ALISA BOSCONOVITCH:DATA
MOVE LIST & FRAME DATA Ver.1.11.00
What can be done during Heat [unique]
- Increased chip damage when chainsaw attack blocked.
- A new Dual Boot shift move can be used.
- A power-up Destructive Form shift move can be used.
【ICONS】
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle SL:Special Low
Th:Throw UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click
in the Notes, you can check the patch changes in move performance on a modal window.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page changed layout for the mobile devices.
HE Heat Engager HD Heat Dash HT During Heat
Tr Tornade HM Horming PC Power Crush
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (

The notation like 【



"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
"fast" means "Fast Input".
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle SL:Special Low
Th:Throw UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
/ XX means a chip damage.
() in chip damage is during Heat.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Input buffering is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
Hp means the state falling on the opponent's hips enabled block and force crumble state close to wall.
Bl means the state blowing the opponent off and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【NOTES】
Patch Notes for the latest season are listed in the Notes section.
When you click

【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 1200px, this page changed layout for the mobile devices.
- Heat Engager
- Heat Dash
- During Heat
- Heat Smash
- Rage Art
- Rage Drive
- Neutral Command
- Include ⇨ Command
- Include ⇨ Command
- Include ⇩ Command
- Include ⇦ Command
- Include ⇦ Command
- Include ⇧ Command
- More Than One Command
- Others
- Full Crouch
- Side Step
- Back Toward
- Down
- Destructive Form (DF)
- Boot
- Dual Boot (DB)
- Backup
- While Opponent is Down
- Throws
- Attack Reversal
- 10 Hit Combo
Heat Engager
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHEPw7F
Heat Burst
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
(Ver.1.05.00) - Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.

NEW MOVEHEPw7F
Heat Burst to Cancel
Heat Burst to Cancel
When Heat activation available 

or 


SP / -





Attack that can activate Heat (10 sec.).
(Ver.1.00.00) - New Move.

NEW MOVEHEHM
Quick Trim to DF (Heat Engager)
Quick Trim to DF (Heat Engager)
When Heat activation available 


M,H,SP / 10,20 / 0,6


13F
(1)
(1)
-2
+17G
+17G
Combo from 1st hit.
(Ver.1.00.00) - New Move.

NEW MOVEHE
Uninstall (Heat Engager)
Uninstall (Heat Engager)
When Heat activation available 
M,SP / 22 / 6
19F
(1)
(1)
-4
+17G
+17G
(Ver.1.00.00) - New Move.

NEW MOVEHE
Dual Session to DF (Heat Engager)
Dual Session to DF (Heat Engager)
When Heat activation available 



M,M,SP / 12,20 / 0,6



17F
-12
+17G
+17G

NEW MOVEHEHM
Image Cutter to DF (Heat Engager)
Image Cutter to DF (Heat Engager)
When Heat activation available 

H,SP / 22 / 6

16F
(1)
(1)
-2
+17G
+17G
(Ver.1.00.00) - New Move.

NEW MOVEHE
Gigahertz Storm (Heat Engager)
Gigahertz Storm (Heat Engager)
When Heat activation available DF 





M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 2,2,6





(1)
-13
+17G
+17G
Combo from 1st CH.
(Ver.1.00.00) - New Move.
Heat Dash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHDHM
Quick Trim to Heat Dash
Quick Trim to Heat Dash
Heat 



M,H,SP / 10,20 / 3,20



13F
(1)
(1)
+5
KDN
+27
+27
KDN
+27
+27

NEW MOVEHD
Uninstall to Heat Dash
Uninstall to Heat Dash
Heat 

M,SP / 22 / 19

19F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50

NEW MOVEHD
Dual Session to Heat Dash
Dual Session to Heat Dash
Heat 




M,M,SP / 12,20 / 3,20




17F
+5
LNC
+42
+42
LNC
+42
+42

NEW MOVEHDHM
Image Cutter to Heat Dash
Image Cutter to Heat Dash
Heat 


H,SP / 22 / 21


16F
(1)
(1)
+5
LNC
+42
+42
LNC
+42
+42

NEW MOVEHD
Gigahertz Storm to Heat Dash
Gigahertz Storm to Heat Dash
Heat & DF 






M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 1,4,1,4,1,20






(1)
+5
LNC
+42
+42
LNC
+42
+42
During Heat
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHTPw6F
Emergency Destructive Form
Emergency Destructive Form
Heat 

SP / -

47
Auto Block during 1 to 5F.
Damage 75% cut during Power Crush & recoverable damage.
Damage 75% cut during Power Crush & recoverable damage.
(Ver.1.00.00) - New Move.

NEW MOVEHTTJ30F
Emergency Dual Boot
Emergency Dual Boot
Heat 

SP / -

Partially uses remaining Heat time.
Cost 29F.
Cost 29F.
(Ver.1.00.00) - New Move.
Heat Smash
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVETJ9F
Quick-fix Protocol
Quick-fix Protocol
Heat
or Heat
or Heat & DF
or Heat & DF 
M,Th / 5,65 / 1,1,1,11



20F
+8
Th
-15
-15
Th
-15
-15
Damage total 50 pts.
(Ver.1.00.00) - New Move.

NEW MOVETJ9F
Quick-fix Protocol (on block or whiff)
Quick-fix Protocol (on block or whiff)
Heat
or Heat
or Heat & DF
or Heat & DF 
M,M,M,M / 5,5,5,26 / 1,1,1,11



20F
+8
KDN
-10
-10
KDN
-10
-10

NEW MOVE
Quick-fix Protocol to Boot
Quick-fix Protocol to Boot
Heat 

or Heat 


M,Th,SP / 5,65 / 1,1,1,11





+10
Th
-5
-5
Th
-5
-5
(Ver.1.00.00) - New Move.

NEW MOVE
Quick-fix Protocol (on block or whiff) to Boot
Quick-fix Protocol (on block or whiff) to Boot
Heat 

or Heat 


M,M,M,M,SP / 5,5,5,26 / 1,1,1,11





+10
KDN
+8
+8
KDN
+8
+8
(Ver.1.00.00) - New Move.

NEW MOVE
Quick-fix Protocol to DB
Quick-fix Protocol to DB
Heat 

or Heat 


M,Th,SP / 5,65 / 1,1,1,11





+10
Th
-5
-5
Th
-5
-5
(Ver.1.00.00) - New Move.

NEW MOVE
Quick-fix Protocol (on block or whiff) to DB
Quick-fix Protocol (on block or whiff) to DB
Heat 

or Heat 


M,M,M,M,SP / 5,5,5,26 / 1,1,1,11





+10
KDN
+8
+8
KDN
+8
+8
(Ver.1.00.00) - New Move.
Rage Art
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

REMOVED
Rage Art
Rage Art
Rage 
or Rage & DF 

H,Th / 55



13F
+5
Th
Th

NEW MOVEPw8F
Radiant Pegasus Bomb
Radiant Pegasus Bomb
Rage 
or Rage & DF 

M,Th / 10,45



20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
(Ver.1.00.00) - New Move.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been Expanded upward, alleviating instances where the attack would miss in certain situations.
- The hitobox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reach.)
(Ver.1.07.00) - Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
(Ver.1.05.00) - The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been Expanded upward, alleviating instances where the attack would miss in certain situations.
- The hitobox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reach.)
(Ver.1.07.00) - Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
Rage Drive
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
Neutral Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Stop Bit


H,H / 5,18



-3
+5
KDN

Stop Bit to DF




H,H,SP / 5,18





-3
+5
KDN

Typing Combo


H,H / 5,10



-3
+8
+9

NEW MOVETr
Liftoff Combo




H,H,H / 5,10,20 / 0,0,6(1,3,8)
Liftoff Combo





(15)
-9
KDN
+6
+6
KDN
+6
+6
Combo from 2nd CH.
(Ver.1.00.00) - New Move.

Coil Punch Combo




H,H,L / 5,10,17





(1)
-11
+2
KDN

Coil Punch Combo (Hold)




hold H,H,L / 5,10,22





(1)
-10
KDN
+34
+34
KDN

Right Jab
H / 10

12F
-6
+5
+5

NEW MOVE
Troubleshooting
on hit or block
H,H / 10,22
Troubleshooting


(15)
-13
KDN
+5
+5
KDN
+5
+5
Combo from 1st hit.
(Ver.1.00.00) - New Move.

TrTJ
Down Time




H,M,M / 10,8,25
Down Time





(2)
-11
KDN
+7
+7
KDN*

NEW MOVEHEHM
Quick Trim to DF (Heat Engager)
Quick Trim to DF (Heat Engager)
When Heat activation available 


M,H,SP / 10,20 / 0,6


13F
(1)
(1)
-2
+17G
+17G
Combo from 1st hit.
(Ver.1.00.00) - New Move.

NEW MOVEHDHM
Quick Trim to Heat Dash
Quick Trim to Heat Dash
Heat 



M,H,SP / 10,20 / 3,20



13F
(1)
(1)
+5
KDN
+27
+27
KDN
+27
+27

NEW MOVEHM
Quick Trim to DF


M,H / 10,20 / 0,6(3,10)
Quick Trim to DF



(1)
-2
KDN
+11
+11
KDN
+11
+11
Combo from 1st hit.
(Ver.1.00.00) - New Move.

Quick Access to DF


M,M*5,SP / 10,4*5 / 0,1*2(3,1,1,3,1,3)



-12
+5
+5

HM
Accelerator
H / 24
Accelerator

13F
(1)
(1)
-5
+14Sp
KDN
+38
+38
42
29
29

NEW MOVEHE
Uninstall (Heat Engager)
Uninstall (Heat Engager)
When Heat activation available 
M,SP / 22 / 6
19F
(1)
(1)
-4
+17G
+17G
(Ver.1.00.00) - New Move.

NEW MOVEHD
Uninstall to Heat Dash
Uninstall to Heat Dash
Heat 

M,SP / 22 / 19

19F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50

NEW MOVE
Uninstall
M / 22 / 6(9)
Uninstall

19F
(1)
(1)
-4
KDN
+15
+15
KDN
+15
+15
54
35
35
(Ver.1.00.00) - New Move.
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHE
Dual Session to DF (Heat Engager)
Dual Session to DF (Heat Engager)
When Heat activation available 



M,M,SP / 12,20 / 0,6



17F
-12
+17G
+17G

NEW MOVEHD
Dual Session to Heat Dash
Dual Session to Heat Dash
Heat 




M,M,SP / 12,20 / 3,20




17F
+5
LNC
+42
+42
LNC
+42
+42

Dual Session to DF



M,M,SP / 12,20 / 0,6(3,10)




-12
+14Hp
+14Hp

TJ
Triple Session (2)



M,H / 12,8
Triple Session (2)




-8
+4
+4
Combo from 1st CH.

REMOVEDTJ
Triple Session (2) to Feint




M,H,SP / 12,8
Triple Session (2) to Feint





-12
±0
±0

NEW MOVE
Triple Session (2) to DF





M,H,SP / 12,8
Triple Session (2) to DF






-8
+4
+4
(Ver.1.00.00) - New Move.

Triple Session





M,H,M / 12,8,22






(1)
-10
KDN
+3
+3
KDN
+3
+3

Lost Access to DF



H,H,SP / 10,20 / 0,6(3,10)




(2)
-4
KDN
+31
+31
KDN
+31
+31

Automatic Transmission to DF



H,M,SP / 10,25 / 0,7(3,12)




(1)
-13
+8Sp
+8Sp

HM
Logic Bomb (1)

M / 14
Logic Bomb (1)


16F
-9
+1
+1
47
31
31

NEW MOVEHM
Logic Bomb (1) to DF



M,SP / 14
Logic Bomb (1) to DF




16F
-9
+1
+1
(Ver.1.00.00) - New Move.

Overflow

M / 25


14F
(1)
(1)
-11
+14Hp
+14Hp
50
36
36

Overflow to Boot



or 


M,SP, / 25








14F
(1)
(1)
-16
+10Hp
+10Hp
Include ⇨ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Cyclone Mixer (1)

M / 10


13F
-6
+5
+8
38
25
25

Cyclone Mixer to DF





M,H,H*7,SP / 10,20,4*7 / 0,0,1*2(3,6,1*4,3,1,3)






+6
+8
+8

Cyclone Hacker



M,M / 10,17




(1)
-11
+3C
+13C

Double Socket



M,L / 14,17




(1)
-12
+1
KDN
+14
+14

Front Kick

M / 13


12F
-7
+4
+4
38
26
26
Include ⇩ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC4F
Crouch Jab

SL / 5
Crouch Jab


10F
-5
+6
+6
34
24
24

Deadlock



M,M / 14,24




(3)
-9
KDN
+13
+13
KDN
+13
+13

Deadlock to DF





M,M,SP / 14,24






(3)
-13
KDN
+13
+13
KDN
+13
+13

TJ9F
Quick Slider to Backup

L,SP / 17
Quick Slider to Backup


23F
(9)
(9)
-10
+8C
KDN
+32
+32

TJ9F
Quick Slider (not to Backup)

L,SP / 17
Quick Slider (not to Backup)


23F
(9)
(9)
-19
-1C
KDN
+23
+23
61
38
38
Returns to crouching.

Optimizer (1)

L / 12


17F
(1)
(1)
-12
-1
+8
48
31
31

Optimizer



L,H / 12,20




(1)
±0
KDN
+2
+2
KDN
+2
+2
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Daisy Chain



M,M / 10,10




(1)
-9
+5
+5

Daisy Chain to DF





M,M,SP / 10,10






(1)
-9
+5
+5

TC4F
Deep Link

L / 11
Deep Link


16F
-13
-2
+3
48
32
32
Include ⇦ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC12F
Gadget Found (1)

M / 15
Gadget Found (1)


15F
(1)
(1)
-5
+8
+8
44
29
29
Returns to crouching.

TrTC
Gadget Found



M,SL,M / 15,1,30
Gadget Found




(2)
-16
LNC
+71
+71
LNC
+71
+71

Trance Hammer (1)

M / 12


18F
-9
+1
+1
49
31
31

Trance Hammer



M,M / 12,17




(1)
-13
+3C
KDN
+17
+17

NEW MOVETr
Trance Generator



M,M / 12,22
Trance Generator




(1)
-15
KDN
-8
-8
KDN
-8
-8
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 9F from hit.
Can be delayed 12F.
Combo can be delayed 9F from hit.
(Ver.1.00.00) - New Move.

Trance Accelerator Kick



M,H / 12,20




(1)
-7
+12Sp
KDN
+36
+36

HM
Spinning Top

M / 22
Spinning Top


20F
(2)
(2)
-8
KDN
-4
-4
KDN
-4
-4
60
40
40

Double Threading (1)

M / 17


15F
(1)
(1)
-13
-4
KDN
+54
+54
51
36
36

Tr
Double Override to Boot





or 




M,M,SP / 17,17
Double Override to Boot












(2)
-19
LNC
+17
+17
LNC
+17
+17

Tr
Double Override to DB





or 




M,M,SP / 17,17
Double Override to DB












(2)
-19
LNC
+17
+17
LNC
+17
+17

Pw7F
Transmission to DF

or DF 
M,SP / 25 / 7(12)
Transmission to DF




19F
(1)
(1)
-13
+8Sp
+8Sp
54
35
35

TrTJ5F
Dynamic Range (1)

M / 22
Dynamic Range (1)


18F
(1)
(1)
-17
LNC
+22
+22
LNC
+22
+22
60
42
42
Include ⇧ Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Pw7FTJ20-30F
Overload

H / 23
Overload


16F
(4)
(4)
-9
KDN
-20
-20
KDN
-20
-20
52
36
36
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 9 pts.
- Upon block ±0F.
- Chip Damage 9 pts.

NEW MOVETr
Brute Force Attack

or 
or 
M,M,M / 20,20,20
Brute Force Attack






19F
(1)
(1)
-13
KDN
+52
+52
KDN
+52
+52
57
(Ver.1.00.00) - New Move.
(Ver.1.02.01) - The behavior of the opponent uopn the 2nd hit in mid-air has been altered.
- When hitting an airborne opponent, the behavior after the 3rd attack (after tornado triggered) has been changed.
- This change was made as unintended follow-up attacks were connecting when the 3rd hit missed in mid-air.
(Ver.1.02.01) - The behavior of the opponent uopn the 2nd hit in mid-air has been altered.
- When hitting an airborne opponent, the behavior after the 3rd attack (after tornado triggered) has been changed.
- This change was made as unintended follow-up attacks were connecting when the 3rd hit missed in mid-air.

NEW MOVETr
Brute Force Attack to Boot

(must hit)
or 
(must hit)
M,M,M,SP / 20,20,20
Brute Force Attack to Boot






KDN
+49
+49
KDN
+49
+49
(Ver.1.00.00) - New Move.

NEW MOVETr
Brute Force Attack to DB

(must hit) 
or 
(must hit) 
M,M,M,SP / 20,20,20
Brute Force Attack to DB








KDN
+57
+57
KDN
+57
+57
(Ver.1.00.00) - New Move.

NEW MOVEHEHM
Image Cutter to DF (Heat Engager)
Image Cutter to DF (Heat Engager)
When Heat activation available 

H,SP / 22 / 6

16F
(1)
(1)
-2
+17G
+17G
(Ver.1.00.00) - New Move.

NEW MOVEHDHM
Image Cutter to Heat Dash
Image Cutter to Heat Dash
Heat 


H,SP / 22 / 21


16F
(1)
(1)
+5
LNC
+42
+42
LNC
+42
+42

NEW MOVEHM
Image Cutter to DF

or 
H,SP / 22 / 6(11)
Image Cutter to DF




16F
(1)
(1)
-2
KDN
+11
+11
KDN
+11
+11
46
30
30
(Ver.1.00.00) - New Move.

