 +1  
HTS
Flash Tornado

H / 20
17F -5 +16Sp KDN 46
Kumo Kiri

M / 21
22F -12 +5 KDN  
Lightning Uppercut

UB(M) / 25
43F LNC LNC LNC  
Lightning Screw Uppercut

UB(M) / 60
63F LNC LNC LNC  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Jab
or
H / 7
10F +1 +8 +8  
 
Flash Punch Combo (2)

H,H / 7,6
  -1 +8 +8 44
Combo from 1st NH
Flash Punch Combo

H,H,M / 7,6,12
  -17 KDN KDN  
Combo from 1st NH
Can be delayed 11F
One Two Punch

H,H / 7,8
  -1 +7 +7 40
Combo from 1st NH
Demon Slayer

H,H,H / 7,8,12
  -12 +4 +4  
Combo from 1st NH
Combo can be delayed 12F from 1st NH
Twin Fang Stature Smash

H,H,L / 7,8,18
  -14 -3 ±0C  
Combo from 2nd CH
Can be delayed 7F
Forces an opponent to crouching upon CH.
Twin Fang Double Kick

H,H,L,M / 7,8,18,25
  -2 KDN KDN  
Combo from 3rd CH
Can be delayed
Right Jab

H / 12
12F -3 +8 +8  
 
TS
Double Back Fist

H,M / 12,24
  -10 +6 KDN  
Combo from 1st NH
Face Kick
or
H / 14
14F -8 +4 +4  
 
Face Kick to Jab

H,H / 14,10
  -1 +7 +7  
Combo from 1st NH
(Ver.4.00) - Changed the damage from 7 to 10.
Agony Spear

H,H,M / 14,10,17
  -6 +8 KDN  
Combo from 2nd CH
Can be delayed 14F
Combo can be delayed 6F from 2nd CH
Roundhouse

H / 18
12F -9 +2 KDN 40
 
Demon Scissors
】 or 【
MM / 18,25
31F -10 KDN KDN  
TJ10F
Advance Input is unavailable
】 Start-up 31F
Acute Pain

MM / 5,20
12F -13 KDN KDN  
(Ver.4.00) - Reduced the strength of the pushback, and made the move easier to land.
- Increased the lower range of the attack.
- Changed the frame advantage when blocked from -14F to -13F.
- Shortened the recovery time after the move hits by 1F.
- Decreased the distance between the character and the opponent when the move hits.
PC8F
Soul Thrust

M / 25
20F -12 KDN KDN  
 
Oni Front Kick

M / 22
19F -13 +5 KDN  
・Opponent reaction on counter hit was changed from +23G to Knock Down.
Right Splits Kick

M / 20
19F +4C +7C KDN 42
Forces an opponent to crouching upon block or NH.
Meaty 1F
・Opponent closer on hit and block.
(S3)– Decreased the distance between the character and the opponent when the move is blocked.
WB
Glorious Demon God Fist

M / 20
25F -9 KDN KDN  
・Changed from -16F to -9F on block.
・Opponent farther away on block.
・Induces Wall Bounce on hit.
・Opponent reaction when hit mid-air was changed.
Entrials Smash

M / 11
15F -7 +9 +9 41
Meaty 1F
Slicing Blade

M,M / 11,20
  -13C KDN KDN  
Combo from 1st NH
Forces an opponent to crouching upon block or hit.
・Changed from -11F to -13F on block.
・Opponent reaction on hit changed.
TS
Slaughter High Kick

M,H / 11,20
  -3 +18Sp +18Sp  
Combo from 1st NH
(Ver.4.00) - Changed the frame advantage when blocked from -4F to -3F.
- Changed the frame advantage upon hit from +17F to +18F.
Devastator

M,M / 11,22
  -12 KDN KDN  
Combo from 1st NH
H
Abolishing Fist

M / 22
14F -12 +5 KDN 46
Crumble Stun +13F
(S3)– Decreased the distance between the character and the opponent when the move hits or is blocked.
(Ver.4.00) - Increased the range of the attack.
Impaling Knee

M / 13
18F -7 +9 +9  
 
Impaling Knee Twin Thrust (2)

M,M / 13,15
  -11 +5 +5  
Combo from 1st NH
Can be delayed 10F
Combo can be delayed 10F from1st NH
Impaling Knee Twin Thrust

