VICTOR CHEVALIER:DATA
MOVE LIST & FRAME DATA Ver.1.10.01
What can be done during Heat (unique)
- Monsieur Samurai can be used.
- Caliburnus, Rhongomyniad are powered up.
- Some sword moves partially restore remaining Heat time on hit.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click
in the Notes, you can check the patch changes in move performance on a modal window.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page changed layout for the mobile devices.
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (

The notation like 【



"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click

【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page changed layout for the mobile devices.
- Heat Engager
- Heat Dash
- During Heat
- Heat Smash
- Rage Art
- Neutral Command
- Include ⇨ Command
- Include ⇨ Command
- Include ⇩ Command
- Include ⇦ Command
- Include ⇦ Command
- Include ⇧ Command
- More Than One Command
- Others
- Full Crouch
- Sidestep
- Iai Stance
- Perfumer
- Back Toward
- Throws
- Attack Reversal
- 10 Hit Combo
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HEPw7F
Heat Burst
Heat Burst
When Heat activation available
or 
M / 12

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Can no longer cause a K.O.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.

HEPw7-14F
Heat Burst to Cancel
Heat Burst to Cancel
When Heat activation available 

or 


SP / -





41
Attack that can activate Heat (10 sec.).

HE
Carving Cameo (Heat Engager)
Carving Cameo (Heat Engager)
When Heat activation available 



M,H,SP / 15,21



(1)
-4
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.

HE
Durandal (Heat Engager)
Durandal (Heat Engager)
When Heat activation available 

M,SP / 35 / 10

24F
(1)
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.

HE
Llawfrodedd (Heat Engager)
Llawfrodedd (Heat Engager)
When Heat activation available 

M,SP / 21 / 6

18F
±0
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.

HEPw7F
Failnaught (Heat Engager)
Failnaught (Heat Engager)
When Heat activation available 

H,SP / 25 / 7

19F
(1)
(1)
-9
+17G
+17G

HETJ11F
Flying Gentleman (Heat Engager)
Flying Gentleman (Heat Engager)
When Heat activation available & Perfumer 
M,SP / 21
15F
(2)
(2)
-8
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HD
Carving Cameo to Heat Dash
Carving Cameo to Heat Dash
Heat 




M,H,SP / 15,21 / 4,16




(1)
+5
KDN
+34
+34
KDN
+34
+34

HD
Durandal to Heat Dash
Durandal to Heat Dash
Heat 


M,SP / 35 / 24


24F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50

HD
Llawfrodedd to Heat Dash
Llawfrodedd to Heat Dash
Heat 


M,SP / 21 / 18


18F
+5
LNC
+50
+50
LNC
+50
+50

HDPw7F
Failnaught to Heat Dash
Failnaught to Heat Dash
Heat 


H,SP / 25 / 20


19F
(1)
(1)
+5
KDN
+35
+35
KDN
+35
+35
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HT
Monsieur Samurai to Iai Stance
Monsieur Samurai to Iai Stance
Heat 

M,SP / 30 / 12

28F
(1)
(1)
+6
KDN
-4
-4
KDN
-4
-4
77
49
49

HTTJ10F
Excalibur
Excalibur
Heat
or 

M,SM / 37,20 / 15,8


31F
-4
KDN
+7
+7
KDN
+7
+7
Partially uses remaining Heat time.
Invincible 10F?
Total damage 54 pts.
Invincible 10F?
Total damage 54 pts.
(Ver.1.05.00) - The consumption of remaining Heat has been changed from -300F to -450F.
- The tracking ability against sidesteps of the 1st attack has been reduced.
- Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
- The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
- Damage changed from 40,20.
- Chip Damage changed from 16,8.
- The tracking ability against sidesteps of the 1st attack has been reduced.
- Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
- The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
- Damage changed from 40,20.
- Chip Damage changed from 16,8.

HT
Longinus to Iai Stance
Longinus to Iai Stance
Heat & Iai Stance 

M,SM*4 / 10,7,7,7,20 / 4,2,2,2,8

+8
KDN
+3
+3
KDN
+3
+3
Partially uses remaining Heat time.
Total damage 45 pts.
Total damage 45 pts.
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TJ36F
Élimination Samouraï
Élimination Samouraï
Heat
or 
L,Th / 20,28 / 6,7

20F
(1)
(1)
-15
Th
+5
+5
Total damage 39 pts.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Pw8F
Coup de Chevalier
Coup de Chevalier
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
(Ver.1.10.01) - Rage Arts were dealing higher damage than intended compared to others when hitting after triggering a stage gimmick. This has been corrected to apply the intended damage scaling.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
(Ver.1.10.01) - Rage Arts were dealing higher damage than intended compared to others when hitting after triggering a stage gimmick. This has been corrected to apply the intended damage scaling.
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Jab
or 
H / 5



10F
+1
+8
+8
29
19
19

Couble Cabochon Cut (2)


H,H / 5,7



-3
+8
+8
Combo from 1st hit.

Couble Cabochon Cut




H,H,HH / 5,7,5,10





(1)
-12
+3
+3
Combo from 1st hit.

Basic Etiquette


H,H / 5,12



-3
+8
+8
Combo from 1st hit.

Tr
Briolette Cut




H,H,M / 5,12,20
Briolette Cut





(1)
-12
KDN
+1
+1
KDN*
+56
+56
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 4F from CH.
Can be delayed 12F.
Combo can be delayed 4F from CH.

Basic Manners


H,L / 5,11



(1)
-12
-1
-1
Combo from 1st hit.

Cutlery Etiquette (1)
H / 10

12F
(1)
(1)
-12
-2
-2
44
32
32

Cutlery Etiquette


H,H / 10,12



-6
+5
+5
Combo from 1st hit.

Cutlery Etiquette to Perfumer



H,H,SP / 10,12




-4
+7
+7
Combo from 1st hit.

Crybaby Sophia (2)


H,MM / 10,5,5



-12
-2
-2
Combo from 1st hit.

WH
Crybaby Sophia to Iai Stance


on hit or block
H,MM,H,SP / 10,5,5,12 / 0,0,0,4(3,1,1,5)
Crybaby Sophia to Iai Stance




-3
+4
+12W
+12W
+4
+12W
+12W

Good Commnunication (1)
H / 11

12F
(1)
(1)
-9
+2
+2
40
28
28

Good Commnunication


H,HH / 11,9,10



(1)
-9
+5
+5
Combo from 1st hit.

Asterism of Benevolence (1)
H / 15

13F
(1)
(1)
-9
+1
+1
42
29
29

Asterism of Benevolence (2)


H,M / 15,17



(1)
-10
+5
+5
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 7F from hit.
Can be delayed 8F.
Combo can be delayed 7F from hit.

Asterism of Benevolence




H,M,M / 15,17,25 / 0,0,7(4,5,10)





(1)
-13
KDN
+13
+13
KDN
+13
+13
Can be delayed.

Eden
M / 17

15F
-8
+2
KDN
+46
+46
46
31
31
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Gorlagon (1)

H / 10


13F
(1)
(1)
-11
+5
+5
43
30
30

Gorlagon (2)



H,H / 10,10




-15
-4
-4
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.

Gorlagon (3)





H,H,M / 10,10,12






(1)
-11
±0
±0
Combo from 2nd CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.

Gorlagon







H,H,M,M / 10,10,12,25








(1)
-15
KDN
+15
+15
KDN
+15
+15
Combo from 2nd CH.
Combo from 3rd hit.
Can be delayed 12F.
Combo can be delayed 10F from hit.
Combo from 3rd hit.
Can be delayed 12F.
Combo can be delayed 10F from hit.

Radiant Cut





H,H,HMM / 10,10,7,5,20






(1)
-13
KDN
+20
+20
KDN
+20
+20
Combo from 2nd CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.

Carving Cameo (1)

M / 15


14F
-10
±0
±0
44
30
30

HE
Carving Cameo (Heat Engager)
Carving Cameo (Heat Engager)
When Heat activation available 



M,H,SP / 15,21



(1)
-4
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.

HD
Carving Cameo to Heat Dash
Carving Cameo to Heat Dash
Heat 




M,H,SP / 15,21 / 4,16




(1)
+5
KDN
+34
+34
KDN
+34
+34

Carving Cameo



M,H / 15,21




(1)
-4
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.

Carving Intaglio



M,M / 15,20




(1)
-12
+5C
KDN
+7
+7
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.

NEW MOVE
Carving Intaglio to Iai Stance





or 



M,M,SP / 15,20
Carving Intaglio to Iai Stance











(1)
-12
+5C
KDN
+7
+7
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
(Ver.1.05.00) - New Move.

HE
Durandal (Heat Engager)
Durandal (Heat Engager)
When Heat activation available 

M,SP / 35 / 10

24F
(1)
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.

