NIGHTMARE:DATA
MOVE LIST & FRAME DATA Ver.2.31
【INPUT】
The arrow shaped mark painted(
) means long input.
The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward
IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.
【ICONS】
CECritical Edge
SCSoul Charge
SASoul Attack
BABreak Attack
UAUnblockable Attack
TJTech Jump
TCTech Crouch
GDGuard Damage
MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
GIGuard Impact
LHLethal Hit
At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.
The values of total, rec, TC or TJ read by SCUFFLE.
Some data has slow end timing (2F) of TC.
【On the mobile devices】
On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
The tapping "〉〉" changes to the detail datas.
The tapping "〈〈" on the detail datas changes to the simple datas.
The arrow shaped mark painted(

The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward
IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.
【ICONS】
CECritical Edge
SCSoul Charge
SASoul Attack
BABreak Attack
UAUnblockable Attack
TJTech Jump
TCTech Crouch
GDGuard Damage
MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
GIGuard Impact
LHLethal Hit
At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.
The values of total, rec, TC or TJ read by SCUFFLE.
Some data has slow end timing (2F) of TC.
【On the mobile devices】
On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
The tapping "〉〉" changes to the detail datas.
The tapping "〈〈" on the detail datas changes to the simple datas.
- Horizontal Attacks
- Vertical Attacks
- Kicks
- Dual Button Attacks
- Full Crouching
- During Jump
- 8WAY RUN Horizontal Attacks
- 8WAY RUN Vertical Attacks
- 8WAY RUN Kicks
- 8WAY RUN Dual Button Attacks
- Back Toward (BT)
- Grim Stride (GS)
- Night Lower Stance (NL)
- Night Behind Stance (NB)
- Night Side Stance (NS)
- Throws
- Reversal Edge Attacks (RE)
Horizontal Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Plague Spreader (1) A H / 16 |
16F | -6 | +4 | +4 | 43 27 |
GD1%ML1 Cancel with G. |
Plague Spreader (1) - NS A(hold) HSS / 16 |
±0 | +10 | +10 | GD1% | ||
Plague Spreader AA H M / 16,34 |
-10 | KND | KND | 46 | GD8%ML3 | |
Plague Spreader (1) - GS AA ![]() HSS / 16 |
-32 | -22 | -22 | GD1% | ||
Quick Chainmail Buster AB M / 28 |
20F | -12C | STN | STN | 60 40 |
GD9%ML2 Delay Impact 18F. Forced to crouching upon block. |
Quick Backspin Slash ABA or BGA H / 36 |
14F | +2 | KND | KND | 50 36 |
GD4%ML2 LHTriggers upon hitting an opponent knocked off balance with a GI. Impact 18F in actualy. Meaty 3F. |
Quick Backspin Slash (Fast) ABA (fast) or BGA (fast) H / 42 |
14F | +2 | KND | KND | 50 36 |
GD9%ML3 LHTriggers upon hitting an opponent knocked off balance with a GI. Impact 16F in actualy. Meaty 3F. |
Quick Backspin Slash (Easy) A☆A+B H / 36 |
15F | +2 | KND | KND | 51 36 |
LHTriggers upon hitting an opponent knocked off balance with a GI. Impact 17F in actualy. Meaty 3F. |
