REINA:DATA
MOVE LIST & FRAME DATA Ver.1.07.00
What can be done during Heat (unique)
- Lethal Fury can be used from some attack sequences.
- Allows the use of Electric Wind God Fist and Electric War God Kick without Just Input.
- Can parry high or mid attacks during Heaven's Wrath.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click
in the Notes, you can check the patch changes in move performance on a modal window.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page displays the simple datas for the mobile devices.
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (

The notation like 【



"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click

【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page displays the simple datas for the mobile devices.
- Heat Engager
- Heat Dash
- During Heat
- Heat Smash
- Rage Art
- Neutral Command
- Include ⇨ Command
- Include ⇨ Command
- Include ⇩ Command
- Include ⇦ Command
- Include ⇦ Command
- Include ⇧ Command
- More Than One Command
- Others
- Full Crouch
- Sidestep
- Back Toward
- Wind God Step (WGS)
- Sentai
- Unsoku
- Heaven's Wrath
- Wind Step
- While Opponent is Down
- Throws
- Attack Reversal
- 10 Hit Combo
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HEPw7F
Heat Burst
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Can no longer cause a K.O.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.07.00) - The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.

HEPw7-14F
Heat Burst to Cancel
Heat Burst to Cancel
When Heat activation available 

or 


SP / -





41
Attack that can activate Heat (10 sec.).

HE
Muso Basara (Heat Engager)
Muso Basara (Heat Engager)
When Heat activation available 



M,M,SP / 8,20



13F
(1)
(1)
-14
+17G
+17G
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.

HE
Trailokya Splits Kick (Heat Engager)
Trailokya Splits Kick (Heat Engager)
When Heat activation available 


M,SP / 20


20F
(2)
(2)
-3C
+17G
+17G
Start-up 21F in actualy.

HEHM
Sen Kaijo-geri (Heat Engager)
Sen Kaijo-geri (Heat Engager)
When Heat activation available Sentai 
H,SP / 22 / 6
12F
(1)
(1)
+1
+17G
+17G

HETC6F
Unpu Tobi-manji (Heat Engager)
Unpu Tobi-manji (Heat Engager)
When Heat activation available Unsoku 
M,SP / 30 / 12
18F
(1)
(1)
-8
+17G
+17G

HE
Iron Hand (Heat Engager)
Iron Hand (Heat Engager)
When Heat activation available Unsoku Heaven's Wrath 
M,SP / 30 / 9
15F
(1)
(1)
-9
+17G
+17G
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HD
Muso Basara to Heat Dash
Muso Basara to Heat Dash
Heat 




M,M,SP / 8,20 / 2,16




13F
(1)
(1)
+5
KDN
+35
+35
KDN
+35
+35

HD
Trailokya Splits Kick to Heat Dash
Trailokya Splits Kick to Heat Dash
Heat 



M,SP / 20 / 16



20F
(2)
(2)
+5
LNC
+50
+50
LNC
+50
+50

HDHM
Sen Kaijo-geri to Heat Dash
Sen Kaijo-geri to Heat Dash
Heat & Sentai 
H,SP / 22 / 19
12F
(1)
(1)
+5
KDN
+34
+34
KDN
+34
+34

HDTC6F
Unpu Tobi-manji to Heat Dash
Unpu Tobi-manji to Heat Dash
Heat & Unsoku 

M,SP / 30 / 23

18F
(1)
(1)
+5
LNC
+42
+42
LNC
+42
+42
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

HT
Senjomanji Lethal Fury
Senjomanji Lethal Fury
Heat 




H,M,M / 12,20,28 / 3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3

HT
Aerial Manji Lethal Fury
Aerial Manji Lethal Fury
Heat 




MM,M,M / 5,10,20,28 / 1,3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3

HT
Ouhen Manji Lethal Fury
Ouhen Manji Lethal Fury
Heat 



M,M / 25,28 / 7,12



43F
-8
KDN
-3
-3
KDN
-3
-3

HTTC
Ouhen Fubi Manji Lethal Fury
Ouhen Fubi Manji Lethal Fury
Heat 
hold 
SP,M,M / 30,28 / 9,12


67F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
2nd is unblockable attack after 1st block.
2nd is unblockable attack after 1st block.
During Heat:Throw
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

HT
Charging Hard
Charging Hard
Heat & Heaven's Wrath Attack Reversal
Reversal(H/M) / 40Foot-sd.
Face-up
+1F
Face-up
+1F
Partially uses remaining Heat time.
Attack Reversal (H/M) durint 20 to 60F.
Attack Reversal (H/M) durint 20 to 60F.
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Divine Dominance of Annihilation
Heat
or 
M,Th / 20,30 / 6,7

21F
+8
Th
±0
±0
Th
±0
±0
Enable wall hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
(Ver.1.03.01) - Exclusively for opponents performing side ukemi, reduced the tracking ability when using it. This adjustment was made considering cases where the position relationship with the opponent near the wall became awkward when using it against their side ukemi.
(Ver.1.04.00) - Adjusted the collision and tracking ability to reduce the occurrence of slipping through the opponent at close range.
- Lowered the tracking ability of the 1st hit to prevent the 2nd hit from tracking if the oppponent sidesteps the 1st hit.
(Ver.1.04.00) - Adjusted the collision and tracking ability to reduce the occurrence of slipping through the opponent at close range.
- Lowered the tracking ability of the 1st hit to prevent the 2nd hit from tracking if the oppponent sidesteps the 1st hit.

Divine Wrath of Annihilation
Heat & Heaven's Wrath
or 
L,Th / 12,40

18F
(1)
(1)
Th
±0
±0
Th
±0
±0
Floor break.
Combo scaling upon 2nd hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Combo scaling upon 2nd hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.

Divine Wrath of Annihilation (when 1st whiff or 1st block)
Heat & Heaven's Wrath
or 
L,M,M,M / 12,6,6,20 / 3,1,1,6

18F
(1)
(1)
-17
KDN
-5
-5
KDN
-5
-5
When 1st whiff or 1st block.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Pw8F
Sacred Dismantle Spark
Sacred Dismantle Spark
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
(Ver.1.03.01) - Adjusted the hitbox and opponent collision detection for certain moves to make whiffing less likely.
(Ver.1.04.00) - The forward movement when absorbing the opponent's attack has been increased, alleviating isssues of whiffing in certain situations.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
(Ver.1.07.00) - Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
- Expanded the hurtbox upwards, alleviating situations where certain attacks would whiff.
(Ver.1.04.00) - The forward movement when absorbing the opponent's attack has been increased, alleviating isssues of whiffing in certain situations.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
(Ver.1.07.00) - Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
- Expanded the hurtbox upwards, alleviating situations where certain attacks would whiff.
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Jab
or 
H / 5



10F
+1
+8
+8
29
19
19

Flash Punch Combo (2)


H,H / 5,6



-1
+6
+6

WH
Flash Punch Combo to Sentai




H,H,M,SP / 5,6,12
Flash Punch Combo to Sentai





-17
+11
+23W
+23W
+11
+23W
+23W
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Shift to Sentai on hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Shift to Sentai on hit.

WH
Flash Punch Combo





H,H,M / 5,6,12
Flash Punch Combo






-17
+2
+14W
+14W
+2
+14W
+14W
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Does not shift to Sentai on hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Does not shift to Sentai on hit.

One Two Strike


H,H / 5,8



-3
+8
+8
Combo from 1st hit.

Back Fist Combo




H,H,H / 5,8,14





-14
±0
±0
Combo from 1st hit.
Can be delayed 3F.
Can be delayed 3F.

Sting the Works (3)




H,H,M / 5,8,10





(1)
-10
+1
+1
Combo from 2nd CH.

Sting the Works






H,H,M,H / 5,8,10,21







(1)
-4
KDN
+12
+12
KDN
+12
+12
Combo from 2nd CH.
Combo from 3rd hit.
Can be delayed 13F.
Combo can be delayed 8F from hit.
Combo from 3rd hit.
Can be delayed 13F.
Combo can be delayed 8F from hit.

Straight
H / 6

12F
-4
+7
+7
35
23
23

Ganzan Basara (2)


H,H / 6,6



(1)
-11
±0
±0
Combo from 1st hit.

Ganzan Basara




H,H,M / 6,6,20





(1)
-14
KDN
+12
+12
KDN
+12
+12
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.

Bishamon Massacre (3)




H,H,M / 6,6,21





-4
+6
+6
Can be delayed 12F.

Tr
Bishamon Massacre






H,H,M,M / 6,6,21,20
Bishamon Massacre







(2)
-15
LNC
+20
+20
LNC
+20
+20
Combo from 3rd hit.

Raging Bishamon






H,H,M,M / 6,6,21,25







-14
KDN
±0
±0
KDN
±0
±0
Combo from 3rd hit.

Raging Bishamon (


)








H,H,M,M / 6,6,21,30













-14
KDN
±0
±0
KDN
±0
±0
Combo from 3rd hit.

Ondeko
【

】
M,M / 4,18


14F
(1)
(1)
-14
KDN
+23
+23
KDN
+23
+23
62
Input buffering is available.
Start-up frame is from input start timing.
Start-up frame is from input start timing.

Ondeko (fast)
【

】 fast
M,M / 6,20


14F
(1)
(1)
-14
KDN
+23
+23
KDN
+23
+23
62
The condition of quick input is string input in 1F or Buffering Input.

HMTC8F
Senjo-zuki (1)
H / 12
Senjo-zuki (1)

18F
(1)
(1)
-11
+5
+5
48
30
30

Tr
Senjo-zuki


H,H / 12,16
Senjo-zuki



-9
+8
+8
Combo from 1st hit.
When 1st CH, 2nd is on mid-air hit.
When 1st CH, 2nd is on mid-air hit.

Senjo-manji


H,M / 12,20



-14
KDN
+19
+19
KDN*
+54
+54

HT
Senjomanji Lethal Fury
Senjomanji Lethal Fury
Heat 




H,M,M / 12,20,28 / 3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3

Nobility Hunter
H / 20

13F
(1)
(1)
-8
+11Sp
KDN
+35
+35
45
32
32

Demon Breath
M / 25

12F
(1)
(1)
-10
KDN
+14
+14
KDN
+14
+14
44
32
32

TJ9F
Aerial Manji-geri (2)
MM / 5,10
Aerial Manji-geri (2)

18F
-8
+3C
+3C
53

Aerial Manji-geri (2)


MM,M / 5,10,20



-14
KDN
+19
+19
KDN*
+54
+54
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Sousoku Rengeki (1)

H / 8


13F
-9
-3
-3
41
28
28

Sousoku Rengeki (1) to Unsoku Kou


or
H,SP / 8




13F
±0
+6
+6

Sousoku Rengeki



H,M / 8,16




(1)
-9
+2
+2
Combo from 1st hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.

Sousoku Rengeki to Sentai




H,M,SP / 8,16





(1)
-2
+9
+9
Combo from 1st hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.

Kamadhatu Splits Kick

M / 20


19F
(1)
(1)
+2C
+5C
KDN
+29
+29
44
25
25

WHTC6-18F
Senshin-zuki

or Unsoku
M / 22
Senshin-zuki



32F
-11
+7
+19W
+19W
+7
+19W
+19W
65
33
33

TC6-18F
Senshin Karami-ate



SP,L / 26
Senshin Karami-ate




42F
-26
-4C

TC6-18F
Nen Ashigarami



counter hitSP,L,Th / 31,20
Nen Ashigarami




42F
Th
±0
±0

TC6-18FTJ34F
Senshin Hiei


SP,SP / -
Senshin Hiei



Air Status 21F.
Air Status 21F.
Air Status 21F.

TJ32F
Senshin Chuten-geri



SP,M / 22 / 6(9)
Senshin Chuten-geri




50F
(3)
(3)
+6
KDN
+24
+24
KDN
+24
+24
Air Status 21F.
Air Status 21F.
True Start-up 30F.
Air Status 21F.
True Start-up 30F.

HMTJ43F
Senshin Tobi Kaijo-geri



SP,H / 28 / 5(10)
Senshin Tobi Kaijo-geri




52F
(1)
(1)
+4
KDN
+5
+5
KDN
+5
+5
Air Status 21F.
Air Status 21F.
True Start-up 32F.
Air Status 21F.
True Start-up 32F.

HMTJ43F
Senshin Tobi Kaijo-geri to Heaven's Wrath




SP,H,SP / 28 / 5(10)
Senshin Tobi Kaijo-geri to Heaven's Wrath





52F
(1)
(1)
+8
KDN
+9
+9
KDN
+9
+9
Air Status 21F.
Air Status 21F.
Air Status 21F.

TC6F
Ouhen Manji-geri

or Unsoku
M / 25
Ouhen Manji-geri



43F
-14
KDN
+19
+19
KDN*
+55
+55
79
36
36

HT
Ouhen Manji Lethal Fury
Ouhen Manji Lethal Fury
Heat 



M,M / 25,28 / 7,12



43F
-8
KDN
-3
-3
KDN
-3
-3

TC6F
Ouhen Manji-geri (Lv.1) Cansel to crouching


SP / -
Ouhen Manji-geri (Lv.1) Cansel to crouching



34
Returns to crouching.

TC6F
Ouhen Manji-geri (Lv.2) Cansel to crouching


SP / -
Ouhen Manji-geri (Lv.2) Cansel to crouching



58
Returns to crouching.

TC6F
Ouhen Fubi Manji-geri

hold SP,M / 30
Ouhen Fubi Manji-geri


67F
+10
KDN
+52
+52
KDN*
+52
+52
105
38
38

HTTC
Ouhen Fubi Manji Lethal Fury
Ouhen Fubi Manji Lethal Fury
Heat 
hold 
SP,M,M / 30,28 / 9,12


67F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
2nd is unblockable attack after 1st block.
2nd is unblockable attack after 1st block.