HD
Durandal to Heat Dash
Durandal to Heat Dash
Heat 


M,SP / 35 / 24


24F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50

Durandal

M / 35 / 10(14)


24F
(1)
(1)
-9
KDN
-1
-1
KDN
-1
-1
75
51
51
Partially restores remaining Heat time on hit.
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Trilliant Cut (1)

M / 10


13F
(1)
(1)
-2
+4
+4
34
21
21

Trilliant Cut



M,HH / 10,7,7




-4
+7
+7

Iridescence of Loyalty (1)

M / 10


16F
-9
+2
+2
44
28
28

Iridescence of Loyalty (2)



M,M / 10,14




-9
+2
+2
Combo from 1st CH.

Tr
Iridescence of Loyalty





M,M,SM / 10,14,23 / 0,0,6(3,4,9)
Iridescence of Loyalty






(2)
-9
KDN
+10
+10
KDN*
+35
+35
Can be delayed.

Selfish Miranda (1)

M / 15


13F
(1)
(1)
-9
+5
+5
43
30
30

WH
Selfish Miranda to Iai Stance

on hit or block
M,H,SP / 15,16 / 0,6(4,7)
Selfish Miranda to Iai Stance



-3
+4
+12W
+12W
+4
+12W
+12W

Llamrei

M / 32


14F
(1)
(1)
-17
KDN
+11
+11
KDN
+11
+11
53
39
39
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC
Concave Cut (1)

L / 7
Concave Cut (1)


16F
-17
-6
-6
52
36
36

Concave Cut



L,H / 7,15




-7
+6
+6
Combo from 1st CH.

HE
Llawfrodedd (Heat Engager)
Llawfrodedd (Heat Engager)
When Heat activation available 

M,SP / 21 / 6

18F
±0
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.

HD
Llawfrodedd to Heat Dash
Llawfrodedd to Heat Dash
Heat 


M,SP / 21 / 18


18F
+5
LNC
+50
+50
LNC
+50
+50

Llawfrodedd

M / 21 / 6(8)


18F
±0
+4C
+4C
52
34
34

Good Manners

L / 11


18F
(1)
(1)
-13
-2
-2
50
32
32

Fine Salute

L / 10


16F
-14
-3
-3
49
33
33

Guilty Mariko

counter hitL,Th / 12,18


16F
Th
±0
±0

Tr
Iridescence of Prowess

SM / 21 / 6(8)
Iridescence of Prowess


19F
(2)
(2)
-9
KDN
+10
+10
KDN*
+35
+35
52
33
33
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Emerald Cut (1)

M / 9


14F
(1)
(1)
-9
-2
-2
46
32
32

Emerald Cut



M,M / 9,9




(1)
-7
+2
+2
Combo from 1st hit.

Emerald Cut to Perfumer




M,M,SP / 9,9





(1)
-5
+4
+4
Combo from 1st hit.

TC4F
Crouch Straight

SL / 8
Crouch Straight


11F
-4
+7
+7
34
23
23
Returns to crouching.

TrTC6F
Polite Greetings

H / 20
Polite Greetings


19F
(1)
(1)
-8
KDN
-18
-18
KDN*
+51
+51
53
34
34

TC6F
Welcome Sweep

L / 17
Welcome Sweep


20F
(1)
(1)
-26
+4C
52
32
32

TC6F
Musk-Scented Natasha

counter hitL,SM*2 / 20,2,2
Musk-Scented Natasha


20F
(1)
(1)
KDN
+49
+49
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Vanity Love (1)

M / 11


14F
-13
-3
-3
47
33
33

Vanity Love (1) to Perfumer


M,SP / 11



14F
-5
+5
+5

Vanity Love



M,H,Th / 11,16,15




-8
Th
±0
±0
Th
±0
±0
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
(Ver.1.05.00) - The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
(Ver.1.08.01) - The tracking capability of the 2nd attack has been enhanced exclusively when the 1st attack connects, alleviating the occurrence of whiffing midway through.
(Ver.1.08.01) - The tracking capability of the 2nd attack has been enhanced exclusively when the 1st attack connects, alleviating the occurrence of whiffing midway through.

Strobing Memories

H / 5


12F
-6
+5
+14
42
30
30
Recoverable damage. (This move cannnot cause a K.O.)
The combo damage scaling after a counter hit is 90%.
The combo damage scaling after a counter hit is 90%.
(Ver.1.05.00) - The combo damage scaling after a counter hit has been changed from 70% to 90%.
- Previously, this move dealt 0 damage on hit, but it now deals 5 recoverable damage.
- Damage changed from 0.
- Upon block changed from -9F.
- Upon NH changed from +2F.
- Total changed from 45F.
(Ver.1.07.00) - The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
- Previously, this move dealt 0 damage on hit, but it now deals 5 recoverable damage.
- Damage changed from 0.
- Upon block changed from -9F.
- Upon NH changed from +2F.
- Total changed from 45F.
(Ver.1.07.00) - The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.

Caval (1)

M / 15


17F
-9
+4
+4
48
31
31

Caval



M,M / 15,25




(1)
-13
KDN
+16
+16
KDN
+16
+16
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.

HM
Cordial Circuit

H / 20 / 6(8)
Cordial Circuit


18F
(1)
(1)
-2
+13Sp
+14C
48
30
30

HEPw7F
Failnaught (Heat Engager)
Failnaught (Heat Engager)
When Heat activation available 

H,SP / 25 / 7

19F
(1)
(1)
-9
+17G
+17G

HDPw7F
Failnaught to Heat Dash
Failnaught to Heat Dash
Heat 


H,SP / 25 / 20


19F
(1)
(1)
+5
KDN
+35
+35
KDN
+35
+35

Pw7F
Failnaught

H / 25 / 7(10)
Failnaught


19F
(1)
(1)
-9
KDN
-16
-16
KDN
-16
-16
51
32
32
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Upon block ±0F.
- Chip Damage 10 pts.

Dun Stallion

M / 24


26F
(1)
(1)
-21
KDN
+6
+6
KDN
+6
+6
75
49
49
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TJ10F
Caliburnus
or 
M / 37 / 11
Caliburnus



31F
(1)
(1)
-20C
KDN
+1
+1
KDN
+1
+1
80
49
49

HTTJ10F
Excalibur
Excalibur
Heat
or 

M,SM / 37,20 / 15,8


31F
-4
KDN
+7
+7
KDN
+7
+7
Partially uses remaining Heat time.
Invincible 10F?
Total damage 54 pts.
Invincible 10F?
Total damage 54 pts.
(Ver.1.05.00) - The consumption of remaining Heat has been changed from -300F to -450F.
- The tracking ability against sidesteps of the 1st attack has been reduced.
- Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
- The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
- Damage changed from 40,20.
- Chip Damage changed from 16,8.
- The tracking ability against sidesteps of the 1st attack has been reduced.
- Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
- The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
- Damage changed from 40,20.
- Chip Damage changed from 16,8.

Gringolet (1)
or
or 
M / 9




13F
-9
+4
+4
44
31
31

Tr
Gringolet



M,M / 9,21
Gringolet




(1)
-14
+15Hp
+15Hp
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.

Gringolet Cancel to Iai Stance




or 




M,SP / 9











13F
-10
+3
+3

HM
Marquise Cut
or
or 
M / 15
Marquise Cut




19F
(1)
(1)
-9
+7
+7
52
33
33

TJ9-15F
Peaceful Shoes
or
or 
M / 17
Peaceful Shoes




18F
(1)
(1)
-9
+3
KDN
+35
+35
50
32
32

TrTJ14F
Chatoyant Courage
or
or 
M,SM / 12,23
Chatoyant Courage




15F
(2)
(2)
-19
KDN
+57
+57
KDN
+57
+57
55

Le Blanc

SP / -


55
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Tr
Carnwennan


M / 24 / 7(10)
Carnwennan



18F
(2)
(2)
-16
LNC
+23
+23
LNC
+23
+23
55
37
37

Asterism of Virtue



or Run
M / 21 / 6(8)





18F
(1)
(1)
+2
KDN
-24
-24
KDN*
+45
+45
58
40
40

NEW MOVE
Asterism of Virtue to Iai Stance





or 



M / 21 / 6(8)
Asterism of Virtue to Iai Stance











18F
(1)
(1)
+5
KDN
-21
-21
KDN*
+48
+48
Shift to Iai Stance on hit or block.
(Ver.1.05.00) - New Move.

WH
Amour Shaft to Iai Stance



H,SP / 16 / 6(7)
Amour Shaft to Iai Stance




22F
-3
+4
+12W
+12W
+4
+12W
+12W
58
36
36
(Ver.1.04.00) - In TEKKEN 8, for command techniques using 

and 

, once the directional input is completed within the specified time, the move could be executed regardless of the subsequent directional input. However, due to frequent unintended activations caused by this mechanism, it has been modified to only aceept the final directional input specified for the move command.
(Ver.1.05.00) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.






(Ver.1.05.00) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.

Montjoie Takemikazuchi


UB(M) / 50



65F
KDN
KDN
-8
-8
KDN
-8
-8
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Taunt
SP / -

70

Ki Charge
or BT
SP / -


55
Shift to charging.

Wall Jumping Attack
With back against wall 


M / -


39F
(2)
(2)
+4C
KDN
+22
+22
KDN
+22
+22
Air Status 5F.
Invincible during 8 to 13F.
Invincible during 8 to 13F.
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC
Crouch Jab
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24
Returns to standing when input
.
Returns to crouching.

