Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Jab![]() ![]() ![]() H / 7 |
10F | +1 | +8 | +8 | ||
Flash Punch Combo (2)![]() ![]() ![]() H,H / 7,6 |
-1 | +8 | +8 | 44 | Combo from 1st NH | |
Flash Punch Combo![]() ![]() ![]() ![]() ![]() H,H,M / 7,6,12 |
-17 | KDN | KDN | Combo from 1st NH Can be delayed 11F | ||
One Two Punch![]() ![]() ![]() H,H / 7,8 |
-1 | +7 | +7 | 40 | Combo from 1st NH | |
Demon Slayer![]() ![]() ![]() ![]() ![]() H,H,H / 7,8,12 |
-12 | +4 | +4 | Combo from 1st NH Combo can be delayed 12F from 1st NH | ||
Twin Fang Stature Smash![]() ![]() ![]() ![]() ![]() H,H,L / 7,8,18 |
-14 | -3 | ±0C | Combo from 2nd CH Can be delayed 7F Forced to crouching upon CH. | ||
Twin Fang Double Kick![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,L,M / 7,8,18,25 |
-2 | KDN | KDN | Combo from 3rd CH Can be delayed | ||
Right Jab![]() H / 12 |
12F | -3 | +8 | +8 | ||
Double Back Fist![]() ![]() ![]() H,M / 12,24 |
-10 | +6 | KDN | TS Combo from 1st NH | ||
Face Kick![]() ![]() H / 14 |
14F | -8 | +4 | +4 | ||
Face Kick to Jab![]() ![]() ![]() H,H / 14,10 |
-1 | +7 | +7 | Combo from 1st NH (Ver.4.00) - Changed the damage from 7 to 10. | ||
Agony Spear![]() ![]() ![]() ![]() ![]() H,H,M / 14,10,17 |
-6 | +8 | KDN | Combo from 2nd CH Can be delayed 14F Combo can be delayed 6F from 2nd CH | ||
Roundhouse![]() H / 18 |
12F | -9 | +2 | KDN | 40 | |
Demon Scissors 【 ![]() ![]() ![]() ![]() ![]() ![]() ![]() MM / 18,25 |
31F | -10 | KDN | KDN | TJ10F Advance Input is unavailable 【 ![]() ![]() ![]() ![]() | |
Acute Pain![]() MM / 5,20 |
12F | -13 | KDN | KDN | (Ver.4.00) - Reduced the strength of the pushback, and made the move easier to land. - Increased the lower range of the attack. - Changed the frame advantage when blocked from -14F to -13F. - Shortened the recovery time after the move hits by 1F. - Decreased the distance between the character and the opponent when the move hits. | |
Soul Thrust![]() ![]() M / 25 |
20F | -12 | KDN | KDN | PC8F | |
Oni Front Kick![]() ![]() M / 22 |
19F | -13 | +5 | KDN | ・Opponent reaction on counter hit was changed from +23G to Knock Down. | |
Right Splits Kick![]() ![]() M / 20 |
19F | +4C | +7C | KDN | 42 | Forced to crouching upon block or NH. Meaty 1F ・Opponent closer on hit and block. (S3)– Decreased the distance between the character and the opponent when the move is blocked. |
Glorious Demon God Fist![]() ![]() M / 20 |
25F | -9 | KDN | KDN | WB ・Changed from -16F to -9F on block. ・Opponent farther away on block. ・Induces Wall Bounce on hit. ・Opponent reaction when hit mid-air was changed. | |
Entrials Smash![]() ![]() M / 11 |
15F | -7 | +9 | +9 | 41 | Meaty 1F |
Slicing Blade![]() ![]() ![]() ![]() M,M / 11,20 |
-13C | KDN | KDN | Combo from 1st NH Forced to crouching upon block or hit. ・Changed from -11F to -13F on block. ・Opponent reaction on hit changed. | ||
Slaughter High Kick![]() ![]() ![]() ![]() M,H / 11,20 |
