VICTOR CHEVALIER:DATA

MOVE LIST & FRAME DATA Ver.1.10.01

What can be done during Heat (unique)

  • Monsieur Samurai can be used.
  • Caliburnus, Rhongomyniad are powered up.
  • Some sword moves partially restore remaining Heat time on hit.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush 
WH Wall Crush inducing hit.  WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.

【INPUT】
The arrow shaped mark painted () means input over 2F.
The notation like 【】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step

【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move

【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.

The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.

【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click in the Notes, you can check the patch changes in move performance on a modal window.

【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise

【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.

【On the mobile devices】
 On the devices with the width less than 1200px, this page changed layout for the mobile devices.
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
HEPw7F
Heat Burst
When Heat activation available  or 
M / 12
16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
 - Removed Reversal Break Attribute.
 - Heat Burst's strike damage can no longer cause a K.O.
 - Reduced the distance to the opponent on hit.
 - Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
 - The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
HEPw7-14F
Heat Burst to Cancel
When Heat activation available  or 
SP / -
 
41
Attack that can activate Heat (10 sec.).
HE
Carving Cameo (Heat Engager)
When Heat activation available 
M,H,SP / 15,21
(1)
-4
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.
HE
Durandal (Heat Engager)
When Heat activation available 
M,SP / 35 / 10
24F
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
HE
Llawfrodedd (Heat Engager)
When Heat activation available 
M,SP / 21 / 6
18F
±0
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
HEPw7F
Failnaught (Heat Engager)
When Heat activation available 
H,SP / 25 / 7
19F
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
(Ver.1.05.00) - Start-up changed from 15F.
HETJ11F
Flying Gentleman (Heat Engager)
When Heat activation available & Perfumer 
M,SP / 21
15F
(2)
-8
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
HD
Carving Cameo to Heat Dash
Heat 
M,H,SP / 15,21 / 4,16
(1)
+5
KDN
+34
KDN
+34
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
HD
Durandal to Heat Dash
Heat 
M,SP / 35 / 24
24F
(1)
+5
LNC
+50
LNC
+50
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
HD
Llawfrodedd to Heat Dash
Heat 
M,SP / 21 / 18
18F
+5
LNC
+50
LNC
+50
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
HDPw7F
Failnaught to Heat Dash
Heat 
H,SP / 25 / 20
19F
(1)
+5
KDN
+35
KDN
+35
Absorb an attack to power up.
- Chip Damage 22 pts.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Start-up changed from 15F.
 - Wall Crush inducing guard removed.
HDTJ11F
Flying Gentleman to Heat Dash
Heat & Perfumer 
M,SP / 21 / 16
15F
(2)
+5
KDN
+26
KDN
+26
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
HT
Monsieur Samurai to Iai Stance
Heat 
M,SP / 30 / 12
28F
(1)
+6
KDN
-4
KDN
-4
77
49
Partially uses remaining Heat time.
(Ver.1.05.00) - The hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reack.)
HTTJ10F
Excalibur
Heat  or 
M,SM / 37,20 15,8
31F
-4
KDN
+7
KDN
+7
Partially uses remaining Heat time.
Invincible 10F?
Total damage 54 pts.
(Ver.1.05.00) - The consumption of remaining Heat has been changed from -300F to -450F.
 - The tracking ability against sidesteps of the 1st attack has been reduced.
 - Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
 - The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
 - Damage changed from 40,20.
 - Chip Damage changed from 16,8.
HT
Longinus to Iai Stance
Heat & Iai Stance 
M,SM*4 / 10,7,7,7,20 / 4,2,2,2,8
 
+8
KDN
+3
KDN
+3
Partially uses remaining Heat time.
Total damage 45 pts.
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TJ36F
Élimination Samouraï
Heat  or 
L,Th / 20,28 / 6,7
20F
(1)
-15
Th
+5
Total damage 39 pts.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Pw8F
Coup de Chevalier
Rage  or 
M,Th / 10,45
20F
-15
Th
±0
Th
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
 - Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
 - Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
(Ver.1.10.01) - Rage Arts were dealing higher damage than intended compared to others when hitting after triggering a stage gimmick. This has been corrected to apply the intended damage scaling.
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Jab
 or 
H / 5
10F
+1
+8
+8
29
19
 
