DETAIL:
JACK-8:DATA
MOVE LIST & FRAME DATA Ver. CNT
What can be done during Heat (unique).
- Allows the use of moves while Gamma Charge is activated.
Gray Letters are the old datas (TEKKEN7 or TT2). These are just for your reference until the new investigations.
【ICONS】
HE Heat Engager Tr Tornade
HM Horming PC Power Crush
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
The tapping the lower right switch changes to the detail datas.
【ICONS】
HE Heat Engager Tr Tornade
HM Horming PC Power Crush
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (

The notation like 【



"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
The tapping the lower right switch changes to the detail datas.
- Heat Engager
- Heat Smash
- Rage Art
- Rage Drive
- Normal Command
- Include ⇧ Command
- More Than One Command
- Full Crouch
- Others
- Sit
- Gamma Howl (GH)
- Gamma Charge (GC)
- Throws
- 10 Hit Combo
Heat Engager | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | HE Heat Burst ![]() ![]() M / 15 | Attack that can activate Heat (10 sec.).![]() ![]() New Move. | |||||
![]() | HE Piston Gun Assault (Heat Engage) ![]() ![]() M / 27 | 19F | +5 | New Move. | |||
![]() | HE Piston Gun Assault (Hold & Heat Engage) ![]() ![]() M,SP / 40 | 35F | |||||
![]() | HE Tyulpan Blast (Heat Engage) ![]() ![]() M / 28 | 14F | New Move. | ||||
![]() | HE Full Metal Deathblow (Heat Engage) GH ![]() H,SP / 30 | 14F | Chip damage when guarded. New Move. | ||||
![]() | HEPw Particle Barrier (Heat Engage) GH ![]() SM,SP / 20 | 20F | absorb an attack to power up. - Add chip damage when guarded. New Move. |
Heat Engager | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | HE Heat Burst ![]() ![]() M / 15 | |||||
![]() | HE Piston Gun Assault (Heat Engage) ![]() ![]() M / 27 | 19F | +5 | |||
![]() | HE Piston Gun Assault (Hold & Heat Engage) ![]() ![]() M,SP / 40 | 35F | ||||
![]() | HE Tyulpan Blast (Heat Engage) ![]() ![]() M / 28 | 14F | ||||
![]() | HE Full Metal Deathblow (Heat Engage) GH ![]() H,SP / 30 | 14F | ||||
![]() | HEPw Particle Barrier (Heat Engage) GH ![]() SM,SP / 20 | 20F |
Heat Engager | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | HE Heat Burst ![]() ![]() M / 15 | |||||
Attack that can activate Heat (10 sec.).![]() ![]() New Move. | ||||||
![]() | HE Piston Gun Assault (Heat Engage) ![]() ![]() M / 27 | 19F | +5 | |||
New Move. | ||||||
![]() | HE Piston Gun Assault (Hold & Heat Engage) ![]() ![]() M,SP / 40 | 35F | ||||
![]() | HE Tyulpan Blast (Heat Engage) ![]() ![]() M / 28 | 14F | ||||
New Move. | ||||||
![]() | HE Full Metal Deathblow (Heat Engage) GH ![]() H,SP / 30 | 14F | ||||
Chip damage when guarded. New Move. | ||||||
![]() | HEPw Particle Barrier (Heat Engage) GH ![]() SM,SP / 20 | 20F | ||||
absorb an attack to power up. - Add chip damage when guarded. New Move. |
Throws | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. | NOTES |
![]() | HE Iron Gunman (Heat Engage) ![]() ![]() ![]() LTh / 25 | 13F | disable | Unable to shift to Heat Dash. New Move. |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
![]() | HE Iron Gunman (Heat Engage) ![]() ![]() ![]() LTh / 25 | 13F | disable |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
NOTES | |||||
![]() | HE Iron Gunman (Heat Engage) ![]() ![]() ![]() LTh / 25 | 13F | disable | ||
Unable to shift to Heat Dash. New Move. |
Heat Smash | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Meteor Raid Heat ![]() ![]() H,M,M,M / 10,18,16,26? | 10F | KDN | Total Damage 52 pt. New Move. |
Heat Smash | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Meteor Raid Heat ![]() ![]() H,M,M,M / 10,18,16,26? | 10F | KDN |
Heat Smash | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Meteor Raid Heat ![]() ![]() H,M,M,M / 10,18,16,26? | 10F | KDN | |||
Total Damage 52 pt. New Move. |
Rage Art | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | !REMOVED Rage Art Rage ![]() ![]() M,Th / 55 | 20F | -32 | Th | Th | Guard point 8F. | |
![]() | Terraforming Cannon Rage ![]() ![]() ![]() M,Th / 10,45 | Th | Erases opponent's recoverable health on hit. New Move. |
Rage Art | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | !REMOVED Rage Art Rage ![]() ![]() M,Th / 55 | 20F | -32 | Th | Th | |
![]() | Terraforming Cannon Rage ![]() ![]() ![]() M,Th / 10,45 | Th |
Rage Art | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | !REMOVED Rage Art Rage ![]() ![]() M,Th / 55 | 20F | -32 | Th | Th | |
Guard point 8F. | ||||||
![]() | Terraforming Cannon Rage ![]() ![]() ![]() M,Th / 10,45 | Th | ||||
Erases opponent's recoverable health on hit. New Move. |
Rage Drive | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | !REMOVED Rage Drive Rage ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,M / 20,35 | 24F | -9 | KDN | KDN | Easy Command ![]() ![]() ![]() ![]() ![]() | |
![]() | !REMOVED Rage Drive Rage ![]() ![]() ![]() ![]() ![]() L,M / 20,35 | 22F | -9 | KDN | KDN | Easy Command ![]() ![]() ![]() |
Rage Drive | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | !REMOVED Rage Drive Rage ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,M / 20,35 | 24F | -9 | KDN | KDN | |
![]() | !REMOVED Rage Drive Rage ![]() ![]() ![]() ![]() ![]() L,M / 20,35 | 22F | -9 | KDN | KDN |
Rage Drive | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | !REMOVED Rage Drive Rage ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,M / 20,35 | 24F | -9 | KDN | KDN | |
Easy Command ![]() ![]() ![]() ![]() ![]() | ||||||
![]() | !REMOVED Rage Drive Rage ![]() ![]() ![]() ![]() ![]() L,M / 20,35 | 22F | -9 | KDN | KDN | |
Easy Command ![]() ![]() ![]() |
Normal Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Jab![]() H / 10 | 12F | -2 | +6 | +9 | 34 22 | Start-up changed (13F→12F). Damage changed (11→10). |
![]() | Jab > Jackhammer![]() ![]() ![]() H,M / 10,22 | -14C | +?C | KDN | Forces an opponent to crouching on block or NH. Combo from 1st hit. Can be delayed 9F. Combo can be delayed 9F from hit. Damage changed (11,25→10,22). Changed from KDN to ?CF on hit. | ||
![]() | Jab > Jackhammer to Gamma Howl![]() ![]() ![]() ![]() H,M,SP / 10,22 | New Move. | |||||
![]() | Jab > Stunning Hook![]() ![]() ![]() H,H / 10,24 | -2 | KDN | KDN | Combo from 1st CH. Can be delayed 9F. Combo can be delayed 9F from CH. Tail Spin removed. | ||
![]() | Right Jab![]() H / 10 | 11F | +1 | +9 | +9 | ||
![]() | Jab Elbow![]() ![]() ![]() H,M / 10,12 | -2 | +3 | +3 | Combo from 1st hit. | ||
![]() | Jab Elbow Smash![]() ![]() ![]() ![]() ![]() H,M,M / 10,12,20 | -12 | LNC | LNC | Returns to crouching. | ||
![]() | Piston Gun Fusillade![]() ![]() ![]() ![]() ![]() H,M,HHHHH / 10,12,10,6,6,6,20 | KDN | New Move. | ||||
![]() | Mimesis > Savage Knee![]() ![]() ![]() H,M / 10,18 | New Move. | |||||
![]() | Face Buster![]() H / 30 | 18F | -13 | KDN | KDN | ||
![]() | High Kick![]() H / 18 | 16F | -4 | +7 | LNC | 39 23 | Damage changed (20→18). |
![]() | HMTr Tornado Punch ![]() MM / 8,20 | 15F | -13 | KDN | 2nd Attack Changed from Tail Spin to Tornade Move. | ||
![]() | Gigaton Start Up![]() ![]() ![]() ![]() ![]() ![]() SP / - | Easy Command ![]() ![]() ![]() Complete input ![]() Secret Command ![]() ![]() ![]() Command added ( ![]() ![]() ![]() | |||||
![]() | Gigaton Punch![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 25(30) | 41F | +21G | KDN | KDN* | Chip damage when guarded. Command added ( ![]() ![]() ![]() | |
![]() | Gigaton Punch (2 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 35 | 69F | KDN | KDN | KDN | Command added (![]() | |
![]() | Gigaton Punch (3 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 45 | 94F | KDN | KDN | KDN | Command added (![]() | |
![]() | Gigaton Punch (4 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 55 | 117F | KDN | KDN | KDN | Command added (![]() | |
![]() | Gigaton Punch (5 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 199 | 141F | KDN | KDN | KDN | Command added (![]() | |
![]() | Gigaton Punch (over 6 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 1 | LNC | LNC | LNC | Arm hit. Command added ( ![]() | ||
![]() | Tr Windup Uppercut ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 21(25) | 38F | -17 | LNC | LNC | Start-up 40F in actualy. Start-up frame is after input ![]() Easy command ![]() ![]() ![]() ![]() ![]() Meaty 1F in actualy. Command added ( ![]() ![]() ![]() Damage changed (22→21(25)). Tornade Move. | |
![]() | Prime Windup Uppercut![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 30(36) | 26F | -17 | KDN | LNC | Start-up 29F in actualy. Start-up frame is after input ![]() Input ![]() ![]() ![]() Easy Command ![]() ![]() ![]() ![]() ![]() Meaty 1F in actualy. Start-up changed (27F→26F). Damage changed (25→30(36)). Changed from LNC to KDN (Tornade) on hit. | |
![]() | Impact Driver (1)![]() ![]() M / 13 | 14F | -6 | +5 | +5 | Damage changed (15→13). | |
![]() | Impact Driver![]() ![]() ![]() ![]() M,H / 13,25 | -7 | KDN | KDN* | Combo from 1st hit. | ||
![]() | Drilling Engine (2)![]() ![]() ![]() ![]() M,H / 13,12 | -6 | +5 | +5 | Combo from 1st hit. Damage changed (15,15→13,12). | ||
![]() | !REMOVED Pivot Gun Airblaster ![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 15,15,20 | ||||||
![]() | !REMOVED Pivot Gun Airblaster (Hold) ![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 15,15,55 | ||||||
![]() | Tr Drilling Engine ![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 13,12,20 | KDN | New Move. | ||||
![]() | Pivot Gun Blaster![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 13,12,22 | +6 | KDN | KDN | Damage changed (15,15,24→13,12,22). | ||
![]() | Pivot Gun Blaster (Hold)![]() ![]() ![]() ![]() ![]() ![]() M,H,UB(M) / 12,12,40 | KDN | KDN | KDN | Chip damage when guarded. Attack Level changed (UB(M)→M). Damage changed (30→40). | ||
![]() | Pinpoint Assault![]() ![]() H / 22 | 10F | -12 | +5 | KDN | 43 33 | Damage changed (20→22). |
![]() | Machine Press (1)![]() ![]() M / 18 | 15F | -7 | +7 | +7 | Start-up changed (17F→15F). Damage changed (14→18). | |
![]() | Machine Press (1) to Gamma Howl![]() ![]() ![]() M,SP / 18 | New Move. | |||||
![]() | Two-Step Die![]() ![]() ![]() ![]() M,H / 18,20 | -9 | KDN | KDN | Combo from 1st hit. | ||
![]() | Machine Press![]() ![]() ![]() ![]() M,M / 18,22 | -11C | KDN | LNC | Forces an opponent to crouching on block. Combo from 1st CH. Can be delayed 16F. Combo can be delayed 10F from CH. | ||
![]() | High Kick![]() ![]() H / 20 | 17F | -4 | +7 | LNC | 40 23 | Damage changed (23→20). |
![]() | Dark Greeting 【 ![]() ![]() ![]() ![]() UB(H) / 80 | 65F | KDN | KDN | KDN | Advance Input is unavailable. Start-up 66F in actualy. | |
![]() | Sudden Elbow 【 ![]() ![]() ![]() ![]() ![]() M / 30 | 65F | +8 | KDN | KDN | ||
![]() | Pw Rolling Death Crusher ![]() ![]() MM / 12,20 | 27F | KDN | absorb an attack to power up. - Add chip damage when guarded. New Move. | |||
![]() | Merkabah Meadbutt![]() ![]() M / 24 | 22F | +?C | Forces an opponent to crouching on NH. New Move. | |||
![]() | Merkabah Meadbutt to Gamma Howl![]() ![]() ![]() M,SP / 24 | +?C | Forces an opponent to crouching on NH. New Move. | ||||
![]() | Overheat (1)![]() ![]() M / 12 | 14F | -4 | +3 | +5 | 39 25 | |
![]() | !REMOVED TS Overclocking ![]() ![]() ![]() ![]() M,M / 12,20 | -10 | +13Sp | KDN | Combo from 1st CH. Can be delayed. | ||
![]() | Tr Overheat ![]() ![]() ![]() ![]() M,M / 12,20 | +?C | Forces an opponent to crouching on NH. New Move. | ||||
![]() | Overdrive (2)![]() ![]() ![]() ![]() M,H / 12,10 | -12 | -1A | -1A | Combo from 1st CH. Can be delayed. | ||
![]() | Overdrive (3)![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 12,10,3 | -10 | -2 | -2 | |||
![]() | Overdrive![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,H,H,HH / 12,10,3,3,20 | -18 | KDN | KDN | Combo from 3rd hit. | ||