M,M,M / 13,15,21
  -18 KDN +24  
Combo from 2nd CH
Can be delayed 16F
Tsunami Kick (1)

M / 10
13F -9 +2 +2 41
Meaty 1F
Tsunami Kick

M,M / 10,16
  -15 -4C -4C  
Combo from 1st NH
Can be delayed 11F
Combo can be delayed 11F from 1st NH
Forces an opponent to crouching upon hit.
Meaty 1F
・Hitbox expanded.
Crouch Jab
or
SM / 5
10F -5 +6 +6  
TC4F
Returns to crouching.
Input to standing
Crouch Straight

SM / 8
11F -4 +7 +7  
TC4F
Returns to crouching.
Crouch Spin Kick

L / 12
16F -17 -3 -3  
TC4F
Returns to crouching.
Crouch Chin Kick

L / 7
12F -13 -2 -2  
TC4F
Returns to crouching.
Nejiri Uraken

L / 20
25F -14 +3C KDN  
TC6F
Returns to crouching.
Forces an opponent to crouching upon NH.
Inpput to Cancel Crouching after moving
・Opponent closer on hit.
(S3)– Changed the damage from 18 to 20.
– Decreased the distance between the character and the opponent when the move is blocked.
– Increased the range of the attack.
(Ver.4.00) - Changed the frame advantage upon hit from +1F to +3F.
- Changed the opponent’s behavior when hit.
Lion Slayer

M / 20
20F -9C KDN KDN  
Returns to crouching.
Forces an opponent to crouching upon block or hit.
・Changed from -6F to -9F on block.
・Opponent closer on block.
・Opponent reaction on hit changed.
(S3)– Decreased the move’s tracking.
Sliding Low Kick

L / 14
19F -12 -1 +7C  
TC6F
Returns to crouching.
Forces an opponent to crouching upon CH.
Meaty 1F
(S3)– Increased the range of the attack.
Stature Smash

L / 18
20F -12 +4 +17G  
(Ver.3.30)・Increased the lower range of the attack.
Sokushitsu Goda (1)

H / 13
11F -10 +1 +1 40
 
Sokushitsu Goda

H,M / 13,20
  -14 KDN KDN  
Combo from 1st NH
Can be delayed 14F
Combo can be delayed 10F from 1st NH
Rampaging Demon (1)

M / 12
14F -8 +4 +4 42
 
TS
Rampaging Demon to Left Hook

M,M / 12,20
  -14 KDN KDN  
Combo from 1st CH.
Can be delayed 10F.
(S3)- New move.
Rampaging Demon (2)

M,H / 12,12
  -3 +8 +8  
Combo from 1st NH.
Can be delayed 10F
Combo can be delayed 5F from 1st NH.
(S3)– Sped up the timing at which the 2nd hit can be blocked after the 1st hit lands by 5 frames.
– Changed the input window from 30 frames to 24 frames.
Rampaging Demon

M,H,M / 12,12,22
  -14 KDN KDN  
Combo from 2nd CH
Demon's Wrath (1)

H / 15
18F -8 +3 +3  
 
Demon's Wrath (2)

H,H / 15,10
  ±0 +6 +6  
Combo from 1st NH
Demon's Wrath (3)

H,H,L / 15,10,10
  -10 +7 +7  
 
Demon's Wrath

H,H,L,M / 15,10,10,15
  -14 KDN KDN  
 
Reign of Terror

H,H,L,L / 15,10,10,12
  -13 +1 +1  
 
HTS
Flash Tornado

H / 20
17F -5 +16Sp KDN 46
(S3)– Changed the attack startup from 19F to 17F.
Kumo Kiri

M / 21
22F -12 +5 KDN  
・Changed from -8F to -12F on block.
・Opponent farther away on block.
Lightning Uppercut

UB(M) / 25
43F LNC LNC LNC  
・Damage changed from 30 to 25.
Lightning Screw Uppercut

UB(M) / 60
63F LNC LNC LNC  
 
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jumping Knuckle
or or
M / 12
18F -12 -1 -1  TJ9F
Hook
or or
H / 17
15F -12 +9 +9  
Jumping Side Kick

M / 25
21F -17 KDN KDN  TJ9F
Searing Edge
or
M / 25
19F -9 KDN KDN  TJ9F
Rising Toe Kick