-3 | +18Sp | +18Sp | TS Combo from 1st NH (Ver.4.00) - Changed the frame advantage when blocked from -4F to -3F. - Changed the frame advantage upon hit from +17F to +18F. | ||
Devastator![]() ![]() ![]() ![]() M,M / 11,22 |
-12 | KDN | KDN | Combo from 1st NH | ||
Abolishing Fist![]() ![]() M / 22 |
14F | -12 | +5 | KDN | 46 | H Crumble Stun +13F (S3)– Decreased the distance between the character and the opponent when the move hits or is blocked. (Ver.4.00) - Increased the range of the attack. |
Impaling Knee![]() ![]() M / 13 |
18F | -7 | +9 | +9 | ||
Impaling Knee Twin Thrust (2)![]() ![]() ![]() ![]() M,M / 13,15 |
-11 | +5 | +5 | Combo from 1st NH Can be delayed 10F Combo can be delayed 10F from1st NH | ||
Impaling Knee Twin Thrust![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 13,15,21 |
-18 | KDN | +24 | Combo from 2nd CH Can be delayed 16F | ||
Tsunami Kick (1)![]() ![]() M / 10 |
13F | -9 | +2 | +2 | 41 | Meaty 1F |
Tsunami Kick![]() ![]() ![]() ![]() M,M / 10,16 |
-15 | -4C | -4C | Combo from 1st NH Can be delayed 11F Combo can be delayed 11F from 1st NH Forced to crouching upon hit. Meaty 1F ・Hitbox expanded. | ||
Crouch Jab![]() ![]() ![]() SM / 5 |
10F | -5 | +6 | +6 | TC4F Returns to crouching. Input ![]() | |
Crouch Straight![]() ![]() SM / 8 |
11F | -4 | +7 | +7 | TC4F Returns to crouching. | |
Crouch Spin Kick![]() ![]() L / 12 |
16F | -17 | -3 | -3 | TC4F Returns to crouching. | |
Crouch Chin Kick![]() ![]() L / 7 |
12F | -13 | -2 | -2 | TC4F Returns to crouching. | |
Nejiri Uraken![]() ![]() L / 20 |
25F | -14 | +3C | KDN | TC6F Returns to crouching. Forced to crouching upon NH. Inpput ![]() ・Opponent closer on hit. (S3)– Changed the damage from 18 to 20. – Decreased the distance between the character and the opponent when the move is blocked. – Increased the range of the attack. (Ver.4.00) - Changed the frame advantage upon hit from +1F to +3F. - Changed the opponent’s behavior when hit. | |
Lion Slayer![]() ![]() M / 20 |
20F | -9C | KDN | KDN | Returns to crouching. Forced to crouching upon block or hit. ・Changed from -6F to -9F on block. ・Opponent closer on block. ・Opponent reaction on hit changed. (S3)– Decreased the move’s tracking. | |
Sliding Low Kick![]() ![]() L / 14 |
19F | -12 | -1 | +7C | TC6F Returns to crouching. Forced to crouching upon CH. Meaty 1F (S3)– Increased the range of the attack. | |
Stature Smash![]() ![]() L / 18 |
20F | -12 | +4 | +17G | (Ver.3.30)・Increased the lower range of the attack. | |
Sokushitsu Goda (1)![]() ![]() H / 13 |
11F | -10 | +1 | +1 | 40 | |
Sokushitsu Goda![]() ![]() ![]() ![]() H,M / 13,20 |
-14 | KDN | KDN | Combo from 1st NH Can be delayed 14F Combo can be delayed 10F from 1st NH | ||
Rampaging Demon (1)![]() ![]() M / 12 |
14F | -8 | +4 | +4 | 42 | |
Rampaging Demon to Left Hook![]() ![]() ![]() ![]() M,M / 12,20 |
-14 | KDN | KDN | TS Combo from 1st CH. Can be delayed 10F. (S3)- New move. | ||
Rampaging Demon (2)![]() ![]() ![]() ![]() M,H / 12,12 |