Couble Cabochon Cut (2)
H,H / 5,7
 
-3
+8
+8
Combo from 1st hit.
Couble Cabochon Cut
H,H,HH / 5,7,5,10
(1)
-12
+3
+3
Combo from 1st hit.
Basic Etiquette
H,H / 5,12
 
-3
+8
+8
Combo from 1st hit.
Tr
Briolette Cut
H,H,M / 5,12,20
(1)
-12
KDN
+1
KDN
+56
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 4F from CH.
Basic Manners
H,L / 5,11
(1)
-12
-1
-1
Combo from 1st hit.
Cutlery Etiquette (1)
H / 10
12F
(1)
-12
-2
-2
44
32
 
Cutlery Etiquette
H,H / 10,12
 
-6
+5
+5
Combo from 1st hit.
Cutlery Etiquette to Perfumer
H,H,SP / 10,12
 
-4
+7
+7
Combo from 1st hit.
Crybaby Sophia (2)
H,MM / 10,5,5
 
-12
-2
-2
Combo from 1st hit.
WH
Crybaby Sophia to Iai Stance
 on hit or block 
H,MM,H,SP / 10,5,5,12 / 0,0,0,4(3,1,1,5)
 
-3
+4
+12W
+4
+12W
Combo from 1st hit.
(Ver.1.05.00) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Good Commnunication (1)
H / 11
12F
(1)
-9
+2
+2
40
28
 
Good Commnunication
H,HH / 11,9,10
(1)
-9
+5
+5
Combo from 1st hit.
Asterism of Benevolence (1)
H / 15
13F
(1)
-9
+1
+1
42
29
 
Asterism of Benevolence (2)
H,M / 15,17
(1)
-10
+5
+5
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 7F from hit.
Asterism of Benevolence
H,M,M / 15,17,25 / 0,0,7(4,5,10)
(1)
-13
KDN
+13
KDN
+13
Can be delayed.
Eden
M / 17
15F
-8
+2
KDN
+46
46
31
 
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Gorlagon (1)
H / 10
13F
(1)
-11
+5
+5
43
30
 
Gorlagon (2)
H,H / 10,10
 
-15
-4
-4
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Gorlagon (3)
H,H,M / 10,10,12
(1)
-11
±0
±0
Combo from 2nd CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Gorlagon
H,H,M,M / 10,10,12,25
(1)
-15
KDN
+15
KDN
+15
Combo from 2nd CH.
Combo from 3rd hit.
Can be delayed 12F.
Combo can be delayed 10F from hit.
Radiant Cut
H,H,HMM / 10,10,7,5,20
(1)
-13
KDN
+20
KDN
+20
Combo from 2nd CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Carving Cameo (1)
M / 15
14F
-10
±0
±0
44
30
 
HE
Carving Cameo (Heat Engager)
When Heat activation available 
M,H,SP / 15,21
(1)
-4
+17G
+17G
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Attack that can activate Heat (15 sec.) on hit.
HD
Carving Cameo to Heat Dash
Heat 
M,H,SP / 15,21 / 4,16
(1)
+5
KDN
+34
KDN
+34
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Carving Cameo
M,H / 15,21
(1)
-4
KDN
+9
KDN
+9
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 7F from hit.
Carving Intaglio
M,M / 15,20
(1)
-12
+5C
KDN
+7
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
NEW MOVE
Carving Intaglio to Iai Stance
 or 
M,M,SP / 15,20
(1)
-12
+5C
KDN
+7
Combo from 1st hit.
Can be delayed 10F.
Combo can be delayed 4F from hit.
(Ver.1.05.00) - New Move.
 