M / 11
15F -19 -8 -8  TJ9F
Roundhouse to Triple Spin Kick (1)
or
M / 16
25F -12 -1 -1  TJ9F
Roundhouse to Triple Spin Kick (2)

M,L / 16,12
  -23 KDN KDN  Combo from 1st CH
Roundhouse to Triple Spin Kick (3)

M,L,L / 16,12,10
  -23 KDN KDN  
Roundhouse to Triple Spin Kick

M,L,L,M / 16,12,10,20
  -17 KDN KDN  
Delay Rising Toekick

M / 25
23F -11 LNC LNC  TJ9F
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
TJ
Jumping Knuckle
or or
M / 12
18F -12 -1 -1  
Hook
or or
H / 17
15F -12 +9 +9  
TJ
Jumping Side Kick

M / 25
21F -17 KDN KDN  
TJ
Searing Edge
or
M / 25
19F -9 KDN KDN  
TJ
Rising Toe Kick

M / 11
15F -19 -8 -8  
TJ
Roundhouse to Triple Spin Kick (1)
or
M / 16
25F -12 -1 -1  
Roundhouse to Triple Spin Kick (2)

M,L / 16,12
  -23 KDN KDN  
Roundhouse to Triple Spin Kick (3)

M,L,L / 16,12,10
  -23 KDN KDN  
Roundhouse to Triple Spin Kick

M,L,L,M / 16,12,10,20
  -17 KDN KDN  
TJ
Delay Rising Toekick

M / 25
23F -11 LNC LNC  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Jumping Knuckle
or or
M / 12
18F -12 -1 -1  
TJ9F
Hook
or or
H / 17
15F -12 +9 +9  
 
Jumping Side Kick

M / 25
21F -17 KDN KDN  
TJ9F
Searing Edge
or
M / 25
19F -9 KDN KDN  
TJ9F
Rising Toe Kick

M / 11
15F -19 -8 -8  
TJ9F
Roundhouse to Triple Spin Kick (1)
or
M / 16
25F -12 -1 -1  
TJ9F
Roundhouse to Triple Spin Kick (2)

M,L / 16,12
  -23 KDN KDN  
Combo from 1st CH
Roundhouse to Triple Spin Kick (3)

M,L,L / 16,12,10
  -23 KDN KDN  
 
Roundhouse to Triple Spin Kick

M,L,L,M / 16,12,10,20
  -17 KDN KDN  
 
Delay Rising Toekick

M / 25
23F -11 LNC LNC  
TJ9F
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Zankyosho

H / 30
13F -11 KDN KDN  Advance Input is unavailable
Start-up 14F in actualy
(S3)– Decreased the distance between the character and the opponent when the move hits.
Left Splits Kick

M / 25
20F -3C KDN KDN 50Advance Input is unavailable
Start-up 21F in actualy
Forces an opponent to crouching upon block.
・Opponent closer on hit.
・Homing increased.
Devil's Steel Petal

M / 22
17F -9 +5 KDN 47Advance Input is unavailable
Start-up 18F in actualy
Meaty 1F
・Decreased pushback so it hits easier.
Leaping Sidekick
or Run
M / 30
22F +9G KDN KDN  TJ3F
Meaty 3F
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Zankyosho

H / 30
13F -11 KDN KDN  
Left Splits Kick

M / 25
20F -3C KDN KDN 50
Devil's Steel Petal

M / 22
17F -9 +5 KDN 47
TJ
Leaping Sidekick
or Run
M / 30
22F +9G KDN KDN  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Zankyosho

H / 30
13F -11 KDN KDN  
Advance Input is unavailable
Start-up 14F in actualy
(S3)– Decreased the distance between the character and the opponent when the move hits.
Left Splits Kick

M / 25
20F -3C KDN KDN 50
Advance Input is unavailable
Start-up 21F in actualy
Forces an opponent to crouching upon block.
・Opponent closer on hit.
・Homing increased.
Devil's Steel Petal