TC6F
Ouhen Fubi Manji-geri Cancel to crouchin

hold
SP / -
Ouhen Fubi Manji-geri Cancel to crouchin



82
Returns to crouching.
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Muso Tensho (1)

M / 8


13F
(1)
(1)
-3
+4
+4
34
21
21

Muso Tensho (1) to Sentai


M,SP / 8



13F
(1)
(1)
-3
+4
+4

Muso Tensho



M,H / 8,10




-4
+7
+7
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 5F from hit.
Can be delayed 7F.
Combo can be delayed 5F from hit.

HE
Muso Basara (Heat Engager)
Muso Basara (Heat Engager)
When Heat activation available 



M,M,SP / 8,20



13F
(1)
(1)
-14
+17G
+17G
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.

HD
Muso Basara to Heat Dash
Muso Basara to Heat Dash
Heat 




M,M,SP / 8,20 / 2,16




13F
(1)
(1)
+5
KDN
+35
+35
KDN
+35
+35

Muso Basara



M,M / 8,20




13F
(1)
(1)
-14
KDN
+12
+12
KDN
+12
+12

Queen Bee Stinger

M / 13


15F
(1)
(1)
-12
LNC
+20
+20
LNC
+20
+20
47
32
32

Gekirosatsu (1)

M / 14


15F
-4
+7
+7
38
23
23

Gekirosatsu (2)



M,M / 14,10




-8
+6
+6
Combo from 1st hit.

Gekirosatsu (2) to Heaven's Wrath




M,M,SP / 14,10





-6
+8
+8
Combo from 1st hit.

Tr
Gekirosatsu





M,M,H / 14,10,20
Gekirosatsu






-8
KDN
+35
+35
KDN*
+55
+55

TC9F
Kasho Maki-manji (2)
or 
MM / 5,10
Kasho Maki-manji (2)



16F
(4)
(4)
-15
+2
59
Returns to crouching.

TC9F
Nen Dougarami

counter hitM,Th / 6,35
Nen Dougarami


16F
Th
±0
±0
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC4F
Crouch Jab
or 
SL / 5
Crouch Jab



10F
-5
+6
+6
34
24
24
Returns to standing when input
.
Returns to crouching.

Returns to crouching.

Tecchuu-ate

M / 17


15F
±0C
+3C
KDN
+27
+27
42
27
27

TC4F
Crouch Chin Kick

L / 6
Crouch Chin Kick


12F
-15
-4
-4
46
34
34
Returns to crouching.
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Eisaimon

LL / 10,12


20F
(1)
(1)
-16
-3
-3
66

Un Oshi-kuzushi (1)

L / 7


16F
-13
-2
+2
48
32
32
Damage motion & SE changed upon CH.

Un Oshi-kuzushi



M / 20




-12
KDN
-19
-19
KDN
-19
-19
Combo from 1st CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Hen-in 4 Hit Combo (1)

H / 14


18F
-4
+6
+6
42
24
24

Hen-in 4 Hit Combo (2)



H,M / 14,15




-10
-4
-4
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.

Hen-in 4 Hit Combo (3)





H,M,M / 14,15,13






(2)
-10
+3
+3
Combo from 2nd CH.

Hen-in 4 Hit Combo (3) to Sentai






H,M,M,SP / 14,15,13







(2)
±0
+13
+13
Combo from 2nd CH.

Hen-in 4 Hit Combo







H,M,M,M / 14,15,13,20








-16
KDN
+17
+17
KDN*
+53
+53

HM
Sin Smiter

M / 14
Sin Smiter


16F
(1)
(1)
-9
+3
+3
47
31
31

TrTC6F
Ebi-geri

H / 20
Ebi-geri


18F
-8
KDN
+35
+35
KDN*
+55
+55
51
33
33

Pw7F
Kugai Dachi

M / 20
Kugai Dachi


18F
-13
+14Hp
+14Hp
54
36
36
Absorb an attack to power up.
- Upon block -8F.
- Chip Damage 8 pts.
- Upon block -8F.
- Chip Damage 8 pts.

Clairvoyant Fatal Violet

UB(M) / 50


64F
KDN
KDN
-1
-1
KDN
-1
-1
114
50
50

Clairvoyant Fatal Violet to Cancel



SP / -




80
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Seigan Ugachi to Heaven's Wrath
or
or 
H / 15




13F
-9
+8
+17
47
34
34
Shift to Heaven' s Wrath on hit.
Enable Jump Cancel with input
.
Enable Jump Cancel with input


Hook
or
or 
H / 17




15F
(1)
(1)
-12
+9
+9
45
30
30

TJ11F
Tobisenzuki (1)

H / 10
Tobisenzuki (1)


21F
(1)
(1)
-10
+1
+1
50
29
29

Tobisenzuki



H,M / 10,15




-5
+5
+5
Combo from 1st hit.

TrTJ9F
Silver Gleam

M / 13
Silver Gleam


17F
(1)
(1)
-13
KDN
-1
-1
KDN*
+54
+54
55
38
38

TrTJ9F
Silver Gleam
or 
M / 15
Silver Gleam



17F
(1)
(1)
-13
KDN
+54
+54
KDN
+54
+54
55
38
38

TJ9F
Un Hiensatsu (2)
or
or 
MM / 10,10
Un Hiensatsu (2)




20F
-10
-1
-1
60

Un Hiensatsu



MM,M / 10,10,20




-14
-4
-4
Combo from 1st hit.
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Raiden


M / 14



12F
-9
+1
+1
45
33
33

Raiden to Sentai



M,SP / 14




12F
+2
+12
+12

HE
Trailokya Splits Kick (Heat Engager)
Trailokya Splits Kick (Heat Engager)
When Heat activation available 


M,SP / 20


20F
(2)
(2)
-3C
+17G
+17G
Start-up 21F in actualy.

HD
Trailokya Splits Kick to Heat Dash
Trailokya Splits Kick to Heat Dash
Heat 



M,SP / 20 / 16



20F
(2)
(2)
+5
LNC
+50
+50
LNC
+50
+50

Trailokya Splits Kick


M / 20



20F
(2)
(2)
-3C
KDN
+20
+20
KDN
+20
+20
50
30
30
Start-up 21F in actualy.

TJ8F
Un Hien-geri


H / 22
Un Hien-geri



16F
(3)
(3)
-2
KDN
-9
-9
KDN*
+49
+49
41
25
25
Start-up 17F in actualy.

TJ3F
Ten Chuten-geri



M / 22 / 6(9)
Ten Chuten-geri




24F
(3)
(3)
+6
KDN
+24
+24
KDN
+24
+24
56
32
32

HMTJ17F
Un Tobi Kaijo-geri



H / 28 / 5(10)
Un Tobi Kaijo-geri




26F
(1)
(1)
+4
KDN
+5
+5
KDN
+5
+5
60
34
34

HMTJ17F
Un Tobi Kaijo-geri to Heaven's Wrath




H,SP / 28 / 5(10)
Un Tobi Kaijo-geri to Heaven's Wrath





26F
(1)
(1)
+8
KDN
+9
+9
KDN
+9
+9
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC1F
Fukuteki
SP / -
Fukuteki

30
Returns to crouching.
Disable WS
.
Disable WS


Fukuteki to WGS

SP / -


16
Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.


TJ10F
Fading Shadow

or 
or Unsoku 
SP / -
Fading Shadow






50

TJ10F
Fading Shadow to WGS


SP / -
Fading Shadow to WGS



Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.


TJ10-25F
Swift Shadow

or Unsoku 
SP / -
Swift Shadow




40

TJ10-25F
Swift Shadow to WGS


SP / -
Swift Shadow to WGS



Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.


Taunt
or BT
SP / -


60
Enable Cancel after 61F.

Taunt 2

or
BT
SP / -




50
Secret Move.

Ki Charge
or BT
SP / -


70
Shift to charging.

Wall Jumping Attack
With back against wall 


M / -


39F
(2)
(2)
+4C
KDN
+22
+22
KDN
+22
+22
Air Status 5F.
Invincible during 8 to 13F.
Invincible during 8 to 13F.
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC
Crouch Jab
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24
Returns to standing when input
.
Returns to crouching.

Returns to crouching.

TC
Crouch Straight
Crouch Straight
FC 
SL / 8
11F
-7
+7
+7
34
23
23
Returns to crouching.

TC
Crouch Spin Kick
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36
Returns to crouching.

TC
Crouch Chin Kick
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34
Returns to crouching.

Jewel Snatcher to Sentai
WS 
M,SP / 12
13F
-10
+13
+13
42
29
29
Shift to Sentai on hit.
+3F on behind hit and does not shift to Sentai.
+3F on behind hit and does not shift to Sentai.

Benten Thrust
WS 
M / 20
18F
-8
+9Sp
+14C
52
34
34

Twin Stingers (1)
WS 
M / 14
15F
(1)
(1)
-10
+1
+1
44
29
29

Twin Stingers
WS 


M,H / 14,21


(1)
-4
KDN
+12
+12
KDN
+12
+12
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.

Seven Seas Splits Kick (1)
WS 
M / 10
11F
(1)
(1)
-6
+5
+5
36
25
25

Seven Seas Splits Kick
WS 


M,M / 10,15


(1)
-17
-1C
-1C
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.

Seven Seas Splits Kick to Heaven's Wrath
WS 



M,M,SP / 10,15



(1)
-10
+6C
+6C
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.

TC
Nen Hangetsu-ate
Nen Hangetsu-ate
FC 

M / 25

20F
-17
LNC
+54
+54
LNC
+54
+54
60
40
40
Air Status 18F.
Sidestep
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Jirin Sweep
SS 
L / 17
18F
(1)
(1)
-13
±0
+13G
50
32
32
Back Toward
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8

Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.

Spin Kick
BT 
H / 18
10F
-8
+8
+8

Rear Manji-geri
BT 
M / 20
17F
-14
KDN
+54
+54
KDN
+54
+54
53
36
36

TC1F
Crouch Spin Knuckle
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6
Returns to crouching.

TC1F
Crouch Spin Right Knuckle
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.

TC1F
Crouch Spin Kick
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4
Returns to crouching.

TC1F
Crouch Spin Right Kick
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.

TJ10F
Reverse Jump Kick (just)
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

TJ15F
Reverse Jump Kick
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9

TJ9F
Reverse Jump Right Kick (just)
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

TJ14F
Reverse Jump Right Kick
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
Wind God Step (WGS)
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Wind God Step

SP / -



Wind God Step
☆
SP / -



Disable Buffering Input.
Returns to crouching.
Power up WGS movess.
Cost 3F.
Returns to crouching.
Power up WGS movess.
Cost 3F.

TJ19F
Lightning Splits Kick (1)
Lightning Splits Kick (1)
WGS 
M / 24(26)
19F
(2)
(2)
-22
LNC
+14
+14
LNC
+14
+14
59
40
40
Damage () is when input
☆
.




Lightning Splits Kick
WGS 


M,M / 20(22),22 / 0,6(6,9)


(4)
-12C
KDN
+13
+13
KDN
+13
+13
Damage () is when input
☆
.




WG
Lightning Wheel
Lightning Wheel
WGS 


M,H / 20(22),26 / 0,10(6,11)


(4)
-7
±0W
±0W
KDN
-13
-13
KDN
-13
-13
Damage () is when input
☆
.




Wind God Fist
WGS 
H / 15(20)
11F
(1)
(1)
-10
LNC
+25
+25
LNC
+25
+25
40
29
29
Damage () is when input
☆
.
Becomes Electric Wind God Fist during Heat (partially uses remaining Heat time).



Becomes Electric Wind God Fist during Heat (partially uses remaining Heat time).

Electric Wind God Fist
☆

justH / 23 / 4(8)




11F
(1)
(1)
+5
LNC
+25
+25
LNC
+25
+25
36
25
25

War God Kick
WGS 

M / 17(21)

15F
(2)
(2)
-13
KDN
+3
+3
KDN*
+17
+17
56
41
41
Returns to crouching.
Damage () is when input
☆
.
Becomes Electric War God Kick during Heat (partially uses remaining Heat time).
Damage () is when input



Becomes Electric War God Kick during Heat (partially uses remaining Heat time).

Electric War God Kick
☆

justM / 27 / 5(9)




15F
(2)
(2)
-9
KDN
-4
-4
KDN*
+17
+17
56
41
41

Spinning Demon (1)
WGS 

L / 6(8)

16F
-23
+2C
+2C
55
39
39
Returns to crouching.
Damage () is when input
☆
.
Damage () is when input




Ruthless Demon
WGS 



L,H / 6(8),20



-22
-1
-1

Ruthless Demon to Heaven's Wrath
WGS 




L,H,SP / 6(8),20




-15
+6
+6
Combo from 1st hit.

Spinning Demon
WGS 



L,L / 6(8),16



(1)
-23
+2C
KDN
+23
+23
Combo from 1st hit.
Returns to crouching.
Returns to crouching.

Sentai
WGS 

SP / -


Unsoku Kou (Left) to Unsoku
WGS 

SP / -

Enable Left Player Side.