Quick Neck Buster AGA H / 36 |
14F | +2 | KND | KND | 50 36 |
GD4%ML2 LHTriggers upon hitting an opponent knocked off balance with a GI. Impact 18F in actualy. Meaty 3F. |
Quick Neck Buster (Fast) AGA (fast) H / 42 |
14F | +2 | KND | KND | 50 36 |
GD9%ML3 LHTriggers upon hitting an opponent knocked off balance with a GI. Impact 16F in actualy. Meaty 3F. |
Quick Neck Buster (Easy) A☆A+G H / 36 |
15F | +2 | KND | KND | 51 36 |
LHTriggers upon hitting an opponent knocked off balance with a GI. Impact 17F in actualy. Meaty 3F. |
Blood Storm (1)![]() H / 20 |
22F | -16 | -4 | -4 | 60 38 |
GD4%ML2 Revenge during 10 to 22F (Damage less than 20). |
Blood Storm (1) - NS![]() HSS / 20 |
-8 | +4 | +4 | Revenge during 10 to 22F (Damage less than 20). | ||
Blood Storm![]() H H / 20,30 |
+2 | KND | KND | 41 | GD5%ML2 Combo from 1st CH. | |
Blood Storm (1) - NB![]() HSS / 20 |
-11 | +1 | +1 | Revenge during 10 to 22F (Damage less than 20). | ||
Mail crasher (1)![]() M / 20 |
20F | -22 | -4 | -4 | 63 43 |
GD1%ML1 |
Mail crasher![]() M M / 20,32 |
-20 | KND | KND | 44 | GD3%ML2 Combo from 1st hit. Can be delayed 3F. | |
Cursed Shutter![]() M M / 20,32 |
-6C | STN | STN | 34 | GD8%ML2 | |
Cursed Shadow![]() M HTh / 20,28(,32) |
+2 | Th | Th | 27 | GD8%ML2 Damage () is throw bonus. | |
Jade Slicer![]() L / 16 |
18F | -14 | -4 | +6 | 53 35 |
TC8FGD1%ML1 Returns to crouching. |
Shadow Slicer![]() L / 28 |
32F | -22 | +4 | KND | 76 44 |
GD4%ML2 LHTriggers upon hitting opponent during an ukemi. |
Shadow Slicer - GS![]() ![]() LSS / 28 |
-12 | +14 | KND | LHTriggers upon hitting opponent during an ukemi. | ||
BA Shadow Slicer (Hold) ![]() L / 52 |
62F | +4 | KND | KND | GD9% Forced to Standing upon block. | |
BA Shadow Slicer (Hold) - GS ![]() ![]() LSS / 52 |
+14 | KND | KND | Forced to Standing upon block. | ||
Jade crasher![]() H / 28(,32) |
40F | +2 | Th | Th | 27 | GD9%ML2 Damage () is throw bonus. |
BA Back Blade ![]() H / 40 |
32F | +4 | STN | STN | 65 33 |
GD9%ML3 Stun & Ground +18F upon hit. |
Vertical Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Chariot Splitter (1) B M / 30 |
26F | -18 | KND | KND | 71 45 |
GD9%ML2 Cancel with G. |
Chariot Splitter (1) - NB BB ![]() M / 30 |
-6 | KND | KND | Can be delayed. | ||
Chariot Splitter BB M M / 30,38 |
-16 | KND | KND | 41 | GD15%ML2 Can be delayed. Combo from 1st hit. | |
Double Avenger (1)![]() M / 18 |
22F | -16 | KND | KND | 63 41 |
GD4%ML2 Revenge during 10 to 22F (Damage less than 20). |
Double Avenger![]() M M / 18,20 |
-12 | KND | KND | 40 | GD10%ML2 Combo from 1st hit. | |
SCBA Death Lord's Impalement SC ![]() M M M*4 / 19,22,6*3,22 |
+4 | KND | KND | 40 | GD18%ML2*5,3 2nd remove Guard crash. 6th Break Attack. Chip Damage 10 during TC. Chip Damage 24 during SC. Combo can be delayed 13F from 1st hit. | |
Death Smash![]() M / 36 |
22F | -20 | LNC | LNC | 66 44 |
GD9%ML2 Launch higher upon CH. |
