DETAIL:

YOSHIMITSU:DATA

MOVE LIST & FRAME DATA Ver.2.31

【INPUT】
The arrow shaped mark painted() means long input.
The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
(hold) means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward

【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.

IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the impact frame. Check Notes.
() means "Meaty" (the continuation of the attack frames). 【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.

【ICONS】
 CECritical Edge
 SCSoul Charge
 SASoul Attack
 BABreak Attack
 UAUnblockable Attack
 TJTech Jump
 TCTech Crouch
 GDGuard Damage
 MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
 GIGuard Impact
 EVEvade (Dodge, Invincible)
 RVRevenge
 REReversal Edge (Absorbs)
 LHLethal Hit
 At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.

 The values of total, rec, TC or TJ read by SCUFFLE.
 Some data has slow end timing (2F) of TC.

【On the mobile devices】
 On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
 The tapping the lower right switch changes to the detail datas.
Horizontal Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Rapid Gale (1)
A
H / 10
10F-8±0±037
27
GC1%ML1
Cancel with G.
Rapid Gale
AA
HH / 10,8
 -8-4-431GC3%ML1
Combo from 1st hit.
Splinter Gale Lightning Blade
AAA
HHH / 10,8,18
 -6+4+435TCGC7%ML2
SGBA
Banishing Kurikara
AAA+B
HHMM / 10,8,10,15
 +2+8+835TCGC12%ML2,2
Consumes soul gauge.
Combo from 1st or 2nd CH.
Splinter Gale Lightning Blade ~ Side Blow
AAAB
HHMSS / 10,8,20
 -6±0CSTNGC5%ML1
Absorbs soul gauge.
Parting Thrust
A
H / 26
16F-2+4+830TC9-12FGC1%ML1
The value of Impact is from the start of command input.
Side Blow
AB
MSS / 26
20F-4±0CSTN32GC9%ML2
The value of Impact is from the start of command input.
Absorbs soul gauge.
Heshikirigari (1)
A
H / 12
16F-14±0±053
37
GC1%ML1
LHTriggers after hitting opponent 7 or more times with a technique that drains the soul gauge.
Only available in training mode, LH with input A+K.
Heshikirigari
AA
HH / 12,30
 ±0+8BKND27GC3%ML2
Combo from 1st CH.
Can be delayed 8F.
Combo can be delayed 8F from CH.
Interrupt with 11F from 1st block.
Heshikirinagi
AB
HMM / 12,14,24
 +4+8KND33GC17%ML2,3
Combo from 1st CH.
Can be delayed 7F.
Combo can be delayed 7F from CH.
Interrupt with 8F from 1st block.
Golden Bar (1)
A
M / 12
14F-6-4+643
29
GC1%ML1
Golden Bar
AA
MH / 12,12
 -4+4Th23TCGC3%ML2
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from CH.
Oni Killer
With CH Golden Bar
MHThSS / 12,12,30
 ThAbsorbs soul gauge.
After NH during SC.
Golden Gates
AB
MM / 12,24
 -18+6KND37TCGC4%ML2
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from CH.
Returns to crouching.
Parting Grass
A
SL / 10
12F-6+6+642
30
TC8FGC1%ML1
Returns to crouching.
Manji Carve Fist
AB
SL / 10
12F-8+2+1639
27
TC8FGC2%ML1
The value of Impact is from the start of command input.
Returns to crouching.
Asura Sweeper
A
L / 24
34F-12+4+464
30
TC12-24FGC8%ML3
Slap U Silly (1)
A
H / 15
14F-2+4+441
27
GC1%ML1
Slap U Silly (2)
AA
HH / 15,5
 -4±0±025GC3%ML1
Combo from 1st hit.
Slap U Silly (3)
AAA
HHH / 15,5*2
 -4±0±025GC5%ML1
Combo from 1st hit.
Slap U Silly (4)
AAAA
HHHH / 15,5*3
 -4±0±025GC6%ML1
Combo from 1st, 2nd or 3rd CH.
Slap U Silly to down
AAAAA
HHHHHSS / 15,5*3,15
 ---GC8%ML1
Combo from 1st, 2nd, 3rd or 4th CH.
Returns to Downed position.
SGBA
Swirling Blossom
AA+B
HH*5 / 15,4*4,10
14F+8+18B+18B34TJGC9%ML2*5
Consumes soul gauge.
Combo from 1st CH.
Can move using direction input.
Samurai Cutter
A
L / 24
28F-22KNDKND73
45
TC4-44FGC9%ML3
LHTriggers upon hitting an opponent who missed a high attack.
Enabled while crouching.
Horizontal Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Rapid Gale (1)
A
H / 10
10F-8±0±037
27
Rapid Gale
AA
HH / 10,8
 -8-4-431
Splinter Gale Lightning Blade
AAA
HHH / 10,8,18
 -6+4+435
SGBA
Banishing Kurikara
AAA+B
HHMM / 10,8,10,15
 +2+8+835
Splinter Gale Lightning Blade ~ Side Blow
AAAB
HHMSS / 10,8,20
 -6±0CSTN
Parting Thrust
A
H / 26
16F-2+4+830
Side Blow
AB
MSS / 26
20F-4±0CSTN32
Heshikirigari (1)
A
H / 12
16F-14±0±053
37
LHTriggers after hitting opponent 7 or more times with a technique that drains the soul gauge.
Heshikirigari
AA
HH / 12,30
 ±0+8BKND27
Heshikirinagi
AB
HMM / 12,14,24
 +4+8KND33
Golden Bar (1)
A
M / 12
14F-6-4+643
29
Golden Bar
AA
MH / 12,12
 -4+4Th23
Oni Killer
With CH Golden Bar
MHThSS / 12,12,30
 Th
Golden Gates
AB
MM / 12,24
 -18+6KND37
Parting Grass
A
SL / 10
12F-6+6+642
30
Manji Carve Fist
AB
SL / 10
12F-8+2+1639
27
Asura Sweeper
A
L / 24
34F-12+4+464
30
Slap U Silly (1)
A
H / 15
14F-2+4+441
27
Slap U Silly (2)
AA
HH / 15,5
 -4±0±025
Slap U Silly (3)
AAA
HHH / 15,5*2
 -4±0±025
Slap U Silly (4)
AAAA
HHHH / 15,5*3
 -4±0±025
Slap U Silly to down
AAAAA
HHHHHSS / 15,5*3,15
 ---
SGBA
Swirling Blossom
AA+B
HH*5 / 15,4*4,10
14F+8+18B+18B34
Samurai Cutter
A
L / 24
28F-22KNDKND73
45
LHTriggers upon hitting an opponent who missed a high attack.
Horizontal Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Rapid Gale (1)
A
H / 10
10F-8±0±037
27
GC1%ML1
Cancel with G.
Rapid Gale
AA
HH / 10,8
 -8-4-431
GC3%ML1
Combo from 1st hit.
Splinter Gale Lightning Blade
AAA
HHH / 10,8,18
 -6+4+435
TCGC7%ML2
SGBA
Banishing Kurikara
AAA+B
HHMM / 10,8,10,15
 +2+8+835
TCGC12%ML2,2
Consumes soul gauge.
Combo from 1st or 2nd CH.
Splinter Gale Lightning Blade ~ Side Blow
AAAB
HHMSS / 10,8,20
 -6±0CSTN
GC5%ML1
Absorbs soul gauge.
Parting Thrust
A
H / 26
16F-2+4+830
TC9-12FGC1%ML1
The value of Impact is from the start of command input.
Side Blow
AB
MSS / 26
20F-4±0CSTN32
GC9%ML2
The value of Impact is from the start of command input.
Absorbs soul gauge.
Heshikirigari (1)
A
H / 12
16F-14±0±053
37
GC1%ML1
LHTriggers after hitting opponent 7 or more times with a technique that drains the soul gauge.
Only available in training mode, LH with input A+K.
Heshikirigari
AA
HH / 12,30
 ±0+8BKND27
GC3%ML2
Combo from 1st CH.
Can be delayed 8F.
Combo can be delayed 8F from CH.
Interrupt with 11F from 1st block.
Heshikirinagi
AB
HMM / 12,14,24
 +4+8KND33
GC17%ML2,3
Combo from 1st CH.
Can be delayed 7F.
Combo can be delayed 7F from CH.
Interrupt with 8F from 1st block.
Golden Bar (1)
A
M / 12
14F-6-4+643
29
GC1%ML1
Golden Bar
AA
MH / 12,12
 -4+4Th23
TCGC3%ML2
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from CH.
Oni Killer
With CH Golden Bar
MHThSS / 12,12,30
 Th
Absorbs soul gauge.
After NH during SC.
Golden Gates
AB
MM / 12,24
 -18+6KND37
TCGC4%ML2
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from CH.
Returns to crouching.
Parting Grass
A
SL / 10
12F-6+6+642
30
TC8FGC1%ML1
Returns to crouching.
Manji Carve Fist
AB
SL / 10
12F-8+2+1639
27
TC8FGC2%ML1
The value of Impact is from the start of command input.
Returns to crouching.
Asura Sweeper
A
L / 24
34F-12+4+464
30
TC12-24FGC8%ML3
Slap U Silly (1)
A
H / 15
14F-2+4+441
27
GC1%ML1
Slap U Silly (2)
AA
HH / 15,5
 -4±0±025
GC3%ML1
Combo from 1st hit.
Slap U Silly (3)
AAA
HHH / 15,5*2
 -4±0±025
GC5%ML1
Combo from 1st hit.
Slap U Silly (4)
AAAA
HHHH / 15,5*3
 -4±0±025
GC6%ML1
Combo from 1st, 2nd or 3rd CH.
Slap U Silly to down
AAAAA
HHHHHSS / 15,5*3,15
 ---
GC8%ML1
Combo from 1st, 2nd, 3rd or 4th CH.
Returns to Downed position.
SGBA
Swirling Blossom
AA+B
HH*5 / 15,4*4,10
14F+8+18B+18B34
TJGC9%ML2*5
Consumes soul gauge.
Combo from 1st CH.
Can move using direction input.
Samurai Cutter
A
L / 24
28F-22KNDKND73
45
TC4-44FGC9%ML3
LHTriggers upon hitting an opponent who missed a high attack.
Enabled while crouching.
Vertical Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Raped Grace (1)
B
M / 14
14F-8±0±041
27
GC2%ML1
Cancel with G.
Raped Grace
BB
MM / 14,14
 -8±0±033GC4%ML1
Combo from 1st hit.
Vampiric Rain
BBB
MMMSS / 14,14,16
 -12±0±032GC9%ML2
LHTriggers upon hitting an opponent with a full soul gauge.
Absorbs soul gauge.
Combo from 1st or 2nd CH.
Yomi Gake
BA
M / 12
13F-12-4Th49
36
TC10-13FGC9%ML2
The value of Impact is from completed command input.
Impact 14F in actually (fast).
Be extended to reach with fast input.
Yomi Kakenuke
With CH Yomi Gake
MThSS / 12,40
 ThAbsorbs soul gauge.
Shifts to attack throw upon close-CH.
Door Knocker (1)
B
M / 14
14F-12-4-446
32
GC2%ML1
Door Knocker (2)
BB
MH / 14,6
 -14-6-630GC4%ML1
Combo from 1st hit.
Can be delayed.
Door Knocker (3)
BBB
MHH / 14,6,8
 -14KNDKND30GC6%ML1
Combo from 1st or 2nd CH.
Can be delayed.
Door Knocker
BBBB
MHHM / 14,6,8,26
 -12CKNDKND31GC11%ML2
Can be delayed.
SG
Shoki Gehosen
BBA+B
MHM / 14,6,18
 -8LNCLNCTCTJGC15%ML3
Consumes soul gauge.
Combo from 1st or 2nd CH.
Can be delayed.
SG
Shoki Gehosen
BBBA+B
MHHM / 14,6,8,18
 -8LNCLNCTCTJGC16%ML3
Consumes soul gauge.
Can be delayed.
Submission Slash (3)
B
M*3 / 22,4,10
18F-16LNCLNC37GC6%ML2
Submission Slash ~ Manji Dragonfly
B(hold)
M*3SS / 22,4,10
 -10LNCLNC
Submission Slash
BB
M*3 M / 22,4,10,25
 -10KNDKNDGC15%ML3
Combo can be delayed 19F from hit.
Death Slash (Lv.1)
B
M / 22
20F-6+4+446
26
GC9%ML2
Death Slash (Lv.2)
B(hold)
M / 22
46F-6+4+4GC9%ML2
UA
Death Slash (Lv.3)
B(hold)
UA(M) / 40
80FSTNSTNSTNML3
UA
Death Slash (Lv.4)
B hold(最大)
UA(M) / 50
88FSTNSTNSTNML3
Crashing Wave
B
L / 14
22F-18-10-10TC15FGC2%ML1
Crashing Wave ~ Indian Stance
B(hold)
LSS / 14
 -4+4+4
Nebular Burst
BA
LM / 14,14
 -20+2B+2B43TCGC4%ML1
Combo from 1st hit.
Hell Divide
BB
LM / 14,30
 -4C+2C+2CTCGC9%ML2
Invincible abput 12F from 1st block.
Hannya Hammer
B
HSS / 14
12F-12-8-848
36
GC2%ML1
Absorbs soul gauge.
Vertical Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Raped Grace (1)
B
M / 14
14F-8±0±041
27
Raped Grace
BB
MM / 14,14
 -8±0±033
Vampiric Rain
BBB
MMMSS / 14,14,16
 -12±0±032
LHTriggers upon hitting an opponent with a full soul gauge.
Yomi Gake
BA
M / 12
13F-12-4Th49
36
Yomi Kakenuke
With CH Yomi Gake
MThSS / 12,40
 Th
Door Knocker (1)
B
M / 14
14F-12-4-446
32
Door Knocker (2)
BB
MH / 14,6
 -14-6-630
Door Knocker (3)
BBB
MHH / 14,6,8
 -14KNDKND30
Door Knocker
BBBB
MHHM / 14,6,8,26
 -12CKNDKND31
SG
Shoki Gehosen
BBA+B
MHM / 14,6,18
 -8LNCLNC
SG
Shoki Gehosen
BBBA+B
MHHM / 14,6,8,18
 -8LNCLNC
Submission Slash (3)
B
M*3 / 22,4,10
18F-16LNCLNC37
Submission Slash ~ Manji Dragonfly
B(hold)
M*3SS / 22,4,10
 -10LNCLNC
Submission Slash
BB
M*3 M / 22,4,10,25
 -10KNDKND
Death Slash (Lv.1)
B
M / 22
20F-6+4+446
26
Death Slash (Lv.2)
B(hold)
M / 22
46F-6+4+4
UA
Death Slash (Lv.3)
B(hold)
UA(M) / 40
80FSTNSTNSTN
UA
Death Slash (Lv.4)
B hold(最大)
UA(M) / 50
88FSTNSTNSTN
Crashing Wave
B
L / 14
22F-18-10-10
Crashing Wave ~ Indian Stance
B(hold)
LSS / 14
 -4+4+4
Nebular Burst
BA
LM / 14,14
 -20+2B+2B43
Hell Divide
BB
LM / 14,30
 -4C+2C+2C
Hannya Hammer
B
HSS / 14
12F-12-8-848
36
Vertical Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Raped Grace (1)
B
M / 14
14F-8±0±041
27
GC2%ML1
Cancel with G.
Raped Grace
BB
MM / 14,14
 -8±0±033
GC4%ML1
Combo from 1st hit.
Vampiric Rain
BBB
MMMSS / 14,14,16
 -12±0±032
GC9%ML2
LHTriggers upon hitting an opponent with a full soul gauge.
Absorbs soul gauge.
Combo from 1st or 2nd CH.
Yomi Gake
BA
M / 12
13F-12-4Th49
36
TC10-13FGC9%ML2
The value of Impact is from completed command input.
Impact 14F in actually (fast).
Be extended to reach with fast input.
Yomi Kakenuke
With CH Yomi Gake
MThSS / 12,40
 Th
Absorbs soul gauge.
Shifts to attack throw upon close-CH.
Door Knocker (1)
B
M / 14
14F-12-4-446
32
GC2%ML1
Door Knocker (2)
BB
MH / 14,6
 -14-6-630
GC4%ML1
Combo from 1st hit.
Can be delayed.
Door Knocker (3)
BBB
MHH / 14,6,8
 -14KNDKND30
GC6%ML1
Combo from 1st or 2nd CH.
Can be delayed.
Door Knocker
BBBB
MHHM / 14,6,8,26
 -12CKNDKND31
GC11%ML2
Can be delayed.
SG
Shoki Gehosen
BBA+B
MHM / 14,6,18
 -8LNCLNC
TCTJGC15%ML3
Consumes soul gauge.
Combo from 1st or 2nd CH.
Can be delayed.
SG
Shoki Gehosen
BBBA+B
MHHM / 14,6,8,18
 -8LNCLNC
TCTJGC16%ML3
Consumes soul gauge.
Can be delayed.
Submission Slash (3)
B
M*3 / 22,4,10
18F-16LNCLNC37
GC6%ML2
Submission Slash ~ Manji Dragonfly
B(hold)
M*3SS / 22,4,10
 -10LNCLNC
 