Unsoku Gen to Unsoku
WGS 

SP / -

Sentai
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Sentai

SP / -


28
Cost 14F.

Pw6F
Furin Kazan (1)
Furin Kazan (1)
Sentai 
M / 12
16F
-14
+1
+1
53
37
37
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2 pts.
- Upon block -9F.
- Chip Damage 2 pts.

Furin Kazan
Sentai 


M,M / 12,25


-16
KDN
±0
±0
KDN
±0
±0
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,5 pts.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,5 pts.

Furin Kazan (


)




Sentai 




M,M / 12,30




-16
KDN
±0
±0
KDN
±0
±0
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,6 pts.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,6 pts.

Tr
Rashomon
Rashomon
Sentai 
M / 20
13F
-4
+8
+8
45
32
32

HEHM
Sen Kaijo-geri (Heat Engager)
Sen Kaijo-geri (Heat Engager)
When Heat activation available Sentai 
H,SP / 22 / 6
12F
(1)
(1)
+1
+17G
+17G

HDHM
Sen Kaijo-geri to Heat Dash
Sen Kaijo-geri to Heat Dash
Heat & Sentai 
H,SP / 22 / 19
12F
(1)
(1)
+5
KDN
+34
+34
KDN
+34
+34

HM
Sen Kaijo-geri
Sen Kaijo-geri
Sentai 
H / 22 / 6(9)
12F
(1)
(1)
+1
+7
+7
46
34
34

TJ8-16F
Kandachi-geri
Kandachi-geri
Sentai 
M / 24 / 7
26F
(1)
(1)
+4
KDN
+12
+12
KDN
+12
+12
54
28
28

Tr
Inverse Deva Laser to Heaven's Wrath
Inverse Deva Laser to Heaven's Wrath
Sentai 
M,M,SP / 13,17
14F
(1)
(1)
-6
LNC
+18
+18
LNC
+18
+18
Unsoku
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Unsoku Kou (Right) to Unsoku

or 
or Unsoku Gen 
SP / -






53
Punch Absorbs (H/M) during 5 to 12F.
Shift to Fusatsujin when Punch Absorbs succseed.
Cost 19F.
Partially restore remaining Heat time on 19F.
Shift to Fusatsujin when Punch Absorbs succseed.
Cost 19F.
Partially restore remaining Heat time on 19F.

Unsoku Kou (Left) to Unsoku

or 
or Unsoku Gen 
SP / -






53
Punch Purry (H/M) during 5 to 12F.
Shift to Fusatsujin upon purry succsessful.
Cost 19F.
Partially restore remaining Heat time on 19F.
Shift to Fusatsujin upon purry succsessful.
Cost 19F.
Partially restore remaining Heat time on 19F.

Unsoku Gen to Unsoku

or Unsoku Kou 
SP / -




90
Cost 20F.
Partially restore remaining Heat time on 50F.
Partially restore remaining Heat time on 50F.

HETC6F
Unpu Tobi-manji (Heat Engager)
Unpu Tobi-manji (Heat Engager)
When Heat activation available Unsoku 
M,SP / 30 / 12
18F
(1)
(1)
-8
+17G
+17G

HDTC6F
Unpu Tobi-manji to Heat Dash
Unpu Tobi-manji to Heat Dash
Heat & Unsoku 

M,SP / 30 / 23

18F
(1)
(1)
+5
LNC
+42
+42
LNC
+42
+42

Unpu Tobi-manji
Unsoku 
M / 30 / 12(13)
18F
(1)
(1)
-8
KDN
-15
-15
KDN
-15
-15
49
31
31

Unpu Tobi-manji Cancel to crouching
Unsoku 

SP / -

38

Sentai
Unsoku 

SP / -


Wind God Fist
Unsoku 
SP / -
Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

Heaven's Wrath
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Heaven's Wrath

SP / -


70
Cost 30F.

HM
Funkei Goma (1)
Funkei Goma (1)
Heaven's Wrath 
H / 12
12F
-4
+8
+13
40
28
28

HM
Funkei Goma (1) to Sentai
Funkei Goma (1) to Sentai
Heaven's Wrath 

H,SP / 12

12F
±0
+12
+17

Funkei Goma
Heaven's Wrath 


H,M / 12,22 / 0,6(3,9)


(1)
-9C
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.

HE
Iron Hand (Heat Engager)
Iron Hand (Heat Engager)
When Heat activation available Unsoku Heaven's Wrath 
M,SP / 30 / 9
15F
(1)
(1)
-9
+17G
+17G

HD
Iron Hand to Heat Dash
Iron Hand to Heat Dash
Heat & Heaven's Wrath 

M,SP / 30 / 22

15F
(1)
(1)
+5
KDN
+26
+26
KDN
+26
+26

Iron Hand
Heaven's Wrath 
M / 30 / 9(12)
15F
(1)
(1)
-9
KDN
+2
+2
KDN
+2
+2
48
33
33

TJ9F
Hell Axle (1)
Hell Axle (1)
Heaven's Wrath 
M / 17 / 3(6)
28F
-6
KDN
+12
+12
KDN
+12
+12
56
28
28

Hell Axle
Heaven's Wrath
on hit or block 
M,M / 17,20 / 3,8(6,9)

+6
Block strings.

Hell Axle to Heaven's Wrath
Heaven's Wrath
on hit or block 

M,M,SP / 17,20 / 3,8(6,9)


+8

Kongo Gekimetsujin (2)
Heaven's Wrath 
M,M / 6,8
17F
-10
+7C
+7C
62
Combo from 1st CH.

Kongo Gekimetsujin (3)
Heaven's Wrath 


M,M,M / 6,8,4


-18
-7
-7
Combo from 1st CH.
Combo from 2nd hit.
Combo from 2nd hit.

Kongo Gekimetsujin (4)
Heaven's Wrath 




M,M,M,H / 6,8,4,4




-12
-1
-1
Combo from 1st CH.
Combo from 2nd hit.
Combo from 2nd hit.

Kongo Gekimetsujin
Heaven's Wrath 






M,M,M,H,M / 6,8,4,4,22






(1)
-20
KDN
+3
+3
KDN
+3
+3
Combo from 1st CH.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.

Kongo Gekimetsujin (


)




Heaven's Wrath 








M,M,M,H,M / 6,8,4,4,28








(1)
-20
KDN
+3
+3
KDN
+3
+3
Combo from 1st CH.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.

Pw6F
Demon Bolt
Demon Bolt
Heaven's Wrath 
M / 30
15F
(1)
(1)
-13
+16Hp
+16Hp
49
34
34

Goma-sai
Heaven's Wrath 
M / 26 / 7(10)
18F
(1)
(1)
-5C
KDN
+5
+5
KDN
+5
+5
53
35
35

TC6F
Harai Kuzushi-manji (1)
Harai Kuzushi-manji (1)
Heaven's Wrath 

L / 9

16F
(1)
(1)
-15
-4
+2C
50
34
34
Returns to crouching.
Damage motion & SE changed upon CH.
Damage motion & SE changed upon CH.

Harai Kuzushi-manji
Heaven's Wrath 



L,M / 9,20



(1)
-16
KDN
+17
+17
KDN*
+53
+53
Combo from 1st CH.
Can be delayed 16F.
Combo can be delayed 15F from CH.
Can be delayed 16F.
Combo can be delayed 15F from CH.

Sentai
Heaven's Wrath 

SP / -


Wind God Fist
Heaven's Wrath 
SP / -
Disable power up WGS moves.
+ attack button just is on Heaven's Wrath moves.

Wind Step
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Wind Step
☆SP / -

Punch Absorbs (H/M) during input ☆ timing to 8F.

Fusenkyaku
Wind Step 
M / 17
16F
(1)
(1)
-6
+4
KDN
+58
+58
48
32
32
Start-up 18F in actualy.

Wind God Step
Wind Step 
SP / -
Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

While Opponent is Down
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Totetsu Jyurin (1)
While enemy is down 

L / 22

19F
-19
-8
-8
56
37
37

Totetsu Jyurin
While enemy is down 



L,L / 14,17



(1)
-26
-10
-10
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

HM
Gekka Hyojin
Th(H) / 35
Gekka Hyojin

12F
(2)
(2)


-3F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Floor Break.

HM
Saijin Ikkoku
Th(H) / 35
Saijin Ikkoku

12F
(2)
(2)


-6F
Reverse Pos.
Head-sd.
Face-up
Reverse Pos.
±0F
Face-up
Reverse Pos.
±0F
39
27
27

Gekka Hyojin
Approach from left side
Th(H) / 40
-3F
Head-sd.
Face-up
±0F
Face-up
±0F

Saijin Ikkoku
Approach from right side
Th(H) / 40
-3F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F

Trailokyavijaya
Approach from behind
Th(H) / 50disable
Head-sd.
Face-down
±0F
Face-down
±0F

Stonehead

or 

Th(H) / 35(14)





12F

-6F
Reverse Pos.
Foot-sd.
Face-up
+8F
Face-up
+8F
39
27
27

Raidou Hitsumetsu




Th(H) / 40





12F
(2)
(2)

-3F
Foot-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

Tatenashi

or 
Parry(H/M) / -




35
Has strong attack reversal effect.
Parry (H/M) during 3 to 9F.
Upon successful parry
- Deal Self-damage 10 pts. (recoverable).
- Shift to Heaven's Wrath with 18F recovery.
- Partially restores remaining Heat time.
Parry (H/M) during 3 to 9F.
Upon successful parry
- Deal Self-damage 10 pts. (recoverable).
- Shift to Heaven's Wrath with 18F recovery.
- Partially restores remaining Heat time.

HT
Charging Hard
Charging Hard
Heat & Heaven's Wrath Attack Reversal
Reversal(H/M) / 40Foot-sd.
Face-up
+1F
Face-up
+1F
Partially uses remaining Heat time.
Attack Reversal (H/M) durint 20 to 60F.
Attack Reversal (H/M) durint 20 to 60F.

Fusatsujin to WGS

or 
or
☆Parry Punch(H/M) / -





+10F
Upon Punch Parry successful of Unsoku Kou (
or 
) or Wind Step (
☆), shift to Wind God Step.
Enable 4F input buffering of WGS.
Enable WGS cancel when input including
command in this buffering timing and max +12F.





Enable 4F input buffering of WGS.
Enable WGS cancel when input including


Tr
Low Parry
Absorbs(L) / -
Low Parry

┃Heat Burst
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
- Ver.1.05.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
Can no longer cause a K.O.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
- Ver.1.07.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Can no longer cause a K.O.
Patch Note :
- The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
Can no longer cause a K.O.
Patch Note :
- The tracking capability when absorbing the opponent's attack has been enhanced, alleviatign issues of whiffing in certain situations.
- The issue where damage was reduced to 0 when countered by the opponent's Power Crush has been fixed.
┃Heat Burst to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HEPw7-14F
Heat Burst to Cancel
HEPw7-14F
Heat Burst to Cancel
When Heat activation available 

or 


SP / -





41
Attack that can activate Heat (10 sec.).
┃Divine Dominance of Annihilation
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Divine Dominance of Annihilation
Divine Dominance of Annihilation
Heat
or 
M,Th / 20,30 / 6,7

21F
+8
Th
±0
±0
Th
±0
±0
Enable wall hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
- Ver.1.03.01
Divine Dominance of Annihilation
Divine Dominance of Annihilation
Heat
or 
M,Th / 20,30 / 6,7

21F
+8
Th
±0
±0
Th
±0
±0
Enable wall hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
Patch Note :
- Exclusively for opponents performing side ukemi, reduced the tracking ability when using it. This adjustment was made considering cases where the position relationship with the opponent near the wall became awkward when using it against their side ukemi.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
Patch Note :
- Exclusively for opponents performing side ukemi, reduced the tracking ability when using it. This adjustment was made considering cases where the position relationship with the opponent near the wall became awkward when using it against their side ukemi.
- Ver.1.04.00
Divine Dominance of Annihilation
Divine Dominance of Annihilation
Heat
or 
M,Th / 20,30 / 6,7

21F
+8
Th
±0
±0
Th
±0
±0
Enable wall hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
Patch Note :
- Adjusted the collision and tracking ability to reduce the occurrence of slipping through the opponent at close range.
- Lowered the tracking ability of the 1st hit to prevent the 2nd hit from tracking if the oppponent sidesteps the 1st hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Wall
Shift to Heaven's Wrath on block.
Patch Note :
- Adjusted the collision and tracking ability to reduce the occurrence of slipping through the opponent at close range.
- Lowered the tracking ability of the 1st hit to prevent the 2nd hit from tracking if the oppponent sidesteps the 1st hit.
┃Divine Wrath of Annihilation
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Divine Wrath of Annihilation
Divine Wrath of Annihilation
Heat & Heaven's Wrath
or 
L,Th / 12,40

18F
(1)
(1)
Th
±0
±0
Th
±0
±0
Floor break.
Combo scaling upon 2nd hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Combo scaling upon 2nd hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
┃Divine Wrath of Annihilation (when 1st whiff or 1st block)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Divine Wrath of Annihilation (when 1st whiff or 1st block)
Divine Wrath of Annihilation (when 1st whiff or 1st block)
Heat & Heaven's Wrath
or 
L,M,M,M / 12,6,6,20 / 3,1,1,6