M / 22
17F -9 +5 KDN 47
Advance Input is unavailable
Start-up 18F in actualy
Meaty 1F
・Decreased pushback so it hits easier.
Leaping Sidekick
or Run
M / 30
22F +9G KDN KDN  
TJ3F
Meaty 3F
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Crouch Jab
FC
SM / 5
10F -5 +6 +6  TC
Returns to crouching.
Input to standing
Crouch Straight
FC
SM / 8
11F -4 +7 +7  TC
Returns to crouching.
Crouch Spin Kick
FC
L / 12
16F -17 -3 -3  TC
Returns to crouching.
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4  TC
Returns to crouching.
Uppercut
WS
M / 10
13F -5 +5 +5  
Twin Pistons
WS
M,M / 10,12
  -12 LNC LNC  Combo from 1st NH
H
Demon God Fist
WS
M / 25
16F -18 KDN KDN  
HTS
Engetsusen
WS
M / 24
21F -5 KDN KDN  Meaty 1F in actualy
・Tail Spin.
・Hitbox expanded downward.
Toe Smash
WS
M / 13
11F -3 +8 +8 33Meaty 1F
Tsunami Kick
WS
M,M / 13,16
  -15 -4C -4C  Combo from 1st NH
Forces an opponent to crouching upon hit.
・Hitbox expanded.
WH
Fujin Uraken
WS
M / 25
13F -9 +11G
+23W
+11G
+23W
 
(Ver.4.00) - New move
(Ver.5.00)・Changed the opponent's behavior on hit/counter hit (NH:+14SpF, CH:KDN to +11GF).
 Wall crush inducing hit is implemented.
Tombstone Crusher
FC
M / 24
23F -11C KDN KDN  TCTJ13F
Returns to crouching.
Forces an opponent to crouching upon block.
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
TC
Crouch Jab
FC
SM / 5
10F -5 +6 +6  
TC
Crouch Straight
FC
SM / 8
11F -4 +7 +7  
TC
Crouch Spin Kick
FC
L / 12
16F -17 -3 -3  
TC
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4  
Uppercut
WS
M / 10
13F -5 +5 +5  
Twin Pistons
WS
M,M / 10,12
  -12 LNC LNC  
H
Demon God Fist
WS
M / 25
16F -18 KDN KDN  
HTS
Engetsusen
WS
M / 24
21F -5 KDN KDN  
Toe Smash
WS
M / 13
11F -3 +8 +8 33
Tsunami Kick
WS
M,M / 13,16
  -15 -4C -4C  
WH
Fujin Uraken
WS
M / 25
13F -9 +11G
+23W
+11G
+23W
 
TCTJ
Tombstone Crusher
FC
M / 24
23F -11C KDN KDN  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Crouch Jab
FC
SM / 5
10F -5 +6 +6  
TC
Returns to crouching.
Input to standing
Crouch Straight
FC
SM / 8
11F -4 +7 +7  
TC
Returns to crouching.
Crouch Spin Kick
FC
L / 12
16F -17 -3 -3  
TC
Returns to crouching.
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4  
TC
Returns to crouching.
Uppercut
WS
M / 10
13F -5 +5 +5  
 
Twin Pistons
WS
M,M / 10,12
  -12 LNC LNC  
Combo from 1st NH
H
Demon God Fist
WS
M / 25
16F -18 KDN KDN  
 
HTS
Engetsusen
WS
M / 24
21F -5 KDN KDN  
Meaty 1F in actualy
・Tail Spin.
・Hitbox expanded downward.
Toe Smash
WS
M / 13
11F -3 +8 +8 33
Meaty 1F
Tsunami Kick
WS
M,M / 13,16
  -15 -4C -4C  
Combo from 1st NH
Forces an opponent to crouching upon hit.
・Hitbox expanded.
WH
Fujin Uraken
WS
M / 25
13F -9 +11G
+23W
+11G
+23W
 
(Ver.4.00) - New move
(Ver.5.00)・Changed the opponent's behavior on hit/counter hit (NH:+14SpF, CH:KDN to +11GF).
 Wall crush inducing hit is implemented.
Tombstone Crusher
FC
M / 24
23F -11C KDN KDN  
TCTJ13F
Returns to crouching.
Forces an opponent to crouching upon block.
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Shattered Spine
SS
M / 23
23F -7 KDN KDN  
TS
Jaw Breaker
SS
H / 25
16F -3 KDN KDN 41
(Ver.4.00) - Changed the frame advantage when blocked from -6F to -3F.
Oni Stomp
While enemy is down enemy
L / 25
23F -12 -1 -1  
・Opponent closer on block.
Wall Jumping Attack
with back against wall
M / 25
29F -1 KDN KDN  Advance Input is unavailable
Air Status 5F
Invinciblity during 8 to 13F
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3  
Spin Kick
BT or
H / 18
10F -8 KDN KDN  
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9  Returns to crouching.
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3  Returns to crouching.
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Shattered Spine
SS
M / 23
23F -7 KDN KDN  
TS
Jaw Breaker
SS
H / 25
16F -3 KDN KDN 41
Oni Stomp
While enemy is down enemy
L / 25
23F -12 -1 -1  
Wall Jumping Attack
with back against wall
M / 25
29F -1 KDN KDN  
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3  
Spin Kick
BT or
H / 18
10F -8 KDN KDN  
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9  
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Shattered Spine
SS
M / 23
23F -7 KDN KDN  
 