Submission Slash
BB
M*3 M / 22,4,10,25
 -10KNDKND
GC15%ML3
Combo can be delayed 19F from hit.
Death Slash (Lv.1)
B
M / 22
20F-6+4+446
26
GC9%ML2
Death Slash (Lv.2)
B(hold)
M / 22
46F-6+4+4
GC9%ML2
UA
Death Slash (Lv.3)
B(hold)
UA(M) / 40
80FSTNSTNSTN
ML3
UA
Death Slash (Lv.4)
B hold(最大)
UA(M) / 50
88FSTNSTNSTN
ML3
Crashing Wave
B
L / 14
22F-18-10-10
TC15FGC2%ML1
Crashing Wave ~ Indian Stance
B(hold)
LSS / 14
 -4+4+4
 
Nebular Burst
BA
LM / 14,14
 -20+2B+2B43
TCGC4%ML1
Combo from 1st hit.
Hell Divide
BB
LM / 14,30
 -4C+2C+2C
TCGC9%ML2
Invincible abput 12F from 1st block.
Hannya Hammer
B
HSS / 14
12F-12-8-848
36
GC2%ML1
Absorbs soul gauge.
Kicks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Side Kick
K
H / 14
12F-6+2+241
29
GC2%ML1
Cancel with G.
Ballerina Spin
K
H / 36
16F-16KNDKND55
39
GC4%ML2
SG
Thundercloud Rider
KA+B
HMM / 26,14,30
 -16CKNDKND37TCGC10%ML2,3
Consumes soul gauge.
Stun upon 2nd hit.
Interrupt with 11F from 2nd block.
GC upon 2nd or 3rd block.
Mid Kick
K
M / 16
14F-6+2+244
30
GC1%ML1
ark Kick
K
L / 12
16F-14-4-446
30
TC11FGC1%ML1
Returns to crouching.
Nozuchi Fumi
K
L / 20
18F-14±0±051
33
GC9%ML2
Wood Cutter (1)
K
M / 18
18F-10±0±047
29
GC2%ML1
Wood Cutter
KB
MM / 18,30
 -8C+2+231GC9%ML2
Combo from 1st hit.
Wood Cutter ~ Death Slash
KB(hold)
MM / 18,22
 -6+4+426GC9%ML2
Shifts to Death Slash (B hold).
Poison Wind
K
M / 29
28F-16STNSTN61
33
TC4-6FTJ6FGC9%ML2
Poison Wind to jump
K
MSS / 29
 -39STNSTNOnly upon hit or guard.
Steel Wind ~ Manji Dragonfly
KK(hold)
MSS / 29
 -28STNSTN
Steel Wind
KK
MM / 29,30
 -14STNSTNTJGC15%ML2
Steel Wind to jump
KK
MMSS / 29,30
 -37STNSTNOnly upon hit or guard.
Kicks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Side Kick
K
H / 14
12F-6+2+241
29
Ballerina Spin
K
H / 36
16F-16KNDKND55
39
SG
Thundercloud Rider
KA+B
HMM / 26,14,30
 -16CKNDKND37
Mid Kick
K
M / 16
14F-6+2+244
30
ark Kick
K
L / 12
16F-14-4-446
30
Nozuchi Fumi
K
L / 20
18F-14±0±051
33
Wood Cutter (1)
K
M / 18
18F-10±0±047
29
Wood Cutter
KB
MM / 18,30
 -8C+2+231
Wood Cutter ~ Death Slash
KB(hold)
MM / 18,22
 -6+4+426
Poison Wind
K
M / 29
28F-16STNSTN61
33
Poison Wind to jump
K
MSS / 29
 -39STNSTN
Steel Wind ~ Manji Dragonfly
KK(hold)
MSS / 29
 -28STNSTN
Steel Wind
KK
MM / 29,30
 -14STNSTN
Steel Wind to jump
KK
MMSS / 29,30
 -37STNSTN
Kicks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Side Kick
K
H / 14
12F-6+2+241
29
GC2%ML1
Cancel with G.
Ballerina Spin
K
H / 36
16F-16KNDKND55
39
GC4%ML2
SG
Thundercloud Rider
KA+B
HMM / 26,14,30
 -16CKNDKND37
TCGC10%ML2,3
Consumes soul gauge.
Stun upon 2nd hit.
Interrupt with 11F from 2nd block.
GC upon 2nd or 3rd block.
Mid Kick
K
M / 16
14F-6+2+244
30
GC1%ML1
ark Kick
K
L / 12
16F-14-4-446
30
TC11FGC1%ML1
Returns to crouching.
Nozuchi Fumi
K
L / 20
18F-14±0±051
33
GC9%ML2
Wood Cutter (1)
K
M / 18
18F-10±0±047
29
GC2%ML1
Wood Cutter
KB
MM / 18,30
 -8C+2+231
GC9%ML2
Combo from 1st hit.
Wood Cutter ~ Death Slash
KB(hold)
MM / 18,22
 -6+4+426
GC9%ML2
Shifts to Death Slash (B hold).
Poison Wind
K
M / 29
28F-16STNSTN61
33
TC4-6FTJ6FGC9%ML2
Poison Wind to jump
K
MSS / 29
 -39STNSTN
Only upon hit or guard.
Steel Wind ~ Manji Dragonfly
KK(hold)
MSS / 29
 -28STNSTN
 