TJ
Cradle Star to Boot



or 


M,SP / 15
Cradle Star to Boot








-30
-2
-2

TJ
Cradle Star to DB



or 


M,SP / 15
Cradle Star to DB








-30
-2
-2

TJ
Inbound Kick



M,M / 8,8
Inbound Kick




(2)
-13C
LNC
+37
+37
LNC
+37
+37

TJ9F
Delay Rising Toekick
☆
M / 20
Delay Rising Toekick


25F
-13
KDN
+8
+8
KDN
+8
+8
More Than One Command
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TJ15F
Double Cut (1)


M / 12
Double Cut (1)



18F
(1)
(1)
-14
-6
-6
54
36
36

TJ
Double Cut




M,H / 12,15
Double Cut





(1)
-10
KDN
+11
+11
KDN
+11
+11

TJ
Double Cut to DF






M,H,SP / 12,15
Double Cut to DF







(1)
-10
KDN
+11
+11
KDN
+11
+11

REMOVED
Sandbox (1)


M / 18
Sandbox (1)



19F
(7)
(7)
-11
+5B
+5B

Sandbox


M,M / 14,22



22F
(7)
(7)
-9
KDN
±0
±0
KDN
±0
±0
59

NEW MOVE
Sandbox


(must hit)
justM,M / 14,27
Sandbox




22F
(7)
(7)
-9
KDN
±0
±0
KDN
±0
±0

Worm Virus


MM / 5,10



17F
(1)
(1)
-9
+4
+13
58

Killer Worm Virus


counter hitMM,M*6 / 5,10,2*6



+13

TJ12F
Double Rocket Punch


HUB / 50
Double Rocket Punch



63F
(21)
(21)
KDN
KDN
-20
-20
KDN
-20
-20
100
37
37

TJ3F
Linear Punch



H / 30 / 12
Linear Punch




13F
(2)
(2)
+5
KDN
+20
+20
KDN
+20
+20
49
36
36

NEW MOVETJ3F
Linear Punch





H / 30 / 12
Linear Punch






13F
(2)
(2)
+5
KDN
+20
+20
KDN
+20
+20
49
36
36
(Ver.1.00.00) - New Move.
Others
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Taunt 2
SP / -

80

TJ11F
Ki Charge
SP / -
Ki Charge

60
Shift to charging.

TJ11F
Ki Charge to DF


SP,SP / -
Ki Charge to DF



60

Wall Jumping Action
With back against wall 


SP / -


75
Invincibility during 8 to 13F.
Full Crouch
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC
Crouch Jab
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24

TC
Crouch Straight
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
23

TC
Crouch Spin Kick
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36

TC
Crouch Chin Kick
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34

Spear Fishing
WS 




M,H,M / 12,12,23




(1)
-10
LNC
+23
+23
LNC
+23
+23

Spear Fishing to DF
WS 






M,H,M,SP / 12,12,23






(1)
-10
LNC
+23
+23
LNC
+23
+23

TrTJ
Digital Lift to Boot
Digital Lift to Boot
WS 

or WS 


M,SP / 24





17F
(1)
(1)
-7
LNC
+29
+29
LNC
+29
+29

TrTJ
Digital Lift to DB
Digital Lift to DB
WS 

or WS 


M,SP / 24





17F
(1)
(1)
-5
LNC
+31
+31
LNC
+31
+31

Clockwork Spring Middle
CW 
M / 20
(1)
-9
+12Sp
KDN
+36
+36

Clockwork Spring Middle (more than single turn)
CW 
M / 22 / 8(10)
(1)
±0
LNC
+43
+43
LNC
+43
+43

TC
Clockwork Spring Low
Clockwork Spring Low
CW 

L / 20 / 8(9)

(1)
-12
KDN
+57
+57
KDN
+57
+57

Key Smash
WS 
M / 15
11F
(1)
(1)
-5
+6
+6
35
24
24

HM
Cute But Deadly (triple)
Cute But Deadly (triple)
WS
hold
M / 28 / 11(12)
39F
(1)
(1)
±0
KDN
+33
+33
KDN
+33
+33
Side Step
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
Back Toward
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8

NEW MOVE
Spin Knuckle Right Jab
Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.
(Ver.1.00.00) - New Move.

TC1F
Crouch Spin Knuckle
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6

NEW MOVETC1F
Crouch Spin Right Knuckle
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.
(Ver.1.00.00) - New Move.

TC1F
Crouch Spin Kick
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4

NEW MOVETC1F
Crouch Spin Right Kick
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.
(Ver.1.00.00) - New Move.

TJ10F
Reverse Jump Kick (just)
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

NEW MOVETJ15F
Reverse Jump Kick
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
(Ver.1.00.00) - New Move.

TJ9F
Reverse Jump Right Kick (just)
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9

NEW MOVETJ14F
Reverse Jump Right Kick
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
(Ver.1.00.00) - New Move.
Down
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TJ6F
Reboot
Reboot
While down (facing up) 
SP / -
55
Destructive Form (DF)
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHTPw6F
Emergency Destructive Form
Emergency Destructive Form
Heat 

SP / -

47
Auto Block during 1 to 5F.
Damage 75% cut during Power Crush & recoverable damage.
Damage 75% cut during Power Crush & recoverable damage.
(Ver.1.00.00) - New Move.

Forward or Backward
DF
or 
SP / -


Shredder to DF
DF 
MMHHHM / 3*5,20 / 1*3(1*4,2*2)
13F
(1)
(1)
-9
KDN
+23
+23
KDN
+23
+23
71

Shredding Uppercut to DF
DF 
MMM / 5*3 / 1*2(1,4*2)
20F
(1)
(1)
-8
LNC
+27
+27
LNC
+27
+27
57
37
37

Tr
Shredding Sky Punch
Shredding Sky Punch
DF
(must hit) 
M*3,HUB / 5*3,20 / 1*2(1,4*2)

(28)
KDN
+69
+69
KDN
+69
+69

HM
Death Marionette to DF
Death Marionette to DF
DF 
HHH / 7,7,20 / 6(2,2,10)
16F
(2)
(2)
+4
+15Sp
+15Sp
63

Hertz Blade to DF
DF 

H*7 / 3*7 / 1(2,1,2,1,1,1,2)

11F
+3
+9
+9
50
39
39

NEW MOVE
Gigahertz Storm (1) to DF
Gigahertz Storm (1) to DF
DF 

M*2 / 4,5 / 2(1,4)

15F
-9
±0C
±0C
46

NEW MOVE
Gigahertz Storm (2) to DF
Gigahertz Storm (2) to DF
DF 



M*2,M*2 / 4,5,4,5 / 2,2(1,4,1,4,)



-12
-3C
-3C
Combo from 1st hit.
(Ver.1.00.00) - New Move.

NEW MOVEHE
Gigahertz Storm (Heat Engager)
Gigahertz Storm (Heat Engager)
When Heat activation available DF 





M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 2,2,6





(1)
-13
+17G
+17G
Combo from 1st CH.
(Ver.1.00.00) - New Move.

NEW MOVEHD
Gigahertz Storm to Heat Dash
Gigahertz Storm to Heat Dash
Heat & DF 






M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 1,4,1,4,1,20






(1)
+5
LNC
+42
+42
LNC
+42
+42

NEW MOVE
Gigahertz Storm
Gigahertz Storm
DF 





M*2,M*2,M*2 / 4,5,4,5,3,20 / 2,2,6(1,4,1,4,1,10)





(1)
-13
KDN
+30
+30
KDN
+30
+30
Combo from 1st CH.
(Ver.1.00.00) - New Move.

Hertz Blade - Diablo (1)
DF 

M*8 / 3*7,13 / 2*3(1*7,3)

23F
+5
KDN
+33
+33
KDN
+33
+33
78

Hertz Blade - Diablo
DF 



M*5,M / 3*5,20(,3) / 2,2,6(1*4,10)



(6)
-53
LNC
+41
+41
LNC
+41
+41

TC4F
Hertz Blade - Scud
Hertz Blade - Scud
DF 

L*5 / 3*4,8 / 2(1*4,7)

20F
(2)
(2)
-12
+4
+4
74

NEW MOVEHM
Clock Boosting
Clock Boosting
DF 

L*3 / 3,3,20 / 6(1,1,8)

22F
(1)
(1)
-14
+4C
+4C
96
(Ver.1.00.00) - New Move.

Hertz Blade - Tomahawk (1) to DF
DF 

M / 17 / 5(8)

18F
(2)
(2)
-12
±0
KDN
+18
+18
55
37
37

Hertz Blade - Tomahawk to DF
DF 



M,M,SL*4 / 17,8,5*4 / 5,1*3(8,3,1*3,4)



(2)
-3C
KDN
+5
+5
KDN
+5
+5

Hertz Blade - Aegis to DF
DF 

Air / ?*4

10F
46
36
36

TJ5F
Spindle Slash to DF
Spindle Slash to DF
DF
or
or 

MMM / 9*3 / 2(2*2,8)



29F
(1)
(1)
-9C
KDN
+23
+23
KDN
+23
+23
68
39
39

TJ5F
Spindle Slash to DF Cancel
Spindle Slash to DF Cancel
DF 



M*3,SP / 9*3 / 2(2*2,8)



29F
(1)
(1)
-9C
KDN
+23
+23
KDN
+23
+23

Hertz Blade - Flare to DF
BT & DF
or 
M*6 / 4*6 / 1(1,1,3,3)

19F
(2)
(2)
-9
KDN
+25
+25
KDN
+25
+25

Idling
DF
or 
SP / -


Evasive Slash
DF 
or 

SP,M / 25 / 7(12)




20F
(1)
(1)
-13
+14Hp
+14Hp

NEW MOVE
Move Forward
Move Forward
DF 

SP / -

(Ver.1.00.00) - New Move.

NEW MOVE
Move Back
Move Back
DF 

SP / -

(Ver.1.00.00) - New Move.
Boot
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TJ26F
Boot

SP / -
Boot


Cost 25F.

Abort(
) to Backup

Boot 
SP / -
28
Returns to crouching.
Waiting cost from Boot starting is 30F.
Cost 21F.
Waiting cost from Boot starting is 30F.
Cost 21F.

Abort(
) to Backup

Boot 
SP / -
40
Returns to crouching.
Waiting cost from Boot starting is 30F.
Cost 32F.
Waiting cost from Boot starting is 30F.
Cost 32F.

Hard Reset (3)
Boot 




M,M,M / 12,13,7




(1)
-20
-12
-12

Hard Reset
Boot 






M,M,M,MM / 12,13,7,5,28






(3)
-18
KDN
-13
-13
KDN
-13
-13

Hard Reset to DF
Boot 








M,M,M,MM,SP / 12,13,7,5,28








(3)
-18
KDN
-13
-13
KDN
-13
-13

Linear Elbow to DF
Boot 


M,SP / 25


16F
(11)
(11)
-8
KDN
-4
-4
KDN
-4
-4

TC21F
Eject Slider
Eject Slider
Boot
or DB 
L / 17

16F
(4)
(4)
-14
+4C
KDN
+28
+28
50
34
34

Upstream
Boot
or DB 
M / 22(,5)

17F
(2)
(2)
-27
LNC
+68
+68
LNC
+68
+68
69
Dual Boot (DB)
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

NEW MOVEHTTJ30F
Emergency Dual Boot
Emergency Dual Boot
Heat 

SP / -

Partially uses remaining Heat time.
Cost 29F.
Cost 29F.
(Ver.1.00.00) - New Move.

Dual Boot Cancel
DB 
SP / -
33

TJ
Evasive Action
Evasive Action
DB
or 
SP / -

50
Waiting cost from DB starting is 25F

TJ
Thruster Right - Burst
Thruster Right - Burst
DB 


MMHH,H / 8,?,?,?,?,45 / 2,13(2*2,7,22)


(2)
-11C
KDN
+13
+13
KDN
+13
+13

REMOVEDTJ
Thruster Right - Burst to DF Cancel
Thruster Right - Burst to DF Cancel
DB 




MMHH,H,SP / 8,?,?,?,?,45




-11C
KDN
KDN

Thruster Drill
DB 
MMMM / 5*3,20 / 6(1*3,8)
12F
(5)
(5)
±0
KDN
±0
±0
KDN
±0
±0
75

NEW MOVE
Heartbeat Disabler
Heartbeat Disabler
DB 

M,Th / 14,35 / 4(7)

19F
(2)
(2)
-11
Th
±0
±0
Th
±0
±0
52
(Ver.1.00.00) - New Move.

NEW MOVE
Shut Down (1)
Shut Down (1)
DB 

L / 16 / 4(8)

19F
(1)
(1)
-16
-6
-6
54
35
35
(Ver.1.00.00) - New Move.

NEW MOVE
Shut Down
Shut Down
DB 



L,M / 16,20 / 4,6(8,10)



(2)
-33
KDN
-15
-15
KDN
-15
-15
(Ver.1.00.00) - New Move.
Backup
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES

TC4F
Backup

SP / -
Backup


24
Returns to crouching.
Cost 15F.
Cost 15F.

Recovery Hook
Backup 
H / 31 / 9(13)
11F
(2)
(2)
+4
KDN
+1
+1
KDN
+1
+1
50
39
39

NEW MOVETr
Rapid Rocket Punch
Rapid Rocket Punch
Backup 
H / 34 / 6(12)
11F
(22)
(22)
-9
KDN
+6
+6
KDN
+6
+6
55
44
44
(Ver.1.00.00) - New Move.

TrTJ17F
Uplink Knee
Uplink Knee
Backup 
M / 30
18F
(5)
(5)
-9
LNC
+21
+21
LNC
+21
+21
77
59
59
While Opponent is Down
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
Throws
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

HM
Trigger Shuffle
Th(H) / 35
Trigger Shuffle

12F
(2)
(2)


-7F
CCW.
CCW.
Foot-sd.
Face-down
±0F
Foot-sd.
Face-down
±0F
39
27
27

HM
Back Door
Th(H) / 35
Back Door

12F
(2)
(2)


-5F
Reverse Pos.
Reverse Pos.
Foot-sd.
Face-down
±0F
Foot-sd.
Face-down
±0F
39
27
27

Spam Bomb

Th(H) / 40


12F
(1)
(1)

-4F
Foot-sd.
Face-up
+3F
Face-up
+3F
50
38
38
Attack Reversal
MOVIE
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES

Model Change

or 
Reversal(H) / 25




disable
45
10 Hit Combo | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | M | M | M | H | H | MMM | L | M | M | MMHH |
DAMAGE | 10 | 12 | 9 | 5 | 9 | 3,3,3 | 7 | 15 | 20 | 2,2,2,20 |
block | -9 | -21 | -20 | -10 | -9 | -14 | -29 | -65 | -29 | -23 |
NH | +7 | -8 | -9 | +1 | +7 | -3 | KDN +15 | -40 | KDN +2 | KDN ±0 |
CH | +7 | -8 | -9 | +1 | +7 | -3 | KDN +15 | -40 | KDN +2 | KDN ±0 |
┃10 Hit Combo
TEKKEN 7 | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | M | M | M | H | H | MMM | L | M | M | MMHH |
DAMAGE | 10 | 12 | 9 | 5 | 9 | 3,3,3 | 7 | 15 | 20 | 2,2,2,20? |
block | -9 | -21 | -20 | -10 | -9 | -14 | -29 | -65 | -29 | -23 |
NH | +7 | -8 | -9 | +1 | +7 | -3 | KDN | KDN | KDN | KDN |
CH | ||||||||||
To crouching after 2nd To DF after 6th Down after 7th hit When hit and enemy input ![]() Down after 9th hit | ||||||||||
Ver.1.00.00 | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | M | M | M | H | H | MMM | L | M | M | MMHH |
DAMAGE | 10 | 12 | 9 | 5 | 9 | 3,3,3 | 7 | 15 | 20 | 2,2,2,20 |
block | -9 | -21 | -20 | -10 | -9 | -14 | -29 | -65 | -29 | -23 |
NH | +7 | -8 | -9 | +1 | +7 | -3 | KDN +15 | -40 | KDN +2 | KDN ±0 |
CH | +7 | -8 | -9 | +1 | +7 | -3 | KDN +15 | -40 | KDN +2 | KDN ±0 |
To crouching after 2nd. To DF after 6th. To DF after 10th. Patch Note : |
┃Heat Burst
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEPw7F
Heat Burst
NEW MOVEHEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
HEPw7F
Heat Burst
HEPw7F
Heat Burst
When Heat activation available
or 
M / 12 / 3

16F
+1
+2C
+2C
Attack that can activate Heat (10 sec.).
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
Patch Note :
- Reduced the tracking ability against opponent sidesteps.
- Removed Reversal Break Attribute.
- Heat Burst's strike damage can no longer cause a K.O.
- Reduced the distance to the opponent on hit.
- Changed the opponent's behavior on block, reducing the distance to the opponent.
┃Heat Burst to Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEPw7F
Heat Burst to Cancel
NEW MOVEHEPw7F
Heat Burst to Cancel
When Heat activation available 

or 


SP / -





Attack that can activate Heat (10 sec.).
┃Quick-fix Protocol
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ9F
Quick-fix Protocol
NEW MOVETJ9F
Quick-fix Protocol
Heat
or Heat
or Heat & DF
or Heat & DF 
M,Th / 5,65 / 1,1,1,11



20F
+8
Th
-15
-15
Th
-15
-15
Damage total 50 pts.
┃Quick-fix Protocol (on block or whiff)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ9F
Quick-fix Protocol (on block or whiff)
NEW MOVETJ9F
Quick-fix Protocol (on block or whiff)
Heat
or Heat
or Heat & DF
or Heat & DF 
M,M,M,M / 5,5,5,26 / 1,1,1,11



20F
+8
KDN
-10
-10
KDN
-10
-10
Patch Note :
- New Move.
- New Move.
- Ver.1.03.01
TJ9F
Quick-fix Protocol (on block or whiff)
TJ9F
Quick-fix Protocol (on block or whiff)
Heat
or Heat
or Heat & DF
or Heat & DF 
M,M,M,M / 5,5,5,26 / 1,1,1,11