Death Smash (far)![]() M / 20 |
-20 | STN | STN | GD9% | ||
Death Smash - NS![]() MSS / 36 |
-6 | LNC | LNC | Launch higher upon CH. | ||
Death Smash (far) - NS![]() MSS / 20 |
-6 | STN | STN | Launch higher upon CH. | ||
Shadow Buster![]() M / 18 |
20F | -10 | +2 | +2 | 49 29 |
TC18FGD2%ML1 Returns to crouching. |
Shadow Buster - NL![]() MSS / 18 |
+2 | +14 | +14 | |||
Dark Soul Impact![]() L / 38 |
32F | -16 | KND | KND | 73 41 |
GD9%ML2 |
Triple Headbutt (1)![]() M / 15 |
16F | -10 | ±0C | ±0C | 49 33 |
GD2%ML1 |
Triple Headbutt (2)![]() M M / 15,10 |
-12 | +2C | +2C | 33 | GD4%ML1 Combo from 1st hit. | |
Triple Headbutt![]() M M M / 15,10,15 |
-14 | KND | KND | 35 | GD9%ML2 Combo from 2nd CH. |
Kicks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Jade Strike K H / 18 |
14F | -8 | +4 | KND | 47 33 |
GD2%ML1 Cancel with G. Meaty 1F. |
SC Malicious Lord's Destruction SC KB H M / 18,30 |
-4C | KND | KND | 39 | GD9%ML2 Chip Damage 6. Forced to crouching upon block. Combo from 1st hit. | |
Dark Bite K ![]() H / 15(,28) |
16F | -14 | KND | Th | 50 34 |
GD1%ML1 Damage () is throw bonus. |
Adamantine Cracker![]() H / 24 |
16F | -4 | KND | KND | 51 35 |
GD2%ML1 LHTriggers when counter hitting an opponent whose guard stamina is low. Revenge during 10 to 16F (Damage less than 20). |
Dark Rush Kick![]() M / 16 |
14F | -6 | +6 | +6 | 41 27 |
GD2%ML1 |
Dark Low Kick![]() L / 12 |
16F | -14 | -4 | -4 | 46 30 |
TC11FGD1%ML1 |
Earth Trample![]() L / 15 |
20F | -12 | -2 | +4 | 57 37 |
GD2%ML1 |
UA Earth Trample (Hold) ![]() UA(L) / 30 |
54F | STN | STN | STN | 39 | ML2 |
Sinew crasher (1)![]() M / 18 |
18F | -10 | +2 | +10 | 51 33 |
GD2%ML1 |
Sinew crasher![]() M M / 18,24 |
-12 | ±0C | ±0C | 37 | GD4%ML1 Forced to crouching upon hit. Combo from 1st hit. | |
TC Double Death Strike ![]() M HTh / 18,24(,22,7) |
-6 | Th | Th | 33 | TCGD4%ML2 Damage () is throw bonus. Triggers Terror Charge. Can be delayed 10F. Combo from 1st CH. Combo can be delayed 10F from 1st CH. Soul gauge increases during Terror Charge. |
Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
BA Midnight Launcher - NB A+B MSS / 42 |
32F | +8 | LNC | LNC | GD13%ML3 LHTriggers upon impact counter. | |
TC Soul Wave ![]() MSS / 30 |
36F | -14 | KND | KND | 79 43 |
GD9%ML2 Revenge during 10 to 35F (Damage less than 20). Triggers Terror Charge. |
TCBA Dire Vengeance After Revenge successfully MSS / 26 |
36F | +2 | KND | KND | 44 | GD9%MLFB GIvs. high, middle, low attacks during 1 to 35F. LHAlways triggers when soul charged. Revenge from ![]() ![]() ![]() Triggers Terror Charge. |
TC Soul Smasher ![]() M / 15(,25) |
20F | -16 | KND | KND | 65 45 |
GD9%ML2 Damage () is throw bonus. Triggers Terror Charge. Soul gauge increases during Terror Charge. |
UA Soul Blaze ![]() UA(M) / 56(,18) |
67F | LNC | LNC | LNC | 116 49 |
ML3 Cancel with G. Damage () is on landing bonus. |