Steel Wind
KK
MM / 29,30
 -14STNSTN
TJGC15%ML2
Steel Wind to jump
KK
MMSS / 29,30
 -37STNSTN
Only upon hit or guard.
Dual Button Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
BA
Poison Breath
A+B
H / 30
36F+4STNSTN61
25
TCGC15%ML3
LHTriggers upon impact counter
Keep Poison Breath with hold.
Enable during BT.
Ground Stun +14F upon hit.
BA
Toxic Breath
hold release
SM / 40
36F+8STNSTN21TCGC15%ML3
LHTriggers upon impact counter
Fast Impact 57F.
Ground Stun +18F upon hit.
Bad Stomach to Backflip Kick
During Poison Breath K
SS / -
 TC3-15FTJ15F
Digging Cyclone ~ Flea
A+B
MSS / 16
22F+7GSTNSTNGC9%ML2
Ground Stun +18F upon hit.
Spine Divide
A+B
M / 36
24F-4C+6C+6C50
26
GC9%ML2
LHTriggers upon hitting an opponent who missed a reversal edge.
UA
Deathcopter
A+B
UA(M) / 80
114FSTNSTNSTN134
20
TJ8FML3
UA
Deathcopter Slice (Lv.1)
A+B or G
UA(M) / 40
55FSTNSTNSTNTJ8FML3
UA
Deathcopter Slice (Lv.2)
A+B or G
UA(M) / 60
84FSTNSTNSTNTJ8FML3
UA
Deathcopter Trick
A+B
UA(M) / 42
94FSTNSTNSTNTJ8FML3
Deathcopter Slice ~ Manji Dragonfly
A+BB+K
SSSS / -
 TJ8F
UA
Moonsault Slayer
A+B
UA(M) / 60
60FSTNSTNSTNTC60-89FTJ10FML3
Spinning Evade
B+K
SS / -
 17EV
Evade Vertical Attacks during 5 to 11F.
Costs health.
Spinning Evade to down
B+KBBBBBB
SS / -
 Costs health.
Returns to downed position.
Increases soul gauge.
Soul Stealer
A+K
M / 10
8F-14+8+841
33
GC15%ML3
GIvs. high, middle horizontal attacks during 4 to 7F.
LHTriggers upon hitting an opponent who missed an attack.
-4 to -1F upon succeed GI.
SG
Spectral Blade
A+KA+B
MM / 10,24
 
(9)
-10+12+1229GC30%MLFB
LHTriggers upon hitting an opponent kcnocked off balance with a guard impact.
Consumes soul gauge.
Combo from 1st hit.
UA
Harakiri
A+K
UA(M) / 90
30FSTNSTNSTNML3
Costs health.
Increases soul gauge.
UA
Manji Blood Dance
A+KAAAA
UA(M) / 90,20,15,10,5,30
 STNSTNSTNML3
Costs health.
Increases soul gauge.
Ends with a random after 6th attack.
Confusion to BT
A+K
SS / -
 45
UA
Suicide
A+K(hold)
UA(M) / 90
44FSTNSTNSTNML3
Costs health.
Increases soul gauge.
UA
Manji Blood Dance
A+K(hold)AAAA
UA(M) / 110,20,15,10,5,30
 STNSTNSTNML3
Costs health.
Increases soul gauge.
Ends with a random after 6th attack.
UA
Double Suicide
A+K(hold)A+K
UA(M)*2 / 110,90
 STNSTNSTNML3
Costs health.
Increases soul gauge.
Suicide ~ Cancel to BT
A+K(hold)G
SS / -
 
UA
Good Will
A+K(hold)
UA(M) / 95
61FSTNSTNSTNML3
Costs health.
Increases soul gauge.
Good Will ~ Cancel
A+K(hold)G
SS / -
 
Appeal
K+G
SS / -
 
CEBA
Ghost Thief Funeral
A+B+K
MThSS / 36,41
30F+4CThThGC12%ML3
Restores health.
Absorbs soul gauge.
BA
Soul Charge
A+B+K
SMSS / 0
6F±0+8+850
44
ML1
Shifts to soul charged state.
SA
Yin and Yang Recursion ~ Super Dragonfly
A+B+K
MSS / 37
16F+1+13C+13CGC9%ML2
Shifts to soul charged state.
Dual Button Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
BA
Poison Breath
A+B
H / 30
36F+4STNSTN61
25
LHTriggers upon impact counter
BA
Toxic Breath
hold release
SM / 40
36F+8STNSTN21
LHTriggers upon impact counter
Bad Stomach to Backflip Kick
During Poison Breath K
SS / -
 
Digging Cyclone ~ Flea
A+B
MSS / 16
22F+7GSTNSTN
Spine Divide
A+B
M / 36
24F-4C+6C+6C50
26
LHTriggers upon hitting an opponent who missed a reversal edge.
UA
Deathcopter
A+B
UA(M) / 80
114FSTNSTNSTN134
20
UA
Deathcopter Slice (Lv.1)
A+B or G
UA(M) / 40
55FSTNSTNSTN
UA
Deathcopter Slice (Lv.2)
A+B or G
UA(M) / 60
84FSTNSTNSTN
UA
Deathcopter Trick
A+B
UA(M) / 42
94FSTNSTNSTN
Deathcopter Slice ~ Manji Dragonfly
A+BB+K
SSSS / -
 
UA
Moonsault Slayer
A+B
UA(M) / 60
60FSTNSTNSTN
Spinning Evade
B+K
SS / -
 17
EV
Evade Vertical Attacks during 5 to 11F.
Spinning Evade to down
B+KBBBBBB
SS / -
 
Soul Stealer
A+K
M / 10
8F-14+8+841
33
GIvs. high, middle horizontal attacks during 4 to 7F.
LHTriggers upon hitting an opponent who missed an attack.
SG
Spectral Blade
A+KA+B
MM / 10,24
 
(9)
-10+12+1229
LHTriggers upon hitting an opponent kcnocked off balance with a guard impact.
UA
Harakiri
A+K
UA(M) / 90
30FSTNSTNSTN
UA
Manji Blood Dance
A+KAAAA
UA(M) / 90,20,15,10,5,30
 STNSTNSTN
Confusion to BT
A+K
SS / -
 45
UA
Suicide
A+K(hold)
UA(M) / 90
44FSTNSTNSTN
UA
Manji Blood Dance
A+K(hold)AAAA
UA(M) / 110,20,15,10,5,30
 STNSTNSTN
UA
Double Suicide
A+K(hold)A+K
UA(M)*2 / 110,90
 STNSTNSTN
Suicide ~ Cancel to BT
A+K(hold)G
SS / -
 
UA
Good Will
A+K(hold)
UA(M) / 95
61FSTNSTNSTN
Good Will ~ Cancel
A+K(hold)G
SS / -
 
Appeal
K+G
SS / -
 
CEBA
Ghost Thief Funeral
A+B+K
MThSS / 36,41
30F+4CThTh
BA
Soul Charge
A+B+K
SMSS / 0
6F±0+8+850
44
SA
Yin and Yang Recursion ~ Super Dragonfly
A+B+K
MSS / 37
16F+1+13C+13C
Dual Button Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
BA
Poison Breath
A+B
H / 30
36F+4STNSTN61
25
TCGC15%ML3
LHTriggers upon impact counter
Keep Poison Breath with hold.
Enable during BT.
Ground Stun +14F upon hit.
BA
Toxic Breath
hold release
SM / 40
36F+8STNSTN21
TCGC15%ML3
LHTriggers upon impact counter
Fast Impact 57F.
Ground Stun +18F upon hit.
Bad Stomach to Backflip Kick
During Poison Breath K
SS / -
 
TC3-15FTJ15F
Digging Cyclone ~ Flea
A+B
MSS / 16
22F+7GSTNSTN
GC9%ML2
Ground Stun +18F upon hit.
Spine Divide
A+B
M / 36
24F-4C+6C+6C50
26
GC9%ML2
LHTriggers upon hitting an opponent who missed a reversal edge.
UA
Deathcopter
A+B
UA(M) / 80
114FSTNSTNSTN134
20
TJ8FML3
UA
Deathcopter Slice (Lv.1)
A+B or G
UA(M) / 40
55FSTNSTNSTN
TJ8FML3
UA
Deathcopter Slice (Lv.2)
A+B or G
UA(M) / 60
84FSTNSTNSTN
TJ8FML3
UA
Deathcopter Trick
A+B
UA(M) / 42
94FSTNSTNSTN
TJ8FML3
Deathcopter Slice ~ Manji Dragonfly
A+BB+K
SSSS / -
 