20F
+8
KDN
-10
-10
KDN
-10
-10
Patch Note :
- Adjusted the tracking performance of the follow-up attacks after the 1st hit whiffs, mitigating the occurrence of whiffs of successive attacks after making contact.
- Adjusted the tracking performance of the follow-up attacks after the 1st hit whiffs, mitigating the occurrence of whiffs of successive attacks after making contact.
┃Quick-fix Protocol to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Quick-fix Protocol to Boot
NEW MOVE
Quick-fix Protocol to Boot
Heat 

or Heat 


M,Th,SP / 5,65 / 1,1,1,11





+10
Th
-5
-5
Th
-5
-5
┃Quick-fix Protocol (on block or whiff) to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Quick-fix Protocol (on block or whiff) to Boot
NEW MOVE
Quick-fix Protocol (on block or whiff) to Boot
Heat 

or Heat 


M,M,M,M,SP / 5,5,5,26 / 1,1,1,11





+10
KDN
+8
+8
KDN
+8
+8
┃Quick-fix Protocol to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Quick-fix Protocol to DB
NEW MOVE
Quick-fix Protocol to DB
Heat 

or Heat 


M,Th,SP / 5,65 / 1,1,1,11





+10
Th
-5
-5
Th
-5
-5
┃Quick-fix Protocol (on block or whiff) to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Quick-fix Protocol (on block or whiff) to DB
NEW MOVE
Quick-fix Protocol (on block or whiff) to DB
Heat 

or Heat 


M,M,M,M,SP / 5,5,5,26 / 1,1,1,11





+10
KDN
+8
+8
KDN
+8
+8
┃Rage Art
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rage Art
Rage Art
Rage 
or Rage & DF 

H,Th / 55



13F
+5
Th
Th
Guard point 8F.
DF Cancel after hit.
DF Cancel after hit.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Radiant Pegasus Bomb
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEPw8F
Radiant Pegasus Bomb
NEW MOVEPw8F
Radiant Pegasus Bomb
Rage 
or Rage & DF 

M,Th / 10,45



20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
Patch Note :
- New Move.
After throw, the opponent shifts to down on Head Side & Face-Down.
Patch Note :
- New Move.
- Ver.1.05.00
Pw8F
Radiant Pegasus Bomb
Pw8F
Radiant Pegasus Bomb
Rage 
or Rage & DF 

M,Th / 10,45



20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been Expanded upward, alleviating instances where the attack would miss in certain situations.
- The hitobox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reach.)
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
Patch Note :
- The amount of recoverable gauge restored when hitting with a Rage Art has been standardized to a uniform amount across all characters.
- Fixed an issue where characters would exhibit unnatural movements when a Rage Art traded hits on the 1st hit.
- Fixed an issue where the camera would behave unnaturally when hitting a Rage Art from the 1P side when choosing the RIGHT side for that match.
- The hitbox has been Expanded upward, alleviating instances where the attack would miss in certain situations.
- The hitobox around the main body has been expanded to alleviate issues of whiffing at close range. (This change does not affect the attack's reach.)
- Ver.1.07.00
Pw8F
Radiant Pegasus Bomb
Pw8F
Radiant Pegasus Bomb
Rage 
or Rage & DF 

M,Th / 10,45



20F
-15
Th
±0
±0
Th
±0
±0
Erases opponent's recoverable health on hit.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
Patch Note :
- Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
Regain recoverable health (14 pts.) on hit.
After throw, the opponent shifts to down on Head Side & Face-Down.
Patch Note :
- Adjustments were made to mitigate the phenomenon where the character's position would shift and the attack would whiff when activated near a wall.
┃Rage Drive
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Rage Drive
TS
Rage Drive
Rage 

M,M / 12,25

16F
+1
KDN
KDN
Not Tail Spin.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Rage Drive to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Rage Drive to Boot
TS
Rage Drive to Boot
Rage 



M,M,SP / 12,25



+5
KDN
KDN
Not Tail Spin.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Rage Drive to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Rage Drive to DB
TS
Rage Drive to DB
Rage 



M,M,SP / 12,25



+5
KDN
KDN
Not Tail Spin.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Jab
or 
H / 7
Jab



10F
+1
+8
+8
- Ver.1.00.00
Jab
or 
H / 5
Jab



10F
+1
+8
+8
29
19
19
Patch Note :
- Damage changed from 7.
- Damage changed from 7.
┃Stop Bit
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Stop Bit


H,H / 7,18
Stop Bit



-3
+5
KDN
Combo from 1st hit.
Can be delayed.
Can be delayed.
- Ver.1.00.00
Stop Bit


H,H / 5,18
Stop Bit



-3
+5
KDN
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 4F from hit.
Patch Note :
- Damage changed from 7,18.
Can be delayed 8F.
Combo can be delayed 4F from hit.
Patch Note :
- Damage changed from 7,18.
┃Stop Bit to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Stop Bit to DF




H,H,SP / 7,18
Stop Bit to DF





-3
+5
KDN
Combo from 1st hit.
Can be delayed.
Can be delayed.
- Ver.1.00.00
Stop Bit to DF




H,H,SP / 5,18
Stop Bit to DF





-3
+5
KDN
Combo from 1st hit.
Can be delayed 8F.
Combo can be delayed 4F from hit.
Patch Note :
- Damage changed from 7,18.
Can be delayed 8F.
Combo can be delayed 4F from hit.
Patch Note :
- Damage changed from 7,18.
┃Typing Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Twin Punch


H,H / 7,10
Twin Punch



-2
+4
+9
Combo from 1st hit.
- Ver.1.00.00
Typing Combo


H,H / 5,10
Typing Combo



-3
+8
+9
Combo from 1st hit.
Can be delayed 4F.
Combo can be delayed 4F from hit.
Patch Note :
- Move Name changed from "Twin Punch".
- Damage changed from 7,10.
- Upon block changed from -2F.
- Upon NH changed from +4F.
Can be delayed 4F.
Combo can be delayed 4F from hit.
Patch Note :
- Move Name changed from "Twin Punch".
- Damage changed from 7,10.
- Upon block changed from -2F.
- Upon NH changed from +4F.
┃Liftoff Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Liftoff Combo




H,H,H / 5,10,20 / 0,0,6(1,3,8)
NEW MOVETr
Liftoff Combo





(15)
-9
KDN
+6
+6
KDN
+6
+6
Combo from 2nd CH.
┃Coil Punch Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Coil Punch Combo




H,H,L / 7,10,17
Coil Punch Combo





-11
+2
KDN
Combo from 2nd CH.
Can be delayed.
Can be delayed.
- Ver.1.00.00
Coil Punch Combo




H,H,L / 5,10,17
Coil Punch Combo





(1)
-11
+2
KDN
Combo from 2nd CH.
Can be delayed 8F.
Combo can be delayed 3F from CH.
Patch Note :
- Command changed from "



".
- Damage changed from 7,10,17.
Can be delayed 8F.
Combo can be delayed 3F from CH.
Patch Note :
- Command changed from "





- Damage changed from 7,10,17.
┃Coil Punch Combo (Hold)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Coil Punch Combo (Hold)




hold H,H,L / 7,10,22
Coil Punch Combo (Hold)





-10
KDN
KDN
Can be delayed.
- Ver.1.00.00
Coil Punch Combo (Hold)




hold H,H,L / 5,10,22
Coil Punch Combo (Hold)





(1)
-10
KDN
+34
+34
KDN
Can be delayed 8F.
Patch Note :
- Command changed from "



hold ".
- Damage changed from 7,10,22.
Patch Note :
- Command changed from "





- Damage changed from 7,10,22.
- Ver.1.02.01
Coil Punch Combo (Hold)




hold H,H,L / 5,10,22
Coil Punch Combo (Hold)





(1)
-10
KDN
+34
+34
KDN
Can be delayed 8F.
Patch Note :
- Some Characters were still able to reverse fully charged attack, which was unintended.
Patch Note :
- Some Characters were still able to reverse fully charged attack, which was unintended.
┃Accelerator Combo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Accelerator Combo




H,H,H / 7,10,21
TS
Accelerator Combo





-5
KDN
KDN*
Combo from 2nd CH.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Right Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Right Jab
H / 10
Right Jab

12F
-6
+5
+5
┃Troubleshooting
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Troubleshooting
on hit or block
H,H / 10,22
NEW MOVE
Troubleshooting


(15)
-13
KDN
+5
+5
KDN
+5
+5
Combo from 1st hit.
┃Down Time (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Down Time (2)


H,M / 10,8
Down Time (2)



-10
+1
+1
Combo from 1st CH.
- Ver.1.00.00
Down Time (2)


H,M / 10,8
Down Time (2)



(1)
-10
+1
+1
Combo from 1st CH.
┃Down Time
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TSTJ
Down Time




H,M,M / 10,8,25
TSTJ
Down Time





-11
KDN
KDN*
Combo from 2nd hit.
Can be delayed 13F.
Combo can be delayed 10F from hit.
Can be delayed 13F.
Combo can be delayed 10F from hit.
- Ver.1.00.00
TrTJ
Down Time




H,M,M / 10,8,25
TrTJ
Down Time





(2)
-11
KDN
+7
+7
KDN*
Combo from 2nd hit.
Can be delayed 13F.
Combo can be delayed 10F from hit.
Patch Note :
- Tail Spin removed.
- Tornade Move added.
Can be delayed 13F.
Combo can be delayed 10F from hit.
Patch Note :
- Tail Spin removed.
- Tornade Move added.
┃Down Link
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Down Link




H,M,L / 10,8,20
TJ
Down Link





(3)
-13
KDN
KDN
- Ver.1.00.00
TJ
Down Link




H,M,L / 10,8,20
TJ
Down Link





(3)
-13
KDN
+13
+13
KDN
┃Right Jab to Accelerator
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Right Jab to Accelerator


H,H / 10,21
TS
Right Jab to Accelerator



-5
KDN
KDN*
Combo from 1st hit.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Quick Access (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Quick Access (1)
M / 12
Quick Access (1)

13F
-12
-1
-1
- Ver.1.00.00
Quick Access (1)
M / 10
Quick Access (1)

13F
(1)
(1)
-12
-1
-1
44
31
31
Patch Note :
- Damage changed from 12.
- Damage changed from 12.
┃Quick Trim to DF (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEHM
Quick Trim to DF (Heat Engager)
NEW MOVEHEHM
Quick Trim to DF (Heat Engager)
When Heat activation available 


M,H,SP / 10,20 / 0,6


13F
(1)
(1)
-2
+17G
+17G
Combo from 1st hit.
┃Quick Trim to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDHMWG
Quick Trim to Heat Dash
NEW MOVEHDHMWG
Quick Trim to Heat Dash
Heat 



M,H,SP / 10,20 / 3,20



13F
(1)
(1)
+5
+18W
+18W
KDN
+27
+27
KDN
+27
+27
Combo from 1st hit.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
HDHM
Quick Trim to Heat Dash
HDHM
Quick Trim to Heat Dash
Heat 



M,H,SP / 10,20 / 3,20



13F
(1)
(1)
+5
KDN
+27
+27
KDN
+27
+27
Combo from 1st hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Quick Trim to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHM
Quick Trim to DF


M,H / 10,20 / 0,6(3,10)
NEW MOVEHM
Quick Trim to DF



(1)
-2
KDN
+11
+11
KDN
+11
+11
Combo from 1st hit.
┃Quick Access to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Quick Access to DF


M,M*5,SP / 12,4*5
Quick Access to DF



-12
+5
+5
Combo from 1st hit.
- Ver.1.00.00
Quick Access to DF


M,M*5,SP / 10,4*5 / 0,1*2(3,1,1,3,1,3)
Quick Access to DF



-12
+5
+5
Combo from 1st hit.
Patch Note :
- Command changed from "

".
- Damage changed from 12,4*5.
- Chip Damage added.
Patch Note :
- Command changed from "



- Damage changed from 12,4*5.
- Chip Damage added.
┃Accelerator
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HMTS
Accelerator
H / 24
HMTS
Accelerator

13F
-5
KDN
KDN*
42
29
29
- Ver.1.00.00
HM
Accelerator
H / 24
HM
Accelerator

13F
(1)
(1)
-5
+14Sp
KDN
+38
+38
42
29
29
Patch Note :
- Upon NH changed from KDN.
- Upon CH changed.
- Tail Spin removed.
- Upon NH changed from KDN.
- Upon CH changed.
- Tail Spin removed.
┃Uninstall (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHE
Uninstall (Heat Engager)
NEW MOVEHE
Uninstall (Heat Engager)
When Heat activation available 
M,SP / 22 / 6
19F
(1)
(1)
-4
+17G
+17G
┃Uninstall to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWG
Uninstall to Heat Dash
NEW MOVEHDWG
Uninstall to Heat Dash
Heat 

M,SP / 22 / 19

19F
(1)
(1)
+5
+18W
+18W
LNC
+50
+50
LNC
+50
+50
Patch Note :
- New Move.
- New Move.
- Ver.1.05.00
HD
Uninstall to Heat Dash
HD
Uninstall to Heat Dash
Heat 

M,SP / 22 / 19

19F
(1)
(1)
+5
LNC
+50
+50
LNC
+50
+50
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Uninstall
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Uninstall
M / 22 / 6(9)
NEW MOVE
Uninstall

19F
(1)
(1)
-4
KDN
+15
+15
KDN
+15
+15
54
35
35
┃Session
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Session

M / 12
Session


17F
-4
+7
+7
- Ver.1.00.00
Session

M / 12
Session


17F
(1)
(1)
-4
+7
+7
40
23
23
┃Session to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Session to DF



M,SP / 12
Session to DF




-4
+7
+7
- Ver.1.00.00
Session to DF



M,SP / 12
Session to DF




(1)
-4
+7
+7
┃Dual Session to DF (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHE
Dual Session to DF (Heat Engager)
NEW MOVEHE
Dual Session to DF (Heat Engager)
When Heat activation available 



M,M,SP / 12,20 / 0,6



17F
(1)
(1)
-10
+17G
+17G
Combo from 1st hit.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
HE
Dual Session to DF (Heat Engager)
HE
Dual Session to DF (Heat Engager)
When Heat activation available 



M,M,SP / 12,20 / 0,6



17F
-10
+17G
+17G
Combo from 1st hit.
Patch Note :
- Meaty removed.
Patch Note :
- Meaty removed.
- Ver.1.09.01
HE
Dual Session to DF (Heat Engager)
HE
Dual Session to DF (Heat Engager)
When Heat activation available 



M,M,SP / 12,20 / 0,6



17F
-12
+17G
+17G
Combo from 1st hit.
Patch Note :
- Upon block changed from -10F.
Patch Note :
- Upon block changed from -10F.
┃Dual Session to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWG
Dual Session to Heat Dash
NEW MOVEHDWG
Dual Session to Heat Dash
Heat 




M,M,SP / 12,20 / 3,20




17F
(1)
(1)
+5
+18W
+18W
LNC
+42
+42
LNC
+42
+42
Combo from 1st hit.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
HD
Dual Session to Heat Dash
HD
Dual Session to Heat Dash
Heat 




M,M,SP / 12,20 / 3,20




17F
+5
LNC
+42
+42
LNC
+42
+42
Combo from 1st hit.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Meaty removed.
- Wall Crush inducing guard removed.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Meaty removed.
- Wall Crush inducing guard removed.
┃Dual Session to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
WB
Dual Session to DF



M,M,SP / 12,20
WB
Dual Session to DF




-13
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
Dual Session to DF



M,M,SP / 12,20 / 0,6(3,10)
Dual Session to DF




(1)
-10
+14Hp
+14Hp
Combo from 1st hit.
Patch Note :
- Chip Damage added.
- Upon block changed from -13F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Wall Bounds removed.
Patch Note :
- Chip Damage added.
- Upon block changed from -13F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Wall Bounds removed.
- Ver.1.05.00
Dual Session to DF



M,M,SP / 12,20 / 0,6(3,10)
Dual Session to DF




-10
+14Hp
+14Hp
Combo from 1st hit.
Patch Note :
- Reduced the distance to the opponent on block.
- Meaty removed.
Patch Note :
- Reduced the distance to the opponent on block.
- Meaty removed.
- Ver.1.09.01
Dual Session to DF



M,M,SP / 12,20 / 0,6(3,10)
Dual Session to DF




-12
+14Hp
+14Hp
Combo from 1st hit.
Patch Note :
- Upon block changed from -10F.
Patch Note :
- Upon block changed from -10F.
┃Triple Session (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Triple Session (2)



M,H / 12,8
TJ
Triple Session (2)




-8
+4
+4
Combo from 1st CH.
┃Triple Session (2) to Feint
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Triple Session (2) to Feint




M,H,SP / 12,8
TJ
Triple Session (2) to Feint





-12
±0
±0
Combo from 1st CH.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Triple Session (2) to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Triple Session (2) to DF





M,H,SP / 12,8
NEW MOVE
Triple Session (2) to DF






-8
+4
+4
┃Triple Session
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
WB
Triple Session





M,H,M / 12,8,22
WB
Triple Session






-10
KDN
KDN
Combo from 2nd hit.
- Ver.1.00.00
Triple Session





M,H,M / 12,8,22
Triple Session






(1)
-10
KDN
+3
+3
KDN
+3
+3
Combo from 2nd hit.
Patch Note :
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
Patch Note :
- Upon NH changed.
- Upon CH changed.
- Wall Bounds removed.
┃Lost Access (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Lost Access (1)

H / 10
Lost Access (1)


14F
-14
-3
-3
- Ver.1.00.00
Lost Access (1)

H / 10
Lost Access (1)


14F
(1)
(1)
-14
-3
-3
47
33
33
┃Lost Access to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Lost Access to DF



H,H,SP / 10,17
TS
Lost Access to DF




-4
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
Lost Access to DF



H,H,SP / 10,20 / 0,6(3,10)
Lost Access to DF




(2)
-4
KDN
+31
+31
KDN
+31
+31
Combo from 1st hit.
Patch Note :
- Damage changed from 10,17.
- Chip Damage added.
- Upon NH changed.
- Upon CH changed.
- Tail Spin removed.
Patch Note :
- Damage changed from 10,17.
- Chip Damage added.
- Upon NH changed.
- Upon CH changed.
- Tail Spin removed.
┃Automatic Transmission to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Automatic Transmission to DF