![]() | !REMOVED Savage Uppercut ![]() ![]() M / 13 | 15F | -14 | LNC | LNC | 46 31 | |
![]() | Programmed Uppercut![]() ![]() M / 13 | 15F | LNC | New Move. | |||
![]() | !REMOVED Rushing Uppercut (2) ![]() ![]() ![]() ![]() M,M / 13,15 | -6 | +5 | +5 | Returns to crouching. | ||
![]() | !REMOVED Rushing Uppercut ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 13,15,12 | -8 | +3 | +3 | Returns to crouching. Combo from 2nd CH. | ||
![]() | !REMOVED TS Rushing Uppercut High ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,H / 13,15,12,23 | -4 | KDN | KDN | Combo from 3rd hit. Can be delayed. | ||
![]() | !REMOVED Rushing Uppercut Mid ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M / 13,15,12,15 | -2 | +9 | +9 | Returns to crouching. Combo from 3rd hit. | ||
![]() | !REMOVED TC Rushing Uppercut Low ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,L / 13,15,12,8 | -11 | ±0 | ±0 | Returns to crouching. Combo from 3rd hit. Can be delayed. | ||
![]() | Cosmic Sweeper![]() ![]() ![]() ![]() M,H / 13,23? | New Move. | |||||
![]() | Cosmic Sweeper to Gamma Howl![]() ![]() ![]() ![]() ![]() M,H,SP / 13,23? | New Move. | |||||
![]() | Tr Cosmic Sweeper (Hold) ![]() ![]() ![]() ![]() M,H / 13,50? | New Move. | |||||
![]() | Tr Cosmic Sweeper (Hold) to Gamma Howl ![]() ![]() ![]() ![]() ![]() M,H,SP / 13,50? | New Move. | |||||
![]() | Side Kick![]() ![]() M / 16 | 16F | -9 | +2 | +2 | ||
![]() | Tr Combine Harvester ![]() ![]() ![]() ![]() M,H / 16,20 | -7 | KDN | KDN | Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. | ||
![]() | !REMOVED Front Kick ![]() ![]() M / 15 | 12F | -4 | +7 | +7 | 35 23 | |
![]() | Mimesis Wrench Kick![]() ![]() M / 17 | 15F | -7 | +6 | KDN | New Move. | |
![]() | Dump Truck![]() ![]() M / 28 | 13F | -23 | KDN | KDN* | ||
![]() | TJ15F Body Press ![]() ![]() SM / 20 | 30F | -19C | KDN | KDN | Forces an opponent to crouching on block. Close hit is Throw. Direct hit Start-up 34F . Jack to Head side & Face Down. Meaty 11F in actualy. | |
![]() | HMTC6F Debugger ![]() ![]() ![]() ![]() ![]() ![]() ![]() L / 23(28) | 24F | -37 | KDN | KDN | Start-up 25F in actualy. Returns to crouching. Easy Command ![]() ![]() ![]() Start-up changed (24F→29F). Command added ( ![]() ![]() Damage changed (30→23(28)). | |
![]() | WB Megaton Blast ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 26(31) | 22F | -9 | KDN | KDN | Start-up 23F in actualy. Returns to crouching. Easy Command ![]() ![]() ![]() Command added ( ![]() ![]() Damage changed (32→26(31)). | |
![]() | TC4F Crouch Jab ![]() ![]() SL / 5 | 10F | -5 | +6 | +6 | Returns to crouching. Returns to standing when input ![]() Attack Level changed (SM→SL). | |
![]() | TC4F Crouch Straight ![]() ![]() SL / 8 | 11F | -4 | +7 | +7 | Returns to crouching. Attack Level changed (SM→SL). | |
![]() | TC4F Low Squat Kick ![]() ![]() L / 12 | 20F | -12 | -1 | -1 | Returns to crouching. | |
![]() | TC4F Crouch Chin Kick ![]() ![]() L / 10 | 16F | -9 | +2 | +2 | 44 28 | Returns to crouching. |
![]() | TC6F Double Axe ![]() ![]() M / 28(,5) | 27F | -18 | LNC | LNC | Damage () is on landing bonus. | |
![]() | Machinegun Blast (1)![]() ![]() L / 13 | 12F | -12 | +2 | +2 | 43 31 | Returns to crouching. Damage changed (15→13). |
![]() | Machinegun Blast (2)![]() ![]() ![]() ![]() L,L / 13,5 | -12 | -1 | -1 | Returns to crouching. Combo from 1st hit. | ||
![]() | Machinegun Blast (3)![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 13,5,5 | -12 | -1 | -1 | Returns to crouching. | ||
![]() | Machinegun Blast![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,M / 13,5,5,21 | -11 | KDN | KDN* | Returns to crouching. | ||
![]() | TC6F Power Shovel ![]() ![]() L / 24 | 22F | -18 | +3C | KDN | 59 37 | Forces an opponent to crouching on NH. |
![]() | TC6F Power Shovel (Hold) ![]() ![]() L / 30 | 36F | -29 | KDN | KDN | Chip damage when guarded. | |
![]() | Cossack Kicks (1)![]() ![]() L / 15 | 21F | -20 | -9 | -9 | ||
![]() | Cossack Kicks (2)![]() ![]() ![]() ![]() L,L / 15,12 | -16 | -5 | -5 | Combo from 1st CH. | ||
![]() | Cossack Kicks (3)![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 15,12,12 | -19 | -8 | -8 | Combo from 2nd CH. | ||
![]() | Cossack Kicks (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 15,12,12,12 | -16 | -5 | -5 | Combo from 3rd CH. | ||
![]() | Cossack Kicks (5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L / 15,12,12,12,12 | -19 | -8 | -8 | Combo from 4th CH. | ||
![]() | Cossack Kicks![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L,L / 15,12,12,12,12,12 | -16 | -5 | -5 | Combo from 5th CH. | ||
![]() | Cossack Smash Cossack Kicks ![]() H / 21 | +14G | KDN | KDN | |||
![]() | TC6F Big Boot ![]() ![]() L / 14 | 16F | -13 | -2 | -2 | 48 32 | Returns to crouching. |
![]() | !REMOVED Piston Gun ![]() ![]() HHHHH / 5,3,3,3,20 | 20F | -4 | KDN | KDN | ||
![]() | Megaton Earthquake![]() ![]() LL / 8,21 | 18F | -70 | KDN | KDN | Command changed (![]() ![]() ![]() ![]() | |
![]() | Excavator![]() ![]() M / 17 | 20F | -11 | +8A | +8A | ||
![]() | Double Biceps![]() ![]() ![]() ![]() M,M / 17,17 | -14C | KDN | LNC | Forces an opponent to crouching on block. Combo from 1st hit. Can be delayed 11F. Combo can be delayed 11F from CH. | ||
![]() | HE Piston Gun Assault (Heat Engage) ![]() ![]() M / 27 | 19F | +5 | New Move. | |||
![]() | Piston Gun Assault![]() ![]() M / 27 | 19F | +5 | KDN | KDN | ||
![]() | HE Piston Gun Assault (Hold & Heat Engage) ![]() ![]() M,SP / 40 | 35F | |||||
![]() | WG Piston Gun Assault (Hold) ![]() ![]() M / 40 | 35F | +3 +5W | KDN | KDN | Damage changed (55→40). | |
![]() | Mad Dozer (1)![]() ![]() M / 14 | 16F | -9 | +2 | +2 | ||
![]() | Mad Dozer (2)![]() ![]() ![]() ![]() M,H / 14,13 | -4 | +1 | +1 | Combo from 1st hit. | ||
![]() | Mad Dozer (2) to Gamma Howl![]() ![]() ![]() ![]() ![]() M,H,SP / 14,13 | New Move. | |||||
![]() | Mad Dozer![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 14,13,20 | -9 | KDN | KDN | |||
![]() | Mad Dozer (Hold)![]() ![]() ![]() ![]() ![]() ![]() M,H,UB(M) / 14,13,40 | KDN | KDN | KDN | Chip damage when guarded. Attack Level changed (UB(M)→M). Damage changed (30→40). | ||
![]() | Sherman Stomp (1)![]() ![]() M / 16 | 13F | -15 | -4 | -4 | Start-up chnanged (16F→13F). Damage changed (12→16). | |
![]() | Sherman Stomp![]() ![]() ![]() ![]() M,M / 16,21 | -8C | KDN | KDN | Forces an opponent to crouching on block. Combo from 1st CH. | ||
![]() | HE Tyulpan Blast (Heat Engage) ![]() ![]() M / 28 | 14F | New Move. | ||||
![]() | Tyulpan Blast![]() ![]() M / 28 | 14F | -19 | KDN | KDN | Command changed (![]() ![]() ![]() ![]() Start-up changed (15F→14F). Damage changed (22→28). Wall Bounds removed. |
Normal Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Jab![]() H / 10 | 12F | -2 | +6 | +9 | 34 22 |
![]() | Jab > Jackhammer![]() ![]() ![]() H,M / 10,22 | -14C | +?C | KDN | ||
![]() | Jab > Jackhammer to Gamma Howl![]() ![]() ![]() ![]() H,M,SP / 10,22 | |||||
![]() | Jab > Stunning Hook![]() ![]() ![]() H,H / 10,24 | -2 | KDN | KDN | ||
![]() | Right Jab![]() H / 10 | 11F | +1 | +9 | +9 | |
![]() | Jab Elbow![]() ![]() ![]() H,M / 10,12 | -2 | +3 | +3 | ||
![]() | Jab Elbow Smash![]() ![]() ![]() ![]() ![]() H,M,M / 10,12,20 | -12 | LNC | LNC | ||
![]() | Piston Gun Fusillade![]() ![]() ![]() ![]() ![]() H,M,HHHHH / 10,12,10,6,6,6,20 | KDN | ||||
![]() | Mimesis > Savage Knee![]() ![]() ![]() H,M / 10,18 | |||||
![]() | Face Buster![]() H / 30 | 18F | -13 | KDN | KDN | |
![]() | High Kick![]() H / 18 | 16F | -4 | +7 | LNC | 39 23 |
![]() | HMTr Tornado Punch ![]() MM / 8,20 | 15F | -13 | KDN | ||
![]() | Gigaton Start Up![]() ![]() ![]() ![]() ![]() ![]() SP / - | |||||
![]() | Gigaton Punch![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 25(30) | 41F | +21G | KDN | KDN* | |
![]() | Gigaton Punch (2 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 35 | 69F | KDN | KDN | KDN | |
![]() | Gigaton Punch (3 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 45 | 94F | KDN | KDN | KDN | |
![]() | Gigaton Punch (4 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 55 | 117F | KDN | KDN | KDN | |
![]() | Gigaton Punch (5 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 199 | 141F | KDN | KDN | KDN | |
![]() | Gigaton Punch (over 6 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 1 | LNC | LNC | LNC | ||
![]() | Tr Windup Uppercut ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 21(25) | 38F | -17 | LNC | LNC | |
![]() | Prime Windup Uppercut![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 30(36) | 26F | -17 | KDN | LNC | |
![]() | Impact Driver (1)![]() ![]() M / 13 | 14F | -6 | +5 | +5 | |
![]() | Impact Driver![]() ![]() ![]() ![]() M,H / 13,25 | -7 | KDN | KDN* | ||
![]() | Drilling Engine (2)![]() ![]() ![]() ![]() M,H / 13,12 | -6 | +5 | +5 | ||
![]() | !REMOVED Pivot Gun Airblaster ![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 15,15,20 | |||||
![]() | !REMOVED Pivot Gun Airblaster (Hold) ![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 15,15,55 | |||||
![]() | Tr Drilling Engine ![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 13,12,20 | KDN | ||||
![]() | Pivot Gun Blaster![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 13,12,22 | +6 | KDN | KDN | ||
![]() | Pivot Gun Blaster (Hold)![]() ![]() ![]() ![]() ![]() ![]() M,H,UB(M) / 12,12,40 | KDN | KDN | KDN | ||
![]() | Pinpoint Assault![]() ![]() H / 22 | 10F | -12 | +5 | KDN | 43 33 |
![]() | Machine Press (1)![]() ![]() M / 18 | 15F | -7 | +7 | +7 | |
![]() | Machine Press (1) to Gamma Howl![]() ![]() ![]() M,SP / 18 | |||||
![]() | Two-Step Die![]() ![]() ![]() ![]() M,H / 18,20 | -9 | KDN | KDN | ||
![]() | Machine Press![]() ![]() ![]() ![]() M,M / 18,22 | -11C | KDN | LNC | ||
![]() | High Kick![]() ![]() H / 20 | 17F | -4 | +7 | LNC | 40 23 |
![]() | Dark Greeting 【 ![]() ![]() ![]() ![]() UB(H) / 80 | 65F | KDN | KDN | KDN | |
![]() | Sudden Elbow 【 ![]() ![]() ![]() ![]() ![]() M / 30 | 65F | +8 | KDN | KDN | |
![]() | Pw Rolling Death Crusher ![]() ![]() MM / 12,20 | 27F | KDN | |||
![]() | Merkabah Meadbutt![]() ![]() M / 24 | 22F | +?C | |||
![]() | Merkabah Meadbutt to Gamma Howl![]() ![]() ![]() M,SP / 24 | +?C | ||||
![]() | Overheat (1)![]() ![]() M / 12 | 14F | -4 | +3 | +5 | 39 25 |
![]() | !REMOVED TS Overclocking ![]() ![]() ![]() ![]() M,M / 12,20 | -10 | +13Sp | KDN | ||
![]() | Tr Overheat ![]() ![]() ![]() ![]() M,M / 12,20 | +?C | ||||
![]() | Overdrive (2)![]() ![]() ![]() ![]() M,H / 12,10 | -12 | -1A | -1A | ||
![]() | Overdrive (3)![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 12,10,3 | -10 | -2 | -2 | ||
![]() | Overdrive![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,H,H,HH / 12,10,3,3,20 | -18 | KDN | KDN | ||
![]() | !REMOVED Savage Uppercut ![]() ![]() M / 13 | 15F | -14 | LNC | LNC | 46 31 |
![]() | Programmed Uppercut![]() ![]() M / 13 | 15F | LNC | |||
![]() | !REMOVED Rushing Uppercut (2) ![]() ![]() ![]() ![]() M,M / 13,15 | -6 | +5 | +5 | ||
![]() | !REMOVED Rushing Uppercut ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 13,15,12 | -8 | +3 | +3 | ||
![]() | !REMOVED TS Rushing Uppercut High ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,H / 13,15,12,23 | -4 | KDN | KDN | ||
![]() | !REMOVED Rushing Uppercut Mid ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M / 13,15,12,15 | -2 | +9 | +9 | ||
![]() | !REMOVED TC Rushing Uppercut Low ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,L / 13,15,12,8 | -11 | ±0 | ±0 | ||
![]() | Cosmic Sweeper![]() ![]() ![]() ![]() M,H / 13,23? | |||||
![]() | Cosmic Sweeper to Gamma Howl![]() ![]() ![]() ![]() ![]() M,H,SP / 13,23? | |||||
![]() | Tr Cosmic Sweeper (Hold) ![]() ![]() ![]() ![]() M,H / 13,50? | |||||
![]() | Tr Cosmic Sweeper (Hold) to Gamma Howl ![]() ![]() ![]() ![]() ![]() M,H,SP / 13,50? | |||||