Returns to crouching.

TC
Crouch Straight
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
23
Returns to crouching.

TC
Crouch Spin Kick
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36
Returns to crouching.

TC
Crouch Chin Kick
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34
Returns to crouching.

Oval Cut
WS 
M / 20
15F
(1)
(1)
-16
KDN
+53
+53
KDN
+53
+53
51
36
36

Baquette Cut
WS 
M / 15
14F
(1)
(1)
-8
+6
LNC
+25
+25
43
29
29

Iridescence of Faith (1)
WS 
H / 16
15F
(1)
(1)
-14
±0
±0
50
35
35

Tr
Iridescence of Faith
Iridescence of Faith
WS 


H,SM / 16,23 / 0,6(4,9)


(2)
-9
KDN
+10
+10
KDN*
+35
+35
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 5F from hit.
Can be delayed 11F.
Combo can be delayed 5F from hit.

Praise Smash
WS 
M / 16
11F
(1)
(1)
-6
+5
+5
36
25
25

Pearly Gates
WS 
MM / 10,17
13F
(1)
(1)
-8
+8
+8
50

Pearly Gates to Perfumer
WS 

MM,SP / 10,17

13F
(1)
(1)
-8
+8
+8
Sidestep
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Dandy Blow
SS 
M / 25
18F
(1)
(1)
-9
KDN
+5
+5
KDN
+5
+5
58
40
40
Iai Stance
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Iai Stance
SP / -

30
Cost 30F.

Iai Stance Cancel to standing state
Iai Stance
or 
SP / -

20

Spumador (1) to Iai Stance
Iai Stance 
M,SP / 9
13F
(1)
(1)
-12
+1
+1
47
34
34

Tr
Spumador
Spumador
Iai Stance 


M,M / 9,21


(1)
-14
+15Hp
+15Hp
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 10F from hit.
Can be delayed 11F.
Combo can be delayed 10F from hit.

Spumador Cancel to Iai Stance
Iai Stance 


or 




M,SP / 9








13F
(1)
(1)
-11
+2
+2

TJ
Clarent (2)
Clarent (2)
Iai Stance 


M,M / 9,15 / 0,6(2,6)


(2)
-19
KDN
+10
+10
KDN
+10
+10
Partially restores remaining Heat time on hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.

Clarent
Iai Stance 




M,M,M / 9,15,23 / 0,6,9(2,6,10)




(1)
-18C
KDN
-2
-2
KDN
-2
-2
Partially restores remaining Heat time on hit.

TJ
Shastiefol
Shastiefol
Iai Stance 


M,H / 9,23 / 0,9(2,10)


+3
KDN
-6
-6
KDN
-6
-6
Partially restores remaining Heat time on hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.

Almace
Iai Stance 
M / 23 / 9(10)
16F
(1)
(1)
-7
KDN
+5
+5
KDN*
+26
+26
68
52
52

Pw8F
Sequence
Sequence
Iai Stance 
M,M / 13,25
17F
-14
KDN
+10
+10
KDN
+10
+10
51
Partially restores remaining Heat time on hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 5 pts.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 5 pts.

Murgleys (1) to Iai Stance
Iai Stance 
L,SP / 17
18F
(1)
(1)
-13
+3
+8
50
32
32

Murgleys
Iai Stance 


L,H / 17,20 / 0,8(5,9)


(1)
-5
KDN
±0
±0
LNC
+35
+35

TJ10F
Hauteclaire
Hauteclaire
Iai Stance 
H / 30 / 12(13)
20F
(1)
(1)
+3
KDN
-6
-6
KDN*
+21
+21
86
66
66

Rhongomyniad to Iai Stance
Iai Stance 

M,SM,SM / 10,7,20 / 3,2,6

23F
+4
KDN
-10
-10
KDN
-10
-10
91

HT
Longinus to Iai Stance
Longinus to Iai Stance
Heat & Iai Stance 

M,SM*4 / 10,7,7,7,20 / 4,2,2,2,8

+8
KDN
+3
+3
KDN
+3
+3
Partially uses remaining Heat time.
Total damage 45 pts.
Total damage 45 pts.

Espee Aventureuse
Iai Stance 

LL / 10,20

20F
(1)
(1)
-29
KDN
-3
-3
KDN
-3
-3
78
Partially restores remaining Heat time on hit.

TC1-30F
Take a Bow
Take a Bow
Iai Stance 
SP / -
30

TC4-17F
Move Forward
Move Forward
Iai Stance 
Absorbs(L),SP / -
30
Purry (L) during 3 to 11F.
When Parry succeeds, shifts to Gwen.
When Parry succeeds, shifts to Gwen.

Move Backward
Iai Stance 
SP / -

NEW MOVE
Prydwen
Prydwen
Iai Stance 
SP / -
25
Invincible during 1 to 4F.
(Ver.1.05.00) - New Move.
Perfumer
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Perfumer

Parry Punch(H/M),SP / -


42
Cost 20F.
Punch Parry (H/M) during 5 to 10F.
Punch Parry (H/M) during 5 to 10F.

TC6F
Maceration
Maceration
Perfumer 
L / 17
19F
(1)
(1)
-12
+4C
+14G
50
31
31

Top Note (1)
Perfumer 
M / 9
12F
(1)
(1)
-8
+1
+1
41
29
29

Top Note (2) to Iai Stance
Perfumer 


M,M,SP / 9,13


(1)
-4
+5
+5
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.

Top Note
Perfumer 




M,M,H / 9,13,20




(1)
-1
+12Sp
KDN
+55
+55
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.

Last Note
Perfumer 




M,M,MMM / 9,13,8,8,15




(1)
-13
KDN
+7
+7
KDN
+7
+7
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.

HETJ11F
Flying Gentleman (Heat Engager)
Flying Gentleman (Heat Engager)
When Heat activation available & Perfumer 
M,SP / 21
15F
(2)
(2)
-8
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.

HDTJ11F
Flying Gentleman to Heat Dash
Flying Gentleman to Heat Dash
Heat & Perfumer 

M,SP / 21 / 16

15F
(2)
(2)
+5
KDN
+26
+26
KDN
+26
+26

TJ11F
Flying Gentleman
Flying Gentleman
Perfumer 
M / 21
15F
(2)
(2)
-8
KDN
-17
-17
KDN
-17
-17
48
33
33

HM
Cordial Circuit
Cordial Circuit
Perfumer 
H / 20 / 6(8)
18F
(1)
(1)
-2
+13Sp
+14C
48
30
30

Hengroen
Perfumer 
M / 25 / 7(10)
25F
(2)
(2)
+6
KDN
+14
+14
KDN
+14
+14
61
36
36
Back Toward
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8

Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.

Spin Kick
BT 
H / 18
10F
-8
+8
+8

Spin Right Kick
BT 
H / 18
10F
-8
+8
+8
Tentative Name.

TC1F
Crouch Spin Knuckle
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6
Returns to crouching.

TC1F
Crouch Spin Right Knuckle
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.

TC1F
Crouch Spin Kick
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4
Returns to crouching.

TC1F
Crouch Spin Right Kick
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.

TJ10F
Reverse Jump Kick (just)
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

TJ15F
Reverse Jump Kick
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9

TJ9F
Reverse Jump Right Kick (just)
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

TJ14F
Reverse Jump Right Kick
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

HM
One Night Miracle
Th(H) / 35
One Night Miracle

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Clockwise
-2F
Face-down
Clockwise
-2F
39
27
27

HM
Je Te Veux
Th(H) / 35
Je Te Veux

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
Face-down
Reverse Pos.
-4F
39
27
27

One Night Miracle
Approach from left side
Th(H) / 43
-3F
Foot-sd.
Face-down
Clockwise
-2F
Face-down
Clockwise
-2F

Je Te Veux
Approach from right side
Th(H) / 40
-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
Face-down
Reverse Pos.
-4F

Farewell in Taj Mahal
Approach from behind
Th(H) / 50disable
Head-sd.
Face-up
-3F
Face-up
-3F

Romancing Chaser

Th(H) / 40


12F

-3F
Head-sd.
Face-up
Clockwise
-4F
Face-up
Clockwise
-4F
39
27
27
Floor Break.
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

Tr
Low Parry
Absorbs(L) / -
Low Parry


Tr
Gwen
Gwen
Iai Stance 
Absorbs(L),M / 21
16F
(1)
(1)
+44F
Partially restores remaining Heat time on hit.
Purry (L) during 3 to 11F.
When Parry succeeds, shifts to Gwen.
Purry (L) during 3 to 11F.
When Parry succeeds, shifts to Gwen.
10 Hit Combo | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | L | L | H | M | M | M | M | M |
DAMAGE | 10 | 12 | 6 | 6 | 8 | 8 | 8 | 8 | 10 | 25 |
block | -12 | -6 | -18 | -17 | -23 | -20 | -18 | -15 | -19 | -38C |
NH | -2 | +5 | -7 | -6 | -12 | -10 | -1C | -2 | KDN +10 | KDN -22 |
CH | -2 | +5 | -7 | -6 | -12 | -10 | -1C | -2 | KDN +10 | KDN -22 |
![]() Start-up 12F. Partially restores remaining Heat time on 9th or 10th hit. |
┃Heat Burst
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
- Ver.1.05.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
Can no longer cause a K.O.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- Ver.1.07.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Patch Note :
- The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
Can no longer cause a K.O.
Patch Note :
- The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
┃Heat Burst to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HEPw7-14F
Heat Burst to Cancel
HEPw7-14F
Heat Burst to Cancel
When Heat activation available 

or 


SP / -





41
Attack that can activate Heat (10 sec.).
┃Élimination Samouraï
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ36F
Élimination Samouraï
TJ36F
Élimination Samouraï
Heat
or 
L,Th / 20,28 / 6,7