H,M,SP / 10,25
TS
Automatic Transmission to DF




-13
+8Sp
+8Sp
Combo from 1st hit.
- Ver.1.00.00
Automatic Transmission to DF



H,M,SP / 10,25 / 0,7(3,12)
Automatic Transmission to DF




(1)
-13
+8Sp
+8Sp
Combo from 1st hit.
Patch Note :
- Chip Damage added.
- Tail Spin removed.
Patch Note :
- Chip Damage added.
- Tail Spin removed.
┃Logic Bomb (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HM
Logic Bomb (1)

M / 14
HM
Logic Bomb (1)


16F
-12
-2
-2
- Ver.1.00.00
HM
Logic Bomb (1)

M / 14
HM
Logic Bomb (1)


16F
-9
+1
+1
47
31
31
Patch Note :
- Upon block changed from -12F.
- Upon NH changed from -2F.
- Upon CH changed from -2F.
- Upon block changed from -12F.
- Upon NH changed from -2F.
- Upon CH changed from -2F.
┃Logic Bomb (1) to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHM
Logic Bomb (1) to DF



M,SP / 14
NEW MOVEHM
Logic Bomb (1) to DF




16F
-9
+1
+1
┃Logic Bomb (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Logic Bomb (2)



M,H / 14,14
Logic Bomb (2)




-9
KDN
KDN
- Ver.1.00.00
Logic Bomb (2)



M,H / 14,14
Logic Bomb (2)




-9
KDN
+7
+7
KDN
+7
+7
Combo from 1st hit.
┃Logic Bomb
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Logic Bomb





M,H,M / 14,14,24
Logic Bomb






(38)
-12
KDN
KDN
- Ver.1.00.00
Logic Bomb





M,H,M / 14,14,24
Logic Bomb






(38)
-12
KDN
-1
-1
KDN
-1
-1
┃Overflow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Overflow

M / 21
Overflow


14F
(1)
(1)
-12
KDN
KDN
- Ver.1.00.00
Overflow

M / 25
Overflow


14F
(1)
(1)
-11
+14Hp
+14Hp
50
36
36
Patch Note :
- Damage changed from 21.
- Upon block changed from -12F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Damage changed from 21.
- Upon block changed from -12F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Ver.1.08.01
Overflow

M / 25
Overflow


14F
(1)
(1)
-11
+14Hp
+14Hp
50
36
36
Patch Note :
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
- The hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
┃Overflow to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Overflow to Boot



M,SP, / 21
Overflow to Boot




-16
KDN
KDN
- Ver.1.00.00
Overflow to Boot



or 


M,SP, / 25
Overflow to Boot








14F
(1)
(1)
-16
+10Hp
+10Hp
Patch Note :
- Command changed from "


".
- Damage changed from 21.
- Start-up changed from F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Command changed from "




- Damage changed from 21.
- Start-up changed from F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
┃Overflow to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Overflow to DB



M,SP, / 21
Overflow to DB




-16
KDN
KDN
- Ver.1.00.00
Overflow to DB



or 


M,SP, / 25
Overflow to DB








14F
(1)
(1)
-16
+10Hp
+10Hp
Patch Note :
- Command changed from "


".
- Damage changed from 21.
- Start-up changed from F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Command changed from "




- Damage changed from 21.
- Start-up changed from F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
┃Cyclone Mixer (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Cyclone Mixer (1)

M / 10
Cyclone Mixer (1)


13F
-6
+5
+8
38
25
25
- Ver.1.04.00
Cyclone Mixer (1)

M / 10
Cyclone Mixer (1)


13F
-6
+5
+8
38
25
25
Patch Note :
- The phenomenon where the opponent could crouch to evade subsequent high attacks after being hit unnaturally quickly has been corrected,
- The phenomenon where the opponent could crouch to evade subsequent high attacks after being hit unnaturally quickly has been corrected,
┃Cyclone Mixer (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Cyclone Mixer (2)



M,H / 10,20
Cyclone Mixer (2)




+1
+8
+8
- Ver.1.00.00
Cyclone Mixer (2)



M,H / 10,20
Cyclone Mixer (2)




(1)
+1
+8
+8
Combo from 1st CH.
┃Cyclone Mixer to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Cyclone Mixer to DF





M,H,H*7,SP / 10,20,4*7
Cyclone Mixer to DF






+6
+8
+8
Combo from 2nd hit.
- Ver.1.00.00
Cyclone Mixer to DF





M,H,H*7,SP / 10,20,4*7 / 0,0,1*2(3,6,1*4,3,1,3)
Cyclone Mixer to DF






+6
+8
+8
Combo from 2nd hit.
Patch Note :
- Chip Damage added.
Patch Note :
- Chip Damage added.
┃Cyclone Hacker
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Cyclone Hacker



M,M / 10,17
Cyclone Hacker




-9
+5C
KDN
Combo from 1st CH.
- Ver.1.00.00
Cyclone Hacker



M,M / 10,17
Cyclone Hacker




(1)
-11
+3C
+13C
Combo from 1st CH.
Patch Note :
- Upon block changed from -9F.
- Upon NH changed from +5CF.
- Upon CH changed from KDN.
Patch Note :
- Upon block changed from -9F.
- Upon NH changed from +5CF.
- Upon CH changed from KDN.
┃Pickup
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Pickup

M / 16
Pickup


16F
-9
LNC
LNC
44
28
28
Crouch hit +7F.
- Ver.1.00.00
Pickup

M / 16
Pickup


16F
(1)
(1)
-9
LNC
+22
+22
LNC
+22
+22
44
28
28
Crouch hit +7F.
┃Double Socket (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Socket (1)

M / 14
Double Socket (1)


16F
-9
+1
+1
- Ver.1.00.00
Double Socket (1)

M / 14
Double Socket (1)


16F
-9
+1
+1
47
31
31
┃Double Socket
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Socket



M,L / 14,17
Double Socket




-12
+1
KDN
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 9F from hit.
Can be delayed 16F.
Combo can be delayed 9F from hit.
- Ver.1.00.00
Double Socket



M,L / 14,17
Double Socket




(1)
-12
+1
KDN
+14
+14
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 9F from hit.
Can be delayed 16F.
Combo can be delayed 9F from hit.
┃Front Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Front Kick

M / 13
Front Kick


12F
-7
+4
+4
38
26
26
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC4F
Crouch Jab

SM / 5
TC4F
Crouch Jab


10F
-5
+6
+6
Returns to crouching.
Returns to standing when input
.
Returns to standing when input

- Ver.1.00.00
TC4F
Crouch Jab

SL / 5
TC4F
Crouch Jab


10F
-5
+6
+6
34
24
24
Returns to crouching.
Returns to standing when input
.
Patch Note :
- Hit Lv. changed from SM.
Returns to standing when input

Patch Note :
- Hit Lv. changed from SM.
┃Deadlock (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Deadlock (1)

M / 17
Deadlock (1)


24F
-14
+2C
+2C
- Ver.1.00.00
Deadlock (1)

M / 14
Deadlock (1)


24F
(2)
(2)
-14
+2C
+2C
57
33
33
Patch Note :
- Damage changed from 17.
- Damage changed from 17.
┃Deadlock
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Deadlock



M,M / 17,24
Deadlock




-13
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
Deadlock



M,M / 14,24
Deadlock




(3)
-9
KDN
+13
+13
KDN
+13
+13
Combo from 1st hit.
Patch Note :
- Damage changed from 17,24.
- Upon block changed from -13F.
Patch Note :
- Damage changed from 17,24.
- Upon block changed from -13F.
┃Deadlock to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Deadlock to DF





M,M,SP / 17,24
Deadlock to DF






-13
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
Deadlock to DF





M,M,SP / 14,24
Deadlock to DF






(3)
-13
KDN
+13
+13
KDN
+13
+13
Combo from 1st hit.
Patch Note :
- Damage changed from 17,24.
Patch Note :
- Damage changed from 17,24.
┃Quick Slider to Backup
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Quick Slider to Backup

L,SP / 17
TJ9F
Quick Slider to Backup


23F
(9)
(9)
-11
+7C
KDN
- Ver.1.00.00
TJ9F
Quick Slider to Backup

L,SP / 17
TJ9F
Quick Slider to Backup


23F
(9)
(9)
-10
+8C
KDN
+32
+32
Patch Note :
- Upon block changed from -11F.
- Upon NH changed from +7CF.
- Upon block changed from -11F.
- Upon NH changed from +7CF.
┃Quick Slider (not to Backup)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Quick Slider (not to Backup)

L,SP / 17
TJ9F
Quick Slider (not to Backup)


23F
(9)
(9)
-19
-1C
KDN
+23
+23
61
38
38
Returns to crouching.
┃Optimizer (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Optimizer (1)

L / 15
Optimizer (1)


17F
-16
-5
-5
- Ver.1.00.00
Optimizer (1)

L / 15
Optimizer (1)


17F
(1)
(1)
-12
-1
+8
48
31
31
Patch Note :
- Upon block changed from -16F.
- Upon NH changed from -5F.
- Upon CH changed from -5F.
- Upon block changed from -16F.
- Upon NH changed from -5F.
- Upon CH changed from -5F.
- Ver.1.09.01
Optimizer (1)

L / 12
Optimizer (1)


17F
(1)
(1)
-12
-1
+8
48
31
31
Patch Note :
- Damage changed from 15.
- Damage changed from 15.
┃Optimizer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Optimizer



L,H / 15,20
TS
Optimizer




(1)
+2
KDN
KDN
Combo from 1st CH.
Can be delayed 11F.
Combo can be delayed 6F from CH.
Can be delayed 11F.
Combo can be delayed 6F from CH.
- Ver.1.00.00
Optimizer



L,H / 15,20
Optimizer




(1)
±0
KDN
+2
+2
KDN
+2
+2
Combo from 1st CH.
Patch Note :
- Upon block changed from +2F.
Patch Note :
- Upon block changed from +2F.
- Ver.1.09.01
Optimizer



L,H / 12,20
Optimizer




(1)
±0
KDN
+2
+2
KDN
+2
+2
Combo from 1st CH.
Patch Note :
- Damage changed from 15,20.
Patch Note :
- Damage changed from 15,20.
┃Harpoon Sweep
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HM
Harpoon Sweep

L / 20
HM
Harpoon Sweep


27F
-37
KDN
KDN
- Ver.1.00.00
HM
Harpoon Sweep

L / 20
HM
Harpoon Sweep


27F
(1)
(1)
-37
KDN
+51
+51
KDN*
+51
+51
64
37
37
Air Status 5F.
Patch Note :
- Upon NH changed.
Patch Note :
- Upon NH changed.
┃Harpoon Sweep to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HM
Harpoon Sweep to DF



L,SP / 20
HM
Harpoon Sweep to DF




27F
-37
KDN
KDN
- Ver.1.00.00
HM
Harpoon Sweep to DF



L,SP / 20
HM
Harpoon Sweep to DF




27F
(1)
(1)
-37
KDN
+51
+51
KDN*
+51
+51
Air Status 5F.
Patch Note :
- Upon NH changed.
Patch Note :
- Upon NH changed.
┃Daisy Chain(1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Daisy Chain(1)

M / 17
Daisy Chain(1)


18F
-18
-5
-5
- Ver.1.00.00
Daisy Chain(1)

M / 10
Daisy Chain(1)


18F
(1)
(1)
-18
-5
-5
55
37
37
Patch Note :
- Damage changed from 17.
- Damage changed from 17.
┃Daisy Chain
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Daisy Chain



M,M / 17,13
Daisy Chain




-10
+15
+15
Combo from 1st CH.
Can be delayed 16F.
Combo can be delayed 13F from CH.
When hit and enemy input
, to go down
Can be delayed 16F.
Combo can be delayed 13F from CH.
When hit and enemy input

- Ver.1.00.00
Daisy Chain



M,M / 10,10
Daisy Chain




(1)
-9
+5
+5
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 13F from hit.
Patch Note :
- Damage changed from 17,13.
- Upon block changed from -10F.
- Upon NH changed from +15F.
- Upon CH changed from +15F.
Can be delayed 16F.
Combo can be delayed 13F from hit.
Patch Note :
- Damage changed from 17,13.
- Upon block changed from -10F.
- Upon NH changed from +15F.
- Upon CH changed from +15F.
┃Daisy Chain to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Daisy Chain to DF





M,M,SP / 17,13
Daisy Chain to DF






-10
+15
+15
Combo from 1st CH.
Can be delayed 16F.
Combo can be delayed 13F from CH.
When hit and enemy input
, to go down
Can be delayed 16F.
Combo can be delayed 13F from CH.
When hit and enemy input

- Ver.1.00.00
Daisy Chain to DF





M,M,SP / 10,13
Daisy Chain to DF






(1)
-9
+5
+5
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 13F from hit.
Patch Note :
- Damage changed from 17,13.
- Upon block changed from -10F.
- Upon NH changed from +15F.
- Upon CH changed from +15F.
Can be delayed 16F.
Combo can be delayed 13F from hit.
Patch Note :
- Damage changed from 17,13.
- Upon block changed from -10F.
- Upon NH changed from +15F.
- Upon CH changed from +15F.
- Ver.1.04.00
Daisy Chain to DF





M,M,SP / 10,10
Daisy Chain to DF






(1)
-9
+5
+5
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 13F from hit.
Patch Note :
- Damage changed from 10,13.
Can be delayed 16F.
Combo can be delayed 13F from hit.
Patch Note :
- Damage changed from 10,13.
┃Deep Link
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC4F
Deep Link

L / 11
TC4F
Deep Link


16F
-12
-1
+4
Returns to crouching.
- Ver.1.00.00
TC4F
Deep Link

L / 11
TC4F
Deep Link


16F
-13
-2
+3
48
32
32
Returns to crouching.
Patch Note :
- Upon block changed from -12F.
- Upon NH changed from -1F.
- Upon CH changed from +4F.
Patch Note :
- Upon block changed from -12F.
- Upon NH changed from -1F.
- Upon CH changed from +4F.
┃Deep Web
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC6F
Deep Web

L / 23
TC6F
Deep Web


24F
-17
KDN
KDN
Returns to crouching.
- Ver.1.00.00
TC6F
Deep Web

L / 23
TC6F
Deep Web


24F
(1)
(1)
-17
KDN
+9
+9
KDN
+9
+9
60
36
36
Returns to crouching.
┃Gadget Found (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC12F
Gadget Found (1)

M / 15
TC12F
Gadget Found (1)


15F
(1)
(1)
-5
+8
+8
44
29
29
Returns to crouching.
┃Gadget Found
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Gadget Found



M,SM,M / 15,1,30
TC
Gadget Found




-16
LNC
LNC
Combo from 2nd CH.
- Ver.1.00.00
TrTC
Gadget Found



M,SL,M / 15,1,30
TrTC
Gadget Found




(2)
-16
LNC
+71
+71
LNC
+71
+71
Combo from 2nd CH.
Patch Note :
- Hit Lv. changed from M,SM,M.
- Tornade Move added.
Patch Note :
- Hit Lv. changed from M,SM,M.
- Tornade Move added.
┃Trance Hammer (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Trance Hammer (1)

M / 12
Trance Hammer (1)


18F
-12
-2
-2
- Ver.1.00.00
Trance Hammer (1)

M / 12
Trance Hammer (1)


18F
-9
+1
+1
49
31
31
Patch Note :
- Upon block changed from -12F.
- Upon NH changed from -2F.
- Upon CH changed from -2F.
- Upon block changed from -12F.
- Upon NH changed from -2F.
- Upon CH changed from -2F.
┃Trance Hammer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Trance Hammer



M,M / 12,17
Trance Hammer




-13
+3C
KDN
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 7F from hit.
Can be delayed 12F.
Combo can be delayed 7F from hit.
- Ver.1.00.00
Trance Hammer



M,M / 12,17
Trance Hammer




(1)
-13
+3C
KDN
+17
+17
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 7F from hit.
Can be delayed 12F.
Combo can be delayed 7F from hit.
┃Trance Generator
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Trance Generator



M,M / 12,22
NEW MOVETr
Trance Generator




(1)
-15
KDN
-8
-8
KDN
-8
-8
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 9F from hit.
Can be delayed 12F.
Combo can be delayed 9F from hit.
┃Trance Accelerator Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Trance Accelerator Kick



M,H / 12,20
TS
Trance Accelerator Kick




-7
KDN
KDN*
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
- Ver.1.00.00
Trance Accelerator Kick



M,H / 12,20
Trance Accelerator Kick




(1)
-7
+12Sp
KDN
+36
+36
Combo from 1st hit.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Patch Note :
- Upon NH changed from KDN.
- Upon CH changed.
- Tail Spin removed.
Can be delayed 12F.
Combo can be delayed 12F from hit.
Patch Note :
- Upon NH changed from KDN.
- Upon CH changed.
- Tail Spin removed.
┃Spinning Top
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HMTS
Spinning Top

M / 26
HMTS
Spinning Top


20F
-8
KDN
KDN
- Ver.1.00.00
HM
Spinning Top

M / 22
HM
Spinning Top


20F
(2)
(2)
-8
KDN
-4
-4
KDN
-4
-4
60
40
40
Patch Note :
- Damage changed from 26.
- Tail Spin removed.
- Damage changed from 26.
- Tail Spin removed.
┃Double Threading (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Threading (1)

M / 17
Double Threading (1)


15F
-13
-4
KDN
- Ver.1.00.00
Double Threading (1)

M / 17
Double Threading (1)


15F
(1)
(1)
-13
-4
KDN
+54
+54
51
36
36
- Ver.1.02.01
Double Threading (1)

M / 17
Double Threading (1)


15F
(1)
(1)
-13
-4
KDN
+54
+54
51
36
36
Patch Note :
- Adjusted the collision detection with the opponent to make it more difficult to slip under a floating opponent by extending the collision upward.
- Adjusted the collision detection with the opponent to make it more difficult to slip under a floating opponent by extending the collision upward.
┃Double Threading
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Double Threading