HE
Durandal (Heat Engager)
When Heat activation available 
M,SP / 35 / 10
24F
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
HD
Durandal to Heat Dash
Heat 
M,SP / 35 / 24
24F
(1)
+5
LNC
+50
LNC
+50
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Durandal
M / 35 / 10(14)
24F
(1)
-9
KDN
-1
KDN
-1
75
51
Partially restores remaining Heat time on hit.
Include Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Trilliant Cut (1)
M / 10
13F
(1)
-2
+4
+4
34
21
 
Trilliant Cut
M,HH / 10,7,7
 
-4
+7
+7
Combo from 1st hit.
(Ver.1.05.00) - The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
 - Expanded the hitbox of the 3rd strike downward to mitigate the isuue of whiffing against certain moves.
Arcadia
M / 14
15F
(1)
-14
LNC
+21
LNC
+21
51
36
(Ver.1.05.00) - Total changed from 46F.
Iridescence of Loyalty (1)
M / 10
16F
-9
+2
+2
44
28
 
Iridescence of Loyalty (2)
M,M / 10,14
 
-9
+2
+2
Combo from 1st CH.
Tr
Iridescence of Loyalty
M,M,SM / 10,14,23 / 0,0,6(3,4,9)
(2)
-9
KDN
+10
KDN
+35
Can be delayed.
Selfish Miranda (1)
M / 15
13F
(1)
-9
+5
+5
43
30
 
WH
Selfish Miranda to Iai Stance
 on hit or block 
M,H,SP / 15,16 / 0,6(4,7)
 
-3
+4
+12W
+4
+12W
Combo from 1st hit.
(Ver.1.05.00) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Llamrei
M / 32
14F
(1)
-17
KDN
+11
KDN
+11
53
39
 
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TC
Concave Cut (1)
L / 7
16F
-17
-6
-6
52
36
Returns to crouching.
(Ver.1.03.01) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Concave Cut
L,H / 7,15
 
-7
+6
+6
Combo from 1st CH.
HE
Llawfrodedd (Heat Engager)
When Heat activation available 
M,SP / 21 / 6
18F
±0
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
HD
Llawfrodedd to Heat Dash
Heat 
M,SP / 21 / 18
18F
+5
LNC
+50
LNC
+50
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
Llawfrodedd
M / 21 / 6(8)
18F
±0
+4C
+4C
52
34
 
Good Manners
L / 11
18F
(1)
-13
-2
-2
50
32
 
Fine Salute
L / 10
16F
-14
-3
-3
49
33
 
Guilty Mariko
 counter hit
L,Th / 12,18
16F
Th
±0
 
Tr
Iridescence of Prowess
SM / 21 / 6(8)
19F
(2)
-9
KDN
+10
KDN
+35
52
33
 
Include Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Emerald Cut (1)
M / 9
14F
(1)
-9
-2
-2
46
32
 
Emerald Cut
M,M / 9,9
(1)
-7
+2
+2
Combo from 1st hit.
Emerald Cut to Perfumer
M,M,SP / 9,9
(1)
-5
+4
+4
Combo from 1st hit.
TC4F
Crouch Straight
SL / 8
11F
-4
+7
+7
34
23
Returns to crouching.
TrTC6F
Polite Greetings
H / 20
19F
(1)
-8
KDN
-18
KDN
+51
53
34
 
TC6F
Welcome Sweep
L / 17
20F
(1)
-26
+4C
52
32
 
TC6F
Musk-Scented Natasha
 counter hit
L,SM*2 / 20,2,2
20F
(1)
KDN
+49
(Ver.1.03.01) - Adjusted the character's orientation after a counter hit to reduce the likelihood of unintended whiffing.
HT
Monsieur Samurai to Iai Stance
Heat 
M,SP / 30 / 12
28F
(1)
+6
KDN
-4
KDN
-4
77
49
Partially uses remaining Heat time.
(Ver.1.05.00) - The hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reack.)
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Vanity Love (1)
M / 11
14F
-13
-3
-3
47
33
 
Vanity Love (1) to Perfumer
M,SP / 11
14F
-5
+5
+5
 
Vanity Love
M,H,Th / 11,16,15
 
-8
Th
±0
Th
±0
Combo from 1st CH.
Can be delayed 10F.
Combo can be delayed 10F from CH.
After throw, the opponent shifts to down on Foot Side & Face-Down.
(Ver.1.05.00) - The distance from opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
(Ver.1.08.01) - The tracking capability of the 2nd attack has been enhanced exclusively when the 1st attack connects, alleviating the occurrence of whiffing midway through.
Strobing Memories
H / 5
12F
-6
+5
+14
42
30
Recoverable damage. (This move cannnot cause a K.O.)
The combo damage scaling after a counter hit is 90%.
(Ver.1.05.00) - The combo damage scaling after a counter hit has been changed from 70% to 90%.
 - Previously, this move dealt 0 damage on hit, but it now deals 5 recoverable damage.
 - Damage changed from 0.
 - Upon block changed from -9F.
 - Upon NH changed from +2F.
 - Total changed from 45F.
(Ver.1.07.00) - The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
Caval (1)
M / 15
17F
-9
+4
+4
48
31
 