![]() | Side Kick![]() ![]() M / 16 | 16F | -9 | +2 | +2 | |
![]() | Tr Combine Harvester ![]() ![]() ![]() ![]() M,H / 16,20 | -7 | KDN | KDN | ||
![]() | !REMOVED Front Kick ![]() ![]() M / 15 | 12F | -4 | +7 | +7 | 35 23 |
![]() | Mimesis Wrench Kick![]() ![]() M / 17 | 15F | -7 | +6 | KDN | |
![]() | Dump Truck![]() ![]() M / 28 | 13F | -23 | KDN | KDN* | |
![]() | TJ15F Body Press ![]() ![]() SM / 20 | 30F | -19C | KDN | KDN | |
![]() | HMTC6F Debugger ![]() ![]() ![]() ![]() ![]() ![]() ![]() L / 23(28) | 24F | -37 | KDN | KDN | |
![]() | WB Megaton Blast ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 26(31) | 22F | -9 | KDN | KDN | |
![]() | TC4F Crouch Jab ![]() ![]() SL / 5 | 10F | -5 | +6 | +6 | |
![]() | TC4F Crouch Straight ![]() ![]() SL / 8 | 11F | -4 | +7 | +7 | |
![]() | TC4F Low Squat Kick ![]() ![]() L / 12 | 20F | -12 | -1 | -1 | |
![]() | TC4F Crouch Chin Kick ![]() ![]() L / 10 | 16F | -9 | +2 | +2 | 44 28 |
![]() | TC6F Double Axe ![]() ![]() M / 28(,5) | 27F | -18 | LNC | LNC | |
![]() | Machinegun Blast (1)![]() ![]() L / 13 | 12F | -12 | +2 | +2 | 43 31 |
![]() | Machinegun Blast (2)![]() ![]() ![]() ![]() L,L / 13,5 | -12 | -1 | -1 | ||
![]() | Machinegun Blast (3)![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 13,5,5 | -12 | -1 | -1 | ||
![]() | Machinegun Blast![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,M / 13,5,5,21 | -11 | KDN | KDN* | ||
![]() | TC6F Power Shovel ![]() ![]() L / 24 | 22F | -18 | +3C | KDN | 59 37 |
![]() | TC6F Power Shovel (Hold) ![]() ![]() L / 30 | 36F | -29 | KDN | KDN | |
![]() | Cossack Kicks (1)![]() ![]() L / 15 | 21F | -20 | -9 | -9 | |
![]() | Cossack Kicks (2)![]() ![]() ![]() ![]() L,L / 15,12 | -16 | -5 | -5 | ||
![]() | Cossack Kicks (3)![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 15,12,12 | -19 | -8 | -8 | ||
![]() | Cossack Kicks (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 15,12,12,12 | -16 | -5 | -5 | ||
![]() | Cossack Kicks (5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L / 15,12,12,12,12 | -19 | -8 | -8 | ||
![]() | Cossack Kicks![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L,L / 15,12,12,12,12,12 | -16 | -5 | -5 | ||
![]() | Cossack Smash Cossack Kicks ![]() H / 21 | +14G | KDN | KDN | ||
![]() | TC6F Big Boot ![]() ![]() L / 14 | 16F | -13 | -2 | -2 | 48 32 |
![]() | !REMOVED Piston Gun ![]() ![]() HHHHH / 5,3,3,3,20 | 20F | -4 | KDN | KDN | |
![]() | Megaton Earthquake![]() ![]() LL / 8,21 | 18F | -70 | KDN | KDN | |
![]() | Excavator![]() ![]() M / 17 | 20F | -11 | +8A | +8A | |
![]() | Double Biceps![]() ![]() ![]() ![]() M,M / 17,17 | -14C | KDN | LNC | ||
![]() | HE Piston Gun Assault (Heat Engage) ![]() ![]() M / 27 | 19F | +5 | |||
![]() | Piston Gun Assault![]() ![]() M / 27 | 19F | +5 | KDN | KDN | |
![]() | HE Piston Gun Assault (Hold & Heat Engage) ![]() ![]() M,SP / 40 | 35F | ||||
![]() | WG Piston Gun Assault (Hold) ![]() ![]() M / 40 | 35F | +3 +5W | KDN | KDN | |
![]() | Mad Dozer (1)![]() ![]() M / 14 | 16F | -9 | +2 | +2 | |
![]() | Mad Dozer (2)![]() ![]() ![]() ![]() M,H / 14,13 | -4 | +1 | +1 | ||
![]() | Mad Dozer (2) to Gamma Howl![]() ![]() ![]() ![]() ![]() M,H,SP / 14,13 | |||||
![]() | Mad Dozer![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 14,13,20 | -9 | KDN | KDN | ||
![]() | Mad Dozer (Hold)![]() ![]() ![]() ![]() ![]() ![]() M,H,UB(M) / 14,13,40 | KDN | KDN | KDN | ||
![]() | Sherman Stomp (1)![]() ![]() M / 16 | 13F | -15 | -4 | -4 | |
![]() | Sherman Stomp![]() ![]() ![]() ![]() M,M / 16,21 | -8C | KDN | KDN | ||
![]() | HE Tyulpan Blast (Heat Engage) ![]() ![]() M / 28 | 14F | ||||
![]() | Tyulpan Blast![]() ![]() M / 28 | 14F | -19 | KDN | KDN |
Normal Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Jab![]() H / 10 | 12F | -2 | +6 | +9 | 34 22 |
Start-up changed (13F→12F). Damage changed (11→10). | ||||||
![]() | Jab > Jackhammer![]() ![]() ![]() H,M / 10,22 | -14C | +?C | KDN | ||
Forces an opponent to crouching on block or NH. Combo from 1st hit. Can be delayed 9F. Combo can be delayed 9F from hit. Damage changed (11,25→10,22). Changed from KDN to ?CF on hit. | ||||||
![]() | Jab > Jackhammer to Gamma Howl![]() ![]() ![]() ![]() H,M,SP / 10,22 | |||||
New Move. | ||||||
![]() | Jab > Stunning Hook![]() ![]() ![]() H,H / 10,24 | -2 | KDN | KDN | ||
Combo from 1st CH. Can be delayed 9F. Combo can be delayed 9F from CH. Tail Spin removed. | ||||||
![]() | Right Jab![]() H / 10 | 11F | +1 | +9 | +9 | |
![]() | Jab Elbow![]() ![]() ![]() H,M / 10,12 | -2 | +3 | +3 | ||
Combo from 1st hit. | ||||||
![]() | Jab Elbow Smash![]() ![]() ![]() ![]() ![]() H,M,M / 10,12,20 | -12 | LNC | LNC | ||
Returns to crouching. | ||||||
![]() | Piston Gun Fusillade![]() ![]() ![]() ![]() ![]() H,M,HHHHH / 10,12,10,6,6,6,20 | KDN | ||||
New Move. | ||||||
![]() | Mimesis > Savage Knee![]() ![]() ![]() H,M / 10,18 | |||||
New Move. | ||||||
![]() | Face Buster![]() H / 30 | 18F | -13 | KDN | KDN | |
![]() | High Kick![]() H / 18 | 16F | -4 | +7 | LNC | 39 23 |
Damage changed (20→18). | ||||||
![]() | HMTr Tornado Punch ![]() MM / 8,20 | 15F | -13 | KDN | ||
2nd Attack Changed from Tail Spin to Tornade Move. | ||||||
![]() | Gigaton Start Up![]() ![]() ![]() ![]() ![]() ![]() SP / - | |||||
Easy Command ![]() ![]() ![]() Complete input ![]() Secret Command ![]() ![]() ![]() Command added ( ![]() ![]() ![]() | ||||||
![]() | Gigaton Punch![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 25(30) | 41F | +21G | KDN | KDN* | |
Chip damage when guarded. Command added ( ![]() ![]() ![]() | ||||||
![]() | Gigaton Punch (2 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 35 | 69F | KDN | KDN | KDN | |
Command added (![]() | ||||||
![]() | Gigaton Punch (3 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 45 | 94F | KDN | KDN | KDN | |
Command added (![]() | ||||||
![]() | Gigaton Punch (4 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 55 | 117F | KDN | KDN | KDN | |
Command added (![]() | ||||||
![]() | Gigaton Punch (5 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 199 | 141F | KDN | KDN | KDN | |
Command added (![]() | ||||||
![]() | Gigaton Punch (over 6 spin)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 1 | LNC | LNC | LNC | ||
Arm hit. Command added ( ![]() | ||||||
![]() | Tr Windup Uppercut ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 21(25) | 38F | -17 | LNC | LNC | |
Start-up 40F in actualy. Start-up frame is after input ![]() Easy command ![]() ![]() ![]() ![]() ![]() Meaty 1F in actualy. Command added ( ![]() ![]() ![]() Damage changed (22→21(25)). Tornade Move. | ||||||
![]() | Prime Windup Uppercut![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 30(36) | 26F | -17 | KDN | LNC | |
Start-up 29F in actualy. Start-up frame is after input ![]() Input ![]() ![]() ![]() Easy Command ![]() ![]() ![]() ![]() ![]() Meaty 1F in actualy. Start-up changed (27F→26F). Damage changed (25→30(36)). Changed from LNC to KDN (Tornade) on hit. | ||||||
![]() | Impact Driver (1)![]() ![]() M / 13 | 14F | -6 | +5 | +5 | |
Damage changed (15→13). | ||||||
![]() | Impact Driver![]() ![]() ![]() ![]() M,H / 13,25 | -7 | KDN | KDN* | ||
Combo from 1st hit. | ||||||
![]() | Drilling Engine (2)![]() ![]() ![]() ![]() M,H / 13,12 | -6 | +5 | +5 | ||
Combo from 1st hit. Damage changed (15,15→13,12). | ||||||
![]() | !REMOVED Pivot Gun Airblaster ![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 15,15,20 | |||||
![]() | !REMOVED Pivot Gun Airblaster (Hold) ![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 15,15,55 | |||||
![]() | Tr Drilling Engine ![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 13,12,20 | KDN | ||||
New Move. | ||||||
![]() | Pivot Gun Blaster![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 13,12,22 | +6 | KDN | KDN | ||
Damage changed (15,15,24→13,12,22). | ||||||
![]() | Pivot Gun Blaster (Hold)![]() ![]() ![]() ![]() ![]() ![]() M,H,UB(M) / 12,12,40 | KDN | KDN | KDN | ||
Chip damage when guarded. Attack Level changed (UB(M)→M). Damage changed (30→40). | ||||||
![]() | Pinpoint Assault![]() ![]() H / 22 | 10F | -12 | +5 | KDN | 43 33 |
Damage changed (20→22). | ||||||
![]() | Machine Press (1)![]() ![]() M / 18 | 15F | -7 | +7 | +7 | |
Start-up changed (17F→15F). Damage changed (14→18). | ||||||
![]() | Machine Press (1) to Gamma Howl![]() ![]() ![]() M,SP / 18 | |||||
New Move. | ||||||
![]() | Two-Step Die![]() ![]() ![]() ![]() M,H / 18,20 | -9 | KDN | KDN | ||
Combo from 1st hit. | ||||||
![]() | Machine Press![]() ![]() ![]() ![]() M,M / 18,22 | -11C | KDN | LNC | ||
Forces an opponent to crouching on block. Combo from 1st CH. Can be delayed 16F. Combo can be delayed 10F from CH. | ||||||
![]() | High Kick![]() ![]() H / 20 | 17F | -4 | +7 | LNC | 40 23 |
Damage changed (23→20). | ||||||
![]() | Dark Greeting 【 ![]() ![]() ![]() ![]() UB(H) / 80 | 65F | KDN | KDN | KDN | |
Advance Input is unavailable. Start-up 66F in actualy. | ||||||
![]() | Sudden Elbow 【 ![]() ![]() ![]() ![]() ![]() M / 30 | 65F | +8 | KDN | KDN | |
![]() | Pw Rolling Death Crusher ![]() ![]() MM / 12,20 | 27F | KDN | |||
absorb an attack to power up. - Add chip damage when guarded. New Move. | ||||||
![]() | Merkabah Meadbutt![]() ![]() M / 24 | 22F | +?C | |||
Forces an opponent to crouching on NH. New Move. | ||||||
![]() | Merkabah Meadbutt to Gamma Howl![]() ![]() ![]() M,SP / 24 | +?C | ||||
Forces an opponent to crouching on NH. New Move. | ||||||
![]() | Overheat (1)![]() ![]() M / 12 | 14F | -4 | +3 | +5 | 39 25 |
![]() | !REMOVED TS Overclocking ![]() ![]() ![]() ![]() M,M / 12,20 | -10 | +13Sp | KDN | ||
Combo from 1st CH. Can be delayed. | ||||||
![]() | Tr Overheat ![]() ![]() ![]() ![]() M,M / 12,20 | +?C | ||||
Forces an opponent to crouching on NH. New Move. | ||||||
![]() | Overdrive (2)![]() ![]() ![]() ![]() M,H / 12,10 | -12 | -1A | -1A | ||
Combo from 1st CH. Can be delayed. | ||||||
![]() | Overdrive (3)![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 12,10,3 | -10 | -2 | -2 | ||
![]() | Overdrive![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,H,H,HH / 12,10,3,3,20 | -18 | KDN | KDN | ||
Combo from 3rd hit. | ||||||
![]() | !REMOVED Savage Uppercut ![]() ![]() M / 13 | 15F | -14 | LNC | LNC | 46 31 |
![]() | Programmed Uppercut![]() ![]() M / 13 | 15F | LNC | |||
New Move. | ||||||
![]() | !REMOVED Rushing Uppercut (2) ![]() ![]() ![]() ![]() M,M / 13,15 | -6 | +5 | +5 | ||
Returns to crouching. | ||||||
![]() | !REMOVED Rushing Uppercut ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 13,15,12 | -8 | +3 | +3 | ||
Returns to crouching. Combo from 2nd CH. | ||||||
![]() | !REMOVED TS Rushing Uppercut High ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,H / 13,15,12,23 | -4 | KDN | KDN | ||
Combo from 3rd hit. Can be delayed. | ||||||
![]() | !REMOVED Rushing Uppercut Mid ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M / 13,15,12,15 | -2 | +9 | +9 | ||
Returns to crouching. Combo from 3rd hit. | ||||||
![]() | !REMOVED TC Rushing Uppercut Low ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,L / 13,15,12,8 | -11 | ±0 | ±0 | ||
Returns to crouching. Combo from 3rd hit. Can be delayed. | ||||||
![]() | Cosmic Sweeper![]() ![]() ![]() ![]() M,H / 13,23? | |||||
New Move. | ||||||
![]() | Cosmic Sweeper to Gamma Howl![]() ![]() ![]() ![]() ![]() M,H,SP / 13,23? | |||||
New Move. | ||||||
![]() | Tr Cosmic Sweeper (Hold) ![]() ![]() ![]() ![]() M,H / 13,50? | |||||
New Move. | ||||||
![]() | Tr Cosmic Sweeper (Hold) to Gamma Howl ![]() ![]() ![]() ![]() ![]() M,H,SP / 13,50? | |||||
New Move. | ||||||
![]() | Side Kick![]() ![]() M / 16 | 16F | -9 | +2 | +2 | |
![]() | Tr Combine Harvester ![]() ![]() ![]() ![]() M,H / 16,20 | -7 | KDN | KDN | ||
Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. | ||||||