18F
(1)
(1)
-17
KDN
-5
-5
KDN
-5
-5
When 1st whiff or 1st block.
┃Sacred Dismantle Spark
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw8F
Sacred Dismantle Spark
Pw8F
Sacred Dismantle Spark
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
After throw, the opponent shifts to down on Foot Side & Face-Up.
- Ver.1.03.01
Pw8F
Sacred Dismantle Spark
Pw8F
Sacred Dismantle Spark
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Adjusted the hitbox and opponent collision detection for certain moves to make whiffing less likely.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Adjusted the hitbox and opponent collision detection for certain moves to make whiffing less likely.
- Ver.1.04.00
Pw8F
Sacred Dismantle Spark
Pw8F
Sacred Dismantle Spark
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- The forward movement when absorbing the opponent's attack has been increased, alleviating isssues of whiffing in certain situations.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- The forward movement when absorbing the opponent's attack has been increased, alleviating isssues of whiffing in certain situations.
- Ver.1.05.00
Pw8F
Sacred Dismantle Spark
Pw8F
Sacred Dismantle Spark
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- Ver.1.07.00
Pw8F
Sacred Dismantle Spark
Pw8F
Sacred Dismantle Spark
Rage 
or 
M,Th / 10,45


20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
- Expanded the hurtbox upwards, alleviating situations where certain attacks would whiff.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
- Expanded the hurtbox upwards, alleviating situations where certain attacks would whiff.
┃Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Jab
or 
H / 5
Jab



10F
+1
+8
+8
29
19
19
┃Flash Punch Combo (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Flash Punch Combo (2)


H,H / 5,6
Flash Punch Combo (2)



-1
+6
+6
Combo from 1st hit.
- Ver.1.05.00
Flash Punch Combo (2)


H,H / 5,6
Flash Punch Combo (2)



-1
+6
+6
Combo from 1st hit.
Patch Note :
- The distance from the opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
Patch Note :
- The distance from the opponent has been reduced when the 1st hit connects, in order to alleviate whiffing midway through.
┃Flash Punch Combo to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WH
Flash Punch Combo to Sentai




H,H,M,SP / 5,6,12
WH
Flash Punch Combo to Sentai





-17
+11
+23W
+23W
+11
+23W
+23W
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Shift to Sentai on hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Shift to Sentai on hit.
┃Flash Punch Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WH
Flash Punch Combo





H,H,M / 5,6,12
WH
Flash Punch Combo






-17
+2
+14W
+14W
+2
+14W
+14W
Combo from 1st hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Does not shift to Sentai on hit.
Can be delayed 11F.
Combo can be delayed 11F from hit.
Does not shift to Sentai on hit.
┃One Two Strike
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
One Two Strike


H,H / 5,8
One Two Strike



-3
+8
+8
Combo from 1st hit.
┃Back Fist Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Back Fist Combo




H,H,H / 5,8,14
Back Fist Combo





-14
±0
±0
Combo from 1st hit.
Can be delayed 3F.
Can be delayed 3F.
┃Sting the Works (3)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sting the Works (3)




H,H,M / 5,8,10
Sting the Works (3)





(1)
-10
+1
+1
Combo from 2nd CH.
┃Sting the Works
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sting the Works






H,H,M,H / 5,8,10,21
Sting the Works







(1)
-4
KDN
+12
+12
KDN
+12
+12
Combo from 2nd CH.
Combo from 3rd hit.
Can be delayed 13F.
Combo can be delayed 8F from hit.
Combo from 3rd hit.
Can be delayed 13F.
Combo can be delayed 8F from hit.
┃Straight
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Straight
H / 6
Straight

12F
-4
+7
+7
35
23
23
┃Ganzan Basara (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ganzan Basara (2)


H,H / 6,6
Ganzan Basara (2)



(1)
-11
±0
±0
Combo from 1st hit.
┃Ganzan Basara
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ganzan Basara




H,H,M / 6,6,20
Ganzan Basara





(1)
-14
KDN
+12
+12
KDN
+12
+12
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
┃Bishamon Massacre (3)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Bishamon Massacre (3)




H,H,M / 6,6,21
Bishamon Massacre (3)





-4
+6
+6
Can be delayed 12F.
┃Bishamon Massacre
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Bishamon Massacre






H,H,M,M / 6,6,21,20
Tr
Bishamon Massacre







(2)
-15
LNC
+20
+20
LNC
+20
+20
Combo from 3rd hit.
┃Raging Bishamon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Raging Bishamon






H,H,M,M / 6,6,21,25
Raging Bishamon







-14
KDN
±0
±0
KDN
±0
±0
Combo from 3rd hit.
┃Raging Bishamon (


)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Raging Bishamon (


)








H,H,M,M / 6,6,21,30
Raging Bishamon (













-14
KDN
±0
±0
KDN
±0
±0
Combo from 3rd hit.
┃Ondeko
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ondeko
Ondeko
【

】
M,M / 4,18


14F
(1)
(1)
-14
KDN
+23
+23
KDN
+23
+23
62
Input buffering is available.
Start-up frame is from input start timing.
Start-up frame is from input start timing.
┃Ondeko (fast)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ondeko (fast)
Ondeko (fast)
【

】 fast
M,M / 6,20


14F
(1)
(1)
-14
KDN
+23
+23
KDN
+23
+23
62
The condition of quick input is string input in 1F or Buffering Input.
┃Senjo-zuki (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HMTC8F
Senjo-zuki (1)
H / 12
HMTC8F
Senjo-zuki (1)

18F
(1)
(1)
-11
+5
+5
48
30
30
┃Senjo-zuki
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Senjo-zuki


H,H / 12,16
Tr
Senjo-zuki



-9
+8
+8
Combo from 1st hit.
When 1st CH, 2nd is on mid-air hit.
When 1st CH, 2nd is on mid-air hit.
┃Senjo-manji
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Senjo-manji


H,M / 12,20
TC
Senjo-manji



-14
KDN
+19
+19
KDN*
+54
+54
Combo from 1st hit.
- Ver.1.05.00
Senjo-manji


H,M / 12,20
Senjo-manji



-14
KDN
+19
+19
KDN*
+54
+54
Combo from 1st hit.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Senjomanji Lethal Fury
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HTTC
Senjomanji Lethal Fury
HTTC
Senjomanji Lethal Fury
Heat 




H,M,M / 12,20,28 / 3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
String block from 2nd.
String block from 2nd.
- Ver.1.05.00
HT
Senjomanji Lethal Fury
HT
Senjomanji Lethal Fury
Heat 




H,M,M / 12,20,28 / 3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
String block from 2nd.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
String block from 2nd.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Nobility Hunter
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Nobility Hunter
H / 20
Nobility Hunter

13F
(1)
(1)
-8
+11Sp
KDN
+35
+35
45
32
32
┃Demon Breath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Demon Breath
M / 25
Demon Breath

12F
(1)
(1)
-10
KDN
+14
+14
KDN
+14
+14
44
32
32
┃Aerial Manji-geri (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Aerial Manji-geri (2)
MM / 5,10
TJ9F
Aerial Manji-geri (2)

18F
-8
+3C
+3C
53
Returns to crouching.
- Ver.1.02.01
TJ9F
Aerial Manji-geri (2)
MM / 5,10
TJ9F
Aerial Manji-geri (2)

18F
-8
+3C
+3C
53
Returns to crouching.
Patch Note :
- The behavior on landing a down-hit with the 1st hit has been modified. Changes have been made as it was possible in specific situations to deal higher combo damage than intended.
Patch Note :
- The behavior on landing a down-hit with the 1st hit has been modified. Changes have been made as it was possible in specific situations to deal higher combo damage than intended.
┃Aerial Manji-geri (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Aerial Manji-geri (2)


MM,M / 5,10,20
TC
Aerial Manji-geri (2)



-14
KDN
+19
+19
KDN*
+54
+54
Combo from 1st hit.
- Ver.1.05.00
Aerial Manji-geri (2)


MM,M / 5,10,20
Aerial Manji-geri (2)



-14
KDN
+19
+19
KDN*
+54
+54
Combo from 1st hit.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Aerial Manji Lethal Fury
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HTTC
Aerial Manji Lethal Fury
HTTC
Aerial Manji Lethal Fury
Heat 




MM,M,M / 5,10,20,28 / 1,3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
String block from 3rd.
String block from 3rd.
- Ver.1.05.00
HT
Aerial Manji Lethal Fury
HT
Aerial Manji Lethal Fury
Heat 




MM,M,M / 5,10,20,28 / 1,3,6,12




18F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
String block from 3rd.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
String block from 3rd.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Sousoku Rengeki (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sousoku Rengeki (1)

H / 8
Sousoku Rengeki (1)


13F
-9
-3
-3
41
28
28
┃Sousoku Rengeki (1) to Unsoku Kou
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sousoku Rengeki (1) to Unsoku Kou


or
H,SP / 8
Sousoku Rengeki (1) to Unsoku Kou




13F
±0
+6
+6
┃Sousoku Rengeki
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sousoku Rengeki



H,M / 8,16
Sousoku Rengeki




(1)
-9
+2
+2
Combo from 1st hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.
┃Sousoku Rengeki to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sousoku Rengeki to Sentai




H,M,SP / 8,16
Sousoku Rengeki to Sentai





(1)
-2
+9
+9
Combo from 1st hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.
Can be delayed 13F.
Combo can be delayed 7F from hit.
┃Kamadhatu Splits Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Kamadhatu Splits Kick

M / 20
Kamadhatu Splits Kick


19F
(1)
(1)
+2C
+5C
KDN
+29
+29
44
25
25
┃Senshin-zuki
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WHTC6-18F
Senshin-zuki

or Unsoku
M / 22
WHTC6-18F
Senshin-zuki



32F
-11
+7
+19W
+19W
+7
+19W
+19W
65
33
33
┃Senshin Karami-ate
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6-18F
Senshin Karami-ate



SP,L / 26
TC6-18F
Senshin Karami-ate




42F
-26
-4C
True Start-up 22F.
- Ver.1.05.00
TC6-18F
Senshin Karami-ate



SP,L / 26
TC6-18F
Senshin Karami-ate




42F
-26
-4C
True Start-up 22F.
Patch Note :
- Fixed an issue where the distance between characters would become unnaturally large on counter hit.
Patch Note :
- Fixed an issue where the distance between characters would become unnaturally large on counter hit.
┃Nen Ashigarami
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6-18F
Nen Ashigarami



counter hitSP,L,Th / 31,20
TC6-18F
Nen Ashigarami




42F
Th
±0
±0
After throw, the opponent shifts to down on Foot Side & Face-Up.
- Ver.1.05.00
TC6-18F
Nen Ashigarami



counter hitSP,L,Th / 31,20
TC6-18F
Nen Ashigarami




42F
Th
±0
±0
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
- Expanded the angle at which the move can transition into a strike throw.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
- Expanded the angle at which the move can transition into a strike throw.
┃Senshin Hiei
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6-18FTJ34F
Senshin Hiei


SP,SP / -
TC6-18FTJ34F
Senshin Hiei



Air Status 21F.
Air Status 21F.
Air Status 21F.
┃Senshin Chuten-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ32F
Senshin Chuten-geri



SP,M / 22 / 6(9)
TJ32F
Senshin Chuten-geri




50F
(3)
(3)
+6
KDN
+24
+24
KDN
+24
+24
Air Status 21F.
Air Status 21F.
True Start-up 30F.
Air Status 21F.
True Start-up 30F.
┃Senshin Tobi Kaijo-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HMTJ43F
Senshin Tobi Kaijo-geri



SP,H / 28 / 5(10)
HMTJ43F
Senshin Tobi Kaijo-geri




52F
(1)
(1)
+4
KDN
+5
+5
KDN
+5
+5
Air Status 21F.
Air Status 21F.
True Start-up 32F.
Air Status 21F.
True Start-up 32F.
┃Senshin Tobi Kaijo-geri to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HMTJ43F
Senshin Tobi Kaijo-geri to Heaven's Wrath




SP,H,SP / 28 / 5(10)
HMTJ43F
Senshin Tobi Kaijo-geri to Heaven's Wrath





52F
(1)
(1)
+8
KDN
+9
+9
KDN
+9
+9
Air Status 21F.
Air Status 21F.
Air Status 21F.
┃Ouhen Manji-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Ouhen Manji-geri

or Unsoku
M / 25
TC6F
Ouhen Manji-geri



43F
-14
KDN
+19
+19
KDN*
+55
+55
79
36
36
- Ver.1.05.00
TC6F
Ouhen Manji-geri

or Unsoku
M / 25
TC6F
Ouhen Manji-geri



43F
-14
KDN
+19
+19
KDN*
+55
+55
79
36
36
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- Removed the crouching status.
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- Removed the crouching status.
┃Ouhen Manji Lethal Fury
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HTTC
Ouhen Manji Lethal Fury
HTTC
Ouhen Manji Lethal Fury
Heat 



M,M / 25,28 / 7,12



43F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
Block strings.
Block strings.
- Ver.1.05.00
HT
Ouhen Manji Lethal Fury
HT
Ouhen Manji Lethal Fury
Heat 



M,M / 25,28 / 7,12



43F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
Block strings.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
Block strings.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Ouhen Manji-geri (Lv.1) Cansel to crouching
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Ouhen Manji-geri (Lv.1) Cansel to crouching


SP / -
TC6F
Ouhen Manji-geri (Lv.1) Cansel to crouching



34
Returns to crouching.
┃Ouhen Manji-geri (Lv.2) Cansel to crouching
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Ouhen Manji-geri (Lv.2) Cansel to crouching