20F
(1)
(1)
-15
Th
+5
+5
Total damage 39 pts.
┃Coup de Chevalier
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw8F
Coup de Chevalier
Pw8F
Coup de Chevalier
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
After throw, the opponent shifts to down on Foot Side & Face-Up.
- Ver.1.05.00
Pw8F
Coup de Chevalier
Pw8F
Coup de Chevalier
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- Ver.1.10.01
Pw8F
Coup de Chevalier
Pw8F
Coup de Chevalier
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Rage Arts were dealing higher damage than intended compared to others when hitting after triggering a stage gimmick. This has been corrected to apply the intended damage scaling.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Rage Arts were dealing higher damage than intended compared to others when hitting after triggering a stage gimmick. This has been corrected to apply the intended damage scaling.
┃Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Jab
or 
H / 5
Jab



10F
+1
+8
+8
29
19
19
┃Couble Cabochon Cut (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Couble Cabochon Cut (2)


H,H / 5,7
Couble Cabochon Cut (2)



-3
+8
+8
Combo from 1st hit.
┃Couble Cabochon Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Couble Cabochon Cut




H,H,HH / 5,7,5,10
Couble Cabochon Cut





(1)
-12
+3
+3
Combo from 1st hit.
┃Basic Etiquette
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Basic Etiquette


H,H / 5,12
Basic Etiquette



-3
+8
+8
Combo from 1st hit.
┃Briolette Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Briolette Cut




H,H,M / 5,12,20
Tr
Briolette Cut





(1)
-12
KDN
+1
+1
KDN*
+56
+56
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 4F from CH.
Can be delayed 12F.
Combo can be delayed 4F from CH.
┃Basic Manners
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Basic Manners


H,L / 5,11
Basic Manners



(1)
-12
-1
-1
Combo from 1st hit.
┃Cutlery Etiquette (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Cutlery Etiquette (1)
H / 10
Cutlery Etiquette (1)

12F
(1)
(1)
-12
-2
-2
44
32
32
┃Cutlery Etiquette
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Cutlery Etiquette


H,H / 10,12
Cutlery Etiquette



-6
+5
+5
Combo from 1st hit.
┃Cutlery Etiquette to Perfumer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Cutlery Etiquette to Perfumer



H,H,SP / 10,12
Cutlery Etiquette to Perfumer




-4
+7
+7
Combo from 1st hit.
┃Crybaby Sophia (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Crybaby Sophia (2)


H,MM / 10,5,5
Crybaby Sophia (2)



-12
-2
-2
Combo from 1st hit.
┃Crybaby Sophia to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WH
Crybaby Sophia to Iai Stance


on hit or block
H,MM,H,SP / 10,5,5,12 / 0,0,0,4(3,1,1,5)
WH
Crybaby Sophia to Iai Stance




-3
+4
+12W
+12W
+4
+12W
+12W
Combo from 1st hit.
- Ver.1.05.00
WH
Crybaby Sophia to Iai Stance


on hit or block
H,MM,H,SP / 10,5,5,12 / 0,0,0,4(3,1,1,5)
WH
Crybaby Sophia to Iai Stance




-3
+4
+12W
+12W
+4
+12W
+12W
Combo from 1st hit.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
┃Good Commnunication (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Good Commnunication (1)
H / 11
Good Commnunication (1)

12F
(1)
(1)
-9
+2
+2
40
28
28
┃Good Commnunication
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Good Commnunication


H,HH / 11,9,10
Good Commnunication



(1)
-9
+5
+5
Combo from 1st hit.
┃Asterism of Benevolence (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Asterism of Benevolence (1)
H / 15
Asterism of Benevolence (1)

13F
(1)
(1)
-9
+1
+1
42
29
29
┃Asterism of Benevolence (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Asterism of Benevolence (2)


H,M / 15,17
Asterism of Benevolence (2)



(1)
-10
+5
+5
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 7F from hit.
Can be delayed 8F.
Combo can be delayed 7F from hit.
┃Asterism of Benevolence
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Asterism of Benevolence




H,M,M / 15,17,25 / 0,0,7(4,5,10)
Asterism of Benevolence





(1)
-13
KDN
+13
+13
KDN
+13
+13
Can be delayed.
┃Eden
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Eden
M / 17
Eden

15F
-8
+2
KDN
+46
+46
46
31
31
┃Gorlagon (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gorlagon (1)

H / 10
Gorlagon (1)


13F
(1)
(1)
-11
+5
+5
43
30
30
┃Gorlagon (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gorlagon (2)



H,H / 10,10
Gorlagon (2)




-15
-4
-4
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
┃Gorlagon (3)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gorlagon (3)





H,H,M / 10,10,12
Gorlagon (3)






(1)
-11
±0
±0
Combo from 2nd CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
┃Gorlagon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gorlagon







H,H,M,M / 10,10,12,25
Gorlagon








(1)
-15
KDN
+15
+15
KDN
+15
+15
Combo from 2nd CH.
Combo from 3rd hit.
Can be delayed 12F.
Combo can be delayed 10F from hit.
Combo from 3rd hit.
Can be delayed 12F.
Combo can be delayed 10F from hit.
┃Radiant Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Radiant Cut





H,H,HMM / 10,10,7,5,20
Radiant Cut






(1)
-13
KDN
+20
+20
KDN
+20
+20
Combo from 2nd CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
┃Carving Cameo (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Carving Cameo (1)

M / 15
Carving Cameo (1)


14F
-10
±0
±0
44
30
30
┃Carving Cameo (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HE
Carving Cameo (Heat Engager)
HE
Carving Cameo (Heat Engager)
When Heat activation available 



M,H,SP / 15,21



(1)
-4
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.
┃Carving Cameo to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWG
Carving Cameo to Heat Dash
HDWG
Carving Cameo to Heat Dash
Heat 




M,H,SP / 15,21 / 4,16




(1)
+5
+18W
+18W
KDN
+34
+34
KDN
+34
+34
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
- Ver.1.05.00
HD
Carving Cameo to Heat Dash
HD
Carving Cameo to Heat Dash
Heat 




M,H,SP / 15,21 / 4,16




(1)
+5
KDN
+34
+34
KDN
+34
+34
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Carving Cameo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Carving Cameo



M,H / 15,21
Carving Cameo




(1)
-4
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
┃Carving Intaglio
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Carving Intaglio



M,M / 15,20
Carving Intaglio




(1)
-12
+5C
KDN
+7
+7
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
┃Carving Intaglio to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.05.00
NEW MOVE
Carving Intaglio to Iai Stance





or 



M,M,SP / 15,20
NEW MOVE
Carving Intaglio to Iai Stance











(1)
-12
+5C
KDN
+7
+7
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
┃Durandal (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HE
Durandal (Heat Engager)
HE
Durandal (Heat Engager)
When Heat activation available 

M,SP / 35 / 10

24F
(1)
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
┃Durandal to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWG
Durandal to Heat Dash
HDWG
Durandal to Heat Dash
Heat 


M,SP / 35 / 24


24F
(1)
(1)
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
- Ver.1.05.00
HD
Durandal to Heat Dash
HD
Durandal to Heat Dash
Heat 


M,SP / 35 / 24


24F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Durandal
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Durandal

M / 35 / 10(14)
Durandal


24F
(1)
(1)
-9
KDN
-1
-1
KDN
-1
-1
75
51
51
Partially restores remaining Heat time on hit.
┃Trilliant Cut (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Trilliant Cut (1)

M / 10
Trilliant Cut (1)


13F
(1)
(1)
-2
+4
+4
34
21
21
┃Trilliant Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Trilliant Cut



M,HH / 10,7,7
Trilliant Cut




-4
+7
+7
Combo from 1st hit.
- Ver.1.05.00
Trilliant Cut



M,HH / 10,7,7
Trilliant Cut




-4
+7
+7
Combo from 1st hit.
Patch Note :
- The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
- Expanded the hitbox of the 3rd strike downward to mitigate the isuue of whiffing against certain moves.
Patch Note :
- The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
- Expanded the hitbox of the 3rd strike downward to mitigate the isuue of whiffing against certain moves.
┃Arcadia
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Arcadia

M / 14
Arcadia


15F
(1)
(1)
-14
LNC
+21
+21
LNC
+21
+21
46
31
31
- Ver.1.05.00
Arcadia

M / 14
Arcadia


15F
(1)
(1)
-14
LNC
+21
+21
LNC
+21
+21
51
36
36
Patch Note :
- Total changed from 46F.
- Total changed from 46F.
┃Iridescence of Loyalty (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Iridescence of Loyalty (1)