TS
Jaw Breaker
SS
H / 25
16F -3 KDN KDN 41
(Ver.4.00) - Changed the frame advantage when blocked from -6F to -3F.
Oni Stomp
While enemy is down enemy
L / 25
23F -12 -1 -1  
・Opponent closer on block.
Wall Jumping Attack
with back against wall
M / 25
29F -1 KDN KDN  
Advance Input is unavailable
Air Status 5F
Invinciblity during 8 to 13F
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3  
 
Spin Kick
BT or
H / 18
10F -8 KDN KDN  
 
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9  
Returns to crouching.
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3  
Returns to crouching.
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Mist Step (Left Side)
(Odd numbers frames) ☆
SP / -
   
Mist Step (Right Side)
(Even numbers frames) ☆
SP / -
   
Mist Step to Crouch Dash
During Mist Step
SP / -
   Connect to Crouch Dash
Advance Input is unavailable
Cost 2F
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Mist Step (Left Side)
(Odd numbers frames) ☆
SP / -
   
Mist Step (Right Side)
(Even numbers frames) ☆
SP / -
   
Mist Step to Crouch Dash
During Mist Step
SP / -
   
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Mist Step (Left Side)
(Odd numbers frames) ☆
SP / -
   
 
Mist Step (Right Side)
(Even numbers frames) ☆
SP / -
   
 
Mist Step to Crouch Dash
During Mist Step
SP / -
   
Connect to Crouch Dash
Advance Input is unavailable
Cost 2F
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Crouch Dash

SP / -
   Advance Input is unavailable
Cost 3F
Dragon Uppercut

M / 30
22F -16 LNC LNC  Meaty 1F in actualy
Electric Wind God Fist

H / 23
11F +5 LNC LNC 36Press Simultaneously
Total 36F on block or hit
・Homing increased.
(Ver.3.30)・Shortened the recovery time after the move misses by 3F (total 39F to 36F).
Wind God Fist

H / 20
11F -10 LNC LNC 40
(S3)– Changed the damage from 23 to 20.
Hell Lancer

H / 40
18F -9 KDN KDN  TJ9F
Meaty 9F
Spinning Demon (1)

L / 15
16F -23 -3C KDN  Forces an opponent to crouching upon NH.
Disable 2nd from 1st block
2nd input force to down
(Ver.3.30)・Increased the move's tracking.
(Ver.3.31)・Reverted the moves tracking to Ver. 3.21.
Spinning Demon to Left Hook

L,M / 15,27
  -16 KDN KDN  
Spinning Demon

L,L / 15,12
  -23 KDN KDN  
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Crouch Dash

SP / -
   
Dragon Uppercut

M / 30
22F -16 LNC LNC  
Electric Wind God Fist

H / 23
11F +5 LNC LNC 36
Wind God Fist

H / 20
11F -10 LNC LNC 40
TJ
Hell Lancer

H / 40
18F -9 KDN KDN  
Spinning Demon (1)

L / 15
16F -23 -3C KDN  
Spinning Demon to Left Hook

L,M / 15,27
  -16 KDN KDN  
Spinning Demon

L,L / 15,12
  -23 KDN KDN  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Crouch Dash

SP / -
   
Advance Input is unavailable
Cost 3F
Dragon Uppercut

M / 30
22F -16 LNC LNC  
Meaty 1F in actualy
Electric Wind God Fist

H / 23
11F +5 LNC LNC 36
Press Simultaneously
Total 36F on block or hit
・Homing increased.
(Ver.3.30)・Shortened the recovery time after the move misses by 3F (total 39F to 36F).
Wind God Fist