SP / -
TC6F
Ouhen Manji-geri (Lv.2) Cansel to crouching



58
Returns to crouching.
┃Ouhen Fubi Manji-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Ouhen Fubi Manji-geri

hold SP,M / 30
TC6F
Ouhen Fubi Manji-geri


67F
+10
KDN
+52
+52
KDN*
+52
+52
105
38
38
- Ver.1.02.01
TC6F
Ouhen Fubi Manji-geri

hold SP,M / 30
TC6F
Ouhen Fubi Manji-geri


67F
+10
KDN
+52
+52
KDN*
+52
+52
105
38
38
Patch Note :
- Hold techniques can't be reversed when fully charged. However, some characters were able to reverse them.
- Hold techniques can't be reversed when fully charged. However, some characters were able to reverse them.
- Ver.1.05.00
TC6F
Ouhen Fubi Manji-geri

hold SP,M / 30
TC6F
Ouhen Fubi Manji-geri


67F
+10
KDN
+52
+52
KDN*
+52
+52
105
38
38
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- Removed the crouching status.
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- Removed the crouching status.
┃Ouhen Fubi Manji Lethal Fury
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HTTC
Ouhen Fubi Manji Lethal Fury
HTTC
Ouhen Fubi Manji Lethal Fury
Heat 
hold 
SP,M,M / 30,28 / 9,12


67F
-8
KDN
-3
-3
KDN
-3
-3
Partially uses remaining Heat time.
2nd is unblockable attack after 1st block.
2nd is unblockable attack after 1st block.
┃Ouhen Fubi Manji-geri Cancel to crouchin
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Ouhen Fubi Manji-geri Cancel to crouchin

hold
SP / -
TC6F
Ouhen Fubi Manji-geri Cancel to crouchin



82
Returns to crouching.
┃Muso Tensho (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Muso Tensho (1)

M / 8
Muso Tensho (1)


13F
(1)
(1)
-3
+4
+4
34
21
21
┃Muso Tensho (1) to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Muso Tensho (1) to Sentai


M,SP / 8
Muso Tensho (1) to Sentai



13F
(1)
(1)
-3
+4
+4
┃Muso Tensho
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Muso Tensho



M,H / 8,10
Muso Tensho




-4
+7
+7
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 5F from hit.
Can be delayed 7F.
Combo can be delayed 5F from hit.
┃Muso Basara (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HE
Muso Basara (Heat Engager)
HE
Muso Basara (Heat Engager)
When Heat activation available 



M,M,SP / 8,20



13F
(1)
(1)
-14
+17G
+17G
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
┃Muso Basara to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWG
Muso Basara to Heat Dash
HDWG
Muso Basara to Heat Dash
Heat 




M,M,SP / 8,20 / 2,16




13F
(1)
(1)
+5
+18W
+18W
KDN
+17
+17
KDN
+17
+17
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
- Ver.1.05.00
HD
Muso Basara to Heat Dash
HD
Muso Basara to Heat Dash
Heat 




M,M,SP / 8,20 / 2,16




13F
(1)
(1)
+5
KDN
+35
+35
KDN
+35
+35
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Upon NH changed.
- Upon CH changed.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Upon NH changed.
- Upon CH changed.
┃Muso Basara
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Muso Basara



M,M / 8,20
Muso Basara




13F
(1)
(1)
-14
KDN
+12
+12
KDN
+12
+12
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
- Ver.1.05.00
Muso Basara



M,M / 8,20
Muso Basara




13F
(1)
(1)
-14
KDN
+12
+12
KDN
+12
+12
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Patch Note :
- Hit box has been adjusted to alleviate instances of hitting targets from areas other than the front.
Can be delayed 7F.
Combo can be delayed 3F from hit.
Patch Note :
- Hit box has been adjusted to alleviate instances of hitting targets from areas other than the front.
┃Queen Bee Stinger
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Queen Bee Stinger

M / 13
Queen Bee Stinger


15F
(1)
(1)
-12
LNC
+20
+20
LNC
+20
+20
47
32
32
┃Gekirosatsu (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gekirosatsu (1)

M / 14
Gekirosatsu (1)


15F
-4
+7
+7
38
23
23
┃Gekirosatsu (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gekirosatsu (2)



M,M / 14,10
Gekirosatsu (2)




-8
+6
+6
Combo from 1st hit.
┃Gekirosatsu (2) to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Gekirosatsu (2) to Heaven's Wrath




M,M,SP / 14,10
Gekirosatsu (2) to Heaven's Wrath





-6
+8
+8
Combo from 1st hit.
┃Gekirosatsu
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Gekirosatsu





M,M,H / 14,10,20
Tr
Gekirosatsu






-8
KDN
+35
+35
KDN*
+55
+55
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 9F from CH.
Can be delayed 10F.
Combo can be delayed 9F from CH.
- Ver.1.04.00
Tr
Gekirosatsu





M,M,H / 14,10,20
Tr
Gekirosatsu






-8
KDN
+35
+35
KDN*
+55
+55
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 9F from CH.
Patch Note :
- The collision detection with the opponent has been adjusted to mitigate situations where certain counterattacks would whiff when evading by crouching.
Can be delayed 10F.
Combo can be delayed 9F from CH.
Patch Note :
- The collision detection with the opponent has been adjusted to mitigate situations where certain counterattacks would whiff when evading by crouching.
┃Kasho Maki-manji (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC9F
Kasho Maki-manji (2)
or 
MM / 5,10
TC9F
Kasho Maki-manji (2)



16F
(4)
(4)
-15
+2
59
Returns to crouching.
┃Nen Dougarami
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC9F
Nen Dougarami

counter hitM,Th / 6,35
TC9F
Nen Dougarami


16F
Th
±0
±0
Floor break.
After throw, the opponent shifts to down on Foot Side & Face-Up.
After throw, the opponent shifts to down on Foot Side & Face-Up.
- Ver.1.05.00
TC9F
Nen Dougarami

counter hitM,Th / 6,35
TC9F
Nen Dougarami


16F
Th
±0
±0
Floor break.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
- Expanded the angle at which the move can transition into a strike throw.
After throw, the opponent shifts to down on Foot Side & Face-Up.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
- Expanded the angle at which the move can transition into a strike throw.
┃Kasho Maki-manji
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Kasho Maki-manji



MM,M / 5,10,20
TC
Kasho Maki-manji




-14
KDN
+19
+19
KDN*
+54
+54
Combo from 1st hit.
- Ver.1.05.00
Kasho Maki-manji



MM,M / 5,10,20
Kasho Maki-manji




-14
KDN
+19
+19
KDN*
+54
+54
Combo from 1st hit.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- Removed the crouching status.
- TC removed.
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- Removed the crouching status.
- TC removed.
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC4F
Crouch Jab
or 
SL / 5
TC4F
Crouch Jab



10F
-5
+6
+6
34
24
24
Returns to standing when input
.
Returns to crouching.

Returns to crouching.
┃Tecchuu-ate
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tecchuu-ate

M / 17
Tecchuu-ate


15F
±0C
+3C
KDN
+27
+27
42
27
27
┃Crouch Chin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC4F
Crouch Chin Kick

L / 6
TC4F
Crouch Chin Kick


12F
-15
-4
-4
46
34
34
Returns to crouching.
┃Eisaimon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Eisaimon

LL / 10,12
Eisaimon


20F
(1)
(1)
-16
-3
-3
66
┃Un Oshi-kuzushi (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Un Oshi-kuzushi (1)

L / 7
Un Oshi-kuzushi (1)


16F
-13
-2
+2
48
32
32
Damage motion & SE changed upon CH.
┃Un Oshi-kuzushi
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Un Oshi-kuzushi



M / 20
Un Oshi-kuzushi




-12
KDN
-19
-19
KDN
-19
-19
Combo from 1st CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
Can be delayed 14F.
Combo can be delayed 14F from CH.
┃Hen-in 4 Hit Combo (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hen-in 4 Hit Combo (1)

H / 14
Hen-in 4 Hit Combo (1)


18F
-4
+6
+6
42
24
24
┃Hen-in 4 Hit Combo (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hen-in 4 Hit Combo (2)



H,M / 14,15
Hen-in 4 Hit Combo (2)




-10
-4
-4
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
┃Hen-in 4 Hit Combo (3)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hen-in 4 Hit Combo (3)





H,M,M / 14,15,13
Hen-in 4 Hit Combo (3)






(2)
-10
+3
+3
Combo from 2nd CH.
┃Hen-in 4 Hit Combo (3) to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hen-in 4 Hit Combo (3) to Sentai






H,M,M,SP / 14,15,13
Hen-in 4 Hit Combo (3) to Sentai







(2)
±0
+13
+13
Combo from 2nd CH.
┃Hen-in 4 Hit Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Hen-in 4 Hit Combo







H,M,M,M / 14,15,13,20
TC
Hen-in 4 Hit Combo








-16
KDN
+17
+17
KDN*
+53
+53
- Ver.1.05.00
Hen-in 4 Hit Combo







H,M,M,M / 14,15,13,20
Hen-in 4 Hit Combo








-16
KDN
+17
+17
KDN*
+53
+53
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Sin Smiter
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Sin Smiter

M / 14
HM
Sin Smiter


16F
(1)
(1)
-9
+3
+3
47
31
31
┃Ebi-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TrTC6F
Ebi-geri

H / 20
TrTC6F
Ebi-geri


18F
-8
KDN
+35
+35
KDN*
+55
+55
51
33
33
- Ver.1.04.00
TrTC6F
Ebi-geri

H / 20
TrTC6F
Ebi-geri


18F
-8
KDN
+35
+35
KDN*
+55
+55
51
33
33
Patch Note :
- The collision detection with the opponent has been adjusted to mitigate situations where certain counterattacks would whiff when evading by crouching.
- The collision detection with the opponent has been adjusted to mitigate situations where certain counterattacks would whiff when evading by crouching.
┃Kugai Dachi
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw7F
Kugai Dachi

M / 20
Pw7F
Kugai Dachi


18F
-13
+14Hp
+14Hp
54
36
36
Absorb an attack to power up.
- Upon block -8F.
- Chip Damage 8 pts.
- Upon block -8F.
- Chip Damage 8 pts.
┃Clairvoyant Fatal Violet
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Clairvoyant Fatal Violet

UB(M) / 50
Clairvoyant Fatal Violet


64F
KDN
KDN
-1
-1
KDN
-1
-1
114
50
50
┃Clairvoyant Fatal Violet to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Clairvoyant Fatal Violet to Cancel



SP / -
Clairvoyant Fatal Violet to Cancel




80
┃Seigan Ugachi to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Seigan Ugachi to Heaven's Wrath
or
or 
H / 15
Seigan Ugachi to Heaven's Wrath




13F
-9
+8
+17
47
34
34
Shift to Heaven' s Wrath on hit.
Enable Jump Cancel with input
.
Enable Jump Cancel with input

┃Hook
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hook
or
or 
H / 17
Hook




15F
(1)
(1)
-12
+9
+9
45
30
30
┃Tobisenzuki (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ11F
Tobisenzuki (1)

H / 10
TJ11F
Tobisenzuki (1)


21F
(1)
(1)
-10
+1
+1
50
29
29
┃Tobisenzuki
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tobisenzuki



H,M / 10,15
Tobisenzuki




-5
+5
+5
Combo from 1st hit.
┃Silver Gleam
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TrTJ9F
Silver Gleam

M / 13
TrTJ9F
Silver Gleam


17F
(1)
(1)
-13
KDN
-1
-1
KDN*
+54
+54
55
38
38
┃Silver Gleam
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TrTJ9F
Silver Gleam
or 
M / 15
TrTJ9F
Silver Gleam



17F
(1)
(1)
-13
KDN
+54
+54
KDN
+54
+54
55
38
38
┃Un Hiensatsu (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Un Hiensatsu (2)
or
or 
MM / 10,10
TJ9F
Un Hiensatsu (2)




20F
-10
-1
-1
60
┃Un Hiensatsu
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Un Hiensatsu



MM,M / 10,10,20
Un Hiensatsu




-14
-4
-4
Combo from 1st hit.
┃Delayed Rising Toe Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Delayed Rising Toe Kick
☆
M / 20
TJ9F
Delayed Rising Toe Kick


25F
-13
KDN
+8
+8
KDN
+8
+8
- Ver.1.05.00
TJ9F
Delayed Rising Toe Kick
☆
M / 20
TJ9F
Delayed Rising Toe Kick


25F
-13
KDN
+8
+8
KDN
+8
+8
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
- Fixed an issue the move could be countered by attack reversals or parries.
┃Raiden
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Raiden


M / 14
Raiden



12F
-9
+1
+1
45
33
33
Start-up 13F in actualy.
- Ver.1.05.00
Raiden


M / 14
Raiden



12F
-9
+1
+1
45
33
33
Start-up 13F in actualy.
Patch Note :
- Adjusted the size of the attack hitbox to make it less likely to hit opponents moving to Reina's right side.
Patch Note :
- Adjusted the size of the attack hitbox to make it less likely to hit opponents moving to Reina's right side.
┃Raiden to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Raiden to Sentai



M,SP / 14
Raiden to Sentai




12F
+2
+12
+12
Start-up 13F in actualy.
- Ver.1.05.00
Raiden to Sentai



M,SP / 14
Raiden to Sentai




12F
+2
+12
+12
Start-up 13F in actualy.
Patch Note :
- Adjusted the size of the attack hitbox to make it less likely to hit opponents moving to Reina's right side.
Patch Note :
- Adjusted the size of the attack hitbox to make it less likely to hit opponents moving to Reina's right side.
┃Trailokya Splits Kick (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HE
Trailokya Splits Kick (Heat Engager)
HE
Trailokya Splits Kick (Heat Engager)
When Heat activation available 