M / 10
Iridescence of Loyalty (1)


16F
-9
+2
+2
44
28
28
┃Iridescence of Loyalty (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Iridescence of Loyalty (2)



M,M / 10,14
Iridescence of Loyalty (2)




-9
+2
+2
Combo from 1st CH.
┃Iridescence of Loyalty
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Iridescence of Loyalty





M,M,SM / 10,14,23 / 0,0,6(3,4,9)
Tr
Iridescence of Loyalty






(2)
-9
KDN
+10
+10
KDN*
+35
+35
Can be delayed.
┃Selfish Miranda (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Selfish Miranda (1)

M / 15
Selfish Miranda (1)


13F
(1)
(1)
-9
+5
+5
43
30
30
┃Selfish Miranda to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WH
Selfish Miranda to Iai Stance

on hit or block
M,H,SP / 15,16 / 0,6(4,7)
WH
Selfish Miranda to Iai Stance



-3
+4
+12W
+12W
+4
+12W
+12W
Combo from 1st hit.
- Ver.1.05.00
WH
Selfish Miranda to Iai Stance

on hit or block
M,H,SP / 15,16 / 0,6(4,7)
WH
Selfish Miranda to Iai Stance



-3
+4
+12W
+12W
+4
+12W
+12W
Combo from 1st hit.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
┃Llamrei
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Llamrei

M / 32
Llamrei


14F
(1)
(1)
-17
KDN
+11
+11
KDN
+11
+11
53
39
39
┃Concave Cut (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Concave Cut (1)

L / 7
TC
Concave Cut (1)


16F
-17
-6
-6
52
36
36
Returns to crouching.
- Ver.1.03.01
TC
Concave Cut (1)

L / 7
TC
Concave Cut (1)


16F
-17
-6
-6
52
36
36
Returns to crouching.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
┃Concave Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Concave Cut



L,H / 7,15
Concave Cut




-7
+6
+6
Combo from 1st CH.
┃Llawfrodedd (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HE
Llawfrodedd (Heat Engager)
HE
Llawfrodedd (Heat Engager)
When Heat activation available 

M,SP / 21 / 6

18F
±0
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
┃Llawfrodedd to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWG
Llawfrodedd to Heat Dash
HDWG
Llawfrodedd to Heat Dash
Heat 


M,SP / 21 / 18


18F
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
- Ver.1.05.00
HD
Llawfrodedd to Heat Dash
HD
Llawfrodedd to Heat Dash
Heat 


M,SP / 21 / 18


18F
+5
LNC
+50
+50
LNC
+50
+50
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Llawfrodedd
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Llawfrodedd

M / 21 / 6(8)
Llawfrodedd


18F
±0
+4C
+4C
52
34
34
┃Good Manners
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Good Manners

L / 11
Good Manners


18F
(1)
(1)
-13
-2
-2
50
32
32
┃Fine Salute
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Fine Salute

L / 10
Fine Salute


16F
-14
-3
-3
49
33
33
┃Guilty Mariko
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Guilty Mariko

counter hitL,Th / 12,18
Guilty Mariko


16F
Th
±0
±0
┃Iridescence of Prowess
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Iridescence of Prowess

SM / 21 / 6(8)
Tr
Iridescence of Prowess


19F
(2)
(2)
-9
KDN
+10
+10
KDN*
+35
+35
52
33
33
┃Emerald Cut (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Emerald Cut (1)

M / 9
Emerald Cut (1)


14F
(1)
(1)
-9
-2
-2
46
32
32
┃Emerald Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Emerald Cut



M,M / 9,9
Emerald Cut




(1)
-7
+2
+2
Combo from 1st hit.
┃Emerald Cut to Perfumer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Emerald Cut to Perfumer




M,M,SP / 9,9
Emerald Cut to Perfumer





(1)
-5
+4
+4
Combo from 1st hit.
┃Crouch Straight
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC4F
Crouch Straight

SL / 8
TC4F
Crouch Straight


11F
-4
+7
+7
34
23
23
Returns to crouching.
┃Polite Greetings
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TrTC6F
Polite Greetings

H / 20
TrTC6F
Polite Greetings


19F
(1)
(1)
-8
KDN
-18
-18
KDN*
+51
+51
53
34
34
┃Welcome Sweep
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Welcome Sweep

L / 17
TC6F
Welcome Sweep


20F
(1)
(1)
-26
+4C
52
32
32
┃Musk-Scented Natasha
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Musk-Scented Natasha

counter hitL,SM*2 / 20,2,2
TC6F
Musk-Scented Natasha


20F
(1)
(1)
KDN
+49
+49
- Ver.1.03.01
TC6F
Musk-Scented Natasha

counter hitL,SM*2 / 20,2,2
TC6F
Musk-Scented Natasha


20F
(1)
(1)
KDN
+49
+49
Patch Note :
- Adjusted the character's orientation after a counter hit to reduce the likelihood of unintended whiffing.
- Adjusted the character's orientation after a counter hit to reduce the likelihood of unintended whiffing.
┃Monsieur Samurai to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HT
Monsieur Samurai to Iai Stance
HT
Monsieur Samurai to Iai Stance
Heat 

M,SP / 30 / 12

28F
(1)
(1)
+6
KDN
-4
-4
KDN
-4
-4
77
49
49
Partially uses remaining Heat time.
- Ver.1.05.00
HT
Monsieur Samurai to Iai Stance
HT
Monsieur Samurai to Iai Stance
Heat 

M,SP / 30 / 12

28F
(1)
(1)
+6
KDN
-4
-4
KDN
-4
-4
77
49
49
Partially uses remaining Heat time.
Patch Note :
- The hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reack.)
Patch Note :
- The hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reack.)
┃Vanity Love (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Vanity Love (1)

M / 11
Vanity Love (1)


14F
-13
-3
-3
47
33
33
┃Vanity Love (1) to Perfumer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Vanity Love (1) to Perfumer


M,SP / 11
Vanity Love (1) to Perfumer



14F
-5
+5
+5
┃Vanity Love
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Vanity Love



M,H,Th / 11,16,15
Vanity Love




-8
Th
±0
±0
Th
±0
±0
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
- Ver.1.05.00
Vanity Love



M,H,Th / 11,16,15
Vanity Love




-8
Th
±0
±0
Th
±0
±0
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
Patch Note :
- The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
Patch Note :
- The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
- Ver.1.08.01
Vanity Love



M,H,Th / 11,16,15
Vanity Love




-8
Th
±0
±0
Th
±0
±0
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
Patch Note :
- The tracking capability of the 2nd attack has been enhanced exclusively when the 1st attack connects, alleviating the occurrence of whiffing midway through.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
Patch Note :
- The tracking capability of the 2nd attack has been enhanced exclusively when the 1st attack connects, alleviating the occurrence of whiffing midway through.
┃Strobing Memories
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Strobing Memories

H / 0
Strobing Memories


12F
-9
+2
+14
45
33
33
- Ver.1.05.00
Strobing Memories

H / 5
Strobing Memories


12F
-6
+5
+14
42
30
30
Recoverable damage. (This move cannnot cause a K.O.)
The combo damage scaling after a counter hit is 90%.
Patch Note :
- The combo damage scaling after a counter hit has been changed from 70% to 90%.
- Previously, this move dealt 0 damage on hit, but it now deals 5 recoverable damage.
- Damage changed from 0.
- Upon block changed from -9F.
- Upon NH changed from +2F.
- Total changed from 45F.
The combo damage scaling after a counter hit is 90%.
Patch Note :
- The combo damage scaling after a counter hit has been changed from 70% to 90%.
- Previously, this move dealt 0 damage on hit, but it now deals 5 recoverable damage.
- Damage changed from 0.
- Upon block changed from -9F.
- Upon NH changed from +2F.
- Total changed from 45F.
- Ver.1.07.00
Strobing Memories

H / 5
Strobing Memories


12F
-6
+5
+14
42
30
30
Recoverable damage. (This move cannnot cause a K.O.)
The combo damage scaling after a counter hit is 90%.
Patch Note :
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
The combo damage scaling after a counter hit is 90%.
Patch Note :
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
┃Caval (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Caval (1)

M / 15
Caval (1)


17F
-9
+4
+4
48
31
31
┃Caval
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Caval



M,M / 15,25
Caval




(1)
-13
KDN
+16
+16
KDN
+16
+16
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
┃Cordial Circuit
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Cordial Circuit

H / 17
HM
Cordial Circuit


18F
(1)
(1)
-6
+13Sp
+14C
48
30
30
- Ver.1.05.00
HM
Cordial Circuit

H / 20 / 6(8)
HM
Cordial Circuit


18F
(1)
(1)
-2
+13Sp
+14C
48
30
30
Patch Note :
- Damage changed from 17.
- Chip Damage added.
- Upon block changed from -6F.
- Damage changed from 17.
- Chip Damage added.
- Upon block changed from -6F.
┃Failnaught (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HEPw7F
Failnaught (Heat Engager)
HEPw7F
Failnaught (Heat Engager)
When Heat activation available 