M,M / 17,20
TJ
Double Threading




-11
+6C
KDN
Combo from 1st hit.
- Ver.1.00.00
TJ
Double Threading



M,M / 17,20
TJ
Double Threading




(1)
-11
+6C
KDN
+10
+10
Combo from 1st hit.
┃Double Threading to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Double Threading to DF





M,M,SP / 17,20
TJ
Double Threading to DF






-11
+6C
KDN
Combo from 1st hit.
- Ver.1.00.00
TJ
Double Threading to DF





M,M,SP / 17,20
TJ
Double Threading to DF






(1)
-11
+6C
KDN
+10
+10
Combo from 1st hit.
┃Double Override
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Override



M,M / 17,17
Double Override




-37
LNC
LNC
Combo from 1st hit.
- Ver.1.00.00
Tr
Double Override



M,M / 17,17
Tr
Double Override




(2)
-37
LNC
-1
-1
LNC
-1
-1
Combo from 1st hit.
Patch Note :
- Tornade Move added.
Patch Note :
- Tornade Move added.
┃Double Override to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Override to Boot





M,M,SP / 17,17
Double Override to Boot






-19
LNC
LNC
Combo from 1st hit.
- Ver.1.00.00
Tr
Double Override to Boot





or 




M,M,SP / 17,17
Tr
Double Override to Boot












(2)
-19
LNC
+17
+17
LNC
+17
+17
Combo from 1st hit.
Patch Note :
- Command changed from "




".
- Tornade Move added.
Patch Note :
- Command changed from "






- Tornade Move added.
┃Double Override to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Double Override to DB





M,M,SP / 17,17
Double Override to DB






-19
LNC
LNC
Combo from 1st hit.
- Ver.1.00.00
Tr
Double Override to DB





or 




M,M,SP / 17,17
Tr
Double Override to DB












(2)
-19
LNC
+17
+17
LNC
+17
+17
Combo from 1st hit.
Patch Note :
- Command changed from "




".
- Tornade Move added.
Patch Note :
- Command changed from "






- Tornade Move added.
┃Transmission to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Pw8FTS
Transmission to DF

or DF 
M,SP / 25
Pw8FTS
Transmission to DF




19F
-13
+8Sp
+8Sp
- Ver.1.00.00
Pw7F
Transmission to DF

or DF 
M,SP / 25 / 7(12)
Pw7F
Transmission to DF




19F
(1)
(1)
-13
+8Sp
+8Sp
54
35
35
Absorb an attack to power up.
- Upon block -9F.
- Chip Damage 10 pts.
Patch Note :
- Command changed from "
or DF 
".
- Chip Damage added.
- Tail Spin removed.
- Start-up of Power Crush changed from 8F.
- Upon block -9F.
- Chip Damage 10 pts.
Patch Note :
- Command changed from "




- Chip Damage added.
- Tail Spin removed.
- Start-up of Power Crush changed from 8F.
┃Dynamic Range (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ6F
Dynamic Range (1)

M / 20
TJ6F
Dynamic Range (1)


19F
-17
LNC
LNC
61
42
42
- Ver.1.00.00
TrTJ5F
Dynamic Range (1)

M / 22
TrTJ5F
Dynamic Range (1)


18F
(1)
(1)
-17
LNC
+22
+22
LNC
+22
+22
60
42
42
Patch Note :
- Damage changed from 20.
- Start-up changed from 19F.
- Total changed from 61F.
- Tornade Move added.
- Start-up of TJ changed from 6F.
- Damage changed from 20.
- Start-up changed from 19F.
- Total changed from 61F.
- Tornade Move added.
- Start-up of TJ changed from 6F.
┃Dynamic Range
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Dynamic Range



M,M / 20,35
TJ
Dynamic Range




(1)
+6C
LNC
LNC
- Ver.1.00.00
TJ
Dynamic Range



M,M / 22,37
TJ
Dynamic Range




(4)
+6C
LNC
+59
+59
LNC
+59
+59
Patch Note :
- Damage changed from 20,35.
- Damage changed from 20,35.
┃Hang-Up
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hang-Up

UB / 50
Hang-Up


75F
KDN
KDN
KDN
- Ver.1.00.00
Hang-Up

UB / 50
Hang-Up


75F
(1)
(1)
KDN
KDN
+44
+44
KDN
+44
+44
150
75
75
┃Hook
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hook
or
or 
H / 17
Hook




15F
-12
+9
+9
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Overload
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Pw8FTJ?F
Overload


H / 26
Pw8FTJ?F
Overload



16F
(8)
(8)
-8
KDN
KDN
- Ver.1.00.00
Pw7FTJ20-37F
Overload

H / 26
Pw7FTJ20-37F
Overload


16F
(8)
(8)
-8
KDN
-20
-20
KDN
-20
-20
52
36
36
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 9 pts.
Patch Note :
- Command changed from "

".
- Start-up of Power Crush changed from 8F.
- Start-up of TJ changed from ?F.
- Upon block ±0F.
- Chip Damage 9 pts.
Patch Note :
- Command changed from "



- Start-up of Power Crush changed from 8F.
- Start-up of TJ changed from ?F.
- Ver.1.05.00
Pw7FTJ20-30F
Overload

H / 23
Pw7FTJ20-30F
Overload


16F
(4)
(4)
-9
KDN
-20
-20
KDN
-20
-20
52
36
36
Absorb an attack to power up.
- Upon block ±0F.
- Chip Damage 9 pts.
Patch Note :
- Damage changed from 26.
- Meaty changed from 8F.
- Upon block changed from -8F.
- Start-up of TJ changed from 20-37F.
- Upon block ±0F.
- Chip Damage 9 pts.
Patch Note :
- Damage changed from 26.
- Meaty changed from 8F.
- Upon block changed from -8F.
- Start-up of TJ changed from 20-37F.
┃Docking Bay (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ5F
Docking Bay (1)

or BT
M / 25
TJ5F
Docking Bay (1)



37F
+2C
KDN
KDN
- Ver.1.00.00
TJ5F
Docking Bay (1)

or BT
M / 25
TJ5F
Docking Bay (1)



37F
(2)
(2)
+2C
KDN
+25
+25
KDN
+25
+25
62
25
25
┃Docking Bay
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Docking Bay

or BT 

M,M / 25,20
TJ
Docking Bay





-14
LNC
LNC
- Ver.1.00.00
TJ
Docking Bay

or BT 

M,M / 25,20
TJ
Docking Bay





(1)
-14
LNC
+22
+22
LNC
+22
+22
┃Gigabyte Hammer
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ7F
Gigabyte Hammer
M / 21
TJ7F
Gigabyte Hammer

33F
-5
LNC
LNC
- Ver.1.00.00
TJ7F
Gigabyte Hammer

or 
M / 21
TJ7F
Gigabyte Hammer




33F
(1)
(1)
-5
LNC
+56
+56
LNC
+56
+56
63
30
30
Patch Note :
- Command changed from "
".
- Command changed from "

┃Jumping Knukcle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Jumping Knukcle
or
or 
M / 12
TJ9F
Jumping Knukcle




18F
-12
-1
-1
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Brute Force Attack
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Brute Force Attack

or 
or 
M,M,M / 20,20,20
NEW MOVETr
Brute Force Attack






19F
(1)
(1)
-13
KDN
+52
+52
KDN
+52
+52
57
Patch Note :
- New Move.
- New Move.
- Ver.1.02.01
Tr
Brute Force Attack

or 
or 
M,M,M / 20,20,20
Tr
Brute Force Attack






19F
(1)
(1)
-13
KDN
+52
+52
KDN
+52
+52
57
Patch Note :
- The behavior of the opponent uopn the 2nd hit in mid-air has been altered.
- When hitting an airborne opponent, the behavior after the 3rd attack (after tornado triggered) has been changed.
- This change was made as unintended follow-up attacks were connecting when the 3rd hit missed in mid-air.
- The behavior of the opponent uopn the 2nd hit in mid-air has been altered.
- When hitting an airborne opponent, the behavior after the 3rd attack (after tornado triggered) has been changed.
- This change was made as unintended follow-up attacks were connecting when the 3rd hit missed in mid-air.
┃Brute Force Attack to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Brute Force Attack to Boot

(must hit)
or 
(must hit)
M,M,M,SP / 20,20,20
NEW MOVETr
Brute Force Attack to Boot






KDN
+49
+49
KDN
+49
+49
┃Brute Force Attack to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Brute Force Attack to DB

(must hit) 
or 
(must hit) 
M,M,M,SP / 20,20,20
NEW MOVETr
Brute Force Attack to DB








KDN
+57
+57
KDN
+57
+57
┃Image Cutter to DF (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHEHM
Image Cutter to DF (Heat Engager)
NEW MOVEHEHM
Image Cutter to DF (Heat Engager)
When Heat activation available 

H,SP / 22 / 6

16F
(1)
(1)
-2
+17G
+17G
┃Image Cutter to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDHMWG
Image Cutter to Heat Dash
NEW MOVEHDHMWG
Image Cutter to Heat Dash
Heat 


H,SP / 22 / 21


16F
(1)
(1)
+5
+18W
+18W
LNC
+42
+42
LNC
+42
+42
Patch Note :
- New Move.
- New Move.
- Ver.1.05.00
HDHM
Image Cutter to Heat Dash
HDHM
Image Cutter to Heat Dash
Heat 


H,SP / 22 / 21


16F
(1)
(1)
+5
LNC
+42
+42
LNC
+42
+42
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Image Cutter to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHM
Image Cutter to DF

or 
H,SP / 22 / 6(11)
NEW MOVEHM
Image Cutter to DF




16F
(1)
(1)
-2
KDN
+11
+11
KDN
+11
+11
46
30
30
┃Cradle Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Cradle Kick

or 
or 
M / 15
TJ9F
Cradle Kick






17F
-54
-24
-24
When hit and enemy input
, to go down.

- Ver.1.00.00
TJ9F
Cradle Kick

or 
or 
M / 15
TJ9F
Cradle Kick






17F
(1)
(1)
-52
-24
-24
50
33
33
Patch Note :
- Upon block changed from -54F.
- Upon block changed from -54F.
┃Cradle Star
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Cradle Star



M,M / 15,30
TJ
Cradle Star




-14
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
TJ
Cradle Star



M,M / 15,30
TJ
Cradle Star




(5)
-14
KDN
-26
-26
KDN
-26
-26
Combo from 1st hit.
┃Cradle Star to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Cradle Star to Boot



M,SP / 15
TJ
Cradle Star to Boot




-30
-3
-3
- Ver.1.00.00
TJ
Cradle Star to Boot



or 


M,SP / 15
TJ
Cradle Star to Boot








-30
-2
-2
Patch Note :
- Command changed from "


".
- Upon NH changed from -3F.
- Upon CH changed from -3F.
- Command changed from "




- Upon NH changed from -3F.
- Upon CH changed from -3F.
┃Cradle Star to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Cradle Star to DB



M,SP / 15
TJ
Cradle Star to DB




-30
-3
-3
- Ver.1.00.00
TJ
Cradle Star to DB



or 


M,SP / 15
TJ
Cradle Star to DB








-30
-2
-2
Patch Note :
- Command changed from "


".
- Upon NH changed from -3F.
- Upon CH changed from -3F.
- Command changed from "




- Upon NH changed from -3F.
- Upon CH changed from -3F.
┃Jumping Side Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Jumping Side Kick

M / 10
TJ9F
Jumping Side Kick


17F
-9
+7
+7
Start of 10 hit combo.
- Ver.1.00.00
TJ9F
Jumping Side Kick

M / 10
TJ9F
Jumping Side Kick


17F
(1)
(1)
-9
+7
+7
Start of 10 hit combo.
┃Inbound Kick (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Inbound Kick (1)

or 
M / 10
TJ9F
Inbound Kick (1)




15F
-15
-4
-4
- Ver.1.00.00
TJ9F
Inbound Kick (1)

or 
M / 8
TJ9F
Inbound Kick (1)




15F
(1)
(1)
-15
-4
-4
49
34
34
Patch Note :
- Damage changed from 10.
- Damage changed from 10.
┃Inbound Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Inbound Kick



M,M / 10,10
TJ
Inbound Kick




-13C
LNC
LNC
Combo from 1st hit.
- Ver.1.00.00
TJ
Inbound Kick



M,M / 8,8
TJ
Inbound Kick




(2)
-13C
LNC
+37
+37
LNC
+37
+37
Combo from 1st hit.
Patch Note :
- Damage changed from 10,10.
Patch Note :
- Damage changed from 10,10.
┃Downstream
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Downstream

or 
M / 28
TJ9F
Downstream




38F
±0
KDN
KDN
- Ver.1.00.00
TJ9F
Downstream

or 
M / 28
TJ9F
Downstream




38F
(3)
(3)
±0
KDN
+4
+4
KDN
+4
+4
74
36
36
┃Delay Rising Toekick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ9F
Delay Rising Toekick
☆
M / 25
TJ9F
Delay Rising Toekick


25F
-9
KDN
KDN
- Ver.1.00.00
TJ9F
Delay Rising Toekick
☆
M / 20
TJ9F
Delay Rising Toekick


25F
-13
KDN
+8
+8
KDN
+8
+8
Patch Note :
- Damage changed from 25.
- Upon block changed from -9F.
- Damage changed from 25.
- Upon block changed from -9F.
- Ver.1.05.00
TJ9F
Delay Rising Toekick
☆
M / 20
TJ9F
Delay Rising Toekick


25F
-13
KDN
+8
+8
KDN
+8
+8
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
- Fixed an issue the move could be countered by attack reversals or parries.
┃Retro Rockets
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ7F
Retro Rockets

SP / -
TJ7F
Retro Rockets


41
- Ver.1.00.00
TJ10F
Retro Rockets

SP / -
TJ10F
Retro Rockets


50
Patch Note :
- Total changed from 41F.
- Start-up of TJ changed from 7F.
- Total changed from 41F.
- Start-up of TJ changed from 7F.
┃Jumper Switch (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Jumper Switch (1)


M / 18
Jumper Switch (1)



16F
(1)
(1)
-18
KDN
KDN
Start-up 17F in actualy.
- Ver.1.00.00
Jumper Switch (1)


M / 18
Jumper Switch (1)



16F
(1)
(1)
-18
KDN
+5
+5
KDN
+5
+5
56
40
40
Start-up 17F in actualy.
┃Jumper Switch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Jumper Switch




M,M / 18,25
Jumper Switch





-13
KDN
KDN
Combo from 1st hit.
Can be delayed.
Can be delayed.
- Ver.1.00.00
Jumper Switch




M,M / 18,25
Jumper Switch





(2)
-13
KDN
+2
+2
KDN
+2
+2
Combo from 1st hit.
Can be delayed 14F.
Can be delayed 14F.
┃Double Cut (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ15F
Double Cut (1)


M / 12
TJ15F
Double Cut (1)



18F
-18
-6
-6
Start-up 19F in actualy.
- Ver.1.00.00
TJ15F
Double Cut (1)


M / 12
TJ15F
Double Cut (1)



18F
(1)
(1)
-14
-6
-6
54
36
36
Start-up 19F in actualy.
Patch Note :
- Upon block changed from -18F.
Patch Note :
- Upon block changed from -18F.
┃Double Cut
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Double Cut




M,H / 12,15
TJ
Double Cut





-9
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
TJ
Double Cut




M,H / 12,15
TJ
Double Cut





(1)
-10
KDN
+11
+11
KDN
+11
+11
Combo from 1st hit.
Patch Note :
- Upon block changed from -9F.
Patch Note :
- Upon block changed from -9F.
┃Double Cut to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Double Cut to DF






M,H,SP / 12,15
TJ
Double Cut to DF







-9
KDN
KDN
- Ver.1.00.00
TJ
Double Cut to DF






M,H,SP / 12,15
TJ
Double Cut to DF







(1)
-10
KDN
+11
+11
KDN
+11
+11
Combo from 1st hit.
Patch Note :
- Upon block changed from -9F.
Patch Note :
- Upon block changed from -9F.
┃Cutover
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Cutover






M,H,M / 12,15,25
TS
Cutover







-10
KDN
KDN
- Ver.1.00.00
Cutover






M,H,M / 12,15,25
Cutover







(2)
-10
KDN
+20
+20
KDN
+20
+20
Patch Note :
- Tail Spin removed.
- Tail Spin removed.
┃Cutover to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Cutover to DF








M,H,M,SP / 12,15,25
TS
Cutover to DF









-10
KDN
KDN
- Ver.1.00.00
Cutover to DF








M,H,M,SP / 12,15,25
Cutover to DF









(2)
-10
KDN
+20
+20
KDN
+20
+20
Patch Note :
- Tail Spin removed.
- Tail Spin removed.
┃Sandbox (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Sandbox (1)


M / 18
Sandbox (1)



19F
(7)
(7)
-11
+5B
+5B
Start-up 20F in actualy.
Side or behind hit is down.
Side or behind hit is down.
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Sandbox
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Sandbox


(must hit)
or 
M,M / 18,22
Sandbox






19F
(7)
(7)
-11
KDN
KDN
- Ver.1.00.00
Sandbox


M,M / 14,22
Sandbox



22F
(7)
(7)
-9
KDN
±0
±0
KDN
±0
±0
59
Start-up 23F in actualy.
Patch Note :
- Command changed from "

(must hit)
or 
".
- Damage changed from 18,22.
- Start-up changed from 19F.
- Upon block changed from -11F.
Patch Note :
- Command changed from "






- Damage changed from 18,22.
- Start-up changed from 19F.
- Upon block changed from -11F.
┃Sandbox
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Sandbox


(must hit)
justM,M / 14,27
NEW MOVE
Sandbox




22F
(7)
(7)
-9
KDN
±0
±0
KDN
±0
±0
Start-up 23F in actualy.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.03.01
Sandbox


(must hit)
justM,M / 14,27
Sandbox




22F
(7)
(7)
-9
KDN
±0
±0
KDN
±0
±0
Start-up 23F in actualy.
Patch Note :
- Fixed an issue where the effect indicating a successful input for the damage boost by pressing
at a certain timing during the automatically triggered follow-up on hit was not displayed correctly.
Patch Note :
- Fixed an issue where the effect indicating a successful input for the damage boost by pressing