H / 20
11F -10 LNC LNC 40
(S3)– Changed the damage from 23 to 20.
Hell Lancer

H / 40
18F -9 KDN KDN  
TJ9F
Meaty 9F
Spinning Demon (1)

L / 15
16F -23 -3C KDN  
Forces an opponent to crouching upon NH.
Disable 2nd from 1st block
2nd input force to down
(Ver.3.30)・Increased the move's tracking.
(Ver.3.31)・Reverted the moves tracking to Ver. 3.21.
Spinning Demon to Left Hook

L,M / 15,27
  -16 KDN KDN  
 
Spinning Demon

L,L / 15,12
  -23 KDN KDN  
 
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
PC5F
Devil Transformation
During Rage
M,SP / 0
20F -6 KDN KDN 56Damage 25% cut.
Change cost 3F.
・Same Power Crush properties as Rage Art
・Attack property changed from Special Motion to Mid attack.
・Player recovery increased by 1F.
(S3)– Fixed an issue in which the timing at which Rage is consumed differed from the timing at which the Devil Transformation took place.
Devil Transformation Off
During Rage & While in DT
SP / -
   Practice Mode Only
Inferno
While in DT
UB(H) / 40
42F KDN KDN KDN  Jack-7 or Alisa can recovery 20 by input
Devil Blaster
While in DT
UB(M) / 30
69F KDN KDN KDN  TJ25F
Reverse Debil Blaster
While in DT
SP,UB(M) / 30
115F KDN KDN KDN  TJ25F
Right Splits Kick
While in DT
M / 20
19F +4C +7C KDN  Forces an opponent to crouching upon block or NH.
Crouch hit +15F
Meaty 1F
Elkeid
While in DT
M / 21
22F -9 KDN KDN  
Twin Pistons
While in DT
M,M / 11,11
15F -13 LNC LNC  
Air Inferno
While in DT or
UB(H) / 26
21F  
Devil Fist
While in DT
M / 20(,15)
16F -12 Th Th  Damage () is throw bonus
・Damage changed from 20,12 to 20,15.
・Changed from -13F to -12F on block.
Heaven's Door
While in DT (must hit)
M,Th / 30,15
22F -16 Th Th  Floor Break
Electric Devil Wind God Fist
While in DT
M / 23
11F -6 LNC LNC 36
・Homing increased.
Devil Wind God Fist
While in DT
M / 23
11F -10 LNC LNC 40
Spinning Demon to Left Hook & Dragon Uppercut

L,M,M / 15,27,20
16F -17 LNC LNC  
Spinning Demon to Left Hook & Heaven's Door
(must hit)
L,M,M,Th / 15,27,20,15
  -17 Th Th  Floor Break
Devil Twister
While in DT &SS
M / 25
17F -22 LNC LNC  
Sorai Zanba
While in DT & enemy is down
L / 25
24F -14 KDN KDN  
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
PC5F
Devil Transformation
During Rage
M,SP / 0
20F -6 KDN KDN 56
Devil Transformation Off
During Rage & While in DT
SP / -
   
Inferno
While in DT
UB(H) / 40
42F KDN KDN KDN  
TJ
Devil Blaster
While in DT
UB(M) / 30
69F KDN KDN KDN  
TJ
Reverse Debil Blaster
While in DT
SP,UB(M) / 30
115F KDN KDN KDN  
Right Splits Kick
While in DT
M / 20
19F +4C +7C KDN  
Elkeid
While in DT
M / 21
22F -9 KDN KDN  
Twin Pistons
While in DT
M,M / 11,11
15F -13 LNC LNC  
Air Inferno
While in DT or
UB(H) / 26
21F  
Devil Fist
While in DT
M / 20(,15)
16F -12 Th Th  
Heaven's Door
While in DT (must hit)
M,Th / 30,15
22F -16 Th Th  
Electric Devil Wind God Fist
While in DT
M / 23
11F -6 LNC LNC 36
Devil Wind God Fist
While in DT
M / 23
11F -10 LNC LNC 40
Spinning Demon to Left Hook & Dragon Uppercut