-3 | +8 | +8 | Combo from 1st NH. Can be delayed 10F Combo can be delayed 5F from 1st NH. (S3)– Sped up the timing at which the 2nd hit can be blocked after the 1st hit lands by 5 frames. – Changed the input window from 30 frames to 24 frames. | ||
Rampaging Demon![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 12,12,22 |
-14 | KDN | KDN | Combo from 2nd CH | ||
Demon's Wrath (1)![]() ![]() H / 15 |
18F | -8 | +3 | +3 | ||
Demon's Wrath (2)![]() ![]() ![]() ![]() H,H / 15,10 |
±0 | +6 | +6 | Combo from 1st NH | ||
Demon's Wrath (3)![]() ![]() ![]() ![]() ![]() ![]() H,H,L / 15,10,10 |
-10 | +7 | +7 | |||
Demon's Wrath![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,L,M / 15,10,10,15 |
-14 | KDN | KDN | |||
Reign of Terror![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,L,L / 15,10,10,12 |
-13 | +1 | +1 | |||
Flash Tornado![]() ![]() H / 20 |
17F | -5 | +16Sp | KDN | 46 | HTS (S3)– Changed the attack startup from 19F to 17F. |
Kumo Kiri![]() ![]() M / 21 |
22F | -12 | +5 | KDN | ・Changed from -8F to -12F on block. ・Opponent farther away on block. | |
Lightning Uppercut![]() ![]() UB(M) / 25 |
43F | LNC | LNC | LNC | ・Damage changed from 30 to 25. | |
Lightning Screw Uppercut![]() ![]() UB(M) / 60 |
63F | LNC | LNC | LNC |
Include ![]() | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Jumping Knuckle![]() ![]() ![]() ![]() M / 12 |
18F | -12 | -1 | -1 | TJ9F | |
Hook![]() ![]() ![]() ![]() H / 17 |
15F | -12 | +9 | +9 | ||
Jumping Side Kick![]() ![]() M / 25 |
21F | -17 | KDN | KDN | TJ9F | |
Searing Edge![]() ![]() ![]() M / 25 |
19F | -9 | KDN | KDN | TJ9F | |
Rising Toe Kick![]() ![]() M / 11 |
15F | -19 | -8 | -8 | TJ9F | |
Roundhouse to Triple Spin Kick (1)![]() ![]() ![]() M / 16 |
25F | -12 | -1 | -1 | TJ9F | |
Roundhouse to Triple Spin Kick (2)![]() ![]() ![]() ![]() M,L / 16,12 |
-23 | KDN | KDN | Combo from 1st CH | ||
Roundhouse to Triple Spin Kick (3)![]() ![]() ![]() ![]() ![]() ![]() M,L,L / 16,12,10 |
-23 | KDN | KDN | |||
Roundhouse to Triple Spin Kick![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,L,L,M / 16,12,10,20 |
-17 | KDN | KDN | |||
Delay Rising Toekick![]() ![]() M / 25 |
23F | -11 | LNC | LNC | TJ9F |
More Than One Command | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Zankyosho![]() ![]() ![]() H / 30 |
13F | -11 | KDN | KDN | Advance Input is unavailable Start-up 14F in actualy (S3)– Decreased the distance between the character and the opponent when the move hits. | |
Left Splits Kick![]() ![]() ![]() M / 25 |
20F | -3C | KDN | KDN | 50 | Advance Input is unavailable Start-up 21F in actualy Forced to crouching upon block. ・Opponent closer on hit. ・Homing increased. |
Devil's Steel Petal![]() ![]() ![]() M / 22 |
17F | -9 | +5 | KDN | 47 | Advance Input is unavailable Start-up 18F in actualy Meaty 1F ・Decreased pushback so it hits easier. |
Leaping Sidekick![]() ![]() ![]() ![]() ![]() M / 30 |
22F | +9G | KDN | KDN | TJ3F Meaty 3F |
Full Crouch | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Crouch Jab FC ![]() SM / 5 |