┃Worm Virus
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Worm Virus


MM / 5,18
Worm Virus



17F
-16
KDN
KDN
- Ver.1.00.00
Worm Virus


MM / 5,10
Worm Virus



17F
(1)
(1)
-9
+4
+13
58
Start-up 18F in actualy.
Patch Note :
- Damage changed from 5,18.
- Upon block changed from -16F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
Patch Note :
- Damage changed from 5,18.
- Upon block changed from -16F.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
┃Killer Worm Virus
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Killer Worm Virus


(must hit)
MM,M*6,SP / 5,18,2*6
Killer Worm Virus




KDN
KDN
- Ver.1.00.00
Killer Worm Virus


counter hitMM,M*6 / 5,10,2*6
Killer Worm Virus



+13
Patch Note :
- Command changed from "

(must hit)
".
- Hit Lv. changed from MM,M*6,SP.
- Damage changed from 5,18,2*6.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Command changed from "




- Hit Lv. changed from MM,M*6,SP.
- Damage changed from 5,18,2*6.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
┃Double Rocket Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ12F
Double Rocket Punch


HUB / 50
TJ12F
Double Rocket Punch



63F
KDN
KDN
KDN
- Ver.1.00.00
TJ12F
Double Rocket Punch


HUB / 50
TJ12F
Double Rocket Punch



63F
(21)
(21)
KDN
KDN
-20
-20
KDN
-20
-20
100
37
37
Start-up 64F in actualy.
- Ver.1.03.01
TJ12F
Double Rocket Punch


HUB / 50
TJ12F
Double Rocket Punch



63F
(21)
(21)
KDN
KDN
-20
-20
KDN
-20
-20
100
37
37
Start-up 64F in actualy.
Patch Note :
- Fixed an issue where the opponent's attack could hit a launched arm.
Patch Note :
- Fixed an issue where the opponent's attack could hit a launched arm.
- Ver.1.04.00
TJ12F
Double Rocket Punch


HUB / 50
TJ12F
Double Rocket Punch



63F
(21)
(21)
KDN
KDN
-20
-20
KDN
-20
-20
100
37
37
Start-up 64F in actualy.
Patch Note :
- The issue where the positional relationship became strange when being attacked by the opponent during an attack animation has been fixed.
Patch Note :
- The issue where the positional relationship became strange when being attacked by the opponent during an attack animation has been fixed.
┃Linear Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
WGTJ3F
Linear Punch



H / 30
WGTJ3F
Linear Punch




13F
(2)
(2)
+5
+16W
+16W
KDN
KDN
49
36
36
- Ver.1.00.00
TJ3F
Linear Punch



H / 30 / 12
TJ3F
Linear Punch




13F
(2)
(2)
+5
KDN
+20
+20
KDN
+20
+20
49
36
36
Patch Note :
- Chip Damage added.
- Wall Crush inducing guard removed.
- Chip Damage added.
- Wall Crush inducing guard removed.
┃Linear Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ3F
Linear Punch





H / 30 / 12
NEW MOVETJ3F
Linear Punch






13F
(2)
(2)
+5
KDN
+20
+20
KDN
+20
+20
49
36
36
┃Linear Dropkick (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ3F
Linear Dropkick (1)



M / 15
TJ3F
Linear Dropkick (1)




18F
-4
+6
+6
- Ver.1.00.00
TJ3F
Linear Dropkick (1)



M / 15
TJ3F
Linear Dropkick (1)




18F
(1)
(1)
-4
+6
+6
52
34
34
┃Linear Dropkick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TSTJ
Linear Dropkick





M,M / 15,20
TSTJ
Linear Dropkick






-7
KDN
KDN
Combo from 1st hit.
- Ver.1.00.00
TJ
Linear Dropkick





M,M / 15,20
TJ
Linear Dropkick






(2)
-7
KDN
+5
+5
KDN
+5
+5
Combo from 1st hit.
Patch Note :
- Tail Spin removed.
Patch Note :
- Tail Spin removed.
┃Thruster Double Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ5F
Thruster Double Punch
TJ5F
Thruster Double Punch
Run 
M / 24
18F
-3
KDN
KDN*
Meaty 5F in actualy.
- Ver.1.00.00
TJ5F
Thruster Double Punch
TJ5F
Thruster Double Punch
Run 

M / 24

18F
(18)
(18)
-3
KDN
-26
-26
KDN*
-32
-32
Patch Note :
- Command changed from "Run
".
- Command changed from "Run

┃Taunt 1
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ25F
Taunt 1
SP / -
TJ25F
Taunt 1

Input
or
to Cancel
Special Action:
(Hold)


Special Action:

- Ver.1.00.00
TJ25F
Taunt 1
SP / -
TJ25F
Taunt 1

210
Special Action:
(Hold)

┃Taunt 2
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Taunt 2
SP / -
Taunt 2

80
┃Ki Charge
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ11F
Ki Charge
SP / -
TJ11F
Ki Charge

60
Shift to charging.
┃Ki Charge to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ11F
Ki Charge to DF


SP,SP / -
TJ11F
Ki Charge to DF



60
┃Wall Jumping Action
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Wall Jumping Action
Wall Jumping Action
With back against wall 


SP / -


75
Invincibility during 8 to 13F.
┃Crouch Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Jab
TC
Crouch Jab
FC 
SM / 5
10F
-5
+6
+6
Returns to crouching.
Returns to standing when input
.
Returns to standing when input

- Ver.1.00.00
TC
Crouch Jab
TC
Crouch Jab
FC 
SL / 5
10F
-5
+6
+6
34
24
24
Returns to crouching.
Returns to standing when input
.
Patch Note :
- Hit Lv. changed from SM.
Returns to standing when input

Patch Note :
- Hit Lv. changed from SM.
┃Crouch Straight
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Straight
TC
Crouch Straight
FC 
SM / 8
11F
-4
+7
+7
Returns to crouching.
- Ver.1.00.00
TC
Crouch Straight
TC
Crouch Straight
FC 
SL / 8
11F
-4
+7
+7
34
23
23
Returns to crouching.
Patch Note :
- Hit Lv. changed from SM.
Patch Note :
- Hit Lv. changed from SM.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Spin Kick
TC
Crouch Spin Kick
FC 
L / 12
16F
-17
-3
-3
Returns to crouching.
- Ver.1.00.00
TC
Crouch Spin Kick
TC
Crouch Spin Kick
FC 
L / 10
16F
-17
-6
-6
52
36
36
Returns to crouching.
Patch Note :
- Damage changed from 12.
- Upon NH changed from -3F.
- Upon CH changed from -3F.
Patch Note :
- Damage changed from 12.
- Upon NH changed from -3F.
- Upon CH changed from -3F.
┃Crouch Chin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Crouch Chin Kick
TC
Crouch Chin Kick
FC 
L / 10
12F
-15
-4
-4
Returns to crouching.
- Ver.1.00.00
TC
Crouch Chin Kick
TC
Crouch Chin Kick
FC 
L / 6
12F
-15
-4
-4
46
34
34
Returns to crouching.
Patch Note :
- Damage changed from 10.
Patch Note :
- Damage changed from 10.
┃Spear Fishing (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spear Fishing (1)
Spear Fishing (1)
WS 
M / 12
13F
-12
-1
-1
- Ver.1.00.00
Spear Fishing (1)
Spear Fishing (1)
WS 
M / 12
13F
(1)
(1)
-12
-1
-1
44
31
31
┃Spear Fishing (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spear Fishing (2)
Spear Fishing (2)
WS 


M,H / 12,12


-5
+6
+6
Combo from 1st hit.
- Ver.1.00.00
Spear Fishing (2)
Spear Fishing (2)
WS 


M,H / 12,12


(1)
-5
+6
+6
Combo from 1st hit.
┃Spear Fishing (2) to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spear Fishing (2) to DF
Spear Fishing (2) to DF
WS 




M,H,SP / 12,12




-5
+6
+6
Combo from 1st hit.
- Ver.1.00.00
Spear Fishing (2) to DF
Spear Fishing (2) to DF
WS 




M,H,SP / 12,12




(1)
-5
+6
+6
Combo from 1st hit.
┃Spear Fishing
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spear Fishing
Spear Fishing
WS 




M,H,M / 12,12,23




-10
LNC
LNC
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
- Ver.1.00.00
Spear Fishing
Spear Fishing
WS 




M,H,M / 12,12,23




(1)
-10
LNC
+23
+23
LNC
+23
+23
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
┃Spear Fishing to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spear Fishing to DF
Spear Fishing to DF
WS 






M,H,M,SP / 12,12,23






-10
LNC
LNC
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
- Ver.1.00.00
Spear Fishing to DF
Spear Fishing to DF
WS 






M,H,M,SP / 12,12,23






(1)
-10
LNC
+23
+23
LNC
+23
+23
Combo from 2nd CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
Can be delayed 10F.
Combo can be delayed 5F from CH.
┃Digital Lift
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Digital Lift
Digital Lift
WS 
M / 24
17F
-13
LNC
LNC
- Ver.1.00.00
Tr
Digital Lift
Tr
Digital Lift
WS 
M / 24
17F
(1)
(1)
-13
LNC
+23
+23
LNC
+23
+23
58
41
41
Patch Note :
- Tornade Move added.
- Tornade Move added.
┃Digital Lift to Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Digital Lift to Boot
TJ
Digital Lift to Boot
WS 


M,SP / 24


17F
-7
LNC
LNC
Combo can be delayed.
- Ver.1.00.00
TrTJ
Digital Lift to Boot
TrTJ
Digital Lift to Boot
WS 

or WS 


M,SP / 24





17F
(1)
(1)
-7
LNC
+29
+29
LNC
+29
+29
Combo can be delayed.
Patch Note :
- Command changed from "WS

".
- Tornade Move added.
Patch Note :
- Command changed from "WS



- Tornade Move added.
┃Digital Lift to DB
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Digital Lift to DB
TJ
Digital Lift to DB
WS 


M,SP / 24


17F
-5
LNC
LNC
Combo can be delayed.
- Ver.1.00.00
TrTJ
Digital Lift to DB
TrTJ
Digital Lift to DB
WS 

or WS 


M,SP / 24





17F
(1)
(1)
-5
LNC
+31
+31
LNC
+31
+31
Combo can be delayed.
Patch Note :
- Command changed from "WS

".
- Tornade Move added.
Patch Note :
- Command changed from "WS



- Tornade Move added.
┃Clockwork
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Clockwork
Clockwork
WS 
M,SP / 18
19F
- Ver.1.00.00
Clockwork
Clockwork
WS 
M,SP / 18
19F
(1)
(1)
┃Clockwork Stop
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Clockwork Stop
Clockwork Stop
CW 
M,SP / 18
-14
-1
-1
- Ver.1.00.00
Clockwork Stop
Clockwork Stop
CW 
M,SP / 18
-12
-1
-1
55
Patch Note :
- Upon block changed from -14F.
- Upon block changed from -14F.
┃Clockwork Spring Middle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Clockwork Spring Middle
TS
Clockwork Spring Middle
CW 
M / 20
-10
+11Sp
KDN
Combo from 1st hit.
Combo can be delayed 20F from hit.
Combo can be delayed 20F from hit.
- Ver.1.00.00
Clockwork Spring Middle
Clockwork Spring Middle
CW 
M / 20
(1)
-9
+12Sp
KDN
+36
+36
Combo from 1st hit.
Combo can be delayed 20F from hit.
Patch Note :
- Upon block changed from -10F.
- Upon NH changed from +11SpF.
- Upon CH changed.
- Tail Spin removed.
Combo can be delayed 20F from hit.
Patch Note :
- Upon block changed from -10F.
- Upon NH changed from +11SpF.
- Upon CH changed.
- Tail Spin removed.
┃Clockwork Spring Middle (more than single turn)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Clockwork Spring Middle(more than single turn)
TS
Clockwork Spring Middle(more than single turn)
CW 
M / 22
±0
KDN
KDN
- Ver.1.00.00
Clockwork Spring Middle (more than single turn)
Clockwork Spring Middle (more than single turn)
CW 
M / 22 / 8(10)
(1)
±0
LNC
+43
+43
LNC
+43
+43
Patch Note :
- Move Name changed from "Clockwork Spring Middle(more than single turn)".
- Chip Damage added.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Move Name changed from "Clockwork Spring Middle(more than single turn)".
- Chip Damage added.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Ver.1.02.01
Clockwork Spring Middle (more than single turn)
Clockwork Spring Middle (more than single turn)
CW 
M / 22 / 8(10)
(1)
±0
LNC
+43
+43
LNC
+43
+43
Patch Note :
- Some Characters were still able to reverse fully charged attack, which was unintended.
- Some Characters were still able to reverse fully charged attack, which was unintended.
┃Clockwork Spring Low
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC
Clockwork Spring Low
TC
Clockwork Spring Low
CW 

L / 20

-12
KDN
KDN
Returns to crouching.
- Ver.1.00.00
TC
Clockwork Spring Low
TC
Clockwork Spring Low
CW 

L / 20 / 8(9)

(1)
-12
KDN
+57
+57
KDN
+57
+57
Returns to crouching.
Patch Note :
- Chip Damage added.
- Upon NH changed.
- Upon CH changed.
Patch Note :
- Chip Damage added.
- Upon NH changed.
- Upon CH changed.
┃Key Smash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Toe Smash
Toe Smash
WS 
M / 15
11F
-5
+6
+6
- Ver.1.00.00
Key Smash
Key Smash
WS 
M / 15
11F
(1)
(1)
-5
+6
+6
35
24
24
Patch Note :
- Move Name changed from "Toe Smash".
- Move Name changed from "Toe Smash".
- Ver.1.04.00
Key Smash
Key Smash
WS 
M / 15
11F
(1)
(1)
-5
+6
+6
35
24
24
Patch Note :
- The hitbox has been expanded to mitigate whiffing for certain moves.
- The hitbox has been expanded to mitigate whiffing for certain moves.
┃Cute But Deadly
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HM
Cute But Deadly
HM
Cute But Deadly
WS 
M / 20
20F
-8
KDN
KDN
Returns to crouching.
- Ver.1.00.00
HM
Cute But Deadly
HM
Cute But Deadly
WS 
M / 20
20F
(1)
(1)
-8
KDN
+21
+21
KDN
+21
+21
52
32
32
Returns to crouching.
┃Cute But Deadly (double)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HM
Cute But Deadly (double)
HM
Cute But Deadly (double)
WS
hold
M / 24
28F
-4
KDN
KDN
Returns to crouching.
- Ver.1.00.00
HM
Cute But Deadly (double)
HM
Cute But Deadly (double)
WS
hold
M / 24
28F
(1)
(1)
-4
KDN
+21
+21
KDN
+21
+21
Returns to crouching.
┃Cute But Deadly (triple)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HM
Cute But Deadly (triple)
HM
Cute But Deadly (triple)
WS
hold
M / 28
39F
±0
KDN
KDN
Returns to crouching.
- Ver.1.00.00
HM
Cute But Deadly (triple)
HM
Cute But Deadly (triple)
WS
hold
M / 28 / 11(12)
39F
(1)
(1)
±0
KDN
+33
+33
KDN
+33
+33
Returns to crouching.
Patch Note :
- Chip Damage added.
Patch Note :
- Chip Damage added.
- Ver.1.02.01
HM
Cute But Deadly (triple)
HM
Cute But Deadly (triple)
WS
hold
M / 28 / 11(12)
39F
(1)
(1)
±0
KDN
+33
+33
KDN
+33
+33
Returns to crouching.
Patch Note :
- Some Characters were still able to reverse fully charged attack, which was unintended.
Patch Note :
- Some Characters were still able to reverse fully charged attack, which was unintended.
┃Sad Hound
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Sad Hound
Sad Hound
FC 

LL / 10,16

21F
-11
+5C
+5C
- Ver.1.00.00
Sad Hound
Sad Hound
FC 
LL / 10,16
21F
(2)
(2)
-11
+5C
+5C
61
Patch Note :
- Command changed from "FC
".
- Command changed from "FC


┃Sad Hound to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Sad Hound to DF
Sad Hound to DF
FC 
☆
LL,SP / 10,16


21F
-11
+5C
+5C
- Ver.1.00.00
Sad Hound to DF
Sad Hound to DF
FC
☆
LL,SP / 10,16

21F
(2)
(2)
-11
+5C
+5C
Patch Note :
- Command changed from "FC
☆
".
- Command changed from "FC



┃Happy Propeller (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC6F
Happy Propeller (1)
TC6F
Happy Propeller (1)
SS 
L / 15
24F
-12
+2
+7
- Ver.1.00.00
TC6F
Happy Propeller (1)
TC6F
Happy Propeller (1)
SS 
L / 15
24F
(1)
(1)
-12
+2
+2
55
31
31
Patch Note :
- Upon CH changed from +7F.
- Upon CH changed from +7F.
┃Happy Propeller
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Happy Propeller
TJ
Happy Propeller
SS 


L,H*3,M / 15,5*4


-10
+8
+8
Combo from 1st CH.
- Ver.1.00.00
TJ
Happy Propeller
TJ
Happy Propeller
SS 


L,H*3,M / 15,5*4


(1)
-10
+8
+8
Combo from 1st CH.
┃Spin Knuckle Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spin Knuckle Jab
Spin Knuckle Jab
BT
or 
H / 15

8F
-8
+3
+3
- Ver.1.00.00
Spin Knuckle Jab
Spin Knuckle Jab
BT 
H / 15
8F
-3
+8
+8
Patch Note :
- Command changed from "BT
or
".
- Upon block changed from -8F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
- Command changed from "BT


- Upon block changed from -8F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
┃Spin Knuckle Right Jab
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Spin Knuckle Right Jab
NEW MOVE
Spin Knuckle Right Jab
BT 
H / 15
8F
-3
+8
+8
Tentative Name.
┃Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Spin Kick
Spin Kick
BT 
H / 18
10F
-8
KDN
KDN
- Ver.1.00.00
Spin Kick
Spin Kick
BT 
H / 18
10F
-8
+8
+8
Patch Note :
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
┃Goody Two Shoes
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC5F
Goody Two Shoes
TC5F
Goody Two Shoes
BT 
M / 20
16F
-3
KDN
KDN
- Ver.1.00.00
TC5F
Goody Two Shoes
TC5F
Goody Two Shoes
BT 
M / 20
16F
(1)
(1)
-3
KDN
+2
+2
KDN
+2
+2
┃Crouch Spin Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC1F
Crouch Spin Knuckle
TC1F
Crouch Spin Knuckle
BT 
or 