Appleal K+G SS / - |
||||||
CETC Dark Reconquista: Triumph A+B+K MTh / 10,70 |
40F | -18 | Th | Th | GD10%ML3 Consumes Soul Guage. Triggers Terror Charge. Revenge during 2F (damage less than 35) Triggers GI after revenge. Revenge attack -8F upon block. | |
CETC Dark Reconquista: Triumph (Hold) A+B+K(hold) MTh / 20,70 |
50F | -18 | Th | Th | GD25%ML3 Consumes Soul Guage. Triggers Terror Charge. Revenge during 2F (damage less than 35) Triggers GI after revenge. Revenge attack -8F upon block. | |
CETCUA Dark Reconquista: Triumph (Max Hold) A+B+K(hold) UA(M)Th / 40,70 |
70F | Th | Th | Th | ML3 Consumes Soul Guage. Triggers Terror Charge. Revenge during 2F (damage less than 35) Triggers GI after revenge. | |
TCBA Soul Charge ![]() SMSS / 0 |
6F | ±0 | +8 | +8 | 50 44 |
ML1 Shifts to soul charged state. Keep Terror Charge after release. |
SA Harbinger of Doom ![]() ![]() ![]() M / 37(29) |
16F | -6C | +8C | +8C | 50 | GD9%ML2 Shifts to soul charged state. Enable during soul charge. Damage () is upon the tip hit. |
Full Crouching | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Jade Slicer FC A L / 16 |
18F | -14 | -4 | +6 | 53 35 |
TCGD1%ML1 Returns to crouching. |
Maelstrom (1) WS A M / 20 |
18F | -20 | -10 | -10 | 63 45 |
TC-5FGD1%ML1 |
Maelstrom (1) - NS WS A(hold) MSS / 20 |
-2 | +8 | +8 | |||
Maelstrom WS AA M L / 20,30 |
-24 | KND | KND | 47 | TCGD3%ML2 Combo from 1st CH. | |
Maelstrom (1) - GS WS AA ![]() MSS / 20 |
-12 | ±0 | ±0 | |||
Shadow Buster FC B M / 18 |
20F | -10 | +2 | +2 | 49 29 |
TC3FGD2%ML1 Returns to crouching. |
Shadow Buster - NL FC B(hold) MSS / 18 |
20F | +2 | +14 | +14 | TC | |
Soul Taker FC ![]() MTh / 16(,30) |
26F | -12 | LNC | LNC | 64 38 |
TC-3,12-53FGD9%ML2 Damage () is throw bonus. |
Upper Claw WS B M / 18 |
16F | -22 | LNC | STN | 59 43 |
TC-8FGD9%ML2 LHTriggers upon hitting opponent during a vertical attack (excluding the oponing after it's guarded). |
Upper Claw - NS WS B(hold) MSS / 18 |
-2 | LNC | STN | LHTriggers upon hitting opponent during a vertical attack (excluding the oponing after it's guarded). | ||
Dark Low Kick FC K L / 12 |
16F | -14 | -4 | -4 | 46 30 |
TCGD1%ML1 Returns to crouching. |
Dark Head Upper WS K M / 18 |
14F | -16 | ±0 | ±0 | 51 37 |
TC-4FGD2%ML1 |
SC Haunted Lord's Torment SC&WS KB M H / 18,14 |
-12 | +8 | +8 | 37 | GD9%ML2 Chip Damage 6. Combo from 1st hit. | |
SC Haunted Lord's Torment - NS SC&WS KB(hold) M HSS / 18,14 |
-2 | +18 | +18 | Chip Damage 6. Combo from 1st hit. |
During Jump | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Fatal Spin Slash![]() H / 22 |
26F | -12 | ±0B | ±0B | 60 34 |
TJML2 Forced to BT upon hit. Air status 7F. |
Fatal Spin Slash![]() H / 25 |
-12 | KND | KND | TJ Air status 7F. | ||
Fatal Spin Slash![]() H / 28 |
-12 | KND | KND | TJGD4% Air status 7F. | ||
Fatal Buster![]() M / 26 |
34F | -6C | ±0C | ±0C | 63 29 |
TJML2 Air status 7F. Forced to crouching upon block or hit. |