10F | -5 | +6 | +6 | TC Returns to crouching. Input ![]() | |
Crouch Straight FC ![]() SM / 8 |
11F | -4 | +7 | +7 | TC Returns to crouching. | |
Crouch Spin Kick FC ![]() L / 12 |
16F | -17 | -3 | -3 | TC Returns to crouching. | |
Crouch Chin Kick FC ![]() L / 10 |
12F | -15 | -4 | -4 | TC Returns to crouching. | |
Uppercut WS ![]() M / 10 |
13F | -5 | +5 | +5 | ||
Twin Pistons WS ![]() ![]() ![]() M,M / 10,12 |
-12 | LNC | LNC | Combo from 1st NH | ||
Demon God Fist WS ![]() M / 25 |
16F | -18 | KDN | KDN | H | |
Engetsusen WS ![]() M / 24 |
21F | -5 | KDN | KDN | HTS Meaty 1F in actualy ・Tail Spin. ・Hitbox expanded downward. | |
Toe Smash WS ![]() M / 13 |
11F | -3 | +8 | +8 | 33 | Meaty 1F |
Tsunami Kick WS ![]() ![]() ![]() M,M / 13,16 |
-15 | -4C | -4C | Combo from 1st NH Forced to crouching upon hit. ・Hitbox expanded. | ||
Fujin Uraken WS ![]() M / 25 |
13F | -9 | +14Sp | KDN | (Ver.4.00) - New move | |
Tombstone Crusher FC ![]() ![]() M / 24 |
23F | -11C | KDN | KDN | TCTJ13F Returns to crouching. Forced to crouching upon block. |
Others | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Shattered Spine SS ![]() M / 23 |
23F | -7 | KDN | KDN | ||
Jaw Breaker SS ![]() H / 25 |
16F | -3 | KDN | KDN | 41 | TS (Ver.4.00) - Changed the frame advantage when blocked from -6F to -3F. |
Oni Stomp While enemy is down enemy ![]() ![]() L / 25 |
23F | -12 | -1 | -1 | ・Opponent closer on block. | |
Wall Jumping Attack![]() ![]() ![]() M / 25 |
29F | -1 | KDN | KDN | Advance Input is unavailable Air Status 5F Invinciblity during 8 to 13F | |
Spin Knuckle Jab BT ![]() ![]() H / 15 |
8F | -8 | +3 | +3 | ||
Spin Kick BT ![]() ![]() H / 18 |
10F | -8 | KDN | KDN | ||
Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 |
10F | -2 | +9 | +9 | Returns to crouching. | |
Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 |
10F | -11 | +3 | +3 | Returns to crouching. |
Mist Step | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Mist Step (Left Side)![]() SP / - |
||||||
Mist Step (Right Side)![]() SP / - |
||||||
Mist Step to Crouch Dash During Mist Step ![]() SP / - |
Connect to Crouch Dash Advance Input is unavailable Cost 2F |
Crouch Dash | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Crouch Dash![]() ![]() ![]() SP / - |
Advance Input is unavailable Cost 3F | |||||
Dragon Uppercut![]() ![]() ![]() ![]() M / 30 |
22F | -16 | LNC | LNC | Meaty 1F in actualy | |
Electric Wind God Fist![]() ![]() ![]() ![]() H / 23 |
11F | +5 | LNC | LNC | 36 | Press Simultaneously Total 36F on block or hit ・Homing increased. (Ver.3.30)・Shortened the recovery time after the move misses by 3F (total 39F to 36F). |
Wind God Fist![]() ![]() ![]() ![]() H / 20 |
11F | -10 | LNC | LNC | 40 | (S3)– Changed the damage from 23 to 20. |
Hell Lancer![]() ![]() ![]() ![]() H / 40 |
18F | -9 | KDN | KDN | TJ9F Meaty 9F | |
Spinning Demon (1)![]() ![]() ![]() ![]() L / 15 |