SM / 5



10F
-2
+6
+9
Returns to crouching.
- Ver.1.00.00
TC1F
Crouch Spin Knuckle
TC1F
Crouch Spin Knuckle
BT 

SL / 5

10F
-5
+6
+6
Returns to crouching.
Patch Note :
- Command changed from "BT
or 
".
- Hit Lv. changed from SM.
- Upon block changed from -2F.
- Upon CH changed from +9F.
Patch Note :
- Command changed from "BT




- Hit Lv. changed from SM.
- Upon block changed from -2F.
- Upon CH changed from +9F.
┃Crouch Spin Right Knuckle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETC1F
Crouch Spin Right Knuckle
NEW MOVETC1F
Crouch Spin Right Knuckle
BT 

SL / 5

10F
-5
+6
+6
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Crouch Spin Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC1F
Crouch Spin Kick
TC1F
Crouch Spin Kick
BT 
or 

L / 12



10F
-11
+3
+3
Returns to crouching.
- Ver.1.00.00
TC1F
Crouch Spin Kick
TC1F
Crouch Spin Kick
BT 

L / 6

12F
-15
-4
-4
Returns to crouching.
Patch Note :
- Command changed from "BT
or 
".
- Damage changed from 12.
- Start-up changed from 10F.
- Upon block changed from -11F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
Patch Note :
- Command changed from "BT




- Damage changed from 12.
- Start-up changed from 10F.
- Upon block changed from -11F.
- Upon NH changed from +3F.
- Upon CH changed from +3F.
┃Crouch Spin Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETC1F
Crouch Spin Right Kick
NEW MOVETC1F
Crouch Spin Right Kick
BT 

L / 6

12F
-15
-4
-4
Tentative Name.
Returns to crouching.
Returns to crouching.
┃Reverse Jump Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Reverse Jump Kick
TJ
Reverse Jump Kick
BT 

M / -

17F
KDN
KDN
- Ver.1.00.00
TJ10F
Reverse Jump Kick (just)
TJ10F
Reverse Jump Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
Patch Note :
- Move Name changed from "Reverse Jump Kick".
- Damage changed from .
- Upon block changed from F.
- Start-up of TJ changed from ○F.
- Move Name changed from "Reverse Jump Kick".
- Damage changed from .
- Upon block changed from F.
- Start-up of TJ changed from ○F.
┃Reverse Jump Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ15F
Reverse Jump Kick
NEW MOVETJ15F
Reverse Jump Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Reverse Jump Right Kick (just)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Reverse Jump Kick
TJ
Reverse Jump Kick
BT 

M / -

LNC
LNC
- Ver.1.00.00
TJ9F
Reverse Jump Right Kick (just)
TJ9F
Reverse Jump Right Kick (just)
BT 

M / 18

17F
-12
KDN
+9
+9
KDN
+9
+9
Patch Note :
- Move Name changed from "Reverse Jump Kick".
- Damage changed from .
- Start-up changed from F.
- Upon block changed from F.
- Upon NH changed from LNC.
- Upon CH changed from LNC.
- Start-up of TJ changed from ○F.
- Move Name changed from "Reverse Jump Kick".
- Damage changed from .
- Start-up changed from F.
- Upon block changed from F.
- Upon NH changed from LNC.
- Upon CH changed from LNC.
- Start-up of TJ changed from ○F.
┃Reverse Jump Right Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETJ14F
Reverse Jump Right Kick
NEW MOVETJ14F
Reverse Jump Right Kick
BT 

M / 18

22F
-12
KDN
+9
+9
KDN
+9
+9
┃Reboot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Reboot
TJ
Reboot
While down (facing up) 
SP / -
55
- Ver.1.00.00
TJ6F
Reboot
TJ6F
Reboot
While down (facing up) 
SP / -
55
Air Status 1F.
Patch Note :
- Start-up of TJ changed from ○F.
Patch Note :
- Start-up of TJ changed from ○F.
┃Reboot Meteor Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Reboot Meteor Kick
TJ
Reboot Meteor Kick
While down (facing up) 


SP,M / 35


42F
-10
KDN
KDN
- Ver.1.00.00
TJ6F
Reboot Meteor Kick
TJ6F
Reboot Meteor Kick
While down (facing up) 


SP,M / 35


42F
(1)
(1)
-10
KDN
+60
+60
KDN
+60
+60
Air Status 1F.
Patch Note :
- Command changed from "While down (facing up)

".
- Start-up of TJ changed from ○F.
Patch Note :
- Command changed from "While down (facing up)



- Start-up of TJ changed from ○F.
┃Destructive Form
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Destructive Form

or SP / -
Destructive Form


40
Auto Block
- Ver.1.00.00
Destructive Form

or SP / -
Destructive Form


47
Auto Block
Patch Note :
- Total changed from 40F.
Patch Note :
- Total changed from 40F.
┃Emergency Destructive Form
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHTPw6F
Emergency Destructive Form
NEW MOVEHTPw6F
Emergency Destructive Form
Heat 

SP / -

47
Auto Block during 1 to 5F.
Damage 75% cut during Power Crush & recoverable damage.
Damage 75% cut during Power Crush & recoverable damage.
┃Forward or Backward
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Forward or Backward
Forward or Backward
DF
or 
SP / -

┃DF Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
DF Cancel
DF Cancel
DF 
or 
SP / -


35
Auto Block
- Ver.1.00.00
DF Cancel
DF Cancel
DF 
or 
SP / -


30
Auto Block
Patch Note :
- Total changed from 35F.
Patch Note :
- Total changed from 35F.
┃Shredder to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Shredder to DF
Shredder to DF
DF 
MMHHHM / 3*5,20
14F
-9
KDN
KDN
- Ver.1.00.00
Shredder to DF
Shredder to DF
DF 
MMHHHM / 3*5,20 / 1*3(1*4,2*2)
13F
(1)
(1)
-9
KDN
+23
+23
KDN
+23
+23
71
Patch Note :
- Chip Damage added.
- Start-up changed from 14F.
- Chip Damage added.
- Start-up changed from 14F.
┃Shredding Uppercut to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Shredding Uppercut to DF
Shredding Uppercut to DF
DF 
MMM / 5*3
20F
-8
LNC
LNC
- Ver.1.00.00
Shredding Uppercut to DF
Shredding Uppercut to DF
DF 
MMM / 5*3 / 1*2(1,4*2)
20F
(1)
(1)
-8
LNC
+27
+27
LNC
+27
+27
57
37
37
Patch Note :
- Chip Damage added.
- Chip Damage added.
┃Shredding Sky Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Shredding Sky Punch
Shredding Sky Punch
DF
(must hit) 
M*3,HUB / 5*3,20

KDN
- Ver.1.00.00
Tr
Shredding Sky Punch
Tr
Shredding Sky Punch
DF
(must hit) 
M*3,HUB / 5*3,20 / 1*2(1,4*2)

(28)
KDN
+69
+69
KDN
+69
+69
Patch Note :
- Chip Damage added.
- Upon CH changed from F.
- Tornade Move added.
- Chip Damage added.
- Upon CH changed from F.
- Tornade Move added.
┃Death Marionette to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
HMTS
Death Marionette to DF
HMTS
Death Marionette to DF
DF 
HHH / 7,7,20
16F
±0
+15Sp
+15Sp
- Ver.1.00.00
HM
Death Marionette to DF
HM
Death Marionette to DF
DF 
HHH / 7,7,20 / 6(2,2,10)
16F
(2)
(2)
+4
+15Sp
+15Sp
63
Patch Note :
- Chip Damage added.
- Upon block changed from ±0F.
- Tail Spin removed.
- Chip Damage added.
- Upon block changed from ±0F.
- Tail Spin removed.
┃Hertz Blade to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade to DF
Hertz Blade to DF
DF 

H*7 / 3*7

12F
+3
+11
+11
- Ver.1.00.00
Hertz Blade to DF
Hertz Blade to DF
DF 

H*7 / 3*7 / 1(2,1,2,1,1,1,2)

11F
+3
+9
+9
50
39
39
Patch Note :
- Chip Damage added.
- Start-up changed from 12F.
- Upon NH changed from +11F.
- Upon CH changed from +11F.
- Chip Damage added.
- Start-up changed from 12F.
- Upon NH changed from +11F.
- Upon CH changed from +11F.
┃Gigahertz Storm (1) to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Gigahertz Storm (1) to DF
NEW MOVE
Gigahertz Storm (1) to DF
DF 

M*2 / 4,5 / 2(1,4)

15F
-9
±0C
±0C
46
Patch Note :
- New Move.
- New Move.
- Ver.1.03.01
Gigahertz Storm (1) to DF
Gigahertz Storm (1) to DF
DF 

M*2 / 4,5 / 2(1,4)

15F
-9
±0C
±0C
46
Patch Note :
- Fixed an issue where, when only the 2nd hit landed as a counter hit, the subsequent attacks were not consistently landing as consecutive hits.
- Also, addressed a situation where all hits were unconditionally landing consecutively in specific circumstances.
- Fixed an issue where, when only the 2nd hit landed as a counter hit, the subsequent attacks were not consistently landing as consecutive hits.
- Also, addressed a situation where all hits were unconditionally landing consecutively in specific circumstances.
┃Gigahertz Storm (2) to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Gigahertz Storm (2) to DF
NEW MOVE
Gigahertz Storm (2) to DF
DF 



M*2,M*2 / 4,5,4,5 / 2,2(1,4,1,4,)



-12
-3C
-3C
Combo from 1st hit.
┃Gigahertz Storm (Heat Engager)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHE
Gigahertz Storm (Heat Engager)
NEW MOVEHE
Gigahertz Storm (Heat Engager)
When Heat activation available DF 





M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 2,2,6





(1)
-13
+17G
+17G
Combo from 1st CH.
┃Gigahertz Storm to Heat Dash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHDWG
Gigahertz Storm to Heat Dash
NEW MOVEHDWG
Gigahertz Storm to Heat Dash
Heat & DF 






M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 1,4,1,4,1,20






(1)
+5
+18W
+18W
LNC
+42
+42
LNC
+42
+42
Combo from 1st CH.
Patch Note :
- New Move.
Patch Note :
- New Move.
- Ver.1.05.00
HD
Gigahertz Storm to Heat Dash
HD
Gigahertz Storm to Heat Dash
Heat & DF 






M*2,M*2,M*2,SP / 4,5,4,5,3,20 / 1,4,1,4,1,20






(1)
+5
LNC
+42
+42
LNC
+42
+42
Combo from 1st CH.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
Patch Note :
- Added an effect where activating Heat Dash recovers 6 of the recoverable gauge on attack hit and 3 on block.
- Wall Crush inducing guard removed.
┃Gigahertz Storm
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Gigahertz Storm
NEW MOVE
Gigahertz Storm
DF 





M*2,M*2,M*2 / 4,5,4,5,3,20 / 2,2,6(1,4,1,4,1,10)





(1)
-13
KDN
+30
+30
KDN
+30
+30
Combo from 1st CH.
┃Hertz Blade - Diablo (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade Diablo (1)
Hertz Blade Diablo (1)
DF 

M*8 / 3*7,13

23F
+8
KDN
KDN
- Ver.1.00.00
Hertz Blade - Diablo (1)
Hertz Blade - Diablo (1)
DF 

M*8 / 3*7,13 / 10(15)

23F
+5
KDN
+33
+33
KDN
+33
+33
78
Patch Note :
- Move Name changed from "Hertz Blade Diablo (1)".
- Chip Damage added.
- Upon block changed from +8F.
- Move Name changed from "Hertz Blade Diablo (1)".
- Chip Damage added.
- Upon block changed from +8F.
- Ver.1.01.04
Hertz Blade - Diablo (1)
Hertz Blade - Diablo (1)
DF 

M*8 / 3*7,13 / 10(15)

23F
+5
KDN
+33
+33
KDN
+33
+33
78
Patch Note :
- In Practice Mode, corrected the issue where frame advantage was not shown accurately.
- In Practice Mode, corrected the issue where frame advantage was not shown accurately.
- Ver.1.09.01
Hertz Blade - Diablo (1)
Hertz Blade - Diablo (1)
DF 

M*8 / 3*7,13 / 2*3(1*7,3)

23F
+5
KDN
+33
+33
KDN
+33
+33
78
Patch Note :
- Chip Damage changed from 10(15).
- Chip Damage changed from 10(15).
┃Hertz Blade - Diablo
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade Diablo
Hertz Blade Diablo
DF 



M*5,M / 3*5,20(,3)



-53
LNC
LNC
Damage in () is on landing.
- Ver.1.00.00
Hertz Blade - Diablo
Hertz Blade - Diablo
DF 



M*5,M / 3*5,20(,3) / 2,2,6(1*4,10)



(6)
-53
LNC
+41
+41
LNC
+41
+41
Damage in () is on landing.
Patch Note :
- Move Name changed from "Hertz Blade Diablo".
- Chip Damage added.
Patch Note :
- Move Name changed from "Hertz Blade Diablo".
- Chip Damage added.
┃Hertz Blade - Scud
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC2F
Hertz Blade Scud
TC2F
Hertz Blade Scud
DF 

L*5 / 4*4,8

20F
-12
+3C
+3C
- Ver.1.00.00
TC4F
Hertz Blade - Scud
TC4F
Hertz Blade - Scud
DF 

L*5 / 3*4,8 / 2(1*4,7)

20F
(2)
(2)
-12
+4
+4
74
Patch Note :
- Move Name changed from "Hertz Blade Scud".
- Damage changed from 4*4,8.
- Chip Damage added.
- Upon NH changed from +3CF.
- Upon CH changed from +3CF.
- Start-up of TC changed from 2F.
- Move Name changed from "Hertz Blade Scud".
- Damage changed from 4*4,8.
- Chip Damage added.
- Upon NH changed from +3CF.
- Upon CH changed from +3CF.
- Start-up of TC changed from 2F.
┃Clock Setting
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Clock Setting
Clock Setting
DF 

LLLL / 3,3,3,20

26F
-12
+4
+4
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Clock Setting (Hold)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Clock Setting (Hold)
Clock Setting (Hold)
DF 
hold
L*5 or 6 / 3*5,20

-14
+2
+2
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Clock Boosting
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHM
Clock Boosting
NEW MOVEHM
Clock Boosting
DF 

L*3 / 3,3,20 / 6(1,1,8)

22F
(1)
(1)
-14
+4C
+4C
96
┃Hertz Blade - Tomahawk (1) to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade - Tomahawk (1) to DF
Hertz Blade - Tomahawk (1) to DF
DF 

M / 17

18F
-12
±0
KDN
- Ver.1.00.00
Hertz Blade - Tomahawk (1) to DF
Hertz Blade - Tomahawk (1) to DF
DF 

M / 17 / 5(8)

18F
(2)
(2)
-12
±0
KDN
+18
+18
55
37
37
Patch Note :
- Chip Damage added.
- Chip Damage added.
┃Hertz Blade - Tomahawk to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade - Tomahawk to DF
Hertz Blade - Tomahawk to DF
DF 



M,M,SM*4 / 17,8,5*4



-3C
KDN
KDN
- Ver.1.00.00
Hertz Blade - Tomahawk to DF
Hertz Blade - Tomahawk to DF
DF 



M,M,SL*4 / 17,8,5*4 / 5,1*3(8,3,1*3,4)



(2)
-3C
KDN
+5
+5
KDN
+5
+5
Combo from 1st hit.
Can be delayed 23F.
Combo can be delayed 17F from hit.
Patch Note :
- Hit Lv. changed from M,M,SM*4.
- Chip Damage added.
Can be delayed 23F.
Combo can be delayed 17F from hit.
Patch Note :
- Hit Lv. changed from M,M,SM*4.
- Chip Damage added.
┃Hertz Blade - Aegis to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade Aegis to DF
Hertz Blade Aegis to DF
DF 

Air / ?*4

10F
- Ver.1.00.00
Hertz Blade - Aegis to DF
Hertz Blade - Aegis to DF
DF 

Air / ?*4

10F
46
36
36
Patch Note :
- Move Name changed from "Hertz Blade Aegis to DF".
- Command changed from "DF
".
- Move Name changed from "Hertz Blade Aegis to DF".
- Command changed from "DF


┃Spindle Slash to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ5F
Spindle Slash to DF
TJ5F
Spindle Slash to DF
DF
or
or 

MMM / 9*3



29F
-9C
KDN
KDN
- Ver.1.00.00
TJ5F
Spindle Slash to DF
TJ5F
Spindle Slash to DF
DF
or
or 

MMM / 9*3 / 2(2*2,8)



29F
(1)
(1)
-9C
KDN
+23
+23
KDN
+23
+23
68
39
39
Patch Note :
- Chip Damage added.
- Chip Damage added.
- Ver.1.02.01
TJ5F
Spindle Slash to DF
TJ5F
Spindle Slash to DF
DF
or
or 

MMM / 9*3 / 2(2*2,8)



29F
(1)
(1)
-9C
KDN
+23
+23
KDN
+23
+23
68
39
39
Patch Note :
- Floor Break will now only occur on the final hit of the move.
- Floor Break will now only occur on the final hit of the move.
┃Spindle Slash to DF Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ5F
Spindle Slash to DF Cancel
TJ5F
Spindle Slash to DF Cancel
DF 



M*3,SP / 9*3



29F
-9C
KDN
KDN
- Ver.1.00.00
TJ5F
Spindle Slash to DF Cancel
TJ5F
Spindle Slash to DF Cancel
DF 



M*3,SP / 9*3 / 2(2*2,8)