L,M,M / 15,27,20
16F -17 LNC LNC  
Spinning Demon to Left Hook & Heaven's Door
(must hit)
L,M,M,Th / 15,27,20,15
  -17 Th Th  
Devil Twister
While in DT &SS
M / 25
17F -22 LNC LNC  
Sorai Zanba
While in DT & enemy is down
L / 25
24F -14 KDN KDN  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
PC5F
Devil Transformation
During Rage
M,SP / 0
20F -6 KDN KDN 56
Damage 25% cut.
Change cost 3F.
・Same Power Crush properties as Rage Art
・Attack property changed from Special Motion to Mid attack.
・Player recovery increased by 1F.
(S3)– Fixed an issue in which the timing at which Rage is consumed differed from the timing at which the Devil Transformation took place.
Devil Transformation Off
During Rage & While in DT
SP / -
   
Practice Mode Only
Inferno
While in DT
UB(H) / 40
42F KDN KDN KDN  
Jack-7 or Alisa can recovery 20 by input
Devil Blaster
While in DT
UB(M) / 30
69F KDN KDN KDN  
TJ25F
Reverse Debil Blaster
While in DT
SP,UB(M) / 30
115F KDN KDN KDN  
TJ25F
Right Splits Kick
While in DT
M / 20
19F +4C +7C KDN  
Forces an opponent to crouching upon block or NH.
Crouch hit +15F
Meaty 1F
Elkeid
While in DT
M / 21
22F -9 KDN KDN  
 
Twin Pistons
While in DT
M,M / 11,11
15F -13 LNC LNC  
 
Air Inferno
While in DT or
UB(H) / 26
21F  
 
Devil Fist
While in DT
M / 20(,15)
16F -12 Th Th  
Damage () is throw bonus
・Damage changed from 20,12 to 20,15.
・Changed from -13F to -12F on block.
Heaven's Door
While in DT (must hit)
M,Th / 30,15
22F -16 Th Th  
Floor Break
Electric Devil Wind God Fist
While in DT
M / 23
11F -6 LNC LNC 36
・Homing increased.
Devil Wind God Fist
While in DT
M / 23
11F -10 LNC LNC 40
 
Spinning Demon to Left Hook & Dragon Uppercut

L,M,M / 15,27,20
16F -17 LNC LNC  
 
Spinning Demon to Left Hook & Heaven's Door
(must hit)
L,M,M,Th / 15,27,20,15
  -17 Th Th  
Floor Break
Devil Twister
While in DT &SS
M / 25
17F -22 LNC LNC  
 
Sorai Zanba
While in DT & enemy is down
L / 25
24F -14 KDN KDN  
 
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Rage Art
During Rage
M,Th / 55
20F -22 Th Th  Guard Point 8F
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Rage Art
During Rage
M,Th / 55
20F -22 Th Th  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Rage Art
During Rage
M,Th / 55
20F -22 Th Th  
Guard Point 8F
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Rage Drive
During Rage
M / 41
18F +5 LNC LNC  
(Ver.4.00) - Changed the damage from 45 to 41.
Rage Drive to Devil Transformation
During Rage (must hit)
M,Th / 41,12
  +5 Th Th  Floor Break
(S3)– Changed the damage from 45,18 to 45,12.
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Rage Drive
During Rage
M / 41
18F +5 LNC LNC  
Rage Drive to Devil Transformation
During Rage (must hit)
M,Th / 41,12
  +5 Th Th  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Rage Drive
During Rage
M / 41
18F +5 LNC LNC  
(Ver.4.00) - Changed the damage from 45 to 41.
Rage Drive to Devil Transformation
During Rage (must hit)
M,Th / 41,12
  +5 Th Th  
Floor Break
(S3)– Changed the damage from 45,18 to 45,12.


Throws
Icons
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk ThrwtotalNotes
Double Face Kick

Th(H) / 35
12F CW
Foot-sd
Fac-Up
or
+0 F
Kazuya to BT
  Long Range Throw
Hip Throw

Th(H) / 35
12F RP
Head-sd
Fac-Up
or
±0F
Kazuya to BT
  Long Range Throw
Steel Pedal Drop
Approach from left side
Th(H) / 40
  Foot-sd
Fac-Up

-3F
  Floor Break
Skull Smash
Approach from right side
Th(H) / 40
  Foot-sd
Fac-Dwn

-3F
 
Reverse Neck Throw
Approach from behind
Th(H) / 50
  Head-sd
Fac-Up
disable  
Stonehead