16F | -23 | -3C | KDN | Forced to crouching upon NH. Disable 2nd from 1st block 2nd input force to down (Ver.3.30)・Increased the move's tracking. (Ver.3.31)・Reverted the moves tracking to Ver. 3.21. | |
Spinning Demon to Left Hook![]() ![]() ![]() ![]() ![]() ![]() L,M / 15,27 |
-16 | KDN | KDN | |||
Spinning Demon![]() ![]() ![]() ![]() ![]() ![]() L,L / 15,12 |
-23 | KDN | KDN |
Devil Transformation (DT) | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Devil Transformation During Rage ![]() ![]() M,SP / 0 |
20F | -6 | KDN | KDN | 56 | PC5F Damage 25% cut. Change cost 3F. ・Same Power Crush properties as Rage Art ・Attack property changed from Special Motion to Mid attack. ・Player recovery increased by 1F. (S3)– Fixed an issue in which the timing at which Rage is consumed differed from the timing at which the Devil Transformation took place. |
Devil Transformation Off During Rage & While in DT ![]() ![]() SP / - |
Practice Mode Only | |||||
Inferno While in DT ![]() UB(H) / 40 |
42F | KDN | KDN | KDN | Jack-7 or Alisa can recovery 20 by input ![]() | |
Devil Blaster While in DT ![]() UB(M) / 30 |
69F | KDN | KDN | KDN | TJ25F | |
Reverse Debil Blaster While in DT ![]() ![]() ![]() SP,UB(M) / 30 |
115F | KDN | KDN | KDN | TJ25F | |
Right Splits Kick While in DT ![]() ![]() M / 20 |
19F | +4C | +7C | KDN | Forced to crouching upon block or NH. Crouch hit +15F Meaty 1F | |
Elkeid While in DT ![]() ![]() M / 21 |
22F | -9 | KDN | KDN | ||
Twin Pistons While in DT ![]() ![]() ![]() ![]() M,M / 11,11 |
15F | -13 | LNC | LNC | ||
Air Inferno While in DT ![]() ![]() ![]() 空UB(M) / 26 |
21F | |||||
Devil Fist While in DT ![]() ![]() ![]() M / 20(,15) |
16F | -12 | Th | Th | Damage () is throw bonus ・Damage changed from 20,12 to 20,15. ・Changed from -13F to -12F on block. | |
Heaven's Door While in DT ![]() ![]() ![]() ![]() ![]() M,Th / 30,15 |
22F | -16 | Th | Th | Floor Break | |
Electric Devil Wind God Fist While in DT ![]() ![]() ![]() ![]() M / 23 |
11F | -6 | LNC | LNC | 36 | ・Homing increased. |
Devil Wind God Fist While in DT ![]() ![]() ![]() ![]() M / 23 |
11F | -10 | LNC | LNC | 40 | |
Spinning Demon to Left Hook & Dragon Uppercut![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 15,27,20 |
16F | -17 | LNC | LNC | ||
Spinning Demon to Left Hook & Heaven's Door![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,M,M,Th / 15,27,20,15 |
-17 | Th | Th | Floor Break | ||
Devil Twister While in DT &SS ![]() M / 25 |
17F | -22 | LNC | LNC | ||
Sorai Zanba While in DT & enemy is down ![]() ![]() L / 25 |
24F | -14 | KDN | KDN |
Rage Art | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Rage Art During Rage ![]() ![]() M,Th / 55 |
20F | -22 | Th | Th | Guard Point 8F |
Rage Art | ||||||
ICON Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | |
Rage Art During Rage ![]() ![]() M,Th / 55 |
20F | -22 | Th | Th | 〉〉 |
Rage Art | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | |
Notes | ||||||
〈〈 | Rage Art During Rage ![]() ![]() M,Th / 55 |