![]() | !REMOVED Front Kick ![]() ![]() M / 15 | 12F | -4 | +7 | +7 | 35 23 |
![]() | Mimesis Wrench Kick![]() ![]() M / 17 | 15F | -7 | +6 | KDN | |
New Move. | ||||||
![]() | Dump Truck![]() ![]() M / 28 | 13F | -23 | KDN | KDN* | |
![]() | TJ15F Body Press ![]() ![]() SM / 20 | 30F | -19C | KDN | KDN | |
Forces an opponent to crouching on block. Close hit is Throw. Direct hit Start-up 34F . Jack to Head side & Face Down. Meaty 11F in actualy. | ||||||
![]() | HMTC6F Debugger ![]() ![]() ![]() ![]() ![]() ![]() ![]() L / 23(28) | 24F | -37 | KDN | KDN | |
Start-up 25F in actualy. Returns to crouching. Easy Command ![]() ![]() ![]() Start-up changed (24F→29F). Command added ( ![]() ![]() Damage changed (30→23(28)). | ||||||
![]() | WB Megaton Blast ![]() ![]() ![]() ![]() ![]() ![]() ![]() M / 26(31) | 22F | -9 | KDN | KDN | |
Start-up 23F in actualy. Returns to crouching. Easy Command ![]() ![]() ![]() Command added ( ![]() ![]() Damage changed (32→26(31)). | ||||||
![]() | TC4F Crouch Jab ![]() ![]() SL / 5 | 10F | -5 | +6 | +6 | |
Returns to crouching. Returns to standing when input ![]() Attack Level changed (SM→SL). | ||||||
![]() | TC4F Crouch Straight ![]() ![]() SL / 8 | 11F | -4 | +7 | +7 | |
Returns to crouching. Attack Level changed (SM→SL). | ||||||
![]() | TC4F Low Squat Kick ![]() ![]() L / 12 | 20F | -12 | -1 | -1 | |
Returns to crouching. | ||||||
![]() | TC4F Crouch Chin Kick ![]() ![]() L / 10 | 16F | -9 | +2 | +2 | 44 28 |
Returns to crouching. | ||||||
![]() | TC6F Double Axe ![]() ![]() M / 28(,5) | 27F | -18 | LNC | LNC | |
Damage () is on landing bonus. | ||||||
![]() | Machinegun Blast (1)![]() ![]() L / 13 | 12F | -12 | +2 | +2 | 43 31 |
Returns to crouching. Damage changed (15→13). | ||||||
![]() | Machinegun Blast (2)![]() ![]() ![]() ![]() L,L / 13,5 | -12 | -1 | -1 | ||
Returns to crouching. Combo from 1st hit. | ||||||
![]() | Machinegun Blast (3)![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 13,5,5 | -12 | -1 | -1 | ||
Returns to crouching. | ||||||
![]() | Machinegun Blast![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,M / 13,5,5,21 | -11 | KDN | KDN* | ||
Returns to crouching. | ||||||
![]() | TC6F Power Shovel ![]() ![]() L / 24 | 22F | -18 | +3C | KDN | 59 37 |
Forces an opponent to crouching on NH. | ||||||
![]() | TC6F Power Shovel (Hold) ![]() ![]() L / 30 | 36F | -29 | KDN | KDN | |
Chip damage when guarded. | ||||||
![]() | Cossack Kicks (1)![]() ![]() L / 15 | 21F | -20 | -9 | -9 | |
![]() | Cossack Kicks (2)![]() ![]() ![]() ![]() L,L / 15,12 | -16 | -5 | -5 | ||
Combo from 1st CH. | ||||||
![]() | Cossack Kicks (3)![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 15,12,12 | -19 | -8 | -8 | ||
Combo from 2nd CH. | ||||||
![]() | Cossack Kicks (4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 15,12,12,12 | -16 | -5 | -5 | ||
Combo from 3rd CH. | ||||||
![]() | Cossack Kicks (5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L / 15,12,12,12,12 | -19 | -8 | -8 | ||
Combo from 4th CH. | ||||||
![]() | Cossack Kicks![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L,L,L / 15,12,12,12,12,12 | -16 | -5 | -5 | ||
Combo from 5th CH. | ||||||
![]() | Cossack Smash Cossack Kicks ![]() H / 21 | +14G | KDN | KDN | ||
![]() | TC6F Big Boot ![]() ![]() L / 14 | 16F | -13 | -2 | -2 | 48 32 |
Returns to crouching. | ||||||
![]() | !REMOVED Piston Gun ![]() ![]() HHHHH / 5,3,3,3,20 | 20F | -4 | KDN | KDN | |
![]() | Megaton Earthquake![]() ![]() LL / 8,21 | 18F | -70 | KDN | KDN | |
Command changed (![]() ![]() ![]() ![]() | ||||||
![]() | Excavator![]() ![]() M / 17 | 20F | -11 | +8A | +8A | |
![]() | Double Biceps![]() ![]() ![]() ![]() M,M / 17,17 | -14C | KDN | LNC | ||
Forces an opponent to crouching on block. Combo from 1st hit. Can be delayed 11F. Combo can be delayed 11F from CH. | ||||||
![]() | HE Piston Gun Assault (Heat Engage) ![]() ![]() M / 27 | 19F | +5 | |||
New Move. | ||||||
![]() | Piston Gun Assault![]() ![]() M / 27 | 19F | +5 | KDN | KDN | |
![]() | HE Piston Gun Assault (Hold & Heat Engage) ![]() ![]() M,SP / 40 | 35F | ||||
![]() | WG Piston Gun Assault (Hold) ![]() ![]() M / 40 | 35F | +3 +5W | KDN | KDN | |
Damage changed (55→40). | ||||||
![]() | Mad Dozer (1)![]() ![]() M / 14 | 16F | -9 | +2 | +2 | |
![]() | Mad Dozer (2)![]() ![]() ![]() ![]() M,H / 14,13 | -4 | +1 | +1 | ||
Combo from 1st hit. | ||||||
![]() | Mad Dozer (2) to Gamma Howl![]() ![]() ![]() ![]() ![]() M,H,SP / 14,13 | |||||
New Move. | ||||||
![]() | Mad Dozer![]() ![]() ![]() ![]() ![]() ![]() M,H,H / 14,13,20 | -9 | KDN | KDN | ||
![]() | Mad Dozer (Hold)![]() ![]() ![]() ![]() ![]() ![]() M,H,UB(M) / 14,13,40 | KDN | KDN | KDN | ||
Chip damage when guarded. Attack Level changed (UB(M)→M). Damage changed (30→40). | ||||||
![]() | Sherman Stomp (1)![]() ![]() M / 16 | 13F | -15 | -4 | -4 | |
Start-up chnanged (16F→13F). Damage changed (12→16). | ||||||
![]() | Sherman Stomp![]() ![]() ![]() ![]() M,M / 16,21 | -8C | KDN | KDN | ||
Forces an opponent to crouching on block. Combo from 1st CH. | ||||||
![]() | HE Tyulpan Blast (Heat Engage) ![]() ![]() M / 28 | 14F | ||||
New Move. | ||||||
![]() | Tyulpan Blast![]() ![]() M / 28 | 14F | -19 | KDN | KDN | |
Command changed (![]() ![]() ![]() ![]() Start-up changed (15F→14F). Damage changed (22→28). Wall Bounds removed. |
Include ⇧ Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | !REMOVED TJ9F Jumping Hook ![]() ![]() M / 15 | 26F | -24 | KDN | KDN | ||
![]() | !REMOVED TJ9F Jumping Hook ![]() ![]() M / 15 | 26F | -24 | -13 | -13 | ||
![]() | Pw Sky Sweeper ![]() ![]() ![]() ![]() UB(H) / 20 | 17F | Hits airborne opponents only. Command added ( ![]() ![]() ![]() Tornade Move. | ||||
![]() | Sky Sweeper to Gamma Howl![]() ![]() ![]() ![]() ![]() UB(H),SP / 20 | Hits airborne opponents only. New Move. | |||||
![]() | Sky Sweeper (Hold)![]() ![]() ![]() ![]() UB(H) / 50 | 32F | Hits airborne opponents only. Start-up changed (31F→32F). Damage changed (55→50). | ||||
![]() | Sky Sweeper (Hold) to Gamma Howl![]() ![]() ![]() ![]() ![]() UB(H),SP / - | Hits airborne opponents only. | |||||
![]() | TJ9F Reactor Elbow ![]() ![]() M / 25 | 24F | +4C | +7C | +7C | Forces an opponent to crouching on block or hit. | |
![]() | TJ9F Reactor Elbow ![]() ![]() ![]() M / 25 | 24F | +4C | +7C | KDN | Forces an opponent to crouching on block or NH. | |
![]() | TJ9F Down Hammer ![]() ![]() M / 28 | 32F | -1C | +10C | +10C | Forces an opponent to crouching on block or hit. | |
![]() | !REMOVED TJ9F Jumping Front Kick ![]() ![]() ![]() M / 20 | 25F | -21 | KDN | KDN | ||
![]() | !REMOVED TJ9F Jumping Front Kick ![]() ![]() M / 35 | 25F | -12 | KDN | KDN | ||
![]() | TJ Terrapulser ![]() ![]() ![]() ![]() L / 14 | 23F | +?C | Forces an opponent to crouching on NH. On hit shift to Gamma Howl. New Move. | |||
![]() | TJ9F Rising Toekick ![]() ![]() M / 11 | 15F | -19 | -8 | -8 | ||
![]() | TJ9F Jumping High Kick ![]() ![]() ![]() M / 25 | 25F | -16 | KDN | KDN | ||
![]() | HMPw8F Barrel Jacket Hammer ![]() ![]() H / 30 | 20F | -9 | KDN | KDN | absorb an attack to power up. - Add chip damage when guarded. | |
![]() | Patriot Fist![]() ![]() H / 23 | 19F | -11 | LNC | LNC | ||
![]() | TJ37F Giant Foot Stomp (Lv.1) ![]() ![]() ![]() ![]() UB(M) / 40 | 94F | KDN | KDN | KDN | Command changed (![]() ![]() ![]() ![]() | |
![]() | Giant Foot Stomp (Lv.2)![]() ![]() ![]() ![]() ![]() UB(M) / 40 | 124F | KDN | KDN | KDN | ||
![]() | Giant Foot Stomp (Lv.3)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 60 | 154F | KDN | KDN | KDN | ||
![]() | Giant Foot Stomp (Lv.4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 80 | 184F | KDN | KDN | KDN | ||
![]() | Giant Foot Stomp (Lv.5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 100 | 214F | KDN | KDN | KDN | ||
![]() | Delay Rising Toekick![]() ![]() M / 25 |
Include ⇧ Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | !REMOVED TJ9F Jumping Hook ![]() ![]() M / 15 | 26F | -24 | KDN | KDN | |
![]() | !REMOVED TJ9F Jumping Hook ![]() ![]() M / 15 | 26F | -24 | -13 | -13 | |
![]() | Pw Sky Sweeper ![]() ![]() ![]() ![]() UB(H) / 20 | 17F | ||||
![]() | Sky Sweeper to Gamma Howl![]() ![]() ![]() ![]() ![]() UB(H),SP / 20 | |||||
![]() | Sky Sweeper (Hold)![]() ![]() ![]() ![]() UB(H) / 50 | 32F | ||||
![]() | Sky Sweeper (Hold) to Gamma Howl![]() ![]() ![]() ![]() ![]() UB(H),SP / - | |||||
![]() | TJ9F Reactor Elbow ![]() ![]() M / 25 | 24F | +4C | +7C | +7C | |
![]() | TJ9F Reactor Elbow ![]() ![]() ![]() M / 25 | 24F | +4C | +7C | KDN | |
![]() | TJ9F Down Hammer ![]() ![]() M / 28 | 32F | -1C | +10C | +10C | |
![]() | !REMOVED TJ9F Jumping Front Kick ![]() ![]() ![]() M / 20 | 25F | -21 | KDN | KDN | |
![]() | !REMOVED TJ9F Jumping Front Kick ![]() ![]() M / 35 | 25F | -12 | KDN | KDN | |
![]() | TJ Terrapulser ![]() ![]() ![]() ![]() L / 14 | 23F | +?C | |||
![]() | TJ9F Rising Toekick ![]() ![]() M / 11 | 15F | -19 | -8 | -8 | |
![]() | TJ9F Jumping High Kick ![]() ![]() ![]() M / 25 | 25F | -16 | KDN | KDN | |
![]() | HMPw8F Barrel Jacket Hammer ![]() ![]() H / 30 | 20F | -9 | KDN | KDN | |
![]() | Patriot Fist![]() ![]() H / 23 | 19F | -11 | LNC | LNC | |
![]() | TJ37F Giant Foot Stomp (Lv.1) ![]() ![]() ![]() ![]() UB(M) / 40 | 94F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.2)![]() ![]() ![]() ![]() ![]() UB(M) / 40 | 124F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.3)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 60 | 154F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 80 | 184F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 100 | 214F | KDN | KDN | KDN | |
![]() | Delay Rising Toekick![]() ![]() M / 25 |
Include ⇧ Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | !REMOVED TJ9F Jumping Hook ![]() ![]() M / 15 | 26F | -24 | KDN | KDN | |
![]() | !REMOVED TJ9F Jumping Hook ![]() ![]() M / 15 | 26F | -24 | -13 | -13 | |
![]() | Pw Sky Sweeper ![]() ![]() ![]() ![]() UB(H) / 20 | 17F | ||||
Hits airborne opponents only. Command added ( ![]() ![]() ![]() Tornade Move. | ||||||
![]() | Sky Sweeper to Gamma Howl![]() ![]() ![]() ![]() ![]() UB(H),SP / 20 | |||||
Hits airborne opponents only. New Move. | ||||||
![]() | Sky Sweeper (Hold)![]() ![]() ![]() ![]() UB(H) / 50 | 32F | ||||
Hits airborne opponents only. Start-up changed (31F→32F). Damage changed (55→50). | ||||||
![]() | Sky Sweeper (Hold) to Gamma Howl![]() ![]() ![]() ![]() ![]() UB(H),SP / - | |||||
Hits airborne opponents only. | ||||||
![]() | TJ9F Reactor Elbow ![]() ![]() M / 25 | 24F | +4C | +7C | +7C | |
Forces an opponent to crouching on block or hit. | ||||||
![]() | TJ9F Reactor Elbow ![]() ![]() ![]() M / 25 | 24F | +4C | +7C | KDN | |
Forces an opponent to crouching on block or NH. | ||||||
![]() | TJ9F Down Hammer ![]() ![]() M / 28 | 32F | -1C | +10C | +10C | |
Forces an opponent to crouching on block or hit. | ||||||
![]() | !REMOVED TJ9F Jumping Front Kick ![]() ![]() ![]() M / 20 | 25F | -21 | KDN | KDN | |
![]() | !REMOVED TJ9F Jumping Front Kick ![]() ![]() M / 35 | 25F | -12 | KDN | KDN | |
![]() | TJ Terrapulser ![]() ![]() ![]() ![]() L / 14 | 23F | +?C | |||
Forces an opponent to crouching on NH. On hit shift to Gamma Howl. New Move. | ||||||
![]() | TJ9F Rising Toekick ![]() ![]() M / 11 | 15F | -19 | -8 | -8 | |
![]() | TJ9F Jumping High Kick ![]() ![]() ![]() M / 25 | 25F | -16 | KDN | KDN | |
![]() | HMPw8F Barrel Jacket Hammer ![]() ![]() H / 30 | 20F | -9 | KDN | KDN | |
absorb an attack to power up. - Add chip damage when guarded. | ||||||
![]() | Patriot Fist![]() ![]() H / 23 | 19F | -11 | LNC | LNC | |
![]() | TJ37F Giant Foot Stomp (Lv.1) ![]() ![]() ![]() ![]() UB(M) / 40 | 94F | KDN | KDN | KDN | |
Command changed (![]() ![]() ![]() ![]() | ||||||