TJ8F
UA
Moonsault Slayer
A+B
UA(M) / 60
60FSTNSTNSTN
TC60-89FTJ10FML3
Spinning Evade
B+K
SS / -
 17
EV
Evade Vertical Attacks during 5 to 11F.
Costs health.
Spinning Evade to down
B+KBBBBBB
SS / -
 
Costs health.
Returns to downed position.
Increases soul gauge.
Soul Stealer
A+K
M / 10
8F-14+8+841
33
GC15%ML3
GIvs. high, middle horizontal attacks during 4 to 7F.
LHTriggers upon hitting an opponent who missed an attack.
-4 to -1F upon succeed GI.
SG
Spectral Blade
A+KA+B
MM / 10,24
 
(9)
-10+12+1229
GC30%MLFB
LHTriggers upon hitting an opponent kcnocked off balance with a guard impact.
Consumes soul gauge.
Combo from 1st hit.
UA
Harakiri
A+K
UA(M) / 90
30FSTNSTNSTN
ML3
Costs health.
Increases soul gauge.
UA
Manji Blood Dance
A+KAAAA
UA(M) / 90,20,15,10,5,30
 STNSTNSTN
ML3
Costs health.
Increases soul gauge.
Ends with a random after 6th attack.
Confusion to BT
A+K
SS / -
 45
 
UA
Suicide
A+K(hold)
UA(M) / 90
44FSTNSTNSTN
ML3
Costs health.
Increases soul gauge.
UA
Manji Blood Dance
A+K(hold)AAAA
UA(M) / 110,20,15,10,5,30
 STNSTNSTN
ML3
Costs health.
Increases soul gauge.
Ends with a random after 6th attack.
UA
Double Suicide
A+K(hold)A+K
UA(M)*2 / 110,90
 STNSTNSTN
ML3
Costs health.
Increases soul gauge.
Suicide ~ Cancel to BT
A+K(hold)G
SS / -
 
 
UA
Good Will
A+K(hold)
UA(M) / 95
61FSTNSTNSTN
ML3
Costs health.
Increases soul gauge.
Good Will ~ Cancel
A+K(hold)G
SS / -
 
 
Appeal
K+G
SS / -
 
 
CEBA
Ghost Thief Funeral
A+B+K
MThSS / 36,41
30F+4CThTh
GC12%ML3
Restores health.
Absorbs soul gauge.
BA
Soul Charge
A+B+K
SMSS / 0
6F±0+8+850
44
ML1
Shifts to soul charged state.
SA
Yin and Yang Recursion ~ Super Dragonfly
A+B+K
MSS / 37
16F+1+13C+13C
GC9%ML2
Shifts to soul charged state.
Full Crouching
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Parting Grass
FC A
SL / 10
12F-6+6+642
30
TC-9,13-FGC1%ML1
Returns to crouching.
Manji Carve Fist
FC AB
SL / 10
12F-8+2+1637
25
TC-7,12-FGC2%ML1
The value of Impact is from the start of command input.
Returns to crouching.
Flashing Steel
FC A
M / 22
14F-16KNDKND52
38
TC-5FGC1%ML2
LHTriggers once per match when health is at 5% or less.
Only available in training mode, LH with input FC A+K.
Stone Fist
FC A
M / 14
12F-12-4-444
32
TCGC1%ML1
Returns to crouching.
Stone Fists (2)
FC AA
MM / 14,10
 -12-4-431TCGC3%ML1
Combo from 1st hit.
Returns to crouching.
Stone Fists (3)
FC AAA
MMM / 14,10*2
 -10-4-431TCGC5%ML1
Combo from 1st hit.
Returns to crouching.
Stone Fists (4)
FC AAAA
MMMM / 14,10*3
 -10-2-231TCGC6%ML1
Returns to crouching.
Combo from 1st, 2nd or 3rd CH.
Stone Fists to down
FC AAAAA
MMMMMSS / 14,10*4
 ---TCGC8%ML1
Combo from 1st, 2nd 3rd or 4th CH.
Returns to Downed position.
Exorcism Fist
WS A
M / 16
16F-12±0±049
33
TC-8FGC1%ML1
SG
Scowling Moon God ~ Manji Dragon fly
WS AA+B
MMSS / 16,14
 +6LNCLNCGC8%ML2
Consumes soul gauge.
Combo from 1st hit.
Snowflake
FC B
M / 18
14F-8+2+241
27
TC-4,10-FGC2%ML1
Returns to crouching.
Heretic Sword
FC B
H / 30
18F-4STNSTN51
33
TC-18FGC9%ML2
Heretic Sword (Hold)
FC B(hold)
HSS / 30
 -4STNSTNAbsorbs soul gauge.
Inner Palm
WS B
M / 20
16F-10+10LNCTC-18FGC9%ML2
Arc Kick
FC K
L / 12
16F-14-4-446
30
TC-4,10-FGC1%ML1
Returns to crouching.
Knee Cap
FC K
L / 18
20F-20KNDKND57
37
TC-4,15-FGC4%ML2
Returns to crouching.
Manji Spin Low Kick (1)
FC K
L / 8
18F-20-4-455
37
TCGC1%ML1
Returns to crouching.
Manji Spin Low Kicks (2)
FC KK
LL / 8*2
 -22-12-1241TCGC3%ML1
Combo from 1st hit.
Returns to crouching.
Manji Spin Low Kicks (3)
FC KKK
LLL / 8*2,6
 -22-12-1241TCGC5%ML1
Combo from 1st hit.
Returns to crouching.
Manji Spin Low Kicks (4)
FC KKKK
LLLL / 8*2,6*2
 -22-12-1241TCGC6%ML1
Returns to crouching.
Combo from 1st, 2nd or 3rd CH.
Manji Spin Low Kicks to down
FC KKKKK
LLLLLSS / 8*2,6*2,10
 ---TCGC8%ML1
Combo from 1st, 2nd, 3rd or 4th CH.
Returns to downed position.
Rising Knee
WS K
M / 18
12F-14KNDKND50
38
TC-11FTJ12FGC9%ML2
Full Crouching
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Parting Grass
FC A
SL / 10
12F-6+6+642
30
Manji Carve Fist
FC AB
SL / 10
12F-8+2+1637
25
Flashing Steel
FC A
M / 22
14F-16KNDKND52
38
LHTriggers once per match when health is at 5% or less.
Stone Fist
FC A
M / 14
12F-12-4-444
32
Stone Fists (2)
FC AA
MM / 14,10
 -12-4-431
Stone Fists (3)
FC AAA
MMM / 14,10*2
 -10-4-431
Stone Fists (4)
FC AAAA
MMMM / 14,10*3
 -10-2-231
Stone Fists to down
FC AAAAA
MMMMMSS / 14,10*4
 ---
Exorcism Fist
WS A
M / 16
16F-12±0±049
33
SG
Scowling Moon God ~ Manji Dragon fly
WS AA+B
MMSS / 16,14
 +6LNCLNC
Snowflake
FC B
M / 18
14F-8+2+241
27
Heretic Sword
FC B
H / 30
18F-4STNSTN51
33
Heretic Sword (Hold)
FC B(hold)
HSS / 30
 -4STNSTN
Inner Palm
WS B
M / 20
16F-10+10LNC
Arc Kick
FC K
L / 12
16F-14-4-446
30
Knee Cap
FC K
L / 18
20F-20KNDKND57
37
Manji Spin Low Kick (1)
FC K
L / 8
18F-20-4-455
37
Manji Spin Low Kicks (2)
FC KK
LL / 8*2
 -22-12-1241
Manji Spin Low Kicks (3)
FC KKK
LLL / 8*2,6
 -22-12-1241
Manji Spin Low Kicks (4)
FC KKKK
LLLL / 8*2,6*2
 -22-12-1241
Manji Spin Low Kicks to down
FC KKKKK
LLLLLSS / 8*2,6*2,10
 ---
Rising Knee
WS K
M / 18
12F-14KNDKND50
38
Full Crouching
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Parting Grass
FC A
SL / 10
12F-6+6+642
30
TC-9,13-FGC1%ML1
Returns to crouching.
Manji Carve Fist
FC AB
SL / 10
12F-8+2+1637
25
TC-7,12-FGC2%ML1
The value of Impact is from the start of command input.
Returns to crouching.
Flashing Steel
FC A
M / 22
14F-16KNDKND52
38
TC-5FGC1%ML2
LHTriggers once per match when health is at 5% or less.
Only available in training mode, LH with input FC A+K.
Stone Fist
FC A
M / 14
12F-12-4-444
32
TCGC1%ML1
Returns to crouching.
Stone Fists (2)
FC AA
MM / 14,10
 -12-4-431
TCGC3%ML1
Combo from 1st hit.
Returns to crouching.
Stone Fists (3)
FC AAA
MMM / 14,10*2
 -10-4-431
TCGC5%ML1
Combo from 1st hit.
Returns to crouching.
Stone Fists (4)
FC AAAA
MMMM / 14,10*3
 -10-2-231
TCGC6%ML1
Returns to crouching.
Combo from 1st, 2nd or 3rd CH.
Stone Fists to down
FC AAAAA
MMMMMSS / 14,10*4
 ---
TCGC8%ML1
Combo from 1st, 2nd 3rd or 4th CH.
Returns to Downed position.
Exorcism Fist
WS A
M / 16
16F-12±0±049
33
TC-8FGC1%ML1
SG
Scowling Moon God ~ Manji Dragon fly
WS AA+B
MMSS / 16,14
 +6LNCLNC
GC8%ML2
Consumes soul gauge.
Combo from 1st hit.
Snowflake
FC B
M / 18
14F-8+2+241
27
TC-4,10-FGC2%ML1
Returns to crouching.
Heretic Sword
FC B
H / 30
18F-4STNSTN51
33
TC-18FGC9%ML2
Heretic Sword (Hold)
FC B(hold)
HSS / 30
 -4STNSTN
Absorbs soul gauge.
Inner Palm
WS B
M / 20
16F-10+10LNC
TC-18FGC9%ML2
Arc Kick
FC K
L / 12
16F-14-4-446
30
TC-4,10-FGC1%ML1
Returns to crouching.
Knee Cap
FC K
L / 18
20F-20KNDKND57
37
TC-4,15-FGC4%ML2
Returns to crouching.
Manji Spin Low Kick (1)
FC K
L / 8
18F-20-4-455
37
TCGC1%ML1
Returns to crouching.
Manji Spin Low Kicks (2)
FC KK
LL / 8*2
 -22-12-1241
TCGC3%ML1
Combo from 1st hit.
Returns to crouching.
Manji Spin Low Kicks (3)
FC KKK
LLL / 8*2,6
 -22-12-1241
TCGC5%ML1
Combo from 1st hit.
Returns to crouching.
Manji Spin Low Kicks (4)
FC KKKK
LLLL / 8*2,6*2
 -22-12-1241
TCGC6%ML1
Returns to crouching.
Combo from 1st, 2nd or 3rd CH.
Manji Spin Low Kicks to down
FC KKKKK
LLLLLSS / 8*2,6*2,10
 ---
TCGC8%ML1
Combo from 1st, 2nd, 3rd or 4th CH.
Returns to downed position.
Rising Knee
WS K
M / 18
12F-14KNDKND50
38
TC-11FTJ12FGC9%ML2
During Jump
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Kurama Itto
jump A
L / 30(or 27 or 24)
34F-8+6+667
33
TJGC4%ML2
Returns to crouching.
Air status 13F.
Quarter Moon
jump B
M / 32(or 30 or 28)
22F-8+2+253
31
GC9%ML2
Air status 7F.
Avoiding the Puddle
jump K
M / 20(or 18 or 16)
20F-8KNDKND51
31
GC4%ML2
Air status 9F.
-2F upon hit with input K.
During Jump
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Kurama Itto
jump A
L / 30(or 27 or 24)
34F-8+6+667
33
Quarter Moon
jump B
M / 32(or 30 or 28)
22F-8+2+253
31
Avoiding the Puddle
jump K
M / 20(or 18 or 16)
20F-8KNDKND51
31
During Jump
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Kurama Itto
jump A
L / 30(or 27 or 24)
34F-8+6+667
33
TJGC4%ML2
Returns to crouching.
Air status 13F.
Quarter Moon
jump B
M / 32(or 30 or 28)
22F-8+2+253
31
GC9%ML2
Air status 7F.
Avoiding the Puddle
jump K
M / 20(or 18 or 16)
20F-8KNDKND51
31
GC4%ML2
Air status 9F.
-2F upon hit with input K.
8WAY RUN Horizontal Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Kabuki
or or A
M / 18(,10)
20F-12+2+859
39
GC1%ML1
Shifts to Kabuki Compendium upon CH (Absorbs soul gauge).
Damage () is additional upon CH.
Ganto
or A
H / 30
14F-20KNDKND59
45
TC6FGC4%ML2
LHTriggers upon hitting an opponent who missed a high attack.
Flagstaff
or or A
M / 26
24F-6KNDKNDGC4%ML2
8WAY RUN Horizontal Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Kabuki
or or A
M / 18(,10)
20F-12+2+859
39
Ganto
or A
H / 30
14F-20KNDKND59
45
LHTriggers upon hitting an opponent who missed a high attack.
Flagstaff
or or A
M / 26
24F-6KNDKND
8WAY RUN Horizontal Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Kabuki
or or A
M / 18(,10)
20F-12+2+859
39
GC1%ML1
Shifts to Kabuki Compendium upon CH (Absorbs soul gauge).
Damage () is additional upon CH.
Ganto
or A
H / 30
14F-20KNDKND59
45
TC6FGC4%ML2
LHTriggers upon hitting an opponent who missed a high attack.
Flagstaff
or or A
M / 26
24F-6KNDKND
GC4%ML2
8WAY RUN Vertical Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Circium
or or B
M / 32
22F±0+8LNC51
29
GC11%ML3
Shrine
or B
M / 15
16F-12LNCLNC53
37
TC4FGC2%ML1
UA
Sword Stab
or or B
UA(M) / 130
80FSTNSTNSTN122
42
ML3
Cancel with G.
Sword Poke Windmill
or or BA
M*7 / 20*7
24F-8KNDKND33GC12%ML2
The value of Impact is from the start of command input.
The value of Impact with delayed is 19F from the completed command input.
Sword Poke Windmill to Cancel
While Sword Poke Windmill G
SS / -
 -16KNDKND
Face Splitter
or or BB
H / 22
16F-16-2STNGC9%ML2
LHTriggers upon counter hit.
The value of Impact is from the start of command input.
The value of Impact with delayed is 10F from the completed command input.
8WAY RUN Vertical Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Circium
or or B
M / 32
22F±0+8LNC51
29
Shrine
or B
M / 15
16F-12LNCLNC53
37
UA
Sword Stab
or or B
UA(M) / 130
80FSTNSTNSTN122
42
Sword Poke Windmill
or or BA
M*7 / 20*7
24F-8KNDKND33
Sword Poke Windmill to Cancel
While Sword Poke Windmill G
SS / -
 -16KNDKND
Face Splitter
or or BB
H / 22
16F-16-2STN
LHTriggers upon counter hit.
8WAY RUN Vertical Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Circium
or or B
M / 32
22F±0+8LNC51
29
GC11%ML3
Shrine
or B
M / 15
16F-12LNCLNC53
37
TC4FGC2%ML1
UA
Sword Stab
or or B
UA(M) / 130
80FSTNSTNSTN122
42
ML3
Cancel with G.
Sword Poke Windmill
or or BA
M*7 / 20*7
24F-8KNDKND33
GC12%ML2
The value of Impact is from the start of command input.
The value of Impact with delayed is 19F from the completed command input.
Sword Poke Windmill to Cancel
While Sword Poke Windmill G
SS / -
 -16KNDKND
 