H,SP / 25 / 7

15F
(1)
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Ver.1.05.00
HEPw7F
Failnaught (Heat Engager)
HEPw7F
Failnaught (Heat Engager)
When Heat activation available 

H,SP / 25 / 7

19F
(1)
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- Start-up changed from 15F.
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- Start-up changed from 15F.
┃Failnaught to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDPw7FWG
Failnaught to Heat Dash
HDPw7FWG
Failnaught to Heat Dash
Heat 


H,SP / 25 / 20


15F
(1)
(1)
+5
+18W
+18W
KDN
+35
+35
KDN
+35
+35
Absorb an attack to power up.
- Chip Damage 22 pts.
- Chip Damage 22 pts.
- Ver.1.05.00
HDPw7F
Failnaught to Heat Dash
HDPw7F
Failnaught to Heat Dash
Heat 


H,SP / 25 / 20


19F
(1)
(1)
+5
KDN
+35
+35
KDN
+35
+35
Absorb an attack to power up.
- Chip Damage 22 pts.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Start-up changed from 15F.
- Wall Crush inducing guard removed.
- Chip Damage 22 pts.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Start-up changed from 15F.
- Wall Crush inducing guard removed.
┃Failnaught
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw7F
Failnaught

H / 25 / 7(10)
Pw7F
Failnaught


15F
(1)
(1)
-9
KDN
-16
-16
KDN
-16
-16
47
32
32
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
- Upon block ±0F.
- Chip Damage 10 pts.
- Ver.1.05.00
Pw7F
Failnaught

H / 25 / 7(10)
Pw7F
Failnaught


19F
(1)
(1)
-9
KDN
-16
-16
KDN
-16
-16
51
32
32
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- The tracking ability against sidesteps has been reduced.
- The forward movement has been reduced, resulting in shorter reach.
- Reduced the attack hitbox in the horizontal direction.
- Start-up changed from 15F.
- Total changed from 47F.
- Upon block ±0F.
- Chip Damage 10 pts.
Patch Note :
- The tracking ability against sidesteps has been reduced.
- The forward movement has been reduced, resulting in shorter reach.
- Reduced the attack hitbox in the horizontal direction.
- Start-up changed from 15F.
- Total changed from 47F.
┃Dun Stallion
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Dun Stallion

M / 24
Dun Stallion


26F
(1)
(1)
-21
KDN
+6
+6
KDN
+6
+6
75
49
49
┃Caliburnus
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10F
Caliburnus
or 
M / 40 / 12
TJ10F
Caliburnus



31F
(1)
(1)
-20C
KDN
+1
+1
KDN
+1
+1
80
49
49
Invincible 10F?
- Ver.1.05.00
TJ10F
Caliburnus
or 
M / 37 / 11
TJ10F
Caliburnus



31F
(1)
(1)
-20C
KDN
+1
+1
KDN
+1
+1
80
49
49
Invincible 10F?
Patch Note :
- The tracking ability against sidesteps has been reduced.
- Damage changed from 40.
- Chip Damage changed from 12.
Patch Note :
- The tracking ability against sidesteps has been reduced.
- Damage changed from 40.
- Chip Damage changed from 12.
┃Excalibur
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HTTJ10F
Excalibur
HTTJ10F
Excalibur
Heat
or 

M,SM / 40,20 / 16,8


31F
-4
KDN
+7
+7
KDN
+7
+7
Partially uses remaining Heat time.
Invincible 10F?
Total damage 54 pts.
Invincible 10F?
Total damage 54 pts.
- Ver.1.05.00
HTTJ10F
Excalibur
HTTJ10F
Excalibur
Heat
or 

M,SM / 37,20 / 15,8


31F
-4
KDN
+7
+7
KDN
+7
+7
Partially uses remaining Heat time.
Invincible 10F?
Total damage 54 pts.
Patch Note :
- The consumption of remaining Heat has been changed from -300F to -450F.
- The tracking ability against sidesteps of the 1st attack has been reduced.
- Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
- The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
- Damage changed from 40,20.
- Chip Damage changed from 16,8.
Invincible 10F?
Total damage 54 pts.
Patch Note :
- The consumption of remaining Heat has been changed from -300F to -450F.
- The tracking ability against sidesteps of the 1st attack has been reduced.
- Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
- The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
- Damage changed from 40,20.
- Chip Damage changed from 16,8.
┃Gringolet (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gringolet (1)
or
or 
M / 9
Gringolet (1)




13F
-9
+4
+4
44
31
31
┃Gringolet
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Gringolet



M,M / 9,21
Tr
Gringolet




(1)
-14
+15Hp
+15Hp
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
┃Gringolet Cancel to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gringolet Cancel to Iai Stance




or 




M,SP / 9
Gringolet Cancel to Iai Stance











13F
-10
+3
+3
┃Marquise Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Marquise Cut
or
or 
M / 15
HM
Marquise Cut




19F
(1)
(1)
-9
+7
+7
52
33
33
┃Peaceful Shoes
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9-15F
Peaceful Shoes
or
or 
M / 17
TJ9-15F
Peaceful Shoes




18F
(1)
(1)
-9
+3
KDN
+35
+35
50
32
32
- Ver.1.05.00
TJ9-15F
Peaceful Shoes
or
or 
M / 17
TJ9-15F
Peaceful Shoes




18F
(1)
(1)
-9
+3
KDN
+35
+35
50
32
32
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
- Fixed an issue the move could be countered by attack reversals or parries.
- Ver.1.07.00
TJ9-15F
Peaceful Shoes
or
or 
M / 17
TJ9-15F
Peaceful Shoes




18F
(1)
(1)
-9
+3
KDN
+35
+35
50
32
32
Patch Note :
- Modified the move to ensure that it cannot be defended against with Attack Reversal when input with
or
.
- Modified the move to ensure that it cannot be defended against with Attack Reversal when input with


┃Chatoyant Courage
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TrTJ14F
Chatoyant Courage
or
or 
M,SM / 12,23
TrTJ14F
Chatoyant Courage




15F
(2)
(2)
-19
KDN
+57
+57
KDN
+57
+57
55
┃Le Blanc
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Le Blanc

SP / -
Le Blanc


55
┃Delayed Rishing Toe Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Delayed Rishing Toe Kick
☆
M / 20
TJ9F
Delayed Rishing Toe Kick


23F
(2)
(2)
-13
LNC
+22
+22
LNC
+22
+22
Start-up 23F when input 
just.
Start-up 24 - 25F when input
.


Start-up 24 - 25F when input


- Ver.1.05.00
TJ9F
Delayed Rishing Toe Kick
☆
M / 20
TJ9F
Delayed Rishing Toe Kick


23F
(2)
(2)
-13
LNC
+22
+22
LNC
+22
+22
Start-up 23F when input 
just.
Start-up 24 - 25F when input
.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.


Start-up 24 - 25F when input


Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
┃Carnwennan
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Carnwennan


M / 24 / 7(10)
Tr
Carnwennan



18F
(2)
(2)
-16
LNC
+23
+23
LNC
+23
+23
55
37
37
Start-up 19F in actualy.
- Ver.1.05.00
Tr
Carnwennan


M / 24 / 7(10)
Tr
Carnwennan



18F
(2)
(2)
-16
LNC
+23
+23
LNC
+23
+23
55
37
37
Start-up 19F in actualy.
Patch Note :
- The distance from the opponent on block has been reduced.
Patch Note :
- The distance from the opponent on block has been reduced.
┃Asterism of Virtue
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Asterism of Virtue



or Run
M / 30 / 9(12)
Asterism of Virtue





16F
(1)
(1)
+5
KDN
+6
+6
KDN*
+45
+45
56
40
40
- Ver.1.05.00
Asterism of Virtue



or Run
M / 21 / 6(8)
Asterism of Virtue





18F
(1)
(1)
+2
KDN
-24
-24
KDN*
+45
+45
58
40
40
Patch Note :
- Changed the opponent's behavior on block, increasing the distance to the opponent.
- Damage changed from 30.
- Chip Damage changed from 9(12).
- Start-up changed from 16F.
- Upon block changed from +5F.
- Upon NH changed.
- Total changed from 56F.
- Changed the opponent's behavior on block, increasing the distance to the opponent.
- Damage changed from 30.
- Chip Damage changed from 9(12).
- Start-up changed from 16F.
- Upon block changed from +5F.
- Upon NH changed.
- Total changed from 56F.
┃Asterism of Virtue to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.05.00
NEW MOVE
Asterism of Virtue to Iai Stance





or 



M / 21 / 6(8)
NEW MOVE
Asterism of Virtue to Iai Stance











18F
(1)
(1)
+5
KDN
-21
-21
KDN*
+48
+48
Shift to Iai Stance on hit or block.
┃Amour Shaft to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WH
Amour Shaft to Iai Stance



H,SP / 16 / 6(7)
WH
Amour Shaft to Iai Stance




22F
-3
+4
+12W
+12W
+4
+12W
+12W
58
36
36
- Ver.1.04.00
WH
Amour Shaft to Iai Stance