![]() | Giant Foot Stomp (Lv.2)![]() ![]() ![]() ![]() ![]() UB(M) / 40 | 124F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.3)![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 60 | 154F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.4)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 80 | 184F | KDN | KDN | KDN | |
![]() | Giant Foot Stomp (Lv.5)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() UB(M) / 100 | 214F | KDN | KDN | KDN | |
![]() | Delay Rising Toekick![]() ![]() M / 25 | |||||
More Than One Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Jackhammer![]() ![]() ![]() M / 22 | 15F | -6 | +?C | KDN | Forces an opponent to crouching on NH. Start-up 16F in actualy. Damage changed (25→22). Changed from KDN to ?SpF on hit. | |
![]() | ![]() ![]() ![]() ![]() M,SP / 22 | New Move. | |||||
![]() | Rocket Uppercut![]() ![]() ![]() M / 21 | 18F | -16 | LNC | LNC | Start-up 19F in actualy. Damage changed (21→23). | |
![]() | Tr Rocket Uppercut (Hold) ![]() ![]() ![]() M / 35(,5) | 34F | -15 | LNC | LNC | Start-up 35F in actualy. Chip damage when guarded. Damage () is on landing bonus. Tornade Move. | |
![]() | Granite Stomping![]() ![]() ![]() M / 22 | 26F | +4 | +9C | KDN | Forces an opponent to crouching on NH. Start-up 27F in actualy. Damage changed (20→22). | |
![]() | Granite Stomping to Crouch![]() ![]() ![]() ![]() M / 22 | 26F | Returns to crouching. | ||||
![]() | TrPw8F Rocket Kick ![]() ![]() ![]() M / 32 | 16F | -14 | KDN | KDN | Start-up 17F in actualy. Chip damage when guarded. Meaty 4F in actualy. Damage changed (35→32). Tornade Move. | |
![]() | HM Arm Scissors ![]() ![]() ![]() M / 20 | 15F | -15 | KDN | KDN | Start-up 16F in actualy. Homing added. | |
![]() | Cross Cut Blast![]() ![]() ![]() ![]() ![]() M,M / 20,24 | -11 | KDN | KDN* | Returns to crouching. | ||
![]() | TC High and Low Cross Cut ![]() ![]() ![]() ![]() ![]() M,L / 20,21 | -19 | KDN | KDN | Returns to crouching. | ||
![]() | TJ20F Sliding Attack ![]() ![]() ![]() M / 25 | 21F (10) | -82 | KDN | KDN | Start-up 22F in actualy. Command changed ( ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | Sliding Attack (Later Half)![]() ![]() ![]() L / 25 | 31F | -110 | KDN | KDN | Start-up 32F in actualy. | |
![]() | Cemaho Chop![]() ![]() ![]() ![]() ![]() M / 25 | 22F | +7 | +10 | +10 | Chip damage when guarded. | |
![]() | Mimesis Charging Tackle![]() ![]() ![]() ![]() ![]() M / 30 | 20F | KDN | Chip damage when guarded. New Move. |
More Than One Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Jackhammer![]() ![]() ![]() M / 22 | 15F | -6 | +?C | KDN | |
![]() | ![]() ![]() ![]() ![]() M,SP / 22 | |||||
![]() | Rocket Uppercut![]() ![]() ![]() M / 21 | 18F | -16 | LNC | LNC | |
![]() | Tr Rocket Uppercut (Hold) ![]() ![]() ![]() M / 35(,5) | 34F | -15 | LNC | LNC | |
![]() | Granite Stomping![]() ![]() ![]() M / 22 | 26F | +4 | +9C | KDN | |
![]() | Granite Stomping to Crouch![]() ![]() ![]() ![]() M / 22 | 26F | ||||
![]() | TrPw8F Rocket Kick ![]() ![]() ![]() M / 32 | 16F | -14 | KDN | KDN | |
![]() | HM Arm Scissors ![]() ![]() ![]() M / 20 | 15F | -15 | KDN | KDN | |
![]() | Cross Cut Blast![]() ![]() ![]() ![]() ![]() M,M / 20,24 | -11 | KDN | KDN* | ||
![]() | TC High and Low Cross Cut ![]() ![]() ![]() ![]() ![]() M,L / 20,21 | -19 | KDN | KDN | ||
![]() | TJ20F Sliding Attack ![]() ![]() ![]() M / 25 | 21F (10) | -82 | KDN | KDN | |
![]() | Sliding Attack (Later Half)![]() ![]() ![]() L / 25 | 31F | -110 | KDN | KDN | |
![]() | Cemaho Chop![]() ![]() ![]() ![]() ![]() M / 25 | 22F | +7 | +10 | +10 | |
![]() | Mimesis Charging Tackle![]() ![]() ![]() ![]() ![]() M / 30 | 20F | KDN |
More Than One Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Jackhammer![]() ![]() ![]() M / 22 | 15F | -6 | +?C | KDN | |
Forces an opponent to crouching on NH. Start-up 16F in actualy. Damage changed (25→22). Changed from KDN to ?SpF on hit. | ||||||
![]() | ![]() ![]() ![]() ![]() M,SP / 22 | |||||
New Move. | ||||||
![]() | Rocket Uppercut![]() ![]() ![]() M / 21 | 18F | -16 | LNC | LNC | |
Start-up 19F in actualy. Damage changed (21→23). | ||||||
![]() | Tr Rocket Uppercut (Hold) ![]() ![]() ![]() M / 35(,5) | 34F | -15 | LNC | LNC | |
Start-up 35F in actualy. Chip damage when guarded. Damage () is on landing bonus. Tornade Move. | ||||||
![]() | Granite Stomping![]() ![]() ![]() M / 22 | 26F | +4 | +9C | KDN | |
Forces an opponent to crouching on NH. Start-up 27F in actualy. Damage changed (20→22). | ||||||
![]() | Granite Stomping to Crouch![]() ![]() ![]() ![]() M / 22 | 26F | ||||
Returns to crouching. | ||||||
![]() | TrPw8F Rocket Kick ![]() ![]() ![]() M / 32 | 16F | -14 | KDN | KDN | |
Start-up 17F in actualy. Chip damage when guarded. Meaty 4F in actualy. Damage changed (35→32). Tornade Move. | ||||||
![]() | HM Arm Scissors ![]() ![]() ![]() M / 20 | 15F | -15 | KDN | KDN | |
Start-up 16F in actualy. Homing added. | ||||||
![]() | Cross Cut Blast![]() ![]() ![]() ![]() ![]() M,M / 20,24 | -11 | KDN | KDN* | ||
Returns to crouching. | ||||||
![]() | TC High and Low Cross Cut ![]() ![]() ![]() ![]() ![]() M,L / 20,21 | -19 | KDN | KDN | ||
Returns to crouching. | ||||||
![]() | TJ20F Sliding Attack ![]() ![]() ![]() M / 25 | 21F (10) | -82 | KDN | KDN | |
Start-up 22F in actualy. Command changed ( ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
![]() | Sliding Attack (Later Half)![]() ![]() ![]() L / 25 | 31F | -110 | KDN | KDN | |
Start-up 32F in actualy. | ||||||
![]() | Cemaho Chop![]() ![]() ![]() ![]() ![]() M / 25 | 22F | +7 | +10 | +10 | |
Chip damage when guarded. | ||||||
![]() | Mimesis Charging Tackle![]() ![]() ![]() ![]() ![]() M / 30 | 20F | KDN | |||
Chip damage when guarded. New Move. |
Full Crouch | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TC Crouch Straight FC ![]() ![]() ![]() SM / 8 | 11F | -4 | +7 | +7 | Returns to crouching. | |
![]() | TC Low Squat Kick FC ![]() L / 12 | 20F | -12 | -1 | -1 | Returns to crouching. | |
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 16F | -9 | +2 | +2 | Returns to crouching. | |
![]() | Killing Uppercut WS ![]() M / 14 | 15F | -13 | LNC | LNC | Meaty 1F in actualy. | |
![]() | V-Twin (1) WS ![]() M / 10 | 14F | -7 | +4 | +4 | ||
![]() | V-Twin WS ![]() ![]() ![]() M,M / 10,17 | -14C | KDN | LNC | Forces an opponent to crouching on block. Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. | ||
![]() | V-Deathblow WS ![]() ![]() ![]() M,H / 10,26 | KDN | Chip damage when guarded. New Move. | ||||
![]() | !REMOVED Side Kick WS ![]() M / 16 | 16F | -9 | +2 | +2 | ||
![]() | !REMOVED TS Combine Harvester WS ![]() ![]() ![]() M,H / 16,20 | -7 | KDN | KDN | Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. | ||
![]() | Machine Press (1) WS ![]() M / 18 | 15F | -7 | +7 | +7 | Equivalent to ![]() ![]() | |
![]() | Toe Smash WS ![]() M / 20 | 11F | -6 | +5 | +5 | 36 25 | |
![]() | Double Uppercut WS ![]() M / 14 | 20F | -15 | LNC | LNC | ||
![]() | Double Hammer WS ![]() ![]() ![]() M,M / 14,15 | -16 | KDN | KDN | Can be delayed. | ||
![]() | Double Hammer Thrash WS ![]() ![]() ![]() ![]() ![]() M,M,L / 14,15,14 | -23 | KDN | KDN | Can be delayed. Damage changed (20→14). | ||
![]() | !REMOVED Short Hammer Rush (1) WS ![]() ![]() M / 15 | 17F | -6 | +5 | +5 | Returns to crouching. | |
![]() | !REMOVED Short Hammer Rush WS ![]() ![]() ![]() ![]() M,M / 15,12 | -8 | +3 | +3 | Combo from 1st CH. Returns to crouching. | ||
![]() | !REMOVED TS Short Hammer Rush High WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,H / 15,12,23 | -4 | KDN | KDN | Combo from 2nd hit. Can be delayed. | ||
![]() | !REMOVED Short Hammer Rush Mid WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 15,12,12 | -2 | +9 | +9 | Combo from 2nd hit. Returns to crouching. 3rd launch from 1st CH. | ||
![]() | !REMOVED TC Short Hammer Rush Low WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,L / 15,12,8 | -11 | ±0 | ±0 | Combo from 2nd hit. Can be delayed. Returns to crouching. | ||
![]() | TC Hammer Rush (1) FC ![]() ![]() L / 10 | 19F | -8 | +3 | +3 | Returns to crouching. | |
![]() | !REMOVED TC Hammer Rush (2) FC ![]() ![]() ![]() ![]() L,L / 10,8 | -2 | +7 | +9 | Returns to crouching. | ||
![]() | Double Low Hammer FC ![]() ![]() ![]() ![]() L,L / 10,14 | New Move. | |||||
![]() | !REMOVED Hammer Rush (3) FC ![]() ![]() ![]() ![]() ![]() ![]() L,L,M / 10,8,12 | -12 | -1 | -1 | Combo from 2nd CH. Returns to crouching. | ||
![]() | !REMOVED Hammer Rush FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M / 10,8,12,12 | -8 | +3 | +3 | Combo from 3rd CH. Returns to crouching. | ||
![]() | !REMOVED TS Hammer Rush High FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,H / 10,8,12,12,23 | -4 | KDN | KDN | Combo from 4th hit. Can be delayed. | ||
![]() | !REMOVED Hammer Rush Mid FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,M / 10,8,12,12,15 | -2 | +9 | +9 | Returns to crouching. Combo from 4th hit. | ||
![]() | !REMOVED TC Hammer Rush Low FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,L / 10,8,12,12,8 | -11 | ±0 | ±0 | Combo from 4th hit. Can be delayed. Returns to crouching. | ||
![]() | TC Megaton Strike FC ![]() ![]() ![]() ![]() L,M / 10,24 | -11 | KDN | KDN* | Returns to crouching. | ||
![]() | TC Cross Cut Saw FC ![]() L / 21 | 24F | -18 | KDN | KDN | Returns to crouching. Command changed (FC ![]() ![]() ![]() | |
![]() | Low Cross Combo FC ![]() ![]() ![]() L,M / 21,23(,5) | -18 | LNC | LNC | Damage () is on landing bonus. | ||
![]() | Windmill Punches (1) FC ![]() ![]() M / 5 | 23F | -21 | -11C | -11C | Forces an opponent to crouching on hit. | |
![]() | Windmill Punches (2) FC ![]() ![]() ![]() ![]() M,M / 5,8 | -21 | -11C | -11C | Forces an opponent to crouching on hit. Combo from 1st hit. | ||
![]() | Windmill Punches (3) FC ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 5,8,11 | -11 | KDN | KDN | Combo from 1st hit. | ||
![]() | Windmill Punches FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,H / 5,8,11,30 | +21 | +14B | +14B | |||
![]() | Swing Rush 3 FC ![]() ![]() M / 12 | 17F | -13 | -2 | -2 | Returns to crouching. Start-up changed (18F→17F). | |
![]() | Swing R Knuckle (2) FC ![]() ![]() ![]() ![]() M,M / 12,10 | -4 | +7 | +7 | Combo from 1st hit. Returns to crouching. Command changed (FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
![]() | Swing R Knuckle FC ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 12,10,10 | -8 | LNC | LNC | Returns to crouching. 3rd Launch from 1st CH. Changed from +3F to LNC on hit. | ||
![]() | Swing R Knuckle High FC ![]() ![]() ![]() ![]() M,H / 12,23 | -4 | KDN | KDN | Combo from 1st hit. Can be delayed 11F. Combo can be delayed 11F from hit. Command changed (FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
![]() | TC Swing R Knuckle Low FC ![]() ![]() ![]() ![]() M,L / 12,8 | -11 | ±0 | ±0 | Combo from 1st hit. Can be delayed. Returns to crouching. | ||
![]() | Spike Knee FC ![]() ![]() M / 10 | 12F | New Move. | ||||
![]() | Mimesis Spike Press FC ![]() ![]() ![]() ![]() M,M / 10,17 | +?C | Forces an opponent to crouching on NH. New Move. | ||||
![]() | Atomic Shoulder Tackle FC ![]() ![]() M / 28 | 21F | -9 | KDN | KDN* | Returns to crouching. Meaty 4F in actualy. Command removed ( ![]() ![]() | |
![]() | !REMOVED TC Machinegun Knuckle (1) FC ![]() ![]() L / 16 | 12F | -8 | +6 | +6 | Returns to crouching. | |
![]() | !REMOVED Machinegun Knuckle (2) FC ![]() ![]() ![]() ![]() L,L / 16,10 | -2 | +9 | +9 | Returns to crouching. | ||
![]() | !REMOVED Machinegun Knuckle (3) FC ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 16,10,10 | -5 | +9 | +9 | Returns to crouching. | ||
![]() | !REMOVED Machinegun Knuckle FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,M / 16,10,10,30 | -11 | KDN | KDN* | Combo from 3rd hit. Returns to crouching. | ||
![]() | Pulverizer (1) FC ![]() ![]() L / 14 | 14F | New Move. | ||||