Face Splitter
or or BB
H / 22
16F-16-2STN
GC9%ML2
LHTriggers upon counter hit.
The value of Impact is from the start of command input.
The value of Impact with delayed is 10F from the completed command input.
8WAY RUN Kicks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Fubuki
or or K
M / 24
16F-8KNDKND43
27
TJ9FGC9%ML2
Guillotine Crow Kick
or K
M*2 / 10,14
40F+2+14C+14C21TC4-10FTJ10FGC4%ML1
Kangaroo Kick
or or K
M / 30
26F-10LNCLNC63
37
TC5FGC9%ML2
LHTriggers upon hit after opponent misses a guard impact.
Sliding
Run K
L / 26
20F-22KNDKND59
39
TC18FTJ6FGC9%ML2
8WAY RUN Kicks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Fubuki
or or K
M / 24
16F-8KNDKND43
27
Guillotine Crow Kick
or K
M*2 / 10,14
40F+2+14C+14C21
Kangaroo Kick
or or K
M / 30
26F-10LNCLNC63
37
LHTriggers upon hit after opponent misses a guard impact.
Sliding
Run K
L / 26
20F-22KNDKND59
39
8WAY RUN Kicks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Fubuki
or or K
M / 24
16F-8KNDKND43
27
TJ9FGC9%ML2
Guillotine Crow Kick
or K
M*2 / 10,14
40F+2+14C+14C21
TC4-10FTJ10FGC4%ML1
Kangaroo Kick
or or K
M / 30
26F-10LNCLNC63
37
TC5FGC9%ML2
LHTriggers upon hit after opponent misses a guard impact.
Sliding
Run K
L / 26
20F-22KNDKND59
39
TC18FTJ6FGC9%ML2
8WAY RUN Dual Button Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Crying Spirit Sword
or or A+B
M / 30
30F-4CSTNSTN62
32
GC15%ML3
Ground Stun +12F upon hit.
Crying Spirit Sword to cancel
or or A+BG
SS / -
 38
Crying Spirit Sword ~ Flea
or or A+B(hold)
SSSS / -
 44
Crying Spirit Sword to Death
or or A+BB
L / 20
42F-18±0±079
37
GC9%ML2
Reverse Cartwheel
or or B+K
M / 24
24F-12-2-254
30
TC6-11FTJ11FGC2%ML1
LHTriggers upon hitting opponent during a low attack (excluding the opening after it's guarded).
Reverse Cartwheel to Solar Kick
or or B+KA+B
MH / 24,14
 -26-18-1853TCTJGC9%ML2
Can be delayed.
Reverse Cartwheel to Solar Kick ~ Indian Stance
or or B+KA+B(hold)
MHSS / 24,14
 -20-12-12
Solar Kick Shark Attack
or or B+KA+BK
MHM / 24,14,26
 -18LNCLNC37TCGC14%ML2
Combo from 2nd hit.
Reverse Solar Kick ~ BT
or or B+K(hold)
MSS / 26
24F-12-2-2TC6-11FTJ11FGC9%
LHTriggers upon hitting opponent during a low attack (excluding the opening after it's guarded).
BA
Ninja Sun Flare
or or or or B+K
M / 40
38F+4KNDKND72
34
TC7FGC9%ML3
Ninja Sun Flare to cancel
or or or or B+KG
SS / -
 50Returns to crouching.
Ninja Sun Flare ~ Indian Stance
or or or or B+K(hold)
SSSS / -
 27
8WAY RUN Dual Button Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Crying Spirit Sword
or or A+B
M / 30
30F-4CSTNSTN62
32
Crying Spirit Sword to cancel
or or A+BG
SS / -
 38
Crying Spirit Sword ~ Flea
or or A+B(hold)
SSSS / -
 44
Crying Spirit Sword to Death
or or A+BB
L / 20
42F-18±0±079
37
Reverse Cartwheel
or or B+K
M / 24
24F-12-2-254
30
LHTriggers upon hitting opponent during a low attack (excluding the opening after it's guarded).
Reverse Cartwheel to Solar Kick
or or B+KA+B
MH / 24,14
 -26-18-1853
Reverse Cartwheel to Solar Kick ~ Indian Stance
or or B+KA+B(hold)
MHSS / 24,14
 -20-12-12
Solar Kick Shark Attack
or or B+KA+BK
MHM / 24,14,26
 -18LNCLNC37
Reverse Solar Kick ~ BT
or or B+K(hold)
MSS / 26
24F-12-2-2
LHTriggers upon hitting opponent during a low attack (excluding the opening after it's guarded).
BA
Ninja Sun Flare
or or or or B+K
M / 40
38F+4KNDKND72
34
Ninja Sun Flare to cancel
or or or or B+KG
SS / -
 50
Ninja Sun Flare ~ Indian Stance
or or or or B+K(hold)
SSSS / -
 27
8WAY RUN Dual Button Attacks
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Crying Spirit Sword
or or A+B
M / 30
30F-4CSTNSTN62
32
GC15%ML3
Ground Stun +12F upon hit.
Crying Spirit Sword to cancel
or or A+BG
SS / -
 38
 