H,SP / 16 / 6(7)
WH
Amour Shaft to Iai Stance




22F
-3
+4
+12W
+12W
+4
+12W
+12W
58
36
36
Patch Note :
- In TEKKEN 8, for command techniques using

and 

, once the directional input is completed within the specified time, the move could be executed regardless of the subsequent directional input. However, due to frequent unintended activations caused by this mechanism, it has been modified to only aceept the final directional input specified for the move command.
- In TEKKEN 8, for command techniques using






- Ver.1.05.00
WH
Amour Shaft to Iai Stance



H,SP / 16 / 6(7)
WH
Amour Shaft to Iai Stance




22F
-3
+4
+12W
+12W
+4
+12W
+12W
58
36
36
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
┃Montjoie Takemikazuchi
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Montjoie Takemikazuchi


UB(M) / 50
Montjoie Takemikazuchi



65F
KDN
KDN
-8
-8
KDN
-8
-8
┃Taunt
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Taunt
SP / -
Taunt

70
┃Ki Charge
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ki Charge
or BT
SP / -
Ki Charge


55
Shift to charging.
┃Wall Jumping Attack
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wall Jumping Attack
Wall Jumping Attack
With back against wall 


M / -


39F
(2)
(2)
+4C
KDN
+22
+22
KDN
+22
+22
Air Status 5F.
Invincible during 8 to 13F.
Invincible during 8 to 13F.
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Jab
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24
Returns to standing when input
.
Returns to crouching.

Returns to crouching.
┃Crouch Straight
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Straight
TC
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
23
Returns to crouching.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Spin Kick
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36
Returns to crouching.
┃Crouch Chin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Chin Kick
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34
Returns to crouching.
┃Oval Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Oval Cut
Oval Cut
WS 
M / 20
15F
(1)
(1)
-16
KDN
+53
+53
KDN
+53
+53
51
36
36
┃Baquette Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Baquette Cut
Baquette Cut
WS 
M / 15
14F
(1)
(1)
-8
+6
LNC
+25
+25
43
29
29
┃Iridescence of Faith (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Iridescence of Faith (1)
Iridescence of Faith (1)
WS 
H / 16
15F
(1)
(1)
-14
±0
±0
50
35
35
┃Iridescence of Faith
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.
Tr
Iridescence of Faith
Tr
Iridescence of Faith
WS 


H,SM / 16,23 / 0,6(4,9)


(2)
-9
KDN
+10
+10
KDN*
+35
+35
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 5F from hit.
Can be delayed 11F.
Combo can be delayed 5F from hit.
┃Praise Smash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Praise Smash
Praise Smash
WS 
M / 16
11F
(1)
(1)
-6
+5
+5
36
25
25
┃Pearly Gates
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pearly Gates
Pearly Gates
WS 
MM / 10,17
13F
(1)
(1)
-8
+8
+8
50
┃Pearly Gates to Perfumer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pearly Gates to Perfumer
Pearly Gates to Perfumer
WS 

MM,SP / 10,17

13F
(1)
(1)
-8
+8
+8
┃Shangri-La
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Shangri-La
Shangri-La
FC 
L,H / 10,10
16F
(1)
(1)
-13
±0
±0
58
Upon 1st block -23F.
Upon 2nd block -13F.
Upon 2nd block -13F.
- Ver.1.03.01
Shangri-La
Shangri-La
FC 
L,H / 10,10
16F
(1)
(1)
-13
±0
±0
58
Accept inputs from
(7F) +
.
Upon 1st block -23F.
Upon 2nd block -13F.
Patch Note :
- To standardize the controls with other characters, changed to accept inputs from the 6th frame during crouching.


Upon 1st block -23F.
Upon 2nd block -13F.
Patch Note :
- To standardize the controls with other characters, changed to accept inputs from the 6th frame during crouching.
┃Dandy Blow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Dandy Blow
Dandy Blow
SS 
M / 25
18F
(1)
(1)
-9
KDN
+5
+5
KDN
+5
+5
58
40
40
┃Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Iai Stance
SP / -
Iai Stance

30
Cost 30F.
┃Iai Stance Cancel to standing state
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Iai Stance Cancel to standing state
Iai Stance Cancel to standing state
Iai Stance
or 
SP / -

20
┃Spumador (1) to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spumador (1) to Iai Stance
Spumador (1) to Iai Stance
Iai Stance 
M,SP / 9
13F
(1)
(1)
-12
+1
+1
47
34
34
┃Spumador
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Spumador
Tr
Spumador
Iai Stance 


M,M / 9,21


(1)
-14
+15Hp
+15Hp
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 10F from hit.
Can be delayed 11F.
Combo can be delayed 10F from hit.
┃Spumador Cancel to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spumador Cancel to Iai Stance
Spumador Cancel to Iai Stance
Iai Stance 


or 




M,SP / 9








13F
(1)
(1)
-11
+2
+2
┃Clarent (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ
Clarent (2)
TJ
Clarent (2)
Iai Stance 


M,M / 9,15 / 0,6(2,6)


(2)
-19
KDN
+10
+10
KDN
+10
+10
Partially restores remaining Heat time on hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
┃Clarent
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Clarent
Clarent
Iai Stance 




M,M,M / 9,15,23 / 0,6,9(2,6,10)




(1)
-18C
KDN
-2
-2
KDN
-2
-2
Partially restores remaining Heat time on hit.
┃Shastiefol
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ
Shastiefol
TJ
Shastiefol
Iai Stance 


M,H / 9,23 / 0,9(2,10)


+3
KDN
-6
-6
KDN
-6
-6
Partially restores remaining Heat time on hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
┃Almace
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Almace
Almace
Iai Stance 
M / 23 / 9(10)
16F
(1)
(1)
-7
KDN
+5
+5
KDN
+5
+5
68
52
52
Partially restores remaining Heat time on hit.
- Ver.1.05.00
Almace
Almace
Iai Stance 
M / 23 / 9(10)
16F
(1)
(1)
-7
KDN
+5
+5
KDN*
+26
+26
68
52
52
Partially restores remaining Heat time on hit.
Patch Note :
- Upon CH changed.
Patch Note :
- Upon CH changed.
┃Sequence
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw8F
Sequence
Pw8F
Sequence
Iai Stance 
M,M / 13,25
17F
-14
KDN
+10
+10
KDN
+10
+10
51
Partially restores remaining Heat time on hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 5 pts.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 5 pts.
┃Murgleys (1) to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Murgleys (1) to Iai Stance
Murgleys (1) to Iai Stance
Iai Stance 
L,SP / 17
18F
(1)
(1)
-13
+3
+8
50
32
32
┃Murgleys
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Murgleys
Murgleys
Iai Stance 


L,H / 17,24 / 0,9(5,11)


(1)
-5
KDN
±0
±0
LNC
+35
+35
Partially restores remaining Heat time on hit.
Combo from 1st CH.
Combo from 1st CH.
- Ver.1.05.00
Murgleys
Murgleys
Iai Stance 


L,H / 17,20 / 0,8(5,9)


(1)
-5
KDN
±0
±0
LNC
+35
+35
Partially restores remaining Heat time on hit.
Combo from 1st CH.
Patch Note :
- Changed the opponent's vehavior on aerial hit to Strong Aerial Tailspin to increase the variety of aerial combos.
- Damage changed from 17,24.
- Chip Damage changed from 0,9(5,11).
Combo from 1st CH.
Patch Note :
- Changed the opponent's vehavior on aerial hit to Strong Aerial Tailspin to increase the variety of aerial combos.
- Damage changed from 17,24.
- Chip Damage changed from 0,9(5,11).
┃Hauteclaire
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10F
Hauteclaire
TJ10F
Hauteclaire
Iai Stance 
H / 30 / 12(13)
20F
(1)
(1)
+3
KDN
-6
-6
KDN
-6
-6
86
66
66
Partially restores remaining Heat time on hit.
- Ver.1.05.00
TJ10F
Hauteclaire
TJ10F
Hauteclaire
Iai Stance 
H / 30 / 12(13)
20F
(1)
(1)
+3
KDN
-6
-6
KDN*
+21
+21
86
66
66
Partially restores remaining Heat time on hit.
Patch Note :
- Upon CH changed.
Patch Note :
- Upon CH changed.
┃Rhongomyniad to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Rhongomyniad to Iai Stance
Rhongomyniad to Iai Stance
Iai Stance 

M,SM,SM / 10,7,20 / 3,2,6

23F
+1
KDN
-10
-10
KDN
-10
-10
91
Total damage 31 pts.
- Ver.1.05.00
Rhongomyniad to Iai Stance
Rhongomyniad to Iai Stance
Iai Stance 

M,SM,SM / 10,7,20 / 3,2,6

23F
+4
KDN
-10
-10
KDN
-10
-10
91
Total damage 31 pts.
Patch Note :
- Upon block changed from +1F.
Patch Note :
- Upon block changed from +1F.
┃Longinus to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HT
Longinus to Iai Stance
HT
Longinus to Iai Stance
Heat & Iai Stance 