![]() | Pulverizer (2) FC ![]() ![]() ![]() ![]() L,M / 14,10 | New Move. | |||||
![]() | Pulverizer FC ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 14,10,20 | KDN | New Move. | ||||
![]() | Pulverizer (Hold) FC ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 14,10,30 | KDN | Chip damage when guarded. New Move. |
Full Crouch | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TC Crouch Straight FC ![]() ![]() ![]() SM / 8 | 11F | -4 | +7 | +7 | |
![]() | TC Low Squat Kick FC ![]() L / 12 | 20F | -12 | -1 | -1 | |
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 16F | -9 | +2 | +2 | |
![]() | Killing Uppercut WS ![]() M / 14 | 15F | -13 | LNC | LNC | |
![]() | V-Twin (1) WS ![]() M / 10 | 14F | -7 | +4 | +4 | |
![]() | V-Twin WS ![]() ![]() ![]() M,M / 10,17 | -14C | KDN | LNC | ||
![]() | V-Deathblow WS ![]() ![]() ![]() M,H / 10,26 | KDN | ||||
![]() | !REMOVED Side Kick WS ![]() M / 16 | 16F | -9 | +2 | +2 | |
![]() | !REMOVED TS Combine Harvester WS ![]() ![]() ![]() M,H / 16,20 | -7 | KDN | KDN | ||
![]() | Machine Press (1) WS ![]() M / 18 | 15F | -7 | +7 | +7 | |
![]() | Toe Smash WS ![]() M / 20 | 11F | -6 | +5 | +5 | 36 25 |
![]() | Double Uppercut WS ![]() M / 14 | 20F | -15 | LNC | LNC | |
![]() | Double Hammer WS ![]() ![]() ![]() M,M / 14,15 | -16 | KDN | KDN | ||
![]() | Double Hammer Thrash WS ![]() ![]() ![]() ![]() ![]() M,M,L / 14,15,14 | -23 | KDN | KDN | ||
![]() | !REMOVED Short Hammer Rush (1) WS ![]() ![]() M / 15 | 17F | -6 | +5 | +5 | |
![]() | !REMOVED Short Hammer Rush WS ![]() ![]() ![]() ![]() M,M / 15,12 | -8 | +3 | +3 | ||
![]() | !REMOVED TS Short Hammer Rush High WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,H / 15,12,23 | -4 | KDN | KDN | ||
![]() | !REMOVED Short Hammer Rush Mid WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 15,12,12 | -2 | +9 | +9 | ||
![]() | !REMOVED TC Short Hammer Rush Low WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,L / 15,12,8 | -11 | ±0 | ±0 | ||
![]() | TC Hammer Rush (1) FC ![]() ![]() L / 10 | 19F | -8 | +3 | +3 | |
![]() | !REMOVED TC Hammer Rush (2) FC ![]() ![]() ![]() ![]() L,L / 10,8 | -2 | +7 | +9 | ||
![]() | Double Low Hammer FC ![]() ![]() ![]() ![]() L,L / 10,14 | |||||
![]() | !REMOVED Hammer Rush (3) FC ![]() ![]() ![]() ![]() ![]() ![]() L,L,M / 10,8,12 | -12 | -1 | -1 | ||
![]() | !REMOVED Hammer Rush FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M / 10,8,12,12 | -8 | +3 | +3 | ||
![]() | !REMOVED TS Hammer Rush High FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,H / 10,8,12,12,23 | -4 | KDN | KDN | ||
![]() | !REMOVED Hammer Rush Mid FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,M / 10,8,12,12,15 | -2 | +9 | +9 | ||
![]() | !REMOVED TC Hammer Rush Low FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,L / 10,8,12,12,8 | -11 | ±0 | ±0 | ||
![]() | TC Megaton Strike FC ![]() ![]() ![]() ![]() L,M / 10,24 | -11 | KDN | KDN* | ||
![]() | TC Cross Cut Saw FC ![]() L / 21 | 24F | -18 | KDN | KDN | |
![]() | Low Cross Combo FC ![]() ![]() ![]() L,M / 21,23(,5) | -18 | LNC | LNC | ||
![]() | Windmill Punches (1) FC ![]() ![]() M / 5 | 23F | -21 | -11C | -11C | |
![]() | Windmill Punches (2) FC ![]() ![]() ![]() ![]() M,M / 5,8 | -21 | -11C | -11C | ||
![]() | Windmill Punches (3) FC ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 5,8,11 | -11 | KDN | KDN | ||
![]() | Windmill Punches FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,H / 5,8,11,30 | +21 | +14B | +14B | ||
![]() | Swing Rush 3 FC ![]() ![]() M / 12 | 17F | -13 | -2 | -2 | |
![]() | Swing R Knuckle (2) FC ![]() ![]() ![]() ![]() M,M / 12,10 | -4 | +7 | +7 | ||
![]() | Swing R Knuckle FC ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 12,10,10 | -8 | LNC | LNC | ||
![]() | Swing R Knuckle High FC ![]() ![]() ![]() ![]() M,H / 12,23 | -4 | KDN | KDN | ||
![]() | TC Swing R Knuckle Low FC ![]() ![]() ![]() ![]() M,L / 12,8 | -11 | ±0 | ±0 | ||
![]() | Spike Knee FC ![]() ![]() M / 10 | 12F | ||||
![]() | Mimesis Spike Press FC ![]() ![]() ![]() ![]() M,M / 10,17 | +?C | ||||
![]() | Atomic Shoulder Tackle FC ![]() ![]() M / 28 | 21F | -9 | KDN | KDN* | |
![]() | !REMOVED TC Machinegun Knuckle (1) FC ![]() ![]() L / 16 | 12F | -8 | +6 | +6 | |
![]() | !REMOVED Machinegun Knuckle (2) FC ![]() ![]() ![]() ![]() L,L / 16,10 | -2 | +9 | +9 | ||
![]() | !REMOVED Machinegun Knuckle (3) FC ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 16,10,10 | -5 | +9 | +9 | ||
![]() | !REMOVED Machinegun Knuckle FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,M / 16,10,10,30 | -11 | KDN | KDN* | ||
![]() | Pulverizer (1) FC ![]() ![]() L / 14 | 14F | ||||
![]() | Pulverizer (2) FC ![]() ![]() ![]() ![]() L,M / 14,10 | |||||
![]() | Pulverizer FC ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 14,10,20 | KDN | ||||
![]() | Pulverizer (Hold) FC ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 14,10,30 | KDN |
Full Crouch | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TC Crouch Straight FC ![]() ![]() ![]() SM / 8 | 11F | -4 | +7 | +7 | |
Returns to crouching. | ||||||
![]() | TC Low Squat Kick FC ![]() L / 12 | 20F | -12 | -1 | -1 | |
Returns to crouching. | ||||||
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 16F | -9 | +2 | +2 | |
Returns to crouching. | ||||||
![]() | Killing Uppercut WS ![]() M / 14 | 15F | -13 | LNC | LNC | |
Meaty 1F in actualy. | ||||||
![]() | V-Twin (1) WS ![]() M / 10 | 14F | -7 | +4 | +4 | |
![]() | V-Twin WS ![]() ![]() ![]() M,M / 10,17 | -14C | KDN | LNC | ||
Forces an opponent to crouching on block. Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. | ||||||
![]() | V-Deathblow WS ![]() ![]() ![]() M,H / 10,26 | KDN | ||||
Chip damage when guarded. New Move. | ||||||
![]() | !REMOVED Side Kick WS ![]() M / 16 | 16F | -9 | +2 | +2 | |
![]() | !REMOVED TS Combine Harvester WS ![]() ![]() ![]() M,H / 16,20 | -7 | KDN | KDN | ||
Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. | ||||||
![]() | Machine Press (1) WS ![]() M / 18 | 15F | -7 | +7 | +7 | |
Equivalent to ![]() ![]() | ||||||
![]() | Toe Smash WS ![]() M / 20 | 11F | -6 | +5 | +5 | 36 25 |
![]() | Double Uppercut WS ![]() M / 14 | 20F | -15 | LNC | LNC | |
![]() | Double Hammer WS ![]() ![]() ![]() M,M / 14,15 | -16 | KDN | KDN | ||
Can be delayed. | ||||||
![]() | Double Hammer Thrash WS ![]() ![]() ![]() ![]() ![]() M,M,L / 14,15,14 | -23 | KDN | KDN | ||
Can be delayed. Damage changed (20→14). | ||||||
![]() | !REMOVED Short Hammer Rush (1) WS ![]() ![]() M / 15 | 17F | -6 | +5 | +5 | |
Returns to crouching. | ||||||
![]() | !REMOVED Short Hammer Rush WS ![]() ![]() ![]() ![]() M,M / 15,12 | -8 | +3 | +3 | ||
Combo from 1st CH. Returns to crouching. | ||||||
![]() | !REMOVED TS Short Hammer Rush High WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,H / 15,12,23 | -4 | KDN | KDN | ||
Combo from 2nd hit. Can be delayed. | ||||||
![]() | !REMOVED Short Hammer Rush Mid WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 15,12,12 | -2 | +9 | +9 | ||
Combo from 2nd hit. Returns to crouching. 3rd launch from 1st CH. | ||||||
![]() | !REMOVED TC Short Hammer Rush Low WS ![]() ![]() ![]() ![]() ![]() ![]() M,M,L / 15,12,8 | -11 | ±0 | ±0 | ||
Combo from 2nd hit. Can be delayed. Returns to crouching. | ||||||
![]() | TC Hammer Rush (1) FC ![]() ![]() L / 10 | 19F | -8 | +3 | +3 | |
Returns to crouching. | ||||||
![]() | !REMOVED TC Hammer Rush (2) FC ![]() ![]() ![]() ![]() L,L / 10,8 | -2 | +7 | +9 | ||
Returns to crouching. | ||||||
![]() | Double Low Hammer FC ![]() ![]() ![]() ![]() L,L / 10,14 | |||||
New Move. | ||||||
![]() | !REMOVED Hammer Rush (3) FC ![]() ![]() ![]() ![]() ![]() ![]() L,L,M / 10,8,12 | -12 | -1 | -1 | ||
Combo from 2nd CH. Returns to crouching. | ||||||
![]() | !REMOVED Hammer Rush FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M / 10,8,12,12 | -8 | +3 | +3 | ||
Combo from 3rd CH. Returns to crouching. | ||||||
![]() | !REMOVED TS Hammer Rush High FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,H / 10,8,12,12,23 | -4 | KDN | KDN | ||
Combo from 4th hit. Can be delayed. | ||||||
![]() | !REMOVED Hammer Rush Mid FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,M / 10,8,12,12,15 | -2 | +9 | +9 | ||
Returns to crouching. Combo from 4th hit. | ||||||
![]() | !REMOVED TC Hammer Rush Low FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,M,M,L / 10,8,12,12,8 | -11 | ±0 | ±0 | ||
Combo from 4th hit. Can be delayed. Returns to crouching. | ||||||
![]() | TC Megaton Strike FC ![]() ![]() ![]() ![]() L,M / 10,24 | -11 | KDN | KDN* | ||
Returns to crouching. | ||||||
![]() | TC Cross Cut Saw FC ![]() L / 21 | 24F | -18 | KDN | KDN | |
Returns to crouching. Command changed (FC ![]() ![]() ![]() | ||||||
![]() | Low Cross Combo FC ![]() ![]() ![]() L,M / 21,23(,5) | -18 | LNC | LNC | ||
Damage () is on landing bonus. | ||||||
![]() | Windmill Punches (1) FC ![]() ![]() M / 5 | 23F | -21 | -11C | -11C | |
Forces an opponent to crouching on hit. | ||||||
![]() | Windmill Punches (2) FC ![]() ![]() ![]() ![]() M,M / 5,8 | -21 | -11C | -11C | ||
Forces an opponent to crouching on hit. Combo from 1st hit. | ||||||
![]() | Windmill Punches (3) FC ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 5,8,11 | -11 | KDN | KDN | ||
Combo from 1st hit. | ||||||
![]() | Windmill Punches FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,H / 5,8,11,30 | +21 | +14B | +14B | ||
![]() | Swing Rush 3 FC ![]() ![]() M / 12 | 17F | -13 | -2 | -2 | |
Returns to crouching. Start-up changed (18F→17F). | ||||||
![]() | Swing R Knuckle (2) FC ![]() ![]() ![]() ![]() M,M / 12,10 | -4 | +7 | +7 | ||
Combo from 1st hit. Returns to crouching. Command changed (FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
![]() | Swing R Knuckle FC ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 12,10,10 | -8 | LNC | LNC | ||
Returns to crouching. 3rd Launch from 1st CH. Changed from +3F to LNC on hit. | ||||||
![]() | Swing R Knuckle High FC ![]() ![]() ![]() ![]() M,H / 12,23 | -4 | KDN | KDN | ||
Combo from 1st hit. Can be delayed 11F. Combo can be delayed 11F from hit. Command changed (FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
![]() | TC Swing R Knuckle Low FC ![]() ![]() ![]() ![]() M,L / 12,8 | -11 | ±0 | ±0 | ||
Combo from 1st hit. Can be delayed. Returns to crouching. | ||||||
![]() | Spike Knee FC ![]() ![]() M / 10 | 12F | ||||
New Move. | ||||||
![]() | Mimesis Spike Press FC ![]() ![]() ![]() ![]() M,M / 10,17 | +?C | ||||
Forces an opponent to crouching on NH. New Move. | ||||||
![]() | Atomic Shoulder Tackle FC ![]() ![]() M / 28 | 21F | -9 | KDN | KDN* | |
Returns to crouching. Meaty 4F in actualy. Command removed ( ![]() ![]() | ||||||
![]() | !REMOVED TC Machinegun Knuckle (1) FC ![]() ![]() L / 16 | 12F | -8 | +6 | +6 | |
Returns to crouching. | ||||||
![]() | !REMOVED Machinegun Knuckle (2) FC ![]() ![]() ![]() ![]() L,L / 16,10 | -2 | +9 | +9 | ||
Returns to crouching. | ||||||
![]() | !REMOVED Machinegun Knuckle (3) FC ![]() ![]() ![]() ![]() ![]() ![]() L,L,L / 16,10,10 | -5 | +9 | +9 | ||
Returns to crouching. | ||||||
![]() | !REMOVED Machinegun Knuckle FC ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,M / 16,10,10,30 | -11 | KDN | KDN* | ||
Combo from 3rd hit. Returns to crouching. | ||||||
![]() | Pulverizer (1) FC ![]() ![]() L / 14 | 14F | ||||
New Move. | ||||||
![]() | Pulverizer (2) FC ![]() ![]() ![]() ![]() L,M / 14,10 | |||||
New Move. | ||||||
![]() | Pulverizer FC ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 14,10,20 | KDN | ||||
New Move. | ||||||
![]() | Pulverizer (Hold) FC ![]() ![]() ![]() ![]() ![]() ![]() L,M,M / 14,10,30 | KDN | ||||
Chip damage when guarded. New Move. |
Others | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Discharger SS ![]() M / 23 | 32F | +6C | LNC | LNC | Forces an opponent to crouching on block. Meaty 1F in actualy. | |