Crying Spirit Sword ~ Flea
or or A+B(hold)
SSSS / -
 44
 
Crying Spirit Sword to Death
or or A+BB
L / 20
42F-18±0±079
37
GC9%ML2
Reverse Cartwheel
or or B+K
M / 24
24F-12-2-254
30
TC6-11FTJ11FGC2%ML1
LHTriggers upon hitting opponent during a low attack (excluding the opening after it's guarded).
Reverse Cartwheel to Solar Kick
or or B+KA+B
MH / 24,14
 -26-18-1853
TCTJGC9%ML2
Can be delayed.
Reverse Cartwheel to Solar Kick ~ Indian Stance
or or B+KA+B(hold)
MHSS / 24,14
 -20-12-12
 
Solar Kick Shark Attack
or or B+KA+BK
MHM / 24,14,26
 -18LNCLNC37
TCGC14%ML2
Combo from 2nd hit.
Reverse Solar Kick ~ BT
or or B+K(hold)
MSS / 26
24F-12-2-2
TC6-11FTJ11FGC9%
LHTriggers upon hitting opponent during a low attack (excluding the opening after it's guarded).
BA
Ninja Sun Flare
or or or or B+K
M / 40
38F+4KNDKND72
34
TC7FGC9%ML3
Ninja Sun Flare to cancel
or or or or B+KG
SS / -
 50
Returns to crouching.
Ninja Sun Flare ~ Indian Stance
or or or or B+K(hold)
SSSS / -
 27
 
Back Toward (BT)
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Reverse Splinter Gale
BT A
H / 12
14F-6+6+641
27
GC1%
Reverse Grass Part
BT A
SL / 14
14F-6+8+839
25
TC11FGC1%
Returns to crouching.
Reverse Drizzle
BT B
M / 18
16F-6+4+443
27
GC2%
Reverse Snowflake
BT B
M / 20
16F-8+2+245
29
TC13FGC2%
Returns to crouching.
Reverse Koragashi
BT K
H / 16
14F-8+2+243
29
GC1%
Reverse Dust Banishment
BT K
L / 14
16F-14-2-2TC18FGC1%
Returns to crouching.
BA
Poison Breath
BT A+B
H / -
36F
BA
Toxic Breath
hold release
SM / -
 
Backflip Kick
During Poison Breath K
M*2 / 18*2
28F+4CSTNSTNTC3-14FTJ15FGC14%ML2,2
UA
Harakiri
BT A+K
UA(M) / 90
30FSTNSTNSTNML3
Costs health.
Increases soul gauge.
Can shift to Manji Blood Dance.
Back Toward (BT)
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Reverse Splinter Gale
BT A
H / 12
14F-6+6+641
27
Reverse Grass Part
BT A
SL / 14
14F-6+8+839
25
Reverse Drizzle
BT B
M / 18
16F-6+4+443
27
Reverse Snowflake
BT B
M / 20
16F-8+2+245
29
Reverse Koragashi
BT K
H / 16
14F-8+2+243
29
Reverse Dust Banishment
BT K
L / 14
16F-14-2-2
BA
Poison Breath
BT A+B
H / -
36F
BA
Toxic Breath
hold release
SM / -
 
Backflip Kick
During Poison Breath K
M*2 / 18*2
28F+4CSTNSTN
UA
Harakiri
BT A+K
UA(M) / 90
30FSTNSTNSTN
Back Toward (BT)
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Reverse Splinter Gale
BT A
H / 12
14F-6+6+641
27
GC1%
Reverse Grass Part
BT A
SL / 14
14F-6+8+839
25
TC11FGC1%
Returns to crouching.
Reverse Drizzle
BT B
M / 18
16F-6+4+443
27
GC2%
Reverse Snowflake
BT B
M / 20
16F-8+2+245
29
TC13FGC2%
Returns to crouching.
Reverse Koragashi
BT K
H / 16
14F-8+2+243
29
GC1%
Reverse Dust Banishment
BT K
L / 14
16F-14-2-2
TC18FGC1%
Returns to crouching.
BA
Poison Breath
BT A+B
H / -
36F
 
BA
Toxic Breath
hold release
SM / -
 
 
Backflip Kick
During Poison Breath K
M*2 / 18*2
28F+4CSTNSTN
TC3-14FTJ15FGC14%ML2,2
UA
Harakiri
BT A+K
UA(M) / 90
30FSTNSTNSTN
ML3
Costs health.
Increases soul gauge.
Can shift to Manji Blood Dance.
Flea
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Flea
B+K or BT B+K
SS / -
 TJ7F
Cost 15F.
Remove stance 35F with G.
Rolling Spark
Flea A
L / 28
36F-12+2+275
39
TC12FTJGC4%ML2
Returns to crouching.
Buzzing Flea ~ Manji Dragonfly
Flea A
HSS / 18
18F+8STNSTNGC4%ML2
Skull Splitter
Flea B
M / 20
14F-8LNCLNC45
31
TC8-17FTJGC9%ML2
Skull Splitter (Hold)
Flea B(hold)
M / 30
22F±0STNSTN53
31
GC15%ML3
Ground Stun +12F upon hit.
Flea Kicker ~ Indian Stance
Flea K
MSS / 25
24F+2C+14+14CGC16%ML3
BA
Flea Gouge
Flea A+B
MSS / 10
18F+4STNSTNTJGC9%ML2
Absorbs soul gauge.
Forces enemy standing upon down hit (-6F).
Flea Roll
Flea B+K
SS / -
 34TC9F
Returns to crouching.
Jumping Flea ~ Flea
Flea or or
MSS / 20
32F+6STNSTNTJGC2%ML1
Flea Step ~ Flea
Flea or
SSSS / -
 
Flea Digger ~ Flea
Flea or or
SSSS / -
 15
Running Flea
Flea
SL*3 MSS / 5*3,5
8F-12STNSTNGC7%ML1,1
Absorbs soul gauge.
Shifts to Flea Digger upon hit.
Forces enemy standing upon down hit (-6F).
Flea ~ Manji Dragonfly
Flea B+K
SS / -
 
Flea ~ Indian Stance
Flea B+K
SS / -
 
Flea
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Flea
B+K or BT B+K
SS / -
 
Rolling Spark
Flea A
L / 28
36F-12+2+275
39
Buzzing Flea ~ Manji Dragonfly
Flea A
HSS / 18
18F+8STNSTN
Skull Splitter
Flea B
M / 20
14F-8LNCLNC45
31
Skull Splitter (Hold)
Flea B(hold)
M / 30
22F±0STNSTN53
31
Flea Kicker ~ Indian Stance
Flea K
MSS / 25
24F+2C+14+14C
BA
Flea Gouge
Flea A+B
MSS / 10
18F+4STNSTN
Flea Roll
Flea B+K
SS / -
 34
Jumping Flea ~ Flea
Flea or or
MSS / 20
32F+6STNSTN
Flea Step ~ Flea
Flea or
SSSS / -
 
Flea Digger ~ Flea
Flea or or
SSSS / -
 15
Running Flea
Flea
SL*3 MSS / 5*3,5
8F-12STNSTN
Flea ~ Manji Dragonfly
Flea B+K
SS / -
 
Flea ~ Indian Stance
Flea B+K
SS / -
 
Flea
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Flea
B+K or BT B+K
SS / -
 
TJ7F
Cost 15F.
Remove stance 35F with G.
Rolling Spark
Flea A
L / 28
36F-12+2+275
39
TC12FTJGC4%ML2
Returns to crouching.
Buzzing Flea ~ Manji Dragonfly
Flea A
HSS / 18
18F+8STNSTN
GC4%ML2
Skull Splitter
Flea B
M / 20
14F-8LNCLNC45
31
TC8-17FTJGC9%ML2
Skull Splitter (Hold)
Flea B(hold)
M / 30
22F±0STNSTN53
31
GC15%ML3
Ground Stun +12F upon hit.
Flea Kicker ~ Indian Stance
Flea K
MSS / 25
24F+2C+14+14C
GC16%ML3
BA
Flea Gouge
Flea A+B
MSS / 10
18F+4STNSTN
TJGC9%ML2
Absorbs soul gauge.
Forces enemy standing upon down hit (-6F).
Flea Roll
Flea B+K
SS / -
 34
TC9F
Returns to crouching.
Jumping Flea ~ Flea
Flea or or
MSS / 20
32F+6STNSTN
TJGC2%ML1
Flea Step ~ Flea
Flea or
SSSS / -
 
 
Flea Digger ~ Flea
Flea or or
SSSS / -
 15
 
Running Flea
Flea
SL*3 MSS / 5*3,5
8F-12STNSTN
GC7%ML1,1
Absorbs soul gauge.
Shifts to Flea Digger upon hit.
Forces enemy standing upon down hit (-6F).
Flea ~ Manji Dragonfly
Flea B+K
SS / -
 