Fatal Buster![]() M / 29 |
-6C | KND | KND | TJ Air status 7F. Forced to crouching upon block or hit. | ||
Fatal Buster![]() M / 32 |
-6C | KND | KND | TJGD9% Air status 7F. Forced to crouching upon block or hit. | ||
Fatal Brave Kick![]() M / 22 |
24F | -8 | +6 | +6 | 51 27 |
TJML1 Air status 7F. |
Fatal Brave Kick![]() M / 22 |
-8 | +6 | KND | TJ Air status 7F. | ||
Fatal Brave Kick![]() M / 22 |
-8 | +6 | KND | TJGD1% Air status 7F. |
8WAY RUN Horizontal Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Right Slasher![]() ![]() ![]() ![]() ![]() ![]() H / 38 |
28F | -2 | KND | KND | 59 31 |
GD4%ML2 |
Right Slasher - GS![]() ![]() ![]() ![]() ![]() ![]() ![]() HSS / 38 |
±0 | KND | KND | |||
Death Rage (1)![]() ![]() ![]() ![]() M / 22 |
22F | -10 | ±0 | ±0 | 57 35 |
GD1%ML1 |
Death Rage (1) - GS![]() ![]() ![]() ![]() ![]() MSS / 22 |
-14 | -4 | -4 | |||
Death Rage![]() ![]() ![]() ![]() M M / 22,26 |
-16 | KND | KND | 41 | GD3%ML2 Combo from 1st CH. | |
Plague Storm![]() ![]() ![]() ![]() ![]() ![]() M / 40 |
30F | -10 | KND | KND | 71 41 |
GD9%ML3 |
Plague Storm - GS![]() ![]() ![]() ![]() ![]() ![]() ![]() SS / - |
Cost 41F. | |||||
Plague Storm (Hold)![]() ![]() ![]() ![]() ![]() ![]() M / 50 |
44F | ±0 | KND | KND | 37 | GD9%ML3 |
8WAY RUN Vertical Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Ether Splitter![]() ![]() ![]() ![]() ![]() ![]() M / 24(,8) |
20F | -22 | LNC | LNC | 70 50 |
GD9%ML2 Damage () is on landing bonus. |
Ether Splitter - GS![]() ![]() ![]() ![]() ![]() ![]() ![]() MSS / 24(,8) |
-2 | LNC | LNC | Damage () is on landing bonus. | ||
Ether Splitter - NB![]() ![]() ![]() ![]() ![]() ![]() MSS / 24(,8) |
-20 | LNC | LNC | Damage () is on landing bonus. | ||
SC Ether Lord's Carnage SC ![]() ![]() ![]() ![]() ![]() ![]() M M / 24,15(,5) |
-8 | LNC | LNC | 47 | GD15%ML2 Block Strings. Damage () is on landing bonus. | |
Rook Splitter![]() ![]() ![]() ![]() M / 40 |
30F | -18C | KND | KND | 75 45 |
TC31FGD15%ML3 LHTriggers upon hitting opponent at close range from the back. Returns to crouching. |
Rook Splitter - NL![]() ![]() ![]() ![]() MSS / 40 |
-4C | KND | KND | LHTriggers upon hitting opponent at close range from the back. Returns to crouching. | ||
Darkness Impact![]() ![]() ![]() ![]() L / 24 |
30F | -20 | -4 | -4 | 71 41 |
GD2%ML1 |
Darkness Impact - NL![]() ![]() ![]() ![]() LSS / 24 |
-7 | +9 | +9 | |||
Shadow Breaker (1)![]() ![]() M / 24 |
34F | ±0C | KND | KND | 65 31 |
GD15%ML3 Forced to crouching upon block. |
BA Shadow Breaker ![]() ![]() M M / 24,30 |
+2 | LNC | LNC | 41 | GD19%ML3 Can be delayed. Combo from 1st hit. Ground Combo 12F from 1st hit. | |
BA Shadow Breaker - NS ![]() ![]() M MSS / 24,30 |
+6 | LNC | LNC | Combo from 1st hit. |
8WAY RUN Kicks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Shoulder Rush![]() ![]() ![]() ![]() ![]() ![]() M / 20 |