Caval
M,M / 15,25
(1)
-13
KDN
+16
KDN
+16
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
HM
Cordial Circuit
H / 20 6(8)
18F
(1)
-2
+13Sp
+14C
48
30
(Ver.1.05.00) - Damage changed from 17.
 - Chip Damage added.
 - Upon block changed from -6F.
HEPw7F
Failnaught (Heat Engager)
When Heat activation available 
H,SP / 25 / 7
19F
(1)
-9
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
(Ver.1.05.00) - Start-up changed from 15F.
HDPw7F
Failnaught to Heat Dash
Heat 
H,SP / 25 / 20
19F
(1)
+5
KDN
+35
KDN
+35
Absorb an attack to power up.
- Chip Damage 22 pts.
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Start-up changed from 15F.
 - Wall Crush inducing guard removed.
Pw7F
Failnaught
H / 25 / 7(10)
19F
(1)
-9
KDN
-16
KDN
-16
51
32
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 10 pts.
(Ver.1.05.00) - The tracking ability against sidesteps has been reduced.
 - The forward movement has been reduced, resulting in shorter reach.
 - Reduced the attack hitbox in the horizontal direction.
 - Start-up changed from 15F.
 - Total changed from 47F.
Dun Stallion
M / 24
26F
(1)
-21
KDN
+6
KDN
+6
75
49
 
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TJ10F
Caliburnus
 or 
M / 37 11
31F
(1)
-20C
KDN
+1
KDN
+1
80
49
Invincible 10F?
(Ver.1.05.00) - The tracking ability against sidesteps has been reduced.
 - Damage changed from 40.
 - Chip Damage changed from 12.
HTTJ10F
Excalibur
Heat  or 
M,SM / 37,20 15,8
31F
-4
KDN
+7
KDN
+7
Partially uses remaining Heat time.
Invincible 10F?
Total damage 54 pts.
(Ver.1.05.00) - The consumption of remaining Heat has been changed from -300F to -450F.
 - The tracking ability against sidesteps of the 1st attack has been reduced.
 - Adjusted the tracking performance of the move so that 2nd attack is less likely to connect when the 1st attack is evaded.
 - The hitbox of the 2nd attack has been reduced to make it easier to evade through sidesteps.
 - Damage changed from 40,20.
 - Chip Damage changed from 16,8.
Gringolet (1)
 or  or 
M / 9
13F
-9
+4
+4
44
31
 
Tr
Gringolet
M,M / 9,21
(1)
-14
+15Hp
+15Hp
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Gringolet Cancel to Iai Stance
 or 
M,SP / 9
13F
-10
+3
+3
 
HM
Marquise Cut
 or  or 
M / 15
19F
(1)
-9
+7
+7
52
33
 
TJ9-15F
Peaceful Shoes
 or  or 
M / 17
18F
(1)
-9
+3
KDN
+35
50
32
(Ver.1.05.00) - Fixed an issue the move could be countered by attack reversals or parries.
(Ver.1.07.00) - Modified the move to ensure that it cannot be defended against with Attack Reversal when input with or .
TrTJ14F
Chatoyant Courage
 or  or 
M,SM / 12,23
15F
(2)
-19
KDN
+57
KDN
+57
55
 