 
Flea ~ Indian Stance
Flea B+K
SS / -
 
 
Indian Stance
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Indian Stance
B+K or BT B+K or While down (face up) B+K
SS / -
 TC13F
Cost 15F.
Remove stance 30F with G.
Indian Stance Healing
Indian Stance ☆
SS / -
 Increases soul gauge.
Warp Rolling Shark
Indian Stance A
L / 28
40F-16+2+2GC4%ML2
Returns to crouching.
Enlightened Sun Flare
Indian Stance B
M / 25
40F-14KNDKNDGC9%ML2
EVDodges high, middle, low attacks during 14 to 21F.
LHTriggers upon hit after successfully dodging opponent's attack.
Tobi Ushiwaka ~ Manji Dragonfly
Indian Stance K
M*2SS / 14,10
16F+8+16+34TJ14FGC3%ML1,1
Tobi Ushiwaka ~ Manji Dragonfly to cancel
Indian Stance KG
M*2SSSS / 14,10
 -14-6+12TJ14FGC3%
Cost 22F.
UA
No Fear
Indian Stance A+K
UA(M) / 60
30FSTNSTNSTNML3
Costs health.
Increases soul gauge.
UA
Intrepid
Indian Stance A+K(hold)
UA(M)*2 / 60,40
 STNSTNSTNML3
Costs health.
Increases soul gauge.
UA
Manji Blood Star
Indian Stance A+KA
UA(M)UA(M) / 60,80
 STNSTNSTNML3
Costs health.
Raging Kneel ~ Indian Stance
Indian Stance B+K
SS / -
 Extend the motion with .
Raging Kneel Head to down
During Raging Kneel B
LSS / 24
11F-35?-25?61
50
GC9%ML2
Warp
Indian Stance or or or
SS / -
 40Warp 30F.
Indian Stance ~ Flea
Indian Stance B+K
SS / -
 
Indian Stance ~ Manji Dragonfly
Indian Stance B+K
SS / -
 
Indian Stance
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Indian Stance
B+K or BT B+K or While down (face up) B+K
SS / -
 
Indian Stance Healing
Indian Stance ☆
SS / -
 
Warp Rolling Shark
Indian Stance A
L / 28
40F-16+2+2
Enlightened Sun Flare
Indian Stance B
M / 25
40F-14KNDKND
EVDodges high, middle, low attacks during 14 to 21F.
LHTriggers upon hit after successfully dodging opponent's attack.
Tobi Ushiwaka ~ Manji Dragonfly
Indian Stance K
M*2SS / 14,10
16F+8+16+34
Tobi Ushiwaka ~ Manji Dragonfly to cancel
Indian Stance KG
M*2SSSS / 14,10
 -14-6+12
UA
No Fear
Indian Stance A+K
UA(M) / 60
30FSTNSTNSTN
UA
Intrepid
Indian Stance A+K(hold)
UA(M)*2 / 60,40
 STNSTNSTN
UA
Manji Blood Star
Indian Stance A+KA
UA(M)UA(M) / 60,80
 STNSTNSTN
Raging Kneel ~ Indian Stance
Indian Stance B+K
SS / -
 
Raging Kneel Head to down
During Raging Kneel B
LSS / 24
11F-35?-25?61
50
Warp
Indian Stance or or or
SS / -
 40
Indian Stance ~ Flea
Indian Stance B+K
SS / -
 
Indian Stance ~ Manji Dragonfly
Indian Stance B+K
SS / -
 
Indian Stance
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Indian Stance
B+K or BT B+K or While down (face up) B+K
SS / -
 
TC13F
Cost 15F.
Remove stance 30F with G.
Indian Stance Healing
Indian Stance ☆
SS / -
 
Increases soul gauge.
Warp Rolling Shark
Indian Stance A
L / 28
40F-16+2+2
GC4%ML2
Returns to crouching.
Enlightened Sun Flare
Indian Stance B
M / 25
40F-14KNDKND
GC9%ML2
EVDodges high, middle, low attacks during 14 to 21F.
LHTriggers upon hit after successfully dodging opponent's attack.
Tobi Ushiwaka ~ Manji Dragonfly
Indian Stance K
M*2SS / 14,10
16F+8+16+34
TJ14FGC3%ML1,1
Tobi Ushiwaka ~ Manji Dragonfly to cancel
Indian Stance KG
M*2SSSS / 14,10
 -14-6+12
TJ14FGC3%
Cost 22F.
UA
No Fear
Indian Stance A+K
UA(M) / 60
30FSTNSTNSTN
ML3
Costs health.
Increases soul gauge.
UA
Intrepid
Indian Stance A+K(hold)
UA(M)*2 / 60,40
 STNSTNSTN
ML3
Costs health.
Increases soul gauge.
UA
Manji Blood Star
Indian Stance A+KA
UA(M)UA(M) / 60,80
 STNSTNSTN
ML3
Costs health.
Raging Kneel ~ Indian Stance
Indian Stance B+K
SS / -
 
Extend the motion with .
Raging Kneel Head to down
During Raging Kneel B
LSS / 24
11F-35?-25?61
50
GC9%ML2
Warp
Indian Stance or or or
SS / -
 40
Warp 30F.
Indian Stance ~ Flea
Indian Stance B+K
SS / -
 
 
Indian Stance ~ Manji Dragonfly
Indian Stance B+K
SS / -
 
 
Manji Dragonfly
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Manji Dragonfly
B+K or BT B+K
SS / -
 TJ10F
Cost 15F.
Remove Stance 15F with G.
Akitsu Mandala
Manji Dragonfly A
M*3 / 12*3
18F-12KNDKND34GC6%ML2
SCBA
Mandala Shredder
SC & Manji Dragonfly AB
M*3 M / 12*3,23
 +2KNDKND43GC17%ML3
Dragonfly Blade
Manji Dragonfly B
M / 26
30F+2CSTNSTN60GC9%
SCUA
Samsara Pandemonium
SC & Manji Dragonfly B (hit) BBB
UA(M)M*5ThSS / 23,10,5,3,3,5,18
30FThThML3
Absorbs soul gauge.
Total damage 75.
SCUA
Samsara Pandemonium (Hold)
SC & Manji Dragonfly B(hold) (hit) BBB
UA(M)M*5ThSS / 32,10,5,3,3,5,18
42FThThML3
Absorbs soul gauge.
Total damage 81.
Dragonfly Sweep
Manji Dragonfly K
L / 26
20F-16+8+8TC19FGC4%ML2
SC
Rising Kite Rubia ~ Super Dragonfly
SC & Manji Dragonfly KA
LM*3SS / 27,10*3
 +3LNCLNCGC7%ML2
Spirited Away ~ Manji Dragonfly
Manji Dragonfly A+B
HSS / 12
18F
16F
-4+14STNGC4%ML2
Impact 16F is with Advanced Input.
Spirited Away
Against mid-air hit
HTh / 12,28
 ThThShifts to attack throw upon hit.
When landing, press K (exact timing) to increase soul guage.
Manji Dragonfly ~ Move
Manji Dragonfly or or or
SSSS / -
 Increased speed while soul charged.
Manji Dragonfly ~ Flea
Manji Dragonfly B+K
SS / -
 
Manji Dragonfly ~ Indian Stance
Manji Dragonfly B+K
SS / -
 
Manji Dragonfly
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Manji Dragonfly
B+K or BT B+K
SS / -
 
Akitsu Mandala
Manji Dragonfly A
M*3 / 12*3
18F-12KNDKND34
SCBA
Mandala Shredder
SC & Manji Dragonfly AB
M*3 M / 12*3,23
 +2KNDKND43
Dragonfly Blade
Manji Dragonfly B
M / 26
30F+2CSTNSTN60
SCUA
Samsara Pandemonium
SC & Manji Dragonfly B (hit) BBB
UA(M)M*5ThSS / 23,10,5,3,3,5,18
30FThTh
SCUA
Samsara Pandemonium (Hold)
SC & Manji Dragonfly B(hold) (hit) BBB
UA(M)M*5ThSS / 32,10,5,3,3,5,18
42FThTh
Dragonfly Sweep
Manji Dragonfly K
L / 26
20F-16+8+8
SC
Rising Kite Rubia ~ Super Dragonfly
SC & Manji Dragonfly KA
LM*3SS / 27,10*3
 +3LNCLNC
Spirited Away ~ Manji Dragonfly
Manji Dragonfly A+B
HSS / 12
18F
16F
-4+14STN
Spirited Away
Against mid-air hit
HTh / 12,28
 ThTh
Manji Dragonfly ~ Move
Manji Dragonfly or or or
SSSS / -
 
Manji Dragonfly ~ Flea
Manji Dragonfly B+K
SS / -
 
Manji Dragonfly ~ Indian Stance
Manji Dragonfly B+K
SS / -
 
Manji Dragonfly
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Manji Dragonfly
B+K or BT B+K
SS / -
 
TJ10F
Cost 15F.
Remove Stance 15F with G.
Akitsu Mandala
Manji Dragonfly A
M*3 / 12*3
18F-12KNDKND34
GC6%ML2
SCBA
Mandala Shredder
SC & Manji Dragonfly AB
M*3 M / 12*3,23
 +2KNDKND43
GC17%ML3
Dragonfly Blade
Manji Dragonfly B
M / 26
30F+2CSTNSTN60
GC9%
SCUA
Samsara Pandemonium
SC & Manji Dragonfly B (hit) BBB
UA(M)M*5ThSS / 23,10,5,3,3,5,18
30FThTh
ML3
Absorbs soul gauge.
Total damage 75.
SCUA
Samsara Pandemonium (Hold)
SC & Manji Dragonfly B(hold) (hit) BBB
UA(M)M*5ThSS / 32,10,5,3,3,5,18
42FThTh
ML3
Absorbs soul gauge.
Total damage 81.
Dragonfly Sweep
Manji Dragonfly K
L / 26
20F-16+8+8
TC19FGC4%ML2
SC
Rising Kite Rubia ~ Super Dragonfly
SC & Manji Dragonfly KA
LM*3SS / 27,10*3
 +3LNCLNC
GC7%ML2
Spirited Away ~ Manji Dragonfly
Manji Dragonfly A+B
HSS / 12
18F
16F
-4+14STN
GC4%ML2
Impact 16F is with Advanced Input.
Spirited Away
Against mid-air hit
HTh / 12,28
 ThTh
Shifts to attack throw upon hit.
When landing, press K (exact timing) to increase soul guage.
Manji Dragonfly ~ Move
Manji Dragonfly or or or
SSSS / -
 
Increased speed while soul charged.
Manji Dragonfly ~ Flea
Manji Dragonfly B+K
SS / -
 