Th(H) / 35(15)
12F Foot-sd
Fac-Up

±0F
RP
  Enable side quick roll after throw.
Damage () is wall bonus.
Gates of Hell
FC
Th(H) / 40
12F CW
Foot-sd
Fac-Dwn

-6F
 
・Player recovery increased by 3F on hit.
Ultimate Tackle
or or FC
Th(M) / 5
26F Foot-sd
Fac-Up
-5F
CW
Kazuya to BT
  Break Throw 4F
2F before takedown
Ultimate Punch
During Tackle or
- / 5,5,5,15
  Foot-sd
Fac-Up
or
±0F
 
Throws
Icons
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk Thrwtotal
Double Face Kick

Th(H) / 35
12F CW
Foot-sd
Fac-Up
or
+0 F
Kazuya to BT
 
Long Range ThrowHip Throw

Th(H) / 35
12F RP
Head-sd
Fac-Up
or
±0F
Kazuya to BT
 
Long Range ThrowSteel Pedal Drop
Approach from left side
Th(H) / 40
  Foot-sd
Fac-Up

-3F
 
Floor BreakSkull Smash
Approach from right side
Th(H) / 40
  Foot-sd
Fac-Dwn

-3F
 
Reverse Neck Throw
Approach from behind
Th(H) / 50
  Head-sd
Fac-Up
disable  
Stonehead

Th(H) / 35(15)
12F Foot-sd
Fac-Up

±0F
RP
 
Enable side quick roll after throw. Damage () is wall bonus.Gates of Hell
FC
Th(H) / 40
12F CW
Foot-sd
Fac-Dwn

-6F
 
Ultimate Tackle
or or FC
Th(M) / 5
26F Foot-sd
Fac-Up
-5F
CW
Kazuya to BT
 
Break Throw 4F 2F before takedownUltimate Punch
During Tackle or
- / 5,5,5,15
  Foot-sd
Fac-Up
or
±0F
 
Throws
Icons
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk Thrwtotal
Notes
Double Face Kick

Th(H) / 35
12F CW
Foot-sd
Fac-Up
or
+0 F
Kazuya to BT
 
Long Range Throw
Hip Throw

Th(H) / 35
12F RP
Head-sd
Fac-Up
or
±0F
Kazuya to BT
 
Long Range Throw
Steel Pedal Drop
Approach from left side
Th(H) / 40
  Foot-sd
Fac-Up

-3F
 
Floor Break
Skull Smash
Approach from right side
Th(H) / 40
  Foot-sd
Fac-Dwn

-3F
 
 
Reverse Neck Throw
Approach from behind
Th(H) / 50
  Head-sd
Fac-Up
disable  
 
Stonehead

Th(H) / 35(15)
12F Foot-sd
Fac-Up

±0F
RP
 
Enable side quick roll after throw.
Damage () is wall bonus.
Gates of Hell
FC
Th(H) / 40
12F CW
Foot-sd
Fac-Dwn

-6F
 
・Player recovery increased by 3F on hit.
Ultimate Tackle
or or FC
Th(M) / 5
26F Foot-sd
Fac-Up
-5F
CW
Kazuya to BT
 
Break Throw 4F
2F before takedown
Ultimate Punch
During Tackle or
- / 5,5,5,15
  Foot-sd
Fac-Up
or
±0F
 
 
10 Hit Combo 1
CommandStart-up 12F
Hit LevelHHHMHMLLMUB(M)
Damage10867611552530
hit+1+1+1-13+5-19C-14-14KDNLNC
block-10-10-10-24-25-19-25-25-19LNC
10 Hit Combo 2
CommandStart-up 12F
Hit LevelHHMMSMMLMUB(M)
Damage1087105752530
hit+1+1-5-14C+1-5-14KDNLNC
block-10-10-16-15-10-16-25-19L
10 Hit Combo 1
Command
Hit LevelHHHMHMLLMUB(M)
Damage10867611552530
hit+1+1+1-13+5-19C-14-14KDNLNC
block-10-10-10-24-25-19-25-25-19LNC
Start-up 12F
10 Hit Combo 2
Command
Hit LevelHHMMSMMLMUB(M)
Damage1087105752530
hit+1+1-5-14C+1-5-14KDNLNC
block-10-10-16-15-10-16-25-19L
Start-up 12F