![]() | Piston Gun Snipe SS ![]() H / 20 | 17F | +9 | KDN | KDN | Chip damage when guarded. | |
![]() | Piston Gun Snipe to Gannma Howl SS ![]() ![]() H,SP / 20 | 17F | KDN | KDN | Chip damage when guarded. New Move. | ||
![]() | Ki Charge![]() SP / - | Shift to charging. Shift to charging. | |||||
![]() | Taunt![]() SP / - | New Move. | |||||
![]() | Wall Jumping Attack With back against wall ![]() ![]() ![]() M / 21 | 39F | +4C | KDN | KDN | Forces an opponent to crouching on block. Air Status 5F. Invinciblity during 8 to 13F. | |
![]() | Spin Knuckle Jab BT ![]() ![]() H / 15 | 8F | -8 | +3 | +3 | ||
![]() | Spin Kick BT ![]() ![]() H / 18 | 10F | -8 | KDN | KDN | ||
![]() | Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | Returns to crouching. | |
![]() | Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | Returns to crouching. | |
![]() | Reverse Jump Kick BT ![]() ![]() ![]() ![]() M / - | LNC | LNC |
Others | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Discharger SS ![]() M / 23 | 32F | +6C | LNC | LNC | |
![]() | Piston Gun Snipe SS ![]() H / 20 | 17F | +9 | KDN | KDN | |
![]() | Piston Gun Snipe to Gannma Howl SS ![]() ![]() H,SP / 20 | 17F | KDN | KDN | ||
![]() | Ki Charge![]() SP / - | |||||
![]() | Taunt![]() SP / - | |||||
![]() | Wall Jumping Attack With back against wall ![]() ![]() ![]() M / 21 | 39F | +4C | KDN | KDN | |
![]() | Spin Knuckle Jab BT ![]() ![]() H / 15 | 8F | -8 | +3 | +3 | |
![]() | Spin Kick BT ![]() ![]() H / 18 | 10F | -8 | KDN | KDN | |
![]() | Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | |
![]() | Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | |
![]() | Reverse Jump Kick BT ![]() ![]() ![]() ![]() M / - | LNC | LNC |
Others | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Discharger SS ![]() M / 23 | 32F | +6C | LNC | LNC | |
Forces an opponent to crouching on block. Meaty 1F in actualy. | ||||||
![]() | Piston Gun Snipe SS ![]() H / 20 | 17F | +9 | KDN | KDN | |
Chip damage when guarded. | ||||||
![]() | Piston Gun Snipe to Gannma Howl SS ![]() ![]() H,SP / 20 | 17F | KDN | KDN | ||
Chip damage when guarded. New Move. | ||||||
![]() | Ki Charge![]() SP / - | |||||
Shift to charging. Shift to charging. | ||||||
![]() | Taunt![]() SP / - | |||||
New Move. | ||||||
![]() | Wall Jumping Attack With back against wall ![]() ![]() ![]() M / 21 | 39F | +4C | KDN | KDN | |
Forces an opponent to crouching on block. Air Status 5F. Invinciblity during 8 to 13F. | ||||||
![]() | Spin Knuckle Jab BT ![]() ![]() H / 15 | 8F | -8 | +3 | +3 | |
![]() | Spin Kick BT ![]() ![]() H / 18 | 10F | -8 | KDN | KDN | |
![]() | Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | |
Returns to crouching. | ||||||
![]() | Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | |
Returns to crouching. | ||||||
![]() | Reverse Jump Kick BT ![]() ![]() ![]() ![]() M / - | LNC | LNC | |||
Sit | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TJ6F Sit ![]() ![]() ![]() SP / - | Cost 21F | |||||
![]() | TJ8F Pancake Press ![]() ![]() M / 23 | 34F | -39C | KDN | KDN | Forces an opponent to crouching on block. | |
![]() | TJ8F Pancake Press to Sit Stance ![]() ![]() M,SP / 23 | +13C | KDN | KDN | Forces an opponent to crouching on block. | ||
![]() | !REMOVED Double Pancake Press ![]() ![]() ![]() ![]() M,M / 23,35 | 54F | -33C | KDN | KDN | Forces an opponent to crouching on block. | |
![]() | !REMOVED Double Pancake Press to Sit Stance ![]() ![]() ![]() ![]() M,M,SP / 23,35 | +13C | KDN | KDN | Forces an opponent to crouching on block. | ||
![]() | Get Up Punch While down (facing up) ![]() ![]() M / 18 | 30F | -20 | KDN | KDN | Meaty 1F in actualy. Start-up 28F (Very short). | |
![]() | Get Up Punch to Sit Stance While down (facing up) ![]() ![]() M,SP / 18 | +17 | KDN | KDN | |||
![]() | Forward Roll Sit ![]() SP / - | ||||||
![]() | Backward Roll Sit ![]() SP / - | ||||||
![]() | Ground Assault Sit ![]() M / 21 | 24F | -44 | KDN | KDN | Returns to crouching. | |
![]() | Sit Punches 1(1) Sit ![]() L / 10 | 19F | -48 | -37 | -37 | Meaty 1F in actualy. | |
![]() | Sit Punches 1(2) Sit ![]() ![]() ![]() L,L / 10,10 | -47 | -36 | -36 | Combo from 1st hit. | ||
![]() | Sit Punches 1(3) Sit ![]() ![]() ![]() ![]() ![]() L,L,L / 10,10,10 | -43 | -32 | -32 | Combo from 1st hit. | ||
![]() | Sit Punches 1 Sit ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 10,10,10,10 | -47 | -36 | -36 | Combo from 1st hit. | ||
![]() | Sit Punches 2(1) Sit ![]() L / 10 | 19F | -45 | -34 | -34 | ||
![]() | Sit Punches 2(2) Sit ![]() ![]() ![]() L,L / 10,10 | -43 | -32 | -31 | Combo from 1st hit. | ||
![]() | Sit Punches 2(3) Sit ![]() ![]() ![]() ![]() ![]() L,L,L / 10,10,10 | -47 | -36 | -36 | Combo from 1st hit. | ||
![]() | Sit Punches 2 Sit ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 10,10,10,10 | -43 | -32 | -32 | Combo from 1st hit. | ||
![]() | Extra Pancake Press Sit ![]() M / 35 | -33C | KDN | KDN | Forces an opponent to crouching on block. New Move. | ||
![]() | Extra Pancake Press to Sit Stance Sit ![]() M,SP / 35 | +13C | KDN | KDN | Forces an opponent to crouching on block. Shift to Sit Down (can shift to moves other than Extra Pancake Press). New Move. |
Sit | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TJ6F Sit ![]() ![]() ![]() SP / - | |||||
![]() | TJ8F Pancake Press ![]() ![]() M / 23 | 34F | -39C | KDN | KDN | |
![]() | TJ8F Pancake Press to Sit Stance ![]() ![]() M,SP / 23 | +13C | KDN | KDN | ||
![]() | !REMOVED Double Pancake Press ![]() ![]() ![]() ![]() M,M / 23,35 | 54F | -33C | KDN | KDN | |
![]() | !REMOVED Double Pancake Press to Sit Stance ![]() ![]() ![]() ![]() M,M,SP / 23,35 | +13C | KDN | KDN | ||
![]() | Get Up Punch While down (facing up) ![]() ![]() M / 18 | 30F | -20 | KDN | KDN | |
![]() | Get Up Punch to Sit Stance While down (facing up) ![]() ![]() M,SP / 18 | +17 | KDN | KDN | ||
![]() | Forward Roll Sit ![]() SP / - | |||||
![]() | Backward Roll Sit ![]() SP / - | |||||
![]() | Ground Assault Sit ![]() M / 21 | 24F | -44 | KDN | KDN | |
![]() | Sit Punches 1(1) Sit ![]() L / 10 | 19F | -48 | -37 | -37 | |
![]() | Sit Punches 1(2) Sit ![]() ![]() ![]() L,L / 10,10 | -47 | -36 | -36 | ||
![]() | Sit Punches 1(3) Sit ![]() ![]() ![]() ![]() ![]() L,L,L / 10,10,10 | -43 | -32 | -32 | ||
![]() | Sit Punches 1 Sit ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 10,10,10,10 | -47 | -36 | -36 | ||
![]() | Sit Punches 2(1) Sit ![]() L / 10 | 19F | -45 | -34 | -34 | |
![]() | Sit Punches 2(2) Sit ![]() ![]() ![]() L,L / 10,10 | -43 | -32 | -31 | ||
![]() | Sit Punches 2(3) Sit ![]() ![]() ![]() ![]() ![]() L,L,L / 10,10,10 | -47 | -36 | -36 | ||
![]() | Sit Punches 2 Sit ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 10,10,10,10 | -43 | -32 | -32 | ||
![]() | Extra Pancake Press Sit ![]() M / 35 | -33C | KDN | KDN | ||
![]() | Extra Pancake Press to Sit Stance Sit ![]() M,SP / 35 | +13C | KDN | KDN |
Sit | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TJ6F Sit ![]() ![]() ![]() SP / - | |||||
Cost 21F | ||||||
![]() | TJ8F Pancake Press ![]() ![]() M / 23 | 34F | -39C | KDN | KDN | |
Forces an opponent to crouching on block. | ||||||
![]() | TJ8F Pancake Press to Sit Stance ![]() ![]() M,SP / 23 | +13C | KDN | KDN | ||
Forces an opponent to crouching on block. | ||||||
![]() | !REMOVED Double Pancake Press ![]() ![]() ![]() ![]() M,M / 23,35 | 54F | -33C | KDN | KDN | |
Forces an opponent to crouching on block. | ||||||
![]() | !REMOVED Double Pancake Press to Sit Stance ![]() ![]() ![]() ![]() M,M,SP / 23,35 | +13C | KDN | KDN | ||
Forces an opponent to crouching on block. | ||||||
![]() | Get Up Punch While down (facing up) ![]() ![]() M / 18 | 30F | -20 | KDN | KDN | |
Meaty 1F in actualy. Start-up 28F (Very short). | ||||||
![]() | Get Up Punch to Sit Stance While down (facing up) ![]() ![]() M,SP / 18 | +17 | KDN | KDN | ||
![]() | Forward Roll Sit ![]() SP / - | |||||
![]() | Backward Roll Sit ![]() SP / - | |||||
![]() | Ground Assault Sit ![]() M / 21 | 24F | -44 | KDN | KDN | |
Returns to crouching. | ||||||
![]() | Sit Punches 1(1) Sit ![]() L / 10 | 19F | -48 | -37 | -37 | |
Meaty 1F in actualy. | ||||||
![]() | Sit Punches 1(2) Sit ![]() ![]() ![]() L,L / 10,10 | -47 | -36 | -36 | ||
Combo from 1st hit. | ||||||
![]() | Sit Punches 1(3) Sit ![]() ![]() ![]() ![]() ![]() L,L,L / 10,10,10 | -43 | -32 | -32 | ||
Combo from 1st hit. | ||||||
![]() | Sit Punches 1 Sit ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 10,10,10,10 | -47 | -36 | -36 | ||
Combo from 1st hit. | ||||||
![]() | Sit Punches 2(1) Sit ![]() L / 10 | 19F | -45 | -34 | -34 | |
![]() | Sit Punches 2(2) Sit ![]() ![]() ![]() L,L / 10,10 | -43 | -32 | -31 | ||
Combo from 1st hit. | ||||||
![]() | Sit Punches 2(3) Sit ![]() ![]() ![]() ![]() ![]() L,L,L / 10,10,10 | -47 | -36 | -36 | ||
Combo from 1st hit. | ||||||
![]() | Sit Punches 2 Sit ![]() ![]() ![]() ![]() ![]() ![]() ![]() L,L,L,L / 10,10,10,10 | -43 | -32 | -32 | ||
Combo from 1st hit. | ||||||
![]() | Extra Pancake Press Sit ![]() M / 35 | -33C | KDN | KDN | ||
Forces an opponent to crouching on block. New Move. | ||||||
![]() | Extra Pancake Press to Sit Stance Sit ![]() M,SP / 35 | +13C | KDN | KDN | ||
Forces an opponent to crouching on block. Shift to Sit Down (can shift to moves other than Extra Pancake Press). New Move. |
Gamma Howl (GH) | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Pw Gamma Howl ![]() ![]() SP / - | Cost 30F. Absorb an attack to activate Gamma Charge. New Move. | |||||
![]() | HM Juggernaut Hook GH ![]() M / 20 | 22F | KDN | KDN | New Move. | ||
![]() | Tr Exaton Blast GH ![]() H / 40 | 20F | KDN | KDN | Chip damage when guarded. New Move. | ||
![]() | Granite Stomping GH ![]() M / 28 | 24F | +?C | KDN | Forces an opponent to crouching on NH. New Move. | ||
![]() | Granite Stomping to Crouching state GH ![]() ![]() M,SP / 28 | ||||||
![]() | HE Full Metal Deathblow (Heat Engage) GH ![]() H,SP / 30 | 14F | Chip damage when guarded. New Move. | ||||
![]() | Full Metal Deathblow GH ![]() H / 30 | 14F | Chip damage when guarded. New Move. | ||||
![]() | HEPw Particle Barrier (Heat Engage) GH ![]() SM,SP / 20 | 20F | absorb an attack to power up. - Add chip damage when guarded. New Move. | ||||
![]() | Pw Particle Barrier GH ![]() SM / 20 | 20F | absorb an attack to power up. - Add chip damage when guarded. New Move. | ||||
![]() | Tr Prime Windup Uppercut GH ![]() ![]() M / 26 | 20F | KDN | New Move. | |||
![]() | Megalodriller GH ![]() ![]() MMMM / 22,4,4,4 | 17F | KDN | New Move. | |||
![]() | TJ Breakout Fortress GH ![]() SP / - | New Move. | |||||
![]() | TJ Flying Fortress GH ![]() SP / - | New Move. |
Gamma Howl (GH) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Pw Gamma Howl ![]() ![]() SP / - | |||||
![]() | HM Juggernaut Hook GH ![]() M / 20 | 22F | KDN | KDN | ||
![]() | Tr Exaton Blast GH ![]() H / 40 | 20F | KDN | KDN | ||
![]() | Granite Stomping GH ![]() M / 28 | 24F | +?C | KDN | ||
![]() | Granite Stomping to Crouching state GH ![]() ![]() M,SP / 28 | |||||
![]() | HE Full Metal Deathblow (Heat Engage) GH ![]() H,SP / 30 | 14F | ||||
![]() | Full Metal Deathblow GH ![]() H / 30 | 14F | ||||
![]() | HEPw Particle Barrier (Heat Engage) GH ![]() SM,SP / 20 | 20F | ||||
![]() | Pw Particle Barrier GH ![]() SM / 20 | 20F | ||||
![]() | Tr Prime Windup Uppercut GH ![]() ![]() M / 26 | 20F | KDN | |||
![]() | Megalodriller GH ![]() ![]() MMMM / 22,4,4,4 | 17F | KDN | |||
![]() | TJ Breakout Fortress GH ![]() SP / - | |||||
![]() | TJ Flying Fortress GH ![]() SP / - |
Gamma Howl (GH) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Pw Gamma Howl ![]() ![]() SP / - | |||||
Cost 30F. Absorb an attack to activate Gamma Charge. New Move. | ||||||