Le Blanc
SP / -
 
55
 
TJ9F
Delayed Rishing Toe Kick
M / 20
23F
(2)
-13
LNC
+22
LNC
+22
Start-up 23F when input just.
Start-up 24 - 25F when input .
(Ver.1.05.00) - Fixed an issue the move could be countered by attack reversals or parries.
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Tr
Carnwennan
M / 24 / 7(10)
18F
(2)
-16
LNC
+23
LNC
+23
55
37
Start-up 19F in actualy.
(Ver.1.05.00) - The distance from the opponent on block has been reduced.
Asterism of Virtue
 or Run 
M / 21 6(8)
18F
(1)
+2
KDN
-24
KDN
+45
58
40
(Ver.1.05.00) - Changed the opponent's behavior on block, increasing the distance to the opponent.
 - Damage changed from 30.
 - Chip Damage changed from 9(12).
 - Start-up changed from 16F.
 - Upon block changed from +5F.
 - Upon NH changed.
 - Total changed from 56F.
NEW MOVE
Asterism of Virtue to Iai Stance
 or 
M / 21 / 6(8)
18F
(1)
+5
KDN
-21
KDN
+48
Shift to Iai Stance on hit or block.
(Ver.1.05.00) - New Move.
 
WH
Amour Shaft to Iai Stance
H,SP / 16 / 6(7)
22F
-3
+4
+12W
+4
+12W
58
36
(Ver.1.04.00) - In TEKKEN 8, for command techniques using and , once the directional input is completed within the specified time, the move could be executed regardless of the subsequent directional input. However, due to frequent unintended activations caused by this mechanism, it has been modified to only aceept the final directional input specified for the move command.
(Ver.1.05.00) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Montjoie Takemikazuchi
UB(M) / 50
65F
KDN
KDN
-8
KDN
-8
 
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Taunt
SP / -
 
70
 
Ki Charge
 or BT 
SP / -
 
55
Shift to charging.
Wall Jumping Attack
With back against wall 
M / -
39F
(2)
+4C
KDN
+22
KDN
+22
Air Status 5F.
Invincible during 8 to 13F.
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
Returns to standing when input .
Returns to crouching.
TC
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
Returns to crouching.
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
Returns to crouching.
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
Returns to crouching.
Oval Cut
WS 
M / 20
15F
(1)
-16
KDN
+53
KDN
+53
51
36
 
Baquette Cut
WS 
M / 15
14F
(1)
-8
+6
LNC
+25
43
29
 
Iridescence of Faith (1)
WS 
H / 16
15F
(1)
-14
±0
±0
50
35
 
Tr
Iridescence of Faith
WS 
H,SM / 16,23 / 0,6(4,9)
(2)
-9
KDN
+10
KDN
+35
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 5F from hit.
Praise Smash
WS 
M / 16
11F
(1)
-6
+5
+5
36
25
 
Pearly Gates
WS 
MM / 10,17
13F
(1)
-8
+8
+8
50
 
Pearly Gates to Perfumer
WS 
MM,SP / 10,17
13F
(1)
-8
+8
+8
 
Shangri-La
FC 
L,H / 10,10
16F
(1)
-13
±0
±0
58
Accept inputs from (7F) + .
Upon 1st block -23F.
Upon 2nd block -13F.
(Ver.1.03.01) - To standardize the controls with other characters, changed to accept inputs from the 6th frame during crouching.
Sidestep
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Dandy Blow
SS 
M / 25
18F
(1)
-9
KDN
+5
KDN
+5
58
40
 
Iai Stance
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Iai Stance
SP / -
 
30
Cost 30F.
Iai Stance Cancel to standing state
Iai Stance  or 
SP / -
 
20
 
Spumador (1) to Iai Stance
Iai Stance 
M,SP / 9
13F
(1)
-12
+1
+1
47
34
 
Tr
Spumador
Iai Stance 
M,M / 9,21
(1)
-14
+15Hp
+15Hp
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 10F from hit.
Spumador Cancel to Iai Stance
Iai Stance  or 
M,SP / 9
13F
(1)
-11
+2
+2
 
TJ
Clarent (2)
Iai Stance 
M,M / 9,15 / 0,6(2,6)
(2)
-19
KDN
+10
KDN
+10
Partially restores remaining Heat time on hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Clarent
Iai Stance 
M,M,M / 9,15,23 / 0,6,9(2,6,10)
(1)
-18C
KDN
-2
KDN
-2
Partially restores remaining Heat time on hit.
TJ
Shastiefol
Iai Stance 
M,H / 9,23 / 0,9(2,10)
 