16F | -16 | +2 | +2 | 51 35 |
TC5FGD2%ML1 |
Shoulder Rush - GS![]() ![]() ![]() ![]() ![]() ![]() ![]() MSS / 20 |
-6 | +12 | +12 | |||
SCBA Death Lord's Agony SC ![]() ![]() ![]() ![]() ![]() ![]() M M / 20,24 |
±0 | KND | KND | 41 | GD15%ML3 Combo from 1st hit. | |
SCBA Death Lord's Agony - GS SC ![]() ![]() ![]() ![]() ![]() ![]() ![]() M MSS / 20,24 |
+10 | KND | KND | |||
Bloody Jade Impact![]() ![]() ![]() ![]() SM / 40 |
40F | -10C | KND | KND | 86 46 |
TC40FGD9%ML2 Forced to crouching upon block. |
Bloody Jade Impact (Earth Quake)![]() ![]() ![]() ![]() L / 0 |
43F | -10 | +20 | +20 | GD0%MLFB | |
BA Drop Kick ![]() ![]() ![]() ![]() ![]() ![]() H / 52 |
30F | KND | KND | TJ8FGD15%ML3 LHTriggers upon hitting an opponent who missed a low attack. | ||
Sliding![]() L / 26 |
20F | -22 | KND | KND | 61 41 |
TJ6FTC26FGD9%ML2 |
8WAY RUN Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Crimson Vortex![]() ![]() M M / 48(,10) |
31F | +4 | KND | KND | GD15%ML3 Damage () is Kick. |
8WAY RUN Dual Button Attacks | ||||||
ICON MOVE NAME INPUT LEVEL / DAMAGE NOTES | IMP | block | NH | CH | total rec | |
Crimson Vortex![]() ![]() M M / 48(,10) | 31F | +4 | KND | KND | 〉〉 |
8WAY RUN Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | |
NOTES | ||||||
〈〈 | Crimson Vortex![]() ![]() M M / 48(,10) |
31F | +4 | KND | KND | |
GD15%ML3 Damage () is Kick. |
Back Toward (BT) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Turning Head Slash BT A H / 18 |
18F | -8 | +2 | +2 | 51 33 |
GD1%ML1 |
Turning Leg Slash BT ![]() SL / 16 |
20F | -6 | +4 | +4 | 52 32 |
TC11FGD1%ML1 Returns to crouching. |
Turning Sword Buster BT B M / 20 |
22F | -10 | ±0 | ±0 | 56 34 |
GD2%ML1 |
Turning Shadow Buster BT ![]() M / 22 |
22F | -8 | +2 | +2 | 55 33 |
TC13FGD2%ML1 Returns to crouching. |
Turning Dark High Kick BT K H / 16 |
14F | -8 | +2 | +2 | 52 38 |
GD1%ML1 |
Turning Dark Low Kick BT ![]() L / 18 |
18F | -14 | -2 | -2 | 55 37 |
TC13FGD1%ML1 Returns to crouching. |
TC Doul Wave (Ambush) BT A+B M / 30 |
36F | -14 | KND | KND | 90 54 |
GD9%ML2 Triggers Terror Charge. Revenge during 6 to 36F (Damage less than 20). |
Grim Stride (GS) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Grim Stride![]() ![]() ![]() SS / - |
Cost 10F. Cancel with Full Crouching move, A+B, CE, RE after 6F. Returns to crouching. | |||||
Grim Fang GS A H / 16 |
18F | -16 | +8 | +18 | 57 39 |
TC-5FGD1%ML1 GIvs. high, middle vertical attacks during 2 to 17F. |
SC Grim Lord's Desolation SC&GS AA H HTh / 16,15(,28) |
-2 | Th | Th | 29 | GD2%ML2 Damage () is throw bonus. Combo from 1st hit. | |
Evil Eye GS AB H / 20 |
22F | -20 | ±0 | ±0 | 60 38 |
GD2%ML1 GIvs. high, middle vertical attacks during 2F. LHTriggers upon hit after a successful GI. Delay Impact 12F. |
SCBA Grim Lord's Violation SC&GS ABB H H / 20,30 |
+6 | KND | KND | 47 | GD9%MLFB Block Strings. | |
Grim Launcher GS B M / 42 |