![]() | HM Juggernaut Hook GH ![]() M / 20 | 22F | KDN | KDN | ||
New Move. | ||||||
![]() | Tr Exaton Blast GH ![]() H / 40 | 20F | KDN | KDN | ||
Chip damage when guarded. New Move. | ||||||
![]() | Granite Stomping GH ![]() M / 28 | 24F | +?C | KDN | ||
Forces an opponent to crouching on NH. New Move. | ||||||
![]() | Granite Stomping to Crouching state GH ![]() ![]() M,SP / 28 | |||||
![]() | HE Full Metal Deathblow (Heat Engage) GH ![]() H,SP / 30 | 14F | ||||
Chip damage when guarded. New Move. | ||||||
![]() | Full Metal Deathblow GH ![]() H / 30 | 14F | ||||
Chip damage when guarded. New Move. | ||||||
![]() | HEPw Particle Barrier (Heat Engage) GH ![]() SM,SP / 20 | 20F | ||||
absorb an attack to power up. - Add chip damage when guarded. New Move. | ||||||
![]() | Pw Particle Barrier GH ![]() SM / 20 | 20F | ||||
absorb an attack to power up. - Add chip damage when guarded. New Move. | ||||||
![]() | Tr Prime Windup Uppercut GH ![]() ![]() M / 26 | 20F | KDN | |||
New Move. | ||||||
![]() | Megalodriller GH ![]() ![]() MMMM / 22,4,4,4 | 17F | KDN | |||
New Move. | ||||||
![]() | TJ Breakout Fortress GH ![]() SP / - | |||||
New Move. | ||||||
![]() | TJ Flying Fortress GH ![]() SP / - | |||||
New Move. |
Gamma Charge (GC) | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Gamma Charge SP / - | Absorb an attack to activate Gamma Charge. Allways in effect during Heat. New Move. | |||||
![]() | HMPw Juggernaut Hook - Gamma GC& GH ![]() M / 28 | KDN | Chip damage when guarded. Partially uses remaining Heat time. New Move. | ||||
![]() | HMTr Exaton Blast - Gamma GC& GH ![]() H / 46 | KDN | Chip damage when guarded. Partially uses remaining Heat time. New Move. |
Gamma Charge (GC) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Gamma Charge SP / - | |||||
![]() | HMPw Juggernaut Hook - Gamma GC& GH ![]() M / 28 | KDN | ||||
![]() | HMTr Exaton Blast - Gamma GC& GH ![]() H / 46 | KDN |
Gamma Charge (GC) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Gamma Charge SP / - | |||||
Absorb an attack to activate Gamma Charge. Allways in effect during Heat. New Move. | ||||||
![]() | HMPw Juggernaut Hook - Gamma GC& GH ![]() M / 28 | KDN | ||||
Chip damage when guarded. Partially uses remaining Heat time. New Move. | ||||||
![]() | HMTr Exaton Blast - Gamma GC& GH ![]() H / 46 | KDN | ||||
Chip damage when guarded. Partially uses remaining Heat time. New Move. |
Throws | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. | NOTES |
![]() | Rotary Catapult![]() Th(H) / 35(40) | 12F | Reverse Pos. Head-sd. Face-up | ![]() ![]() ±0F Reverse Pos. | Damage () is upon wall hit. Returns to BT after break throw. Long Range Throw removed. | |
![]() | Piston Gun Back Breaker![]() Th(H) / 35 | 12F | Foot-sd. Face-down | ![]() ![]() -6F CCW. | Long Range Throw removed. | |
![]() | Side Left Bomb Approach from left side Th(H) / 40(50) | Foot-sd. Face-up | ![]() -3F | Damage () is upon wall hit. Wall Juggle hit. | ||
![]() | !REMOVED Hanging Neck Throw Approach from right side Th(H) / 40 | Head-sd. Face-down | ![]() -3F | |||
![]() | Father's Love Approach from right side Th(H) / 40 | ![]() | New Move. | |||
![]() | Spinal Crush Approach from behind ![]() Th(H) / 70 | Head-sd. Face-up | disable | |||
![]() | Throw Away Approach from behind ![]() Th(H) / 70(80) | Foot-sd. Face-up | disable | Damage () is upon wall hit. Wall Juggle hit. | ||
![]() | Body Press![]() ![]() Th(H)(SM) / 25 | 23F | Foot-sd. Face-up | disable | Jack face down after throw. | |
![]() | !REMOVED Body Press Hammer During Body Press ![]() Combination / 25,10 | Foot-sd. Face-up | disable | Floor break. | ||
![]() | Hell Driller During Body Press ![]() Combination / 25,10 | Foot-sd. Face-up | disable | New Move. | ||
![]() | Volcano![]() ![]() Th(H) / 10(,5) | 11F | Reverse Pos. | ![]() -2F | Damage () is on landing bonus. | |
![]() | Volcano Blaster![]() ![]() ![]() Th(H) / 15(,5) | 11F | Reverse Pos. | ![]() -2F | Damage () is on landing bonus. | |
![]() | Body Smash![]() ![]() Th(H) / 25 | 11F | +14F | ![]() -2F | Forces to crouching upon throw. | |
![]() | Ground Zero![]() ![]() Th(H) / 35 | 11F | Reverse Pos. Head-sd. Face-up | ![]() -6F | ||
![]() | Lift Up Megaton Hit![]() ![]() ![]() ![]() ![]() Th(H) / 40 | 11F | ![]() -6F | -18F after Just Block (![]() | ||
![]() | Pile Driver![]() ![]() ![]() Th(H) / 50 | 11F | Head-sd. Face-up | ![]() -6F | ||
![]() | Pyramid Driver![]() ![]() ![]() ![]() Th(H) / 40 | 11F | Foot-sd. Face-up | ![]() -2F | ||
![]() | Back Breaker![]() ![]() ![]() ![]() Th(H) / 45 | 11F | Foot-sd. Face-up | ![]() -2F | ||
![]() | Mimesis Overkill GH ![]() Th(H) / 45(68) | 16F | ![]() | Damage () is upon wall hit. New Move. | ||
![]() | Gun Bomb![]() ![]() ![]() LTh / 30 | 13F | CCW. Foot-sd. Face-down | disable | 42 29 | Command added (GH ![]() Damage changed (45→30). Changed to cannot throw escape. |
![]() | HE Iron Gunman (Heat Engage) ![]() ![]() ![]() LTh / 25 | 13F | disable | Unable to shift to Heat Dash. New Move. | ||
![]() | Iron Gunman![]() ![]() ![]() LTh / 25(30) | 13F | CCW. Head-sd. Face-up | disable | 42 29 | Damage () is upon wall hit. Command added (GH ![]() Damage changed (45(50)→25(30)). Changed to cannot throw escape. |
![]() | Twin Drivers During enemy wall stun ![]() ![]() ![]() ![]() Th(Wall) / 60 | Foot-sd. Face-up | disable | Long Range Throw. | ||
![]() | Cossack Compactor Cossack Kicks ![]() ![]() LTh / - | CCW. Head-sd. Face-up | ![]() ![]() ±0F | Cossack Kicks Odd connect to ![]() ![]() Cossack Kicks Even connect to ![]() ![]() |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
![]() | Rotary Catapult![]() Th(H) / 35(40) | 12F | Reverse Pos. Head-sd. Face-up | ![]() ![]() ±0F Reverse Pos. | |
![]() | Piston Gun Back Breaker![]() Th(H) / 35 | 12F | Foot-sd. Face-down | ![]() ![]() -6F CCW. | |
![]() | Side Left Bomb Approach from left side Th(H) / 40(50) | Foot-sd. Face-up | ![]() -3F | ||
![]() | !REMOVED Hanging Neck Throw Approach from right side Th(H) / 40 | Head-sd. Face-down | ![]() -3F | ||
![]() | Father's Love Approach from right side Th(H) / 40 | ![]() | |||
![]() | Spinal Crush Approach from behind ![]() Th(H) / 70 | Head-sd. Face-up | disable | ||
![]() | Throw Away Approach from behind ![]() Th(H) / 70(80) | Foot-sd. Face-up | disable | ||
![]() | Body Press![]() ![]() Th(H)(SM) / 25 | 23F | Foot-sd. Face-up | disable | |
![]() | !REMOVED Body Press Hammer During Body Press ![]() Combination / 25,10 | Foot-sd. Face-up | disable | ||
![]() | Hell Driller During Body Press ![]() Combination / 25,10 | Foot-sd. Face-up | disable | ||
![]() | Volcano![]() ![]() Th(H) / 10(,5) | 11F | Reverse Pos. | ![]() -2F | |
![]() | Volcano Blaster![]() ![]() ![]() Th(H) / 15(,5) | 11F | Reverse Pos. | ![]() -2F | |
![]() | Body Smash![]() ![]() Th(H) / 25 | 11F | +14F | ![]() -2F | |
![]() | Ground Zero![]() ![]() Th(H) / 35 | 11F | Reverse Pos. Head-sd. Face-up | ![]() -6F | |
![]() | Lift Up Megaton Hit![]() ![]() ![]() ![]() ![]() Th(H) / 40 | 11F | ![]() -6F | ||
![]() | Pile Driver![]() ![]() ![]() Th(H) / 50 | 11F | Head-sd. Face-up | ![]() -6F | |
![]() | Pyramid Driver![]() ![]() ![]() ![]() Th(H) / 40 | 11F | Foot-sd. Face-up | ![]() -2F | |
![]() | Back Breaker![]() ![]() ![]() ![]() Th(H) / 45 | 11F | Foot-sd. Face-up | ![]() -2F | |
![]() | Mimesis Overkill GH ![]() Th(H) / 45(68) | 16F | ![]() | ||
![]() | Gun Bomb![]() ![]() ![]() LTh / 30 | 13F | CCW. Foot-sd. Face-down | disable | 42 29 |
![]() | HE Iron Gunman (Heat Engage) ![]() ![]() ![]() LTh / 25 | 13F | disable | ||
![]() | Iron Gunman![]() ![]() ![]() LTh / 25(30) | 13F | CCW. Head-sd. Face-up | disable | 42 29 |
![]() | Twin Drivers During enemy wall stun ![]() ![]() ![]() ![]() Th(Wall) / 60 | Foot-sd. Face-up | disable | ||
![]() | Cossack Compactor Cossack Kicks ![]() ![]() LTh / - | CCW. Head-sd. Face-up | ![]() ![]() ±0F |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
NOTES | |||||
![]() | Rotary Catapult![]() Th(H) / 35(40) | 12F | Reverse Pos. Head-sd. Face-up | ![]() ![]() ±0F Reverse Pos. | |
Damage () is upon wall hit. Returns to BT after break throw. Long Range Throw removed. | |||||
![]() | Piston Gun Back Breaker![]() Th(H) / 35 | 12F | Foot-sd. Face-down | ![]() ![]() -6F CCW. | |
Long Range Throw removed. | |||||
![]() | Side Left Bomb Approach from left side Th(H) / 40(50) | Foot-sd. Face-up | ![]() -3F | ||
Damage () is upon wall hit. Wall Juggle hit. | |||||
![]() | !REMOVED Hanging Neck Throw Approach from right side Th(H) / 40 | Head-sd. Face-down | ![]() -3F | ||
![]() | Father's Love Approach from right side Th(H) / 40 | ![]() | |||
New Move. | |||||
![]() | Spinal Crush Approach from behind ![]() Th(H) / 70 | Head-sd. Face-up | disable | ||
![]() | Throw Away Approach from behind ![]() Th(H) / 70(80) | Foot-sd. Face-up | disable | ||
Damage () is upon wall hit. Wall Juggle hit. | |||||
![]() | Body Press![]() ![]() Th(H)(SM) / 25 | 23F | Foot-sd. Face-up | disable | |
Jack face down after throw. | |||||
![]() | !REMOVED Body Press Hammer During Body Press ![]() Combination / 25,10 | Foot-sd. Face-up | disable | ||
Floor break. | |||||
![]() | Hell Driller During Body Press ![]() Combination / 25,10 | Foot-sd. Face-up | disable | ||
New Move. | |||||
![]() | Volcano![]() ![]() Th(H) / 10(,5) | 11F | Reverse Pos. | ![]() -2F | |
Damage () is on landing bonus. | |||||
![]() | Volcano Blaster![]() ![]() ![]() Th(H) / 15(,5) | 11F | Reverse Pos. | ![]() -2F | |
Damage () is on landing bonus. | |||||
![]() | Body Smash![]() ![]() Th(H) / 25 | 11F | +14F | ![]() -2F | |
Forces to crouching upon throw. | |||||
![]() | Ground Zero![]() ![]() Th(H) / 35 | 11F | Reverse Pos. Head-sd. Face-up | ![]() -6F | |
![]() | Lift Up Megaton Hit![]() ![]() ![]() ![]() ![]() Th(H) / 40 | 11F | ![]() -6F | ||
-18F after Just Block (![]() | |||||
![]() | Pile Driver![]() ![]() ![]() Th(H) / 50 | 11F | Head-sd. Face-up | ![]() -6F | |
![]() | Pyramid Driver![]() ![]() ![]() ![]() Th(H) / 40 | 11F | Foot-sd. Face-up | ![]() -2F | |
![]() | Back Breaker![]() ![]() ![]() ![]() Th(H) / 45 | 11F | Foot-sd. Face-up | ![]() -2F | |
![]() | Mimesis Overkill GH ![]() Th(H) / 45(68) | 16F | ![]() | ||
Damage () is upon wall hit. New Move. | |||||
![]() | Gun Bomb![]() ![]() ![]() LTh / 30 | 13F | CCW. Foot-sd. Face-down | disable | 42 29 |
Command added (GH ![]() Damage changed (45→30). Changed to cannot throw escape. | |||||
![]() | HE Iron Gunman (Heat Engage) ![]() ![]() ![]() LTh / 25 | 13F | disable | ||
Unable to shift to Heat Dash. New Move. | |||||
![]() | Iron Gunman![]() ![]() ![]() LTh / 25(30) | 13F | CCW. Head-sd. Face-up | disable | 42 29 |
Damage () is upon wall hit. Command added (GH ![]() Damage changed (45(50)→25(30)). Changed to cannot throw escape. | |||||
![]() | Twin Drivers During enemy wall stun ![]() ![]() ![]() ![]() Th(Wall) / 60 | Foot-sd. Face-up | disable | ||
Long Range Throw. | |||||
![]() | Cossack Compactor Cossack Kicks ![]() ![]() LTh / - | CCW. Head-sd. Face-up | ![]() ![]() ±0F | ||
Cossack Kicks Odd connect to ![]() ![]() Cossack Kicks Even connect to ![]() ![]() |
10 Hit Combo 1 | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | SM | L | L | M | M | M | M | M | M | M |
DAMAGE | 8 | 6 | 5 | 7 | 7 | 6 | 6 | 8 | 21 | 25 |
block | -4 | -14 | -21 | -12 | -19 | -21 | -22 | -25 | -27 | -26 |
NH | +7 | -3 | -11 | -1 | -8 | -10 | -12 | -11 | -11 | KDN |
CH | ||||||||||
![]() | start-up 11F Enable start from FC ![]() | |||||||||
10 Hit Combo 2 | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() ![]() | ![]() |
HIT LEVEL | SM | L | L | M | M | M | M | M | L | M |
DAMAGE | 8 | 6 | 5 | 7 | 7 | 6 | 6 | 8 | 12 | 35 |
block | -4 | -14 | -21 | -12 | -19 | -21 | -22 | -25 | -25 | -36 |
NH | +7 | -3 | -11 | -1 | -8 | -10 | -12 | -11 | KDN | LNC |
CH | ||||||||||
![]() | start-up 11F Enable start from FC ![]() |