M,SP / 20


20F
(2)
(2)
-3C
+17G
+17G
Start-up 21F in actualy.
┃Trailokya Splits Kick to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWG
Trailokya Splits Kick to Heat Dash
HDWG
Trailokya Splits Kick to Heat Dash
Heat 



M,SP / 20 / 16



20F
(2)
(2)
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
Start-up 21F in actualy.
- Ver.1.05.00
HD
Trailokya Splits Kick to Heat Dash
HD
Trailokya Splits Kick to Heat Dash
Heat 



M,SP / 20 / 16



20F
(2)
(2)
+5
LNC
+50
+50
LNC
+50
+50
Start-up 21F in actualy.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Trailokya Splits Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Trailokya Splits Kick


M / 20
Trailokya Splits Kick



20F
(2)
(2)
-3C
KDN
+20
+20
KDN
+20
+20
50
30
30
Start-up 21F in actualy.
┃Un Hien-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ8F
Un Hien-geri


H / 22
TJ8F
Un Hien-geri



16F
(3)
(3)
-2
KDN
-9
-9
KDN*
+49
+49
41
25
25
Start-up 17F in actualy.
┃Ten Chuten-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ3F
Ten Chuten-geri



M / 22 / 6(9)
TJ3F
Ten Chuten-geri




24F
(3)
(3)
+6
KDN
+24
+24
KDN
+24
+24
56
32
32
┃Un Tobi Kaijo-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HMTJ17F
Un Tobi Kaijo-geri



H / 28 / 5(10)
HMTJ17F
Un Tobi Kaijo-geri




26F
(1)
(1)
+4
KDN
+5
+5
KDN
+5
+5
60
34
34
┃Un Tobi Kaijo-geri to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HMTJ17F
Un Tobi Kaijo-geri to Heaven's Wrath




H,SP / 28 / 5(10)
HMTJ17F
Un Tobi Kaijo-geri to Heaven's Wrath





26F
(1)
(1)
+8
KDN
+9
+9
KDN
+9
+9
┃Fukuteki
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Fukuteki
SP / -
TC1F
Fukuteki

30
Returns to crouching.
Disable WS
.
Disable WS

┃Fukuteki to WGS
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Fukuteki to WGS

SP / -
Fukuteki to WGS


16
Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

┃Fading Shadow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10F
Fading Shadow

or 
or Unsoku 
SP / -
TJ10F
Fading Shadow






50
┃Fading Shadow to WGS
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10F
Fading Shadow to WGS


SP / -
TJ10F
Fading Shadow to WGS



Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

┃Swift Shadow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10-25F
Swift Shadow

or Unsoku 
SP / -
TJ10-25F
Swift Shadow




40
┃Swift Shadow to WGS
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10-25F
Swift Shadow to WGS


SP / -
TJ10-25F
Swift Shadow to WGS



Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

┃Taunt
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Taunt
or BT
SP / -
Taunt


60
Enable Cancel after 61F.
┃Taunt 2
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Taunt 2

or
BT
SP / -
Taunt 2




50
Secret Move.
┃Ki Charge
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ki Charge
or BT
SP / -
Ki Charge


70
Shift to charging.
┃Wall Jumping Attack
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wall Jumping Attack
Wall Jumping Attack
With back against wall 


M / -


39F
(2)
(2)
+4C
KDN
+22
+22
KDN
+22
+22
Air Status 5F.
Invincible during 8 to 13F.
Invincible during 8 to 13F.
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Jab
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24
Returns to standing when input
.
Returns to crouching.

Returns to crouching.
┃Crouch Straight
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Straight
TC
Crouch Straight
FC 
SL / 8
11F
-7
+7
+7
34
23
23
Returns to crouching.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Spin Kick
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36
Returns to crouching.
┃Crouch Chin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Crouch Chin Kick
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34
Returns to crouching.
┃Jewel Snatcher to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Jewel Snatcher to Sentai
Jewel Snatcher to Sentai
WS 
M,SP / 12
13F
-10
+13
+13
42
29
29
Shift to Sentai on hit.
+3F on behind hit and does not shift to Sentai.
+3F on behind hit and does not shift to Sentai.
- Ver.1.02.01
Jewel Snatcher to Sentai
Jewel Snatcher to Sentai
WS 
M,SP / 12
13F
-10
+13
+13
42
29
29
Shift to Sentai on hit.
+3F on behind hit and does not shift to Sentai.
Patch Note :
- The issue where a transition to a throw occurred on an airborne hit has been corrected.
+3F on behind hit and does not shift to Sentai.
Patch Note :
- The issue where a transition to a throw occurred on an airborne hit has been corrected.
- Ver.1.03.01
Jewel Snatcher to Sentai
Jewel Snatcher to Sentai
WS 
M,SP / 12
13F
-10
+13
+13
42
29
29
Shift to Sentai on hit.
+3F on behind hit and does not shift to Sentai.
Patch Note :
- Corrected an issue where the collision detection with the opponent was not functioning correctly, leading to the exchange of positions in certain situations.
+3F on behind hit and does not shift to Sentai.
Patch Note :
- Corrected an issue where the collision detection with the opponent was not functioning correctly, leading to the exchange of positions in certain situations.
┃Benten Thrust
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Benten Thrust
Benten Thrust
WS 
M / 20
18F
-8
+9Sp
+14C
52
34
34
┃Twin Stingers (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Twin Stingers (1)
Twin Stingers (1)
WS 
M / 14
15F
(1)
(1)
-10
+1
+1
44
29
29
┃Twin Stingers
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Twin Stingers
Twin Stingers
WS 


M,H / 14,21


(1)
-4
KDN
+12
+12
KDN
+12
+12
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
Can be delayed 12F.
Combo can be delayed 8F from hit.
┃Seven Seas Splits Kick (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Seven Seas Splits Kick (1)
Seven Seas Splits Kick (1)
WS 
M / 10
11F
(1)
(1)
-6
+5
+5
36
25
25
┃Seven Seas Splits Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Seven Seas Splits Kick
Seven Seas Splits Kick
WS 


M,M / 10,15


(1)
-17
-1C
-1C
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
┃Seven Seas Splits Kick to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Seven Seas Splits Kick to Heaven's Wrath
Seven Seas Splits Kick to Heaven's Wrath
WS 



M,M,SP / 10,15



(1)
-10
+6C
+6C
Combo from 1st hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
Can be delayed 7F.
Combo can be delayed 7F from hit.
┃Hen Gyakujo-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Hen Gyakujo-geri
TC
Hen Gyakujo-geri
WS 
M / 14
14F
(1)
(1)
-8
+14
+13
44
30
30
- Ver.1.02.01
TC
Hen Gyakujo-geri
TC
Hen Gyakujo-geri
WS 
M / 14
14F
(1)
(1)
-8
+14
+14
44
30
30
Patch Note :
- Upon CH changed from +13F.
- Upon CH changed from +13F.
┃Nen Hangetsu-ate
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Nen Hangetsu-ate
TC
Nen Hangetsu-ate
FC 

M / 25

20F
-17
LNC
+54
+54
LNC
+54
+54
60
40
40
Air Status 18F.
┃Manji-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Manji-geri
TC
Manji-geri
FC 

M / 20

15F
-14
KDN
+54
+54
KDN
+54
+54
51
36
36
- Ver.1.05.00
Manji-geri
Manji-geri
FC 

M / 20

15F
-14
KDN
+54
+54
KDN
+54
+54
51
36
36
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Jirin Sweep
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Jirin Sweep
Jirin Sweep
SS 
L / 17
18F
(1)
(1)
-13
±0
+13G
50
32
32
┃Spin Knuckle Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Knuckle Jab
Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8
┃Spin Knuckle Right Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Knuckle Right Jab
Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.
┃Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spin Kick
Spin Kick
BT 
H / 18
10F
-8
+8
+8
┃Rear Manji-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Rear Manji-geri
TC
Rear Manji-geri
BT 
M / 20
17F
-14
KDN
+54
+54
KDN
+54
+54
53
36
36
- Ver.1.05.00
Rear Manji-geri
Rear Manji-geri
BT 
M / 20
17F
-14
KDN
+54
+54
KDN
+54
+54
53
36
36
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Crouch Spin Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Knuckle
TC1F
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6
Returns to crouching.
┃Crouch Spin Right Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Right Knuckle
TC1F
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Kick
TC1F
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4
Returns to crouching.
┃Crouch Spin Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC1F
Crouch Spin Right Kick
TC1F
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Reverse Jump Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ10F
Reverse Jump Kick (just)
TJ10F
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ15F
Reverse Jump Kick
TJ15F
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Right Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Reverse Jump Right Kick (just)
TJ9F
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ14F
Reverse Jump Right Kick
TJ14F
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Wind God Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind God Step

SP / -
Wind God Step


Returns to crouching.
Cost 4F.
Cost 4F.
- Ver.1.01.04
Wind God Step

SP / -
Wind God Step


Returns to crouching.
Cost 4F.
Patch Note :
- The issue where transitioning from a running state to Wind God Step was sometimes not possible has been fixed.
Cost 4F.
Patch Note :
- The issue where transitioning from a running state to Wind God Step was sometimes not possible has been fixed.
┃Wind God Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind God Step
☆
SP / -
Wind God Step



Disable Buffering Input.
Returns to crouching.
Power up WGS movess.
Cost 3F.
Returns to crouching.
Power up WGS movess.
Cost 3F.
┃Lightning Splits Kick (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ19F
Lightning Splits Kick (1)
TJ19F
Lightning Splits Kick (1)
WGS 
M / 24(26)
19F
(2)
(2)
-22
LNC
+14
+14
LNC
+14
+14
59
40
40
Damage () is when input
☆
.



┃Lightning Splits Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Lightning Splits Kick
Lightning Splits Kick
WGS 


M,M / 20(22),22 / 0,6(6,9)


(4)
-12C
KDN
+13
+13
KDN
+13
+13
Damage () is when input
☆
.



┃Lightning Wheel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
WG
Lightning Wheel
WG
Lightning Wheel
WGS 


M,H / 20(22),26 / 0,10(6,11)


(4)
-7
±0W
±0W
KDN
-13
-13
KDN
-13
-13
Damage () is when input
☆
.



┃Wind God Fist
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind God Fist
Wind God Fist
WGS 
H / 15(20)
11F
(1)
(1)
-10
LNC
+25
+25
LNC
+25
+25
40
29
29
Damage () is when input
☆
.
Becomes Electric Wind God Fist during Heat (partially uses remaining Heat time).



Becomes Electric Wind God Fist during Heat (partially uses remaining Heat time).
┃Electric Wind God Fist
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Electric Wind God Fist
☆

justH / 23 / 4(8)
Electric Wind God Fist




11F
(1)
(1)
+5
LNC
+25
+25
LNC
+25
+25
36
25
25
┃War God Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
War God Kick
TC
War God Kick
WGS 

M / 17(21)

15F
(2)
(2)
-13
KDN
+3
+3
KDN*
+17
+17
56
41
41
Returns to crouching.
Damage () is when input
☆
.
Becomes Electric War God Kick during Heat (partially uses remaining Heat time).
Damage () is when input



Becomes Electric War God Kick during Heat (partially uses remaining Heat time).
- Ver.1.01.04
War God Kick
War God Kick
WGS 

M / 17(21)

15F
(2)
(2)
-13
KDN
+3
+3
KDN*
+17
+17
56
41
41
Returns to crouching.
Damage () is when input
☆
.
Becomes Electric War God Kick during Heat (partially uses remaining Heat time).
Patch Note :
- Reduced the knockback distance when the attack is blocked.
- Increased the damage hurtbox.
- Made it possible to defend against it with a reversal move.
- This adjustment was made considering that the attack was overly restricting the opponent's actions.
- TC removed.
Damage () is when input



Becomes Electric War God Kick during Heat (partially uses remaining Heat time).
Patch Note :
- Reduced the knockback distance when the attack is blocked.
- Increased the damage hurtbox.
- Made it possible to defend against it with a reversal move.
- This adjustment was made considering that the attack was overly restricting the opponent's actions.
- TC removed.
┃Electric War God Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC
Electric War God Kick
☆

justM / 27 / 5(9)
TC
Electric War God Kick




15F
(2)
(2)
-9
KDN
-4
-4
KDN*
+17
+17
56
41
41
Returns to crouching.
- Ver.1.01.04
Electric War God Kick
☆

justM / 27 / 5(9)
Electric War God Kick




15F
(2)
(2)
-9
KDN
-4
-4
KDN*
+17
+17
56
41
41
Returns to crouching.
Patch Note :
- Changed the reaction when hitting a downed opponent.
- This modification was made to prevent the possibility of repeatedly hitting Kuma or Panda in a face-up position.
- TC removed.
Patch Note :
- Changed the reaction when hitting a downed opponent.
- This modification was made to prevent the possibility of repeatedly hitting Kuma or Panda in a face-up position.
- TC removed.
┃Spinning Demon (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spinning Demon (1)
Spinning Demon (1)
WGS 

L / 6(8)

16F
-23
+2C
+2C
55
39
39
Returns to crouching.
Damage () is when input
☆
.
Damage () is when input



┃Ruthless Demon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ruthless Demon
Ruthless Demon
WGS 