M,SM*4 / 10,7,7,7,20 / 4,2,2,2,8

+8
KDN
+3
+3
KDN
+3
+3
Partially uses remaining Heat time.
Total damage 45 pts.
Total damage 45 pts.
┃Espee Aventureuse
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Espee Aventureuse
Espee Aventureuse
Iai Stance 

LL / 10,20

20F
(1)
(1)
-29
KDN
-3
-3
KDN
-3
-3
78
Partially restores remaining Heat time on hit.
┃Take a Bow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1-30F
Take a Bow
TC1-30F
Take a Bow
Iai Stance 
SP / -
30
┃Move Forward
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC4-17F
Move Forward
TC4-17F
Move Forward
Iai Stance 
Absorbs(L),SP / -
30
Purry (L) during 3 to 11F.
When Parry succeeds, shifts to Gwen.
When Parry succeeds, shifts to Gwen.
┃Move Backward
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Move Backward
Move Backward
Iai Stance 
SP / -
┃Prydwen
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.05.00
NEW MOVE
Prydwen
NEW MOVE
Prydwen
Iai Stance 
SP / -
25
Invincible during 1 to 4F.
┃Perfumer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Perfumer

SP / -
Perfumer


42
Cost 20F.
- Ver.1.05.00
Perfumer

Parry Punch(H/M),SP / -
Perfumer


42
Cost 20F.
Punch Parry (H/M) during 5 to 10F.
Patch Note :
- Added punch parry effect.
- Expanded the hurtbox upwards to reduce the unintended ability to evade opponent's high attacks.
- As it has been designated as a parry, it can no longer escape throws if grabbed during the move's animation.
- Hit Lv. changed from SP.
Punch Parry (H/M) during 5 to 10F.
Patch Note :
- Added punch parry effect.
- Expanded the hurtbox upwards to reduce the unintended ability to evade opponent's high attacks.
- As it has been designated as a parry, it can no longer escape throws if grabbed during the move's animation.
- Hit Lv. changed from SP.
┃Maceration
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Maceration
TC6F
Maceration
Perfumer 
L / 17
19F
(1)
(1)
-13
+4C
+13G
51
32
32
Returns to crouching.
- Ver.1.05.00
TC6F
Maceration
TC6F
Maceration
Perfumer 
L / 17
19F
(1)
(1)
-12
+4C
+14G
50
31
31
Returns to crouching.
Patch Note :
- Upon block changed from -13F.
- Upon CH changed from +13GF.
- Total changed from 51F.
Patch Note :
- Upon block changed from -13F.
- Upon CH changed from +13GF.
- Total changed from 51F.
┃Top Note (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Top Note (1)
Top Note (1)
Perfumer 
M / 9
12F
(1)
(1)
-8
+1
+1
41
29
29
┃Top Note (2) to Iai Stance
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Top Note (2) to Iai Stance
Top Note (2) to Iai Stance
Perfumer 


M,M,SP / 9,13


(1)
-4
+5
+5
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
┃Top Note
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Top Note
Top Note
Perfumer 




M,M,H / 9,13,20




(1)
-1
+12Sp
KDN
+55
+55
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
┃Last Note
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Last Note
Last Note
Perfumer 




M,M,MMM / 9,13,8,8,15




(1)
-13
KDN
+7
+7
KDN
+7
+7
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
┃Flying Gentleman (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HETJ11F
Flying Gentleman (Heat Engager)
HETJ11F
Flying Gentleman (Heat Engager)
When Heat activation available & Perfumer 
M,SP / 21
15F
(2)
(2)
-8
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
┃Flying Gentleman to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWGTJ11F
Flying Gentleman to Heat Dash
HDWGTJ11F
Flying Gentleman to Heat Dash
Heat & Perfumer 

M,SP / 21 / 16

15F
(2)
(2)
+5
+18W
+18W
KDN
+26
+26
KDN
+26
+26
- Ver.1.05.00
HDTJ11F
Flying Gentleman to Heat Dash
HDTJ11F
Flying Gentleman to Heat Dash
Heat & Perfumer 

M,SP / 21 / 16

15F
(2)
(2)
+5
KDN
+26
+26
KDN
+26
+26
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Flying Gentleman
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ11F
Flying Gentleman
TJ11F
Flying Gentleman
Perfumer 
M / 21
15F
(2)
(2)
-8
KDN
-17
-17
KDN
-17
-17
48
33
33
┃Cordial Circuit
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Cordial Circuit
HM
Cordial Circuit
Perfumer 
H / 17
18F
(1)
(1)
-6
+13Sp
+14C
48
30
30
- Ver.1.05.00
HM
Cordial Circuit
HM
Cordial Circuit
Perfumer 
H / 20 / 6(8)
18F
(1)
(1)
-2
+13Sp
+14C
48
30
30
Patch Note :
- Damage changed from 17.
- Chip Damage added.
- Upon block changed from -6F.
- Damage changed from 17.
- Chip Damage added.
- Upon block changed from -6F.
┃Hengroen
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hengroen
Hengroen
Perfumer 
M / 25 / 7(10)
25F
(2)
(2)
+4
KDN
+14
+14
KDN
+14
+14
61
36
36
- Ver.1.05.00
Hengroen
Hengroen
Perfumer 
M / 25 / 7(10)
25F
(2)
(2)
+6
KDN
+14
+14
KDN
+14
+14
61
36
36
Patch Note :
- The distance from the opponent on block has been reduced.
- Upon block changed from +4F.
- The distance from the opponent on block has been reduced.
- Upon block changed from +4F.
┃Sillage
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sillage
Sillage
Perfumer 
SP / -
20
Returns to crouching.
- Ver.1.03.01
Sillage
Sillage
Perfumer 
SP / -
20
Returns to crouching.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
┃Spin Knuckle Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Knuckle Jab
Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8
┃Spin Knuckle Right Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Knuckle Right Jab
Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.
┃Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Kick
Spin Kick
BT 
H / 18
10F
-8
+8
+8
┃Spin Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Right Kick
Spin Right Kick
BT 
H / 18
10F
-8
+8
+8
Tentative Name.
┃Crouch Spin Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Knuckle
TC1F
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6
Returns to crouching.
┃Crouch Spin Right Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Right Knuckle
TC1F
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Kick
TC1F
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4
Returns to crouching.
┃Crouch Spin Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Right Kick
TC1F
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Reverse Jump Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10F
Reverse Jump Kick (just)
TJ10F
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ15F
Reverse Jump Kick
TJ15F
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Right Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Reverse Jump Right Kick (just)
TJ9F
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ14F
Reverse Jump Right Kick
TJ14F
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃One Night Miracle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
One Night Miracle
Th(H) / 35
One Night Miracle

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Clockwise
-2F
Face-down
Clockwise
-2F
39
27
27
Throw escape 14F.
- Ver.1.02.01
One Night Miracle
Th(H) / 35
One Night Miracle

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Clockwise
-2F
Face-down
Clockwise
-2F
39
27
27
Throw escape 20F.
Patch Note :
- The throw escape input window has been corrected to be longer, addressing the issue where it was shorter than intended.
Patch Note :
- The throw escape input window has been corrected to be longer, addressing the issue where it was shorter than intended.
- Ver.1.05.00
HM
One Night Miracle
Th(H) / 35
HM
One Night Miracle

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Clockwise
-2F
Face-down
Clockwise
-2F
39
27
27
Throw escape 20F.
Patch Note :
- Homing added.
Patch Note :
- Homing added.
┃Je Te Veux
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Je Te Veux
Th(H) / 35
Je Te Veux

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
Face-down
Reverse Pos.
-4F
39
27
27
Throw escape 14F.
- Ver.1.02.01
Je Te Veux
Th(H) / 35
Je Te Veux

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
Face-down
Reverse Pos.
-4F
39
27
27
Throw escape 20F.
Patch Note :
- The throw escape input window has been corrected to be longer, addressing the issue where it was shorter than intended.
Patch Note :
- The throw escape input window has been corrected to be longer, addressing the issue where it was shorter than intended.
- Ver.1.05.00
HM
Je Te Veux
Th(H) / 35
HM
Je Te Veux

12F
(2)
(2)


-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
Face-down
Reverse Pos.
-4F
39
27
27
Throw escape 20F.
Patch Note :
- Homing added.
Patch Note :
- Homing added.
┃One Night Miracle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
One Night Miracle
One Night Miracle
Approach from left side
Th(H) / 43
-3F
Foot-sd.
Face-down
Clockwise
-2F
Face-down
Clockwise
-2F
┃Je Te Veux
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Je Te Veux
Je Te Veux
Approach from right side
Th(H) / 40
-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
Face-down
Reverse Pos.
-4F
┃Farewell in Taj Mahal
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Farewell in Taj Mahal
Farewell in Taj Mahal
Approach from behind
Th(H) / 50disable
Head-sd.
Face-up
-3F
Face-up
-3F
┃Romancing Chaser
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Romancing Chaser

Th(H) / 40
Romancing Chaser


12F

-3F
Head-sd.
Face-up
Clockwise
-4F
Face-up
Clockwise
-4F
39
27
27
Floor Break.
┃Low Parry
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Low Parry
Absorbs(L) / -
Tr
Low Parry