22F | -10 | LNC | LNC | 66 44 |
GD9%ML2 |
Grim Launcher - GS GS B ![]() MSS / 42 |
-9 | LNC | LNC | |||
Grim Riser Kick GS K M / 22 |
18F | -14 | KND | KND | 59 41 |
GD7%ML2 |
SCBA Grim Lord's Auto-da-fé SC&GS KK M H / 12,10(,24,8) |
+10 | KND | KND | 29 | GD16%ML3 Block Strings. Triggers Terror Charge. Chip Damage 3,3. Combo from 1st hit. | |
SCBA Sable Destruction SC&GS A+B M M M / 15,20,30(20) |
22F | ±0 | KND | KND | 31 | GD12%ML3*3 Returns to BT. Damage () is tip hit. |
Night Lower Stance (NL) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Night Lower Stance B+K or BT B+K SS / - |
TC7F Cost 21F. Cancel stance with G. returns to crouching. (Blockable cost 16F.) | |||||
Leg Hacker NL A L / 26 |
26F | -10 | +2 | +2 | 59 33 |
TCGD1%ML1 |
Leg Hacker - NS NL A(hold) LSS / 26 |
-2 | +10 | +10 | |||
Death Horn Charge NL B MTh / 30(,30) |
15F | -10 | Th | Th | 50 35 |
TC-17FGD9%ML2 Damage () is throw bonus upon close hit. |
Death Horn Charge - NB NL B(hold) MSS / 30 |
+2 | STN | STN | Stun & Ground 10F upon hit. | ||
Death Lifting Kick NL K M H / 10,12 |
17F | -6 | KND | KND | 34 | TC-4FGD14%ML2 Block Strings. |
SCBA Vert Annihilation SC&NL A+B M M M M / 10,10,35,48 |
26F | +14 | KND | KND | 39 | TJ14FTC7-14FGD19%ML1,3 Guard crash 3th, 4th. Break Attack 4th. Returns to crouching. |
Night Lower Stance - NB NL ![]() SS / - |
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Night Lower Stance - NS NL ![]() SS / - |
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Night Lower Stance - GS NL ![]() ![]() ![]() SS / - |
Night Behind Stance (NB) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Night Behind Stance![]() SS / - |
Cost 25F. Cancel stance with G (cost 29F). | |||||
Terror Sweeper NB A L / 30 |
24F | -20 | ±0 | KND | 71 47 |
TCGD1%ML1 |
Terror Sweeper - NS NB A(hold) LSS / 30 |
-12 | +8 | KND | TC | ||
Terror Vortex NB B M / 36 |
26F | -2 | KND | LNC | 53 27 |
GD9%ML2 |
Knee Kick Rush (1) - NB NB K MSS / 12 |
10F | -8 | +2 | +2 | GD2%ML1 | |
Knee Kick Rush NB KK M M / 12,18 |
-8 | +4 | STN | 34 | GD4%ML1 Combo from 1st hit. | |
SCBA Gules Obliteration SC&NB A+B M*3 H / 20,20,20,20 |
33F | +6 | KND | KND | 35 | GD12%ML2*3,3 GIvs. horizontal attacks (except kicks) during 4 to 15F. 4th Break Attack. Chip Damage 3,3,3,3. |
Night Behind Stance - NL NB B+K SS / - |
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Night Behind Stance - NS NB ![]() SS / - |
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Night Behind Stance - GS NB ![]() ![]() ![]() SS / - |
Night Side Stance (NS) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Night Side Stance![]() SS / - |
Cost 15F. Cancel stance with G. | |||||
Soul Biter NS A M / 22 |
26F | -10 | +8 | +8 | 61 35 |
TC13-22FGD1%ML1 |
Soul Biter - NS NS A(hold) MSS / 22 |
-4 | +14 | +14 | |||
Phantom Star NS AB M / 26 |
27F | -18 | KND | KND | 72 45 |