L,H / 6(8),20



-22
-1
-1
Combo from 1st hit.
- Ver.1.03.01
Ruthless Demon
Ruthless Demon
WGS 



L,H / 6(8),20



-22
-1
-1
Combo from 1st hit.
Patch Note :
- Adjusted the tracking of the move to address cases where the second hit displayed unnatural tracking when the first hit missed.
Patch Note :
- Adjusted the tracking of the move to address cases where the second hit displayed unnatural tracking when the first hit missed.
┃Ruthless Demon to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Ruthless Demon to Heaven's Wrath
Ruthless Demon to Heaven's Wrath
WGS 




L,H,SP / 6(8),20




-15
+6
+6
Combo from 1st hit.
┃Spinning Demon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Spinning Demon
Spinning Demon
WGS 



L,L / 6(8),16



(1)
-23
+2C
KDN
+23
+23
Combo from 1st hit.
Returns to crouching.
Returns to crouching.
┃Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sentai
Sentai
WGS 

SP / -

┃Unsoku Kou (Left) to Unsoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Unsoku Kou (Left) to Unsoku
Unsoku Kou (Left) to Unsoku
WGS 

SP / -

Enable Left Player Side.
┃Unsoku Gen to Unsoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Unsoku Gen to Unsoku
Unsoku Gen to Unsoku
WGS 

SP / -

┃Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sentai

SP / -
Sentai


28
Cost 14F.
┃Furin Kazan (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw6F
Furin Kazan (1)
Pw6F
Furin Kazan (1)
Sentai 
M / 12
16F
-14
+1
+1
53
37
37
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2 pts.
- Upon block -9F.
- Chip Damage 2 pts.
┃Furin Kazan
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Furin Kazan
Furin Kazan
Sentai 


M,M / 12,25


-16
KDN
±0
±0
KDN
±0
±0
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,5 pts.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,5 pts.
- Ver.1.05.00
Furin Kazan
Furin Kazan
Sentai 


M,M / 12,25


-16
KDN
±0
±0
KDN
±0
±0
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,5 pts.
Patch Note :
- Since the 2nd hit is also considered part of the Power Crush, it has been fixed so that, like the 1st hit, it is not possible to escape throws if the opponent's throw connects during the 2nd hit's animation.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,5 pts.
Patch Note :
- Since the 2nd hit is also considered part of the Power Crush, it has been fixed so that, like the 1st hit, it is not possible to escape throws if the opponent's throw connects during the 2nd hit's animation.
┃Furin Kazan (


)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Furin Kazan (


)
Furin Kazan (




Sentai 




M,M / 12,30




-16
KDN
±0
±0
KDN
±0
±0
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,6 pts.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,6 pts.
- Ver.1.05.00
Furin Kazan (


)
Furin Kazan (




Sentai 




M,M / 12,30




-16
KDN
±0
±0
KDN
±0
±0
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,6 pts.
Patch Note :
- Since the 2nd hit is also considered part of the Power Crush, it has been fixed so that, like the 1st hit, it is not possible to escape throws if the opponent's throw connects during the 2nd hit's animation.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 2,6 pts.
Patch Note :
- Since the 2nd hit is also considered part of the Power Crush, it has been fixed so that, like the 1st hit, it is not possible to escape throws if the opponent's throw connects during the 2nd hit's animation.
┃Rashomon
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Rashomon
Tr
Rashomon
Sentai 
M / 20
13F
-4
+8
+8
45
32
32
┃Sen Kaijo-geri (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HEHM
Sen Kaijo-geri (Heat Engager)
HEHM
Sen Kaijo-geri (Heat Engager)
When Heat activation available Sentai 
H,SP / 22 / 6
12F
(1)
(1)
+1
+17G
+17G
┃Sen Kaijo-geri to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDHMWG
Sen Kaijo-geri to Heat Dash
HDHMWG
Sen Kaijo-geri to Heat Dash
Heat & Sentai 
H,SP / 22 / 19
12F
(1)
(1)
+5
+18W
+18W
KDN
+34
+34
KDN
+34
+34
- Ver.1.05.00
HDHM
Sen Kaijo-geri to Heat Dash
HDHM
Sen Kaijo-geri to Heat Dash
Heat & Sentai 
H,SP / 22 / 19
12F
(1)
(1)
+5
KDN
+34
+34
KDN
+34
+34
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Sen Kaijo-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Sen Kaijo-geri
HM
Sen Kaijo-geri
Sentai 
H / 22 / 6(9)
12F
(1)
(1)
+1
+7
+7
46
34
34
- Ver.1.05.00
HM
Sen Kaijo-geri
HM
Sen Kaijo-geri
Sentai 
H / 22 / 6(9)
12F
(1)
(1)
+1
+7
+7
46
34
34
Patch Note :
- Fixed an issue where the move was incorrectly set as immune to attack reversals.
- Expanded the attack hitbox horizontally to mitigate the issue of whiffing against opponent's sidesteps in certain situations.
- Fixed an issue where the move was incorrectly set as immune to attack reversals.
- Expanded the attack hitbox horizontally to mitigate the issue of whiffing against opponent's sidesteps in certain situations.
┃Kandachi-geri
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ8-16F
Kandachi-geri
TJ8-16F
Kandachi-geri
Sentai 
M / 24 / 7
26F
(1)
(1)
+4
KDN
+12
+12
KDN
+12
+12
54
28
28
┃Inverse Deva Laser to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Inverse Deva Laser to Heaven's Wrath
Tr
Inverse Deva Laser to Heaven's Wrath
Sentai 
M,M,SP / 13,17
14F
(1)
(1)
-6
LNC
+18
+18
LNC
+18
+18
- Ver.1.01.04
Tr
Inverse Deva Laser to Heaven's Wrath
Tr
Inverse Deva Laser to Heaven's Wrath
Sentai 
M,M,SP / 13,17
14F
(1)
(1)
-6
LNC
+18
+18
LNC
+18
+18
Patch Note :
- Changed the reaction when hitting a downed opponent.
- This modification was made to prevent the possibility of repeatedly hitting Kuma or Panda in a face-up position.
- Changed the reaction when hitting a downed opponent.
- This modification was made to prevent the possibility of repeatedly hitting Kuma or Panda in a face-up position.
┃Yaksha Sweep
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HMTC10F
Yaksha Sweep
HMTC10F
Yaksha Sweep
Sentai 
L,H / 10,12
20F
-11
+4
+4
68
Combo from 1st hit.
-29F on 1st block.
-29F on 1st block.
- Ver.1.05.00
HMTC10F
Yaksha Sweep
HMTC10F
Yaksha Sweep
Sentai 
L,H / 10,12
20F
-11
+4
+4
68
Combo from 1st hit.
-29F on 1st block.
Patch Note :
- The hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reach.)
-29F on 1st block.
Patch Note :
- The hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reach.)
┃Unsoku Kou (Right) to Unsoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Unsoku Kou (Right) to Unsoku

or 
or Unsoku Gen 
SP / -
Unsoku Kou (Right) to Unsoku






53
Punch Absorbs (H/M) during 5 to 12F.
Shift to Fusatsujin when Punch Absorbs succseed.
Cost 19F.
Partially restore remaining Heat time on 19F.
Shift to Fusatsujin when Punch Absorbs succseed.
Cost 19F.
Partially restore remaining Heat time on 19F.
┃Unsoku Kou (Left) to Unsoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Unsoku Kou (Left) to Unsoku

or 
or Unsoku Gen 
SP / -
Unsoku Kou (Left) to Unsoku






53
Punch Purry (H/M) during 5 to 12F.
Shift to Fusatsujin upon purry succsessful.
Cost 19F.
Partially restore remaining Heat time on 19F.
Shift to Fusatsujin upon purry succsessful.
Cost 19F.
Partially restore remaining Heat time on 19F.
┃Unsoku Gen to Unsoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Unsoku Gen to Unsoku

or Unsoku Kou 
SP / -
Unsoku Gen to Unsoku




90
Cost 20F.
Partially restore remaining Heat time on 50F.
Partially restore remaining Heat time on 50F.
┃Unpu Tobi-manji (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HETC6F
Unpu Tobi-manji (Heat Engager)
HETC6F
Unpu Tobi-manji (Heat Engager)
When Heat activation available Unsoku 
M,SP / 30 / 12
18F
(1)
(1)
-8
+17G
+17G
┃Unpu Tobi-manji to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWGTC6F
Unpu Tobi-manji to Heat Dash
HDWGTC6F
Unpu Tobi-manji to Heat Dash
Heat & Unsoku 

M,SP / 30 / 23

18F
(1)
(1)
+5
+18W
+18W
LNC
+42
+42
LNC
+42
+42
- Ver.1.05.00
HDTC6F
Unpu Tobi-manji to Heat Dash
HDTC6F
Unpu Tobi-manji to Heat Dash
Heat & Unsoku 

M,SP / 30 / 23

18F
(1)
(1)
+5
LNC
+42
+42
LNC
+42
+42
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Unpu Tobi-manji
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Unpu Tobi-manji
TC6F
Unpu Tobi-manji
Unsoku 
M / 30 / 12(13)
18F
(1)
(1)
-8
KDN
-15
-15
KDN
-15
-15
49
31
31
- Ver.1.05.00
Unpu Tobi-manji
Unpu Tobi-manji
Unsoku 
M / 30 / 12(13)
18F
(1)
(1)
-8
KDN
-15
-15
KDN
-15
-15
49
31
31
Patch Note :
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
- Expanded the hurtbox, alleviating situations where certain attack would whiff.
- TC removed.
┃Unpu Tobi-manji Cancel to crouching
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Unpu Tobi-manji Cancel to crouching
Unpu Tobi-manji Cancel to crouching
Unsoku 

SP / -

38
┃Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sentai
Sentai
Unsoku 

SP / -

┃Wind God Fist
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind God Fist
Wind God Fist
Unsoku 
SP / -
Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

┃Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Heaven's Wrath

SP / -
Heaven's Wrath


70
Cost 30F.
┃Funkei Goma (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Funkei Goma (1)
HM
Funkei Goma (1)
Heaven's Wrath 
H / 12
12F
-4
+8
+13
40
28
28
┃Funkei Goma (1) to Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HM
Funkei Goma (1) to Sentai
HM
Funkei Goma (1) to Sentai
Heaven's Wrath 

H,SP / 12

12F
±0
+12
+17
┃Funkei Goma
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Funkei Goma
Funkei Goma
Heaven's Wrath 


H,M / 12,22 / 0,6(3,9)


(1)
-9C
KDN
+9
+9
KDN
+9
+9
Combo from 1st hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.
Can be delayed 6F.
Combo can be delayed 6F from hit.
┃Iron Hand (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HE
Iron Hand (Heat Engager)
HE
Iron Hand (Heat Engager)
When Heat activation available Unsoku Heaven's Wrath 
M,SP / 30 / 9
15F
(1)
(1)
-9
+17G
+17G
┃Iron Hand to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
HDWG
Iron Hand to Heat Dash
HDWG
Iron Hand to Heat Dash
Heat & Heaven's Wrath 

M,SP / 30 / 22

15F
(1)
(1)
+5
+18W
+18W
KDN
+26
+26
KDN
+26
+26
- Ver.1.05.00
HD
Iron Hand to Heat Dash
HD
Iron Hand to Heat Dash
Heat & Heaven's Wrath 

M,SP / 30 / 22

15F
(1)
(1)
+5
KDN
+26
+26
KDN
+26
+26
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Iron Hand
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Iron Hand
Iron Hand
Heaven's Wrath 
M / 30 / 9(12)
15F
(1)
(1)
-9
KDN
+2
+2
KDN
+2
+2
48
33
33
┃Hell Axle (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TJ9F
Hell Axle (1)
TJ9F
Hell Axle (1)
Heaven's Wrath 
M / 17 / 3(6)
28F
-6
KDN
+12
+12
KDN
+12
+12
56
28
28
- Ver.1.03.01
TJ9F
Hell Axle (1)
TJ9F
Hell Axle (1)
Heaven's Wrath 
M / 17 / 3(6)
28F
-6
KDN
+12
+12
KDN
+12
+12
56
28
28
Patch Note :
- Mpdified the move to ensure that it cannot be defended against with Attack Reversal. The attribute common to moves that attack the opponent from the air was not correctly set for this move.
- Mpdified the move to ensure that it cannot be defended against with Attack Reversal. The attribute common to moves that attack the opponent from the air was not correctly set for this move.
┃Hell Axle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hell Axle
Hell Axle
Heaven's Wrath
on hit or block 
M,M / 17,20 / 3,8(6,9)

+6
Block strings.
┃Hell Axle to Heaven's Wrath
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Hell Axle to Heaven's Wrath
Hell Axle to Heaven's Wrath
Heaven's Wrath
on hit or block 

M,M,SP / 17,20 / 3,8(6,9)


+8
┃Kongo Gekimetsujin (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Kongo Gekimetsujin (2)
Kongo Gekimetsujin (2)
Heaven's Wrath 
M,M / 6,8
17F
-10
+7C
+7C
62
Combo from 1st CH.
┃Kongo Gekimetsujin (3)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Kongo Gekimetsujin (3)
Kongo Gekimetsujin (3)
Heaven's Wrath 


M,M,M / 6,8,4


-18
-7
-7
Combo from 1st CH.
Combo from 2nd hit.
Combo from 2nd hit.
┃Kongo Gekimetsujin (4)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Kongo Gekimetsujin (4)
Kongo Gekimetsujin (4)
Heaven's Wrath 