+3
KDN
-6
KDN
-6
Partially restores remaining Heat time on hit.
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Almace
Iai Stance 
M / 23 / 9(10)
16F
(1)
-7
KDN
+5
KDN
+26
68
52
Partially restores remaining Heat time on hit.
(Ver.1.05.00) - Upon CH changed.
Pw8F
Sequence
Iai Stance 
M,M / 13,25
17F
-14
KDN
+10
KDN
+10
51
Partially restores remaining Heat time on hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 5 pts.
Murgleys (1) to Iai Stance
Iai Stance 
L,SP / 17
18F
(1)
-13
+3
+8
50
32
 
Murgleys
Iai Stance 
L,H / 17,20 0,8(5,9)
(1)
-5
KDN
±0
LNC
+35
Partially restores remaining Heat time on hit.
Combo from 1st CH.
(Ver.1.05.00) - Changed the opponent's vehavior on aerial hit to Strong Aerial Tailspin to increase the variety of aerial combos.
 - Damage changed from 17,24.
 - Chip Damage changed from 0,9(5,11).
TJ10F
Hauteclaire
Iai Stance 
H / 30 / 12(13)
20F
(1)
+3
KDN
-6
KDN
+21
86
66
Partially restores remaining Heat time on hit.
(Ver.1.05.00) - Upon CH changed.
Rhongomyniad to Iai Stance
Iai Stance 
M,SM,SM / 10,7,20 / 3,2,6
23F
+4
KDN
-10
KDN
-10
91
Total damage 31 pts.
(Ver.1.05.00) - Upon block changed from +1F.
HT
Longinus to Iai Stance
Heat & Iai Stance 
M,SM*4 / 10,7,7,7,20 / 4,2,2,2,8
 
+8
KDN
+3
KDN
+3
Partially uses remaining Heat time.
Total damage 45 pts.
Espee Aventureuse
Iai Stance 
LL / 10,20
20F
(1)
-29
KDN
-3
KDN
-3
78
Partially restores remaining Heat time on hit.
TC1-30F
Take a Bow
Iai Stance 
SP / -
 
30
 
TC4-17F
Move Forward
Iai Stance 
Absorbs(L),SP / -
 
30
Purry (L) during 3 to 11F.
When Parry succeeds, shifts to Gwen.
Move Backward
Iai Stance 
SP / -
 
 
NEW MOVE
Prydwen
Iai Stance 
SP / -
 
25
Invincible during 1 to 4F.
(Ver.1.05.00) - New Move.
 
Perfumer
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Perfumer
Parry Punch(H/M),SP / -
 
42
Cost 20F.
Punch Parry (H/M) during 5 to 10F.
(Ver.1.05.00) - Added punch parry effect.
 - Expanded the hurtbox upwards to reduce the unintended ability to evade opponent's high attacks.
 - As it has been designated as a parry, it can no longer escape throws if grabbed during the move's animation.
 - Hit Lv. changed from SP.
TC6F
Maceration
Perfumer 
L / 17
19F
(1)
-12
+4C
+14G
50
31
Returns to crouching.
(Ver.1.05.00) - Upon block changed from -13F.
 - Upon CH changed from -13F.
 - Total changed from 51F.
Top Note (1)
Perfumer 
M / 9
12F
(1)
-8
+1
+1
41
29
 
Top Note (2) to Iai Stance
Perfumer 
M,M,SP / 9,13
(1)
-4
+5
+5
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 8F from hit.
Top Note
Perfumer 
M,M,H / 9,13,20
(1)
-1
+12Sp
KDN
+55
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Last Note
Perfumer 
M,M,MMM / 9,13,8,8,15
(1)
-13
KDN
+7
KDN
+7
Combo from 2nd CH.
Can be delayed 12F.
Combo can be delayed 12F from hit.
HETJ11F
Flying Gentleman (Heat Engager)
When Heat activation available & Perfumer 
M,SP / 21
15F
(2)
-8
+17G
+17G
Attack that can activate Heat (15 sec.) on hit.
HDTJ11F
Flying Gentleman to Heat Dash
Heat & Perfumer 
M,SP / 21 / 16
15F
(2)
+5
KDN
+26
KDN
+26
(Ver.1.05.00) - Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
 - Wall Crush inducing guard removed.
TJ11F
Flying Gentleman
Perfumer 
M / 21
15F
(2)
-8
KDN
-17
KDN
-17
48
33
 