GD9%ML2 LHTriggers upon hitting an opponent who missed an attack. |
Phantom Star - NB NS AB(hold) MSS / 26 |
-2 | KND | KND | LHTriggers upon hitting an opponent who missed an attack. | ||
Phantom Splitter NS B M / 28 |
20F | -14 | LNC | LNC | 53 33 |
GD9%ML2 |
Skull Chopper NS BA H / 38 |
14F | -16 | KND | KND | 59 45 |
TC8-14FGD9%ML3 Impact 16F in actualy. |
Skull Chopper (fast) NS BA (fast) H / 48 |
14F | -16 | KND | KND | 58 44 |
TC8-14FGD9% Impact 15F in actualy. |
SC Phantom Lord's Gammadia SC&NS BAB H M / 38(48),35 |
-22 | KND | KND | 47 | GD20%ML3 Damage () is fast. Combo from 1st hit. | |
Night Front Kick NS K H / 16 |
10F | -10 | KND | STN | 44 34 |
GD9%ML2 Stun & Ground 14F upon CH. |
SCBA Purpure Devastation SC&NS A+B M M / 30,42 |
28F | +4 | KND | KND | 49 | GD21%ML3,3 Chip Damage 10,10. |
Night Side Stance - NL NS B+K SS / - |
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Night Side Stance - NB NS ![]() SS / - |
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Night Side Stance - GS NS ![]() ![]() ![]() SS / - |
Throws | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Shoulder Claw Throw A+G Th(H) / 55 |
18F | ±0 | 54 36 |
ML1 Direction other than ![]() | ||
Soul Devour![]() Th(H) / 55 |
18F | ±0 | 54 36 |
ML1 Direction ![]() | ||
Doom's Invitation Left side throw / 60 |
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Unholy Terror Right side throw / 65 |
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Witch Hunt Back throw / 70 |
Grapple break only works on Voldo & Astaroth. | |||||
Flap Jack FC ![]() LTh / 30 |
18F | -16 | 53 35 |
TCGD0%ML1 Direction other than ![]() Nightmare +6F upon grapple break. Nightm,are +9F upon head side down. | ||
Over Toss FC ![]() LTh / 30 |
18F | -16 | 53 35 |
TCGD0%ML1 Direction ![]() Nightmare +6F upon grapple break. Nightm,are +9F upon head side down. | ||
TC Wicked Torture ![]() ![]() ![]() Th(L) / 25 |
12F | +14 | 45 33 |
Unable to grapple break. Triggers Terror Charge. Soul gauge increases during Terror Charge. |
Reversal Edge Attacks (RE) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Azure Retribution B+G M / 40(8) |
44F | -16 | RE | RE | 39 | GD16%ML1 Reversal during 6F. Damage () is chip damage. Increases soul gauge upon hit or guard. |
BA Azure Retribution (Hold) B+G(hold) M / 50(12) |
64F | +6 | RE | RE | 39 | GD20%ML2 Reversal during 6F. Damage () is chip damage. Increases soul gauge upon hit or guard. |
Calculated Slaughter RE A H / 40 |
-12 | KND | - | GD41% LHTriggers upon 2nd strike hitting during special phase (only for defending character). | ||
BA Crown Splitter - NS RE B MSS / 50 |
RE | KND | - | GD50% LHTriggers upon 2nd strike hitting during special phase (only for defending character). | ||
TC Crimson Fountain RE K MThSS / 20(30,10) |
-16 | KND | - | GD33% LHTriggers upon 2nd strike hitting during special phase (only for defending character). Triggers Terror Charge. |