M,M,M,H / 6,8,4,4




-12
-1
-1
Combo from 1st CH.
Combo from 2nd hit.
Combo from 2nd hit.
┃Kongo Gekimetsujin
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Kongo Gekimetsujin
Kongo Gekimetsujin
Heaven's Wrath 






M,M,M,H,M / 6,8,4,4,22






(1)
-20
KDN
+3
+3
KDN
+3
+3
Combo from 1st CH.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.
┃Kongo Gekimetsujin (


)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Kongo Gekimetsujin (


)
Kongo Gekimetsujin (




Heaven's Wrath 








M,M,M,H,M / 6,8,4,4,28








(1)
-20
KDN
+3
+3
KDN
+3
+3
Combo from 1st CH.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.
Combo from 2nd hit.
Can be delayed 15F.
Combo can be delayed 12F from hit.
┃Demon Bolt
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Pw6F
Demon Bolt
Pw6F
Demon Bolt
Heaven's Wrath 
M / 30
15F
(1)
(1)
-13
+16Hp
+16Hp
49
34
34
Absorb an attack to power up.
- Upon block -1F.
- Chip Damage 12 pts.
- Upon block -1F.
- Chip Damage 12 pts.
- Ver.1.05.00
Pw6F
Demon Bolt
Pw6F
Demon Bolt
Heaven's Wrath 
M / 30
15F
(1)
(1)
-13
+16Hp
+16Hp
49
34
34
Absorb an attack to power up.
- Upon block -1F.
- Chip Damage 12 pts.
Patch Note :
- Fixed an isssue where tracking performance would decrease when certain inputs were performed.
- Upon block -1F.
- Chip Damage 12 pts.
Patch Note :
- Fixed an isssue where tracking performance would decrease when certain inputs were performed.
┃Goma-sai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Goma-sai
Goma-sai
Heaven's Wrath 
M / 26 / 7(10)
18F
(1)
(1)
-5C
KDN
+5
+5
KDN
+5
+5
53
35
35
┃Harai Kuzushi-manji (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
TC6F
Harai Kuzushi-manji (1)
TC6F
Harai Kuzushi-manji (1)
Heaven's Wrath 

L / 9

16F
(1)
(1)
-15
-4
+2C
50
34
34
Returns to crouching.
Damage motion & SE changed upon CH.
Damage motion & SE changed upon CH.
┃Harai Kuzushi-manji
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Harai Kuzushi-manji
Harai Kuzushi-manji
Heaven's Wrath 



L,M / 9,20



(1)
-16
KDN
+17
+17
KDN*
+53
+53
Combo from 1st CH.
Can be delayed 16F.
Combo can be delayed 15F from CH.
Can be delayed 16F.
Combo can be delayed 15F from CH.
┃Sentai
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Sentai
Sentai
Heaven's Wrath 

SP / -

┃Wind God Fist
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind God Fist
Wind God Fist
Heaven's Wrath 
SP / -
Disable power up WGS moves.
+ attack button just is on Heaven's Wrath moves.

┃Wind Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind Step
☆SP / -
Wind Step

Punch Absorbs (H/M) during input ☆ timing to 8F.
┃Fusenkyaku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Fusenkyaku
Fusenkyaku
Wind Step 
M / 17
16F
(1)
(1)
-6
+4
KDN
+58
+58
48
32
32
Start-up 18F in actualy.
┃Wind God Step
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Wind God Step
Wind God Step
Wind Step 
SP / -
Enable Electric Wind God Fist etc. when input on the first 1F timing in the motion of Special Step.
+ attack button just is step only.

┃Totetsu Jyurin (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Totetsu Jyurin (1)
Totetsu Jyurin (1)
While enemy is down 

L / 22

19F
-19
-8
-8
56
37
37
┃Totetsu Jyurin
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Totetsu Jyurin
Totetsu Jyurin
While enemy is down 



L,L / 14,20



(1)
-26
-10
-10
Combo from 1st hit.
- Ver.1.05.00
Totetsu Jyurin
Totetsu Jyurin
While enemy is down 



L,L / 14,17



(1)
-26
-10
-10
Combo from 1st hit.
Patch Note :
- Damage changed from 14,20.
Patch Note :
- Damage changed from 14,20.
┃Totetsu Jyurin (Just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
Totetsu Jyurin (Just)
Totetsu Jyurin (Just)
While enemy is down 


just
L,L / 14,24



(1)
-26
-10
-10
Combo from 1st hit.
Just Input Timing is 3F before hit.
Just Input Timing is 3F before hit.
- Ver.1.05.00
Totetsu Jyurin (Just)
Totetsu Jyurin (Just)
While enemy is down 


just
L,L / 14,20



(1)
-26
-10
-10
Combo from 1st hit.
Just Input Timing is 3F before hit.
Patch Note :
- Damage changed from 14,24.
Just Input Timing is 3F before hit.
Patch Note :
- Damage changed from 14,24.
┃Gekka Hyojin
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Gekka Hyojin
Th(H) / 35
Gekka Hyojin

12F
(2)
(2)


±0F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Floor Break.
- Ver.1.03.01
Gekka Hyojin
Th(H) / 35
Gekka Hyojin

12F
(2)
(2)


-3F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Floor Break.
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
- Ver.1.05.01
HM
Gekka Hyojin
Th(H) / 35
HM
Gekka Hyojin

12F
(2)
(2)


-3F
Head-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Floor Break.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
- Homing added.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
- Homing added.
┃Saijin Ikkoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Saijin Ikkoku
Th(H) / 35
Saijin Ikkoku

12F
(2)
(2)


±0F
Reverse Pos.
Head-sd.
Face-up
Reverse Pos.
±0F
Face-up
Reverse Pos.
±0F
39
27
27
- Ver.1.03.01
Saijin Ikkoku
Th(H) / 35
Saijin Ikkoku

12F
(2)
(2)


-6F
Reverse Pos.
Head-sd.
Face-up
Reverse Pos.
±0F
Face-up
Reverse Pos.
±0F
39
27
27
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
- Ver.1.05.00
HM
Saijin Ikkoku
Th(H) / 35
HM
Saijin Ikkoku

12F
(2)
(2)


-6F
Reverse Pos.
Head-sd.
Face-up
Reverse Pos.
±0F
Face-up
Reverse Pos.
±0F
39
27
27
Patch Note :
- Homing added.
- Homing added.
┃Gekka Hyojin
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Gekka Hyojin
Gekka Hyojin
Approach from left side
Th(H) / 40
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
Floor Break.
- Ver.1.05.00
Gekka Hyojin
Gekka Hyojin
Approach from left side
Th(H) / 40
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
Floor Break.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
Patch Note :
- Fixed an issue where the following throws would not trigger a floor bread in certain situations.
┃Saijin Ikkoku
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Saijin Ikkoku
Saijin Ikkoku
Approach from right side
Th(H) / 40
-3F
Reverse Pos.
Head-sd.
Face-up
±0F
Head-sd.
Face-up
±0F
┃Trailokyavijaya
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Trailokyavijaya
Trailokyavijaya
Approach from behind
Th(H) / 50disable
Head-sd.
Face-down
±0F
Face-down
±0F
┃Stonehead
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Stonehead

or 

Th(H) / 35(14)
Stonehead





12F

±0F
Reverse Pos.
Foot-sd.
Face-up
+8F
Face-up
+8F
39
27
27
Damage () is upon wall hit.
Enable side quick roll.
Wall Stun.
Enable side quick roll.
Wall Stun.
- Ver.1.03.01
Stonehead

or 

Th(H) / 35(14)
Stonehead





12F

-6F
Reverse Pos.
Foot-sd.
Face-up
+8F
Face-up
+8F
39
27
27
Damage () is upon wall hit.
Enable side quick roll.
Wall Stun.
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
Enable side quick roll.
Wall Stun.
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
┃Raidou Hitsumetsu
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Raidou Hitsumetsu




Th(H) / 40
Raidou Hitsumetsu





12F
(2)
(2)

±0F
Foot-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Wall Stun.
- Ver.1.03.01
Raidou Hitsumetsu




Th(H) / 40
Raidou Hitsumetsu





12F
(2)
(2)

-3F
Foot-sd.
Face-up
±0F
Face-up
±0F
39
27
27
Wall Stun.
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
Patch Note :
- The recovery frames after as successful throw escape were not properly aligned with the standard settings.
- After Throw Escape the disadvantage changed from ±0F.
┃Haburi-kaze
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Haburi-kaze
Haburi-kaze
Sentai
or 
Th(H) / 12

16F
disable
Head-sd.
Face-up
CCW.
-3F
Face-up
CCW.
-3F
50
34
34
- Ver.1.05.00
HM
Haburi-kaze
HM
Haburi-kaze
Sentai
or 
Th(H) / 12

16F
disable
Head-sd.
Face-up
CCW.
-3F
Face-up
CCW.
-3F
50
34
34
Patch Note :
- Homing added.
- Homing added.
┃Heaven's Roar
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Heaven's Roar
Heaven's Roar
Heaven's Wrath
or 
Th(H) / 20(35)

16F
disable
Foot-sd.
Face-up
+10F
Face-up
+10F
44
28
28
Damage () is upon wall hit.
- Ver.1.05.00
HM
Heaven's Roar
HM
Heaven's Roar
Heaven's Wrath
or 
Th(H) / 20(35)

16F
disable
Foot-sd.
Face-up
+10F
Face-up
+10F
44
28
28
Damage () is upon wall hit.
Patch Note :
- Homing added.
Patch Note :
- Homing added.
┃Tatenashi
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Tatenashi

or 
Parry(H/M) / -
Tatenashi




35
Has strong attack reversal effect.
Parry (H/M) during 3 to 9F.
Upon successful parry
- Deal Self-damage 10 pts. (recoverable).
- Shift to Heaven's Wrath with 18F recovery.
- Partially restores remaining Heat time.
Parry (H/M) during 3 to 9F.
Upon successful parry
- Deal Self-damage 10 pts. (recoverable).
- Shift to Heaven's Wrath with 18F recovery.
- Partially restores remaining Heat time.
┃Charging Hard
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
HT
Charging Hard
HT
Charging Hard
Heat & Heaven's Wrath Attack Reversal
Reversal(H/M) / 40Foot-sd.
Face-up
+1F
Face-up
+1F
Partially uses remaining Heat time.
Attack Reversal (H/M) durint 20 to 60F.
Attack Reversal (H/M) durint 20 to 60F.
┃Fusatsujin to WGS
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Fusatsujin to WGS

or 
or
☆Parry Punch(H/M) / -
Fusatsujin to WGS





+10F
Upon Punch Parry successful of Unsoku Kou (
or 
) or Wind Step (
☆), shift to Wind God Step.
Enable 4F input buffering of WGS.
Enable WGS cancel when input including
command in this buffering timing and max +12F.





Enable 4F input buffering of WGS.
Enable WGS cancel when input including

┃Low Parry
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- Ver.1.00.00
Tr
Low Parry
Absorbs(L) / -
Tr
Low Parry

10 Hit Combo 1 | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | M | L | H | M | M | M | M | H |
DAMAGE | 6 | 6 | 21 | 8 | 6 | 6 | 6 | 10 | 12 | 26 |
block | -4 | -11 | -4 | -18 | -20 | -19 | -16 | -26 | -22 | -12 |
NH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN -18 |
CH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN -18 |
10 Hit Combo 2 | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | M | L | H | M | M | M | M | M |
DAMAGE | 6 | 6 | 21 | 8 | 6 | 6 | 6 | 10 | 12 | 22 |
block | -4 | -11 | -4 | -18 | -20 | -19 | -16 | -26 | -22 | -16 |
NH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN +9 |
CH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN +9 |
┃10 Hit Combo 1
Ver.1.00.00 | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | M | L | H | M | M | M | M | H |
DAMAGE | 6 | 6 | 21 | 8 | 6 | 6 | 6 | 10 | 12 | 26 |
block | -4 | -11 | -4 | -18 | -20 | -19 | -16 | -26 | -22 | -12 |
NH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN -18 |
CH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN -18 |
Start-up 12F. | ||||||||||
Ver.1.05.00 | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | M | L | H | M | M | M | M | H |
DAMAGE | 6 | 6 | 21 | 8 | 6 | 6 | 6 | 10 | 12 | 26 |
block | -4 | -11 | -4 | -18 | -20 | -19 | -16 | -26 | -22 | -12 |
NH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN -18 |
CH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN -18 |
Start-up 12F. Patch Note : - Expanded the hurtbox of 8th attack, alleviating situations where certain attacks would whiff. - Removed the crouching status of 8th attack. |
┃10 Hit Combo 2
Ver.1.00.00 | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | M | L | H | M | M | M | M | M |
DAMAGE | 6 | 6 | 21 | 8 | 6 | 6 | 6 | 10 | 12 | 22 |
block | -4 | -11 | -4 | -18 | -20 | -19 | -16 | -26 | -22 | -16 |
NH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN +9 |
CH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN +9 |
Start-up 12F. | ||||||||||
Ver.1.00.00 | ||||||||||
INPUT | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | H | H | M | L | H | M | M | M | M | M |
DAMAGE | 6 | 6 | 21 | 8 | 6 | 6 | 6 | 10 | 12 | 22 |
block | -4 | -11 | -4 | -18 | -20 | -19 | -16 | -26 | -22 | -16 |
NH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN +9 |
CH | +7 | ±0 | +6 | -7 | -10 | -13 | -5 | -12 | LNC +14 | KDN +9 |
Start-up 12F. Patch Note : |