HM
Cordial Circuit
Perfumer 
H / 20 6(8)
18F
(1)
-2
+13Sp
+14C
48
30
(Ver.1.05.00) - Damage changed from 17.
 - Chip Damage added.
 - Upon block changed from -6F.
Hengroen
Perfumer 
M / 25 / 7(10)
25F
(2)
+6
KDN
+14
KDN
+14
61
36
(Ver.1.05.00) - The distance from the opponent on block has been reduced.
 - Upon block changed from +4F.
Sillage
Perfumer 
SP / -
 
20
Returns to crouching.
(Ver.1.03.01) - Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Back Toward
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
block
NH
CH
total
rec.
NOTES
Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8
 
Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.
Spin Kick
BT 
H / 18
10F
-8
+8
+8
 
Spin Right Kick
BT 
H / 18
10F
-8
+8
+8
Tentative Name.
TC1F
Crouch Spin Knuckle
BT 
SL / 5
10F
-5
+6
+6
Returns to crouching.
TC1F
Crouch Spin Right Knuckle
BT 
SL / 5
10F
-5
+6
+6
Tentative Name.
Returns to crouching.
TC1F
Crouch Spin Kick
BT 
L / 6
12F
-15
-4
-4
Returns to crouching.
TC1F
Crouch Spin Right Kick
BT 
L / 6
12F
-15
-4
-4
Tentative Name.
Returns to crouching.
TJ10F
Reverse Jump Kick (just)
BT 
M / 18
17F
-12
KDN
+9
KDN
+9
 
TJ15F
Reverse Jump Kick
BT 
M / 18
22F
-12
KDN
+9
KDN
+9
 
TJ9F
Reverse Jump Right Kick (just)
BT 
M / 18
17F
-12
KDN
+9
KDN
+9
 
TJ14F
Reverse Jump Right Kick
BT 
M / 18
22F
-12
KDN
+9
KDN
+9
 
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
HM
One Night Miracle
Th(H) / 35
12F
(2)
or
-3F
Foot-sd.
Face-down
Clockwise
-2F
39
27
Throw escape 20F.
(Ver.1.02.01) - The throw escape input window has been corrected to be longer, addressing the issue where it was shorter than intended.
(Ver.1.05.00) - Homing added.
HM
Je Te Veux
Th(H) / 35
12F
(2)
or
-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
39
27
Throw escape 20F.
(Ver.1.02.01) - The throw escape input window has been corrected to be longer, addressing the issue where it was shorter than intended.
(Ver.1.05.00) - Homing added.
One Night Miracle
Approach from left side
Th(H) / 43
 

-3F
Foot-sd.
Face-down
Clockwise
-2F
 
Je Te Veux
Approach from right side
Th(H) / 40
 

-3F
Foot-sd.
Face-down
Reverse Pos.
-4F
 
Farewell in Taj Mahal
Approach from behind
Th(H) / 50
 
disable
Head-sd.
Face-up
-3F
 
Romancing Chaser
Th(H) / 40
12F

-3F
Head-sd.
Face-up
Clockwise
-4F
39
27
Floor Break.
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
Throw
Escape
After
Throw
total
rec.
NOTES
Tr
Low Parry
Absorbs(L) / -
 
 
Tr
Gwen
Iai Stance 
Absorbs(L),M / 21
16F
(1)
+44F
Partially restores remaining Heat time on hit.
Purry (L) during 3 to 11F.
When Parry succeeds, shifts to Gwen.
10 Hit Combo
INPUT
HIT LEVELHHLLHMMMMM
DAMAGE10126688881025
block-12-6-18-17-23-20-18-15-19-38C
NH-2+5-7-6-12-10-1C-2KDN
+10
KDN
-22
CH-2+5-7-6-12-10-1C-2KDN
+10
KDN
-22
Start-up 12F.
Partially restores remaining Heat time on 9th or 10th hit.