20F | -22 | Th | Th | |
Guard Point 8F |
Rage Drive | ||||||
Move Name Command Hit Level / Damage | start -up | block | NH | CH | total | Notes |
Rage Drive During Rage ![]() ![]() ![]() ![]() M / 41 |
18F | +5 | LNC | LNC | (Ver.4.00) - Changed the damage from 45 to 41. | |
Rage Drive to Devil Transformation During Rage ![]() ![]() ![]() ![]() ![]() M,Th / 41,12 |
+5 | Th | Th | Floor Break (S3)– Changed the damage from 45,18 to 45,12. |
Throws | |||||
Move Name Command Hit Level / Damage | start -up | Aftr Thrw | Brk Thrw | total | Notes |
Double Face Kick![]() Th(H) / 35 |
12F | CW Foot-sd Fac-Up |
![]() ![]() +0 F Kazuya to BT |
Long Range Throw | |
Hip Throw![]() Th(H) / 35 |
12F | RP Head-sd Fac-Up |
![]() ![]() ±0F Kazuya to BT |
Long Range Throw | |
Steel Pedal Drop Approach from left side Th(H) / 40 |
Foot-sd Fac-Up |
![]() -3F |
Floor Break | ||
Skull Smash Approach from right side Th(H) / 40 |
Foot-sd Fac-Dwn |
![]() -3F |
|||
Reverse Neck Throw Approach from behind Th(H) / 50 |
Head-sd Fac-Up |
disable | |||
Stonehead![]() ![]() ![]() Th(H) / 35(15) |
12F | Foot-sd Fac-Up |
![]() ±0F RP |
Enable side quick roll after throw. Damage () is wall bonus. | |
Gates of Hell FC ![]() ![]() ![]() ![]() Th(H) / 40 |
12F | CW Foot-sd Fac-Dwn |
![]() -6F |
・Player recovery increased by 3F on hit. | |
Ultimate Tackle![]() ![]() ![]() ![]() Th(M) / 5 |
26F | Foot-sd Fac-Up |
-5F CW Kazuya to BT |
Break Throw ![]() ![]() | |
Ultimate Punch During Tackle ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() - / 5,5,5,15 |
Foot-sd Fac-Up |
![]() ![]() ±0F |
10 Hit Combo 1 | |||||||||||
Command | ![]() ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Start-up 12F |
Hit Level | H | H | H | M | H | M | L | L | M | UB(M) | |
Damage | 10 | 8 | 6 | 7 | 6 | 11 | 5 | 5 | 25 | 30 | |
hit | +1 | +1 | +1 | -13 | +5 | -19C | -14 | -14 | KDN | LNC | |
block | -10 | -10 | -10 | -24 | -25 | -19 | -25 | -25 | -19 | LNC | |
10 Hit Combo 2 | |||||||||||
Command | ![]() ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Start-up 12F | |
Hit Level | H | H | M | M | SM | M | L | M | UB(M) | ||
Damage | 10 | 8 | 7 | 10 | 5 | 7 | 5 | 25 | 30 | ||
hit | +1 | +1 | -5 | -14C | +1 | -5 | -14 | KDN | LNC | ||
block | -10 | -10 | -16 | -15 | -10 | -16 | -25 | -19 | L |
10 Hit Combo 1 | ||||||||||
Command | ![]() ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Hit Level | H | H | H | M | H | M | L | L | M | UB(M) |
Damage | 10 | 8 | 6 | 7 | 6 | 11 | 5 | 5 | 25 | 30 |
hit | +1 | +1 | +1 | -13 | +5 | -19C | -14 | -14 | KDN | LNC |
block | -10 | -10 | -10 | -24 | -25 | -19 | -25 | -25 | -19 | LNC |
Start-up 12F | ||||||||||
10 Hit Combo 2 | ||||||||||
Command | ![]() ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Hit Level | H | H | M | M | SM | M | L | M | UB(M) | |
Damage | 10 | 8 | 7 | 10 | 5 | 7 | 5 | 25 | 30 | |
hit | +1 | +1 | -5 | -14C | +1 | -5 | -14 | KDN | LNC | |
block | -10 | -10 | -16 | -15 | -10 | -16 | -25 | -19 | L | |
Start-up 12F |