 
Manji Dragonfly ~ Indian Stance
Manji Dragonfly B+K
SS / -
 
 
Super Dragonfly
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
SC
Super Dragonfly
SC & Manji Dragonfly B+K
SS / -
 Cost 29F.
Removes stance with G (40F).
SC
Parachute Spinner
Super Dragonfly A
MM / 31,31
18F-8KNDKNDGC1%ML2
SCUA
Transcendent Dragonfly
Super Dragonfly B
UA(M) / 31
22FSTNSTNSTNML3
SC
Acrobatic Bliss
Super Dragonfly K
SM / 33
65F-9STNSTNGC15%ML3
When landing, press K (exact timing) to increase soul guage.
SC
Acrobatic Bliss (at a distance)
Super Dragonfly K
L / 0
 -5+38+38GC0%MLFB
When landing, press K (exact timing) to increase soul guage.
SC
Super Dragonfly ~ Flea
Super Dragonfly B+K
MSS / 62
54F+12STNSTNGC15%ML3
SC
Super Dragonfly ~ Manji Dragonfly
Super Dragonfly B+K
SS / -
 
SCBA
Daruma Drop ~ Indian Stance
Super Dragonfly B+K
SMMSS / 42,31
55F+38KNDKNDGC15%ML3,3
Can be moved with input  or .
Becomes a low attack when at a distance.
SCUA
Paradise Death
Super Dragonfly A+K
UA(M) / 125
63FSTNSTNSTNML3
Costs health.
SC
Super Dragonfly ~ Move
Super Dragonfly or or or
SSSS / -
 
Super Dragonfly
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
SC
Super Dragonfly
SC & Manji Dragonfly B+K
SS / -
 
SC
Parachute Spinner
Super Dragonfly A
MM / 31,31
18F-8KNDKND
SCUA
Transcendent Dragonfly
Super Dragonfly B
UA(M) / 31
22FSTNSTNSTN
SC
Acrobatic Bliss
Super Dragonfly K
SM / 33
65F-9STNSTN
SC
Acrobatic Bliss (at a distance)
Super Dragonfly K
L / 0
 -5+38+38
SC
Super Dragonfly ~ Flea
Super Dragonfly B+K
MSS / 62
54F+12STNSTN
SC
Super Dragonfly ~ Manji Dragonfly
Super Dragonfly B+K
SS / -
 
SCBA
Daruma Drop ~ Indian Stance
Super Dragonfly B+K
SMMSS / 42,31
55F+38KNDKND
SCUA
Paradise Death
Super Dragonfly A+K
UA(M) / 125
63FSTNSTNSTN
SC
Super Dragonfly ~ Move
Super Dragonfly or or or
SSSS / -
 
Super Dragonfly
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
SC
Super Dragonfly
SC & Manji Dragonfly B+K
SS / -
 
Cost 29F.
Removes stance with G (40F).
SC
Parachute Spinner
Super Dragonfly A
MM / 31,31
18F-8KNDKND
GC1%ML2
SCUA
Transcendent Dragonfly
Super Dragonfly B
UA(M) / 31
22FSTNSTNSTN
ML3
SC
Acrobatic Bliss
Super Dragonfly K
SM / 33
65F-9STNSTN
GC15%ML3
When landing, press K (exact timing) to increase soul guage.
SC
Acrobatic Bliss (at a distance)
Super Dragonfly K
L / 0
 -5+38+38
GC0%MLFB
When landing, press K (exact timing) to increase soul guage.
SC
Super Dragonfly ~ Flea
Super Dragonfly B+K
MSS / 62
54F+12STNSTN
GC15%ML3
SC
Super Dragonfly ~ Manji Dragonfly
Super Dragonfly B+K
SS / -
 
 
SCBA
Daruma Drop ~ Indian Stance
Super Dragonfly B+K
SMMSS / 42,31
55F+38KNDKND
GC15%ML3,3
Can be moved with input  or .
Becomes a low attack when at a distance.
SCUA
Paradise Death
Super Dragonfly A+K
UA(M) / 125
63FSTNSTNSTN
ML3
Costs health.
SC
Super Dragonfly ~ Move
Super Dragonfly or or or
SSSS / -
 
 
Throws
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Sword Face Smash
A+G
Th(H) / 50
18F±0ML1
Direction other than + attack button to grapple break (22F).
Jumping Body Slam
A+G
Th(H) / 55
18F±0ML1
+ attack button to grapple break (22F).
Elegant Storm
Left side throw
Th(H) / 60
 
Wheels of Hell
Right side throw
Th(H) / 60
 
Tornado Drop
Back throw
Th(H) / 70
 Grapple break only works on Voldo & Astaroth.
Soul Siphon
A+G
Th(H) / 26
18F+10+10LHTriggers after hitting opponent 4 or more times with a technique that drains the soul gauge (once per match).
Increases soul gauge.
Direction other than + attack button to grapple break.
Heals enemy if grapple broken.
Only available in training mode, LH with input FC K+G.
Soul Possession
A+G
Th(H) / -
18F+10+10LHTriggers after hitting opponent 4 or more times with a technique that drains the soul gauge (once per match).
Increases soul gauge.
Direction other than + attack button to grapple break.
Costs health.
Drains enemy health if grapple broken.
Only available in training mode, LH with input FC K+G.
Rainbow Drop
A+G
Th(H) / 65
18F+6 + attack button to grapple break.
SC
Manji Tatsumi
SC A+G
Th(H) / 60
18F+6Direction other than + attack button to grapple break.
SC
Nimbus
SC A+G
Th(H) / 60
18F+6 + attack button to grapple break.
Throws
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Sword Face Smash
A+G
Th(H) / 50
18F±0
Jumping Body Slam
A+G
Th(H) / 55
18F±0
Elegant Storm
Left side throw
Th(H) / 60
 
Wheels of Hell
Right side throw
Th(H) / 60
 
Tornado Drop
Back throw
Th(H) / 70
 
Soul Siphon
A+G
Th(H) / 26
18F+10+10
LHTriggers after hitting opponent 4 or more times with a technique that drains the soul gauge (once per match).
Soul Possession
A+G
Th(H) / -
18F+10+10
LHTriggers after hitting opponent 4 or more times with a technique that drains the soul gauge (once per match).
Rainbow Drop
A+G
Th(H) / 65
18F+6
SC
Manji Tatsumi
SC A+G
Th(H) / 60
18F+6
SC
Nimbus
SC A+G
Th(H) / 60
18F+6
Throws
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Sword Face Smash
A+G
Th(H) / 50
18F±0
ML1
Direction other than + attack button to grapple break (22F).
Jumping Body Slam
A+G
Th(H) / 55
18F±0
ML1
+ attack button to grapple break (22F).
Elegant Storm
Left side throw
Th(H) / 60
 
 
Wheels of Hell
Right side throw
Th(H) / 60
 
 
Tornado Drop
Back throw
Th(H) / 70
 
Grapple break only works on Voldo & Astaroth.
Soul Siphon
A+G
Th(H) / 26
18F+10+10
LHTriggers after hitting opponent 4 or more times with a technique that drains the soul gauge (once per match).
Increases soul gauge.
Direction other than + attack button to grapple break.
Heals enemy if grapple broken.
Only available in training mode, LH with input FC K+G.
Soul Possession
A+G
Th(H) / -
18F+10+10
LHTriggers after hitting opponent 4 or more times with a technique that drains the soul gauge (once per match).
Increases soul gauge.
Direction other than + attack button to grapple break.
Costs health.
Drains enemy health if grapple broken.
Only available in training mode, LH with input FC K+G.
Rainbow Drop
A+G
Th(H) / 65
18F+6
+ attack button to grapple break.
SC
Manji Tatsumi
SC A+G
Th(H) / 60
18F+6
Direction other than + attack button to grapple break.
SC
Nimbus
SC A+G
Th(H) / 60
18F+6
+ attack button to grapple break.
Reversal Edge Attacks (RE)
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
start
-up
(meaty)
blockNHCHtotal
rec.
NOTES
Johari Thistle
B+G
RE / 30(8)
46F+2RERE27GC16%ML1
REAbsorbs during 6F.
Deals chip damage () when guarded.
BA
Johari Thistle
B+G(hold)
RE / 40(12)
66F+8RERE27GC20%ML2
REAbsorbs during 6F.
Deals chip damage () when guarded.
Enma's Flame ~ Manji Dragonfly
RE A
HSS / 24
 +6+18+18GC33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
SCBA
Shurado War Fan ~ Manji Dragonfly
SC & RE AA
HHSS / 24,18
 STNGC33%ML2
2nd attack hits when 1st attack is guarded.
BA
Famished Preta
RE B
M / 36
 KNDGC50%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Road to Madness
RE K
MThSS / 20,30
 -16+12GC33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Absorbs soul gauge.
Reversal Edge Attacks (RE)
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
GI, LH, etc.
Johari Thistle
B+G
RE / 30(8)
46F+2RERE27
REAbsorbs during 6F.
BA
Johari Thistle
B+G(hold)
RE / 40(12)
66F+8RERE27
REAbsorbs during 6F.
Enma's Flame ~ Manji Dragonfly
RE A
HSS / 24
 +6+18+18
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
SCBA
Shurado War Fan ~ Manji Dragonfly
SC & RE AA
HHSS / 24,18
 STN
BA
Famished Preta
RE B
M / 36
 KND
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Road to Madness
RE K
MThSS / 20,30
 -16+12
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Reversal Edge Attacks (RE)
IMAGEICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE
IMP
(meaty)
blockNHCHtotal
rec.
NOTES
Johari Thistle
B+G
RE / 30(8)
46F+2RERE27
GC16%ML1
REAbsorbs during 6F.
Deals chip damage () when guarded.
BA
Johari Thistle
B+G(hold)
RE / 40(12)
66F+8RERE27
GC20%ML2
REAbsorbs during 6F.
Deals chip damage () when guarded.
Enma's Flame ~ Manji Dragonfly
RE A
HSS / 24
 +6+18+18
GC33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
SCBA
Shurado War Fan ~ Manji Dragonfly
SC & RE AA
HHSS / 24,18
 STN
GC33%ML2
2nd attack hits when 1st attack is guarded.
BA
Famished Preta
RE B
M / 36
 KND
GC50%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Road to Madness
RE K
MThSS / 20,30
 -16+12
GC33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Absorbs soul gauge.