29F
(1)
(1)
-9C
KDN
+23
+23
KDN
+23
+23
Patch Note :
- Chip Damage added.
- Chip Damage added.
┃Hertz Blade - Flare to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hertz Blade - Flare to DF
Hertz Blade - Flare to DF
BT & DF
or 
M*6 / 4*6

19F
-9
KDN
KDN
- Ver.1.00.00
Hertz Blade - Flare to DF
Hertz Blade - Flare to DF
BT & DF
or 
M*6 / 4*6 / 1(1,1,3,3)

19F
(2)
(2)
-9
KDN
+25
+25
KDN
+25
+25
Patch Note :
- Chip Damage added.
- Chip Damage added.
- Ver.1.02.01
Hertz Blade - Flare to DF
Hertz Blade - Flare to DF
BT & DF
or 
M*6 / 4*6 / 1(1,1,3,3)

19F
(2)
(2)
-9
KDN
+25
+25
KDN
+25
+25
Patch Note :
- Floor Break will now only occur on the final hit of the move.
- Floor Break will now only occur on the final hit of the move.
┃Idling
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Idling
Idling
DF
or 
SP / -

┃Evasive Action
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ5F
Evasive Action
TJ5F
Evasive Action
DF 
or 

SP / -



45
- Ver.1.00.00
TJ5F
Evasive Action
TJ5F
Evasive Action
DF 
or 
or 
or 

SP / -







45
Patch Note :
- Command changed from "DF
or 
".
- Command changed from "DF




┃Evasive Slash
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
WB
Evasive Slash
WB
Evasive Slash
DF 
or 

SP,M / 25




20F
-13
KDN
KDN
Start-up 45F on Input buffering from Evasive Action.
- Ver.1.00.00
Evasive Slash
Evasive Slash
DF 
or 

SP,M / 25 / 7(12)




20F
(1)
(1)
-13
+14Hp
+14Hp
Start-up 45F on Input buffering from Evasive Action.
Patch Note :
- Chip Damage added.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Wall Bounds removed.
Patch Note :
- Chip Damage added.
- Upon NH changed from KDN.
- Upon CH changed from KDN.
- Wall Bounds removed.
┃Retro Rockets
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ7F
Retro Rockets
TJ7F
Retro Rockets
DF 
or 
or 

SP / -





41
- Ver.1.00.00
TJ7F
Retro Rockets
TJ7F
Retro Rockets
DF 
or 
or 

SP / -





41
Patch Note :
- Command changed from "DF
or 
or 
".
- Command changed from "DF






┃Move Forward
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Move Forward
NEW MOVE
Move Forward
DF 

SP / -

┃Move Back
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Move Back
NEW MOVE
Move Back
DF 

SP / -

┃Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ26F
Boot

SP / -
TJ26F
Boot


Cost 25F.
┃Abort(
) to Backup
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Abort(
) to Backup
Abort(

Boot 
SP / -
28
Returns to crouching.
Waiting cost from Boot starting is 30F.
Cost 21F.
Waiting cost from Boot starting is 30F.
Cost 21F.
┃Abort(
) to Backup
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Abort(
) to Backup
Abort(

Boot 
SP / -
40
Returns to crouching.
Waiting cost from Boot starting is 30F.
Cost 32F.
Waiting cost from Boot starting is 30F.
Cost 32F.
┃Hard Reset (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hard Reset (1)
Hard Reset (1)
Boot 
M / 12
13F
-15
±0
±0
- Ver.1.00.00
Hard Reset (1)
Hard Reset (1)
Boot 
M / 12
13F
(1)
(1)
-15
±0
±0
50
37
37
┃Hard Reset (2)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hard Reset (2)
Hard Reset (2)
Boot 


M,M / 12,13


-9
+2
+7C
Combo from 1st hit.
- Ver.1.00.00
Hard Reset (2)
Hard Reset (2)
Boot 


M,M / 12,13


(1)
-9
+2
+7C
Combo from 1st hit.
┃Hard Reset (3)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hard Reset (3)
Hard Reset (3)
Boot 




M,M,M / 12,13,10




-20
-12
-12
Combo from 2nd CH.
- Ver.1.00.00
Hard Reset (3)
Hard Reset (3)
Boot 




M,M,M / 12,13,7




(1)
-20
-12
-12
Combo from 2nd CH.
Patch Note :
- Damage changed from 12,13,10.
Patch Note :
- Damage changed from 12,13,10.
┃Hard Reset
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hard Reset
Hard Reset
Boot 






M,M,M,MM / 12,13,10,10,30






-18
KDN
KDN
Combo from 3rd hit.
- Ver.1.00.00
Hard Reset
Hard Reset
Boot 






M,M,M,MM / 12,13,7,5,28






(3)
-18
KDN
-13
-13
KDN
-13
-13
Combo from 3rd hit.
Patch Note :
- Damage changed from 12,13,10,10,30.
Patch Note :
- Damage changed from 12,13,10,10,30.
┃Hard Reset to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Hard Reset to DF
Hard Reset to DF
Boot 








M,M,M,MM,SP / 12,13,10,10,30








-18
KDN
KDN
Combo from 3rd hit.
- Ver.1.00.00
Hard Reset to DF
Hard Reset to DF
Boot 








M,M,M,MM,SP / 12,13,7,5,28








(3)
-18
KDN
-13
-13
KDN
-13
-13
Combo from 3rd hit.
Patch Note :
- Damage changed from 12,13,10,10,30.
Patch Note :
- Damage changed from 12,13,10,10,30.
┃Linear Elbow
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Linear Elbow
Linear Elbow
Boot 
M / 25
16F
(11)
(11)
-8
KDN
KDN
- Ver.1.00.00
Linear Elbow
Linear Elbow
Boot 
M / 25
16F
(11)
(11)
-8
KDN
-4
-4
KDN
-4
-4
65
49
49
Patch Note :
- Upon NH changed.
- Upon CH changed.
- Upon NH changed.
- Upon CH changed.
┃Linear Elbow to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Linear Elbow to DF
Linear Elbow to DF
Boot 


M,SP / 25


16F
(11)
(11)
-8
KDN
KDN
- Ver.1.00.00
Linear Elbow to DF
Linear Elbow to DF
Boot 


M,SP / 25


16F
(11)
(11)
-8
KDN
-4
-4
KDN
-4
-4
Patch Note :
- Upon NH changed.
- Upon CH changed.
- Upon NH changed.
- Upon CH changed.
┃Eject Slider
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC9F
Eject Slider
TC9F
Eject Slider
Boot
or DB 
L / 17

16F
(4)
(4)
-14
+4C
KDN
Returns to crouching.
- Ver.1.00.00
TC21F
Eject Slider
TC21F
Eject Slider
Boot
or DB 
L / 17

16F
(4)
(4)
-14
+4C
KDN
+28
+28
50
34
34
Returns to crouching.
Patch Note :
- Start-up of TC changed from 9F.
Patch Note :
- Start-up of TC changed from 9F.
- Ver.1.05.00
TC21F
Eject Slider
TC21F
Eject Slider
Boot
or DB 
L / 17

16F
(4)
(4)
-14
+4C
KDN
+28
+28
50
34
34
Returns to crouching.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
Patch Note :
- Fixed an issue the move could be countered by attack reversals or parries.
┃Upstream
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Upstream
Upstream
Boot
or DB 
M / 25(,5)

17F
(2)
(2)
-27
LNC
LNC
Damage () is on landing.
- Ver.1.00.00
Upstream
Upstream
Boot
or DB 
M / 22(,5)

17F
(2)
(2)
-27
LNC
+68
+68
LNC
+68
+68
69
Damage () is on landing.
Patch Note :
- Damage changed from 25(,5).
Patch Note :
- Damage changed from 25(,5).
┃Wire Clipper to DF
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Wire Clipper to DF
Wire Clipper to DF
Boot 
UB(H) / 20
27F
+8Sp
+8Sp
+8Sp
- Ver.1.00.00
Wire Clipper to DF
Wire Clipper to DF
Boot 
UB(H) / 20
27F
(1)
(1)
+8Sp
+8Sp
+8Sp
62
35
35
┃Dual Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Dual Boot
Dual Boot
DF 
or 

SP / -



Cost 17F
- Ver.1.00.00
TJ18F
Dual Boot
TJ18F
Dual Boot
DF 
or 

SP / -



Cost 17F
Patch Note :
- Command changed from "DF
or 
".
- TJ added.
Patch Note :
- Command changed from "DF




- TJ added.
┃Emergency Dual Boot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVEHTTJ30F
Emergency Dual Boot
NEW MOVEHTTJ30F
Emergency Dual Boot
Heat 

SP / -

Partially uses remaining Heat time.
Cost 29F.
Cost 29F.
┃Dual Boot Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Dual Boot Cancel
Dual Boot Cancel
DB 
SP / -
33
┃Evasive Action
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Evasive Action
TJ
Evasive Action
DB
or 
SP / -

50
Waiting cost from DB starting is 25F
┃Thruster Left
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Thruster Left
Thruster Left
DB 
H*6 / 5*6
24F
+9
+11
+11
- Ver.1.00.00
Thruster Left
Thruster Left
DB 
H*6 / 5*6 / 1*3(4,1,4,1,1,4)
24F
(1)
(1)
+9
+11
+11
72
48
48
Patch Note :
- Chip Damage added.
- Chip Damage added.
┃Thruster Right
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Thruster Right
Thruster Right
DB 
MMHHH / 8,?,?,?,?
16F
-14
LNC
LNC
- TEKKEN 7
Thruster Right
Thruster Right
DB 
MMHHH / 8,?,?,?,? / 2(2,2,3)
16F
-14
LNC
+14
+14
LNC
+14
+14
78
Patch Note :
- Chip Damage added.
- Chip Damage added.
┃Thruster Right to DF Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Thruster Right to DF Cancel
Thruster Right to DF Cancel
DB 


MMHHH,SP / 8,?,?,?,?


-14
LNC
LNC
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Thruster Right - Burst
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Thruster Right - Burst
TJ
Thruster Right - Burst
DB 


MMHH,H / 8,?,?,?,?,45


-11C
KDN
KDN
- Ver.1.00.00
TJ
Thruster Right - Burst
TJ
Thruster Right - Burst
DB 


MMHH,H / 8,?,?,?,?,45 / 2,13(2*2,7,22)


(2)
-11C
KDN
+13
+13
KDN
+13
+13
Patch Note :
- Chip Damage added.
- Chip Damage added.
┃Thruster Right - Burst to DF Cancel
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ
Thruster Right - Burst to DF Cancel
TJ
Thruster Right - Burst to DF Cancel
DB 




MMHH,H,SP / 8,?,?,?,?,45




-11C
KDN
KDN
- Ver.1.00.00
REMOVED
REMOVED
Patch Note :
- Removed.
┃Thruster Drill
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Thruster Drill
Thruster Drill
DB 
MMMM / 5*3,20
12F
±0
KDN
KDN
- Ver.1.00.00
Thruster Drill
Thruster Drill
DB 
MMMM / 5*3,20 / 6(1*3,8)
12F
(5)
(5)
±0
KDN
±0
±0
KDN
±0
±0
75
Patch Note :
- Chip Damage added.
- Chip Damage added.
- Ver.1.02.01
Thruster Drill
Thruster Drill
DB 
MMMM / 5*3,20 / 6(1*3,8)
12F
(5)
(5)
±0
KDN
±0
±0
KDN
±0
±0
75
Patch Note :
- Floor Break will now only occur on the final hit of the move.
- Floor Break will now only occur on the final hit of the move.
┃Heartbeat Disabler
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Heartbeat Disabler
NEW MOVE
Heartbeat Disabler
DB 

M,Th / 14,35 / 4(7)

19F
(2)
(2)
-11
Th
±0
±0
Th
±0
±0
52
┃Shut Down (1)
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Shut Down (1)
NEW MOVE
Shut Down (1)
DB 

L / 16 / 4(8)

19F
(1)
(1)
-16
-6
-6
54
35
35
┃Shut Down
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVE
Shut Down
NEW MOVE
Shut Down
DB 



L,M / 16,20 / 4,6(8,10)



(2)
-33
KDN
-15
-15
KDN
-15
-15
┃Backup
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TC4F
Backup

SP / -
TC4F
Backup


24
Returns to crouching.
Cost 15F.
Cost 15F.
┃Recovery Hook
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TS
Recovery Hook
TS
Recovery Hook
Backup 
H / 31
11F
+4
KDN
KDN
- Ver.1.00.00
Recovery Hook
Recovery Hook
Backup 
H / 31 / 9(13)
11F
(2)
(2)
+4
KDN
+1
+1
KDN
+1
+1
50
39
39
Patch Note :
- Chip Damage added.
- Tail Spin removed.
- Chip Damage added.
- Tail Spin removed.
┃Rapid Rocket Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- Ver.1.00.00
NEW MOVETr
Rapid Rocket Punch
NEW MOVETr
Rapid Rocket Punch
Backup 
H / 34 / 6(12)
11F
(22)
(22)
-9
KDN
+6
+6
KDN
+6
+6
55
44
44
┃Meteor Kick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ15F
Meteor Kick
TJ15F
Meteor Kick
Backup 
M / 30
24F
-9
KDN
KDN
Meaty 2F in actualy.
- Ver.1.00.00
TJ15F
Meteor Kick
TJ15F
Meteor Kick
Backup 
M / 30
24F
(3)
(3)
-9
KDN
+72
+72
KDN
+72
+72
61
37
37
┃Uplink Knee
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
TJ17F
Uplink Knee
TJ17F
Uplink Knee
Backup 
M / 30
18F
-9
LNC
LNC
- Ver.1.00.00
TrTJ17F
Uplink Knee
TrTJ17F
Uplink Knee
Backup 
M / 30
18F
(5)
(5)
-9
LNC
+21
+21
LNC
+21
+21
77
59
59
- Ver.1.02.01
TrTJ17F
Uplink Knee
TrTJ17F
Uplink Knee
Backup 
M / 30
18F
(5)
(5)
-9
LNC
+21
+21
LNC
+21
+21
77
59
59
Patch Note :
- Adjusted the collision detection with the opponent to make it more difficult to slip under a floating opponent by extending the collision upward.
- Adjusted the collision detection with the opponent to make it more difficult to slip under a floating opponent by extending the collision upward.
┃Rocket Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Rocket Punch
Rocket Punch
Backup 
HUB / 20(,3)
34F
LNC
LNC
LNC
Damage () is on landing.
- Ver.1.00.00
Rocket Punch
Rocket Punch
Backup 
HUB / 20(,3)
34F
(37)
(37)
LNC
+58
+58
LNC
+58
+58
LNC
+58
+58
91
Damage () is on landing.
Patch Note :
- Command changed from "Backup
".
- Wall Crush inducing guard added.
Patch Note :
- Command changed from "Backup

- Wall Crush inducing guard added.
┃Ground Rocket Punch
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
block
NH
CH
total
rec.
rec.
NOTES
- TEKKEN 7
Ground Rocket Punch
Ground Rocket Punch
While enemy is down 

L / 25

24F
(2)
(2)
-14
KDN
KDN
- Ver.1.00.00
Ground Rocket Punch
Ground Rocket Punch
While enemy is down 

L / 25

25F
(2)
(2)
-14
KDN
+4
+4
KDN
+4
+4
66
41
41
Patch Note :
- Start-up changed from 24F.
- Start-up changed from 24F.
┃Trigger Shuffle
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Trigger Shuffle
Th(H) / 35
Trigger Shuffle

12F


-7F
CCW.
CCW.
Foot-sd.
Face-down
Foot-sd.
Face-down
39
27
27
Long Range Throw when input
(start-up 15F).
Long range throw

Long range throw
- Ver.1.00.00
Trigger Shuffle
Th(H) / 35
Trigger Shuffle

12F
(2)
(2)


-7F
CCW.
CCW.
Foot-sd.
Face-down
Foot-sd.
Face-down
39
27
27
Patch Note :
- Long Range Throw removed.
- Long Range Throw removed.
- Ver.1.05.00
HM
Trigger Shuffle
Th(H) / 35
HM
Trigger Shuffle

12F
(2)
(2)


-7F
CCW.
CCW.
Foot-sd.
Face-down
±0F
Foot-sd.
Face-down
±0F
39
27
27
Patch Note :
- After Throw the advantage changed from F.
- Homing added.
- After Throw the advantage changed from F.
- Homing added.
┃Back Door
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Back Door
Th(H) / 35
Back Door

12F


-5F
Reverse Pos.
Reverse Pos.
Foot-sd.
Face-down
Foot-sd.
Face-down
39
27
27
Long Range Throw when input
(start-up 15F).
Long range throw
Input
to DF
Floor Break.

Long range throw
Input

Floor Break.
- Ver.1.00.00
Back Door
Th(H) / 35
Back Door

12F
(2)
(2)


-5F
Reverse Pos.
Reverse Pos.
Foot-sd.
Face-down
Foot-sd.
Face-down
39
27
27
Input
to DF
Floor Break.
Patch Note :
- Long Range Throw removed.

Floor Break.
Patch Note :
- Long Range Throw removed.
- Ver.1.05.00
HM
Back Door
Th(H) / 35
HM
Back Door

12F
(2)
(2)


-5F
Reverse Pos.
Reverse Pos.
Foot-sd.
Face-down
±0F
Foot-sd.
Face-down
±0F
39
27
27
Input
to DF
Floor Break.
Patch Note :
- After Throw the advantage changed from F.
- Homing added.

Floor Break.
Patch Note :
- After Throw the advantage changed from F.
- Homing added.
┃Compression
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Compression
Compression
Approach from left side
Th(H) / 40
-3F
Head-sd.
Face-down
Face-down
- Ver.1.00.00
Compression
Compression
Approach from left side
Th(H) / 40
-3F
Head-sd.
Face-down
-5F
Face-down
-5F
┃Hat Trick
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Hat Trick
Hat Trick
Approach from right side
Th(H) / 40
-3F
Head-sd.
Face-up
Face-up
Floor Break.
- Ver.1.00.00
Hat Trick
Hat Trick
Approach from right side
Th(H) / 40
-3F
Head-sd.
Face-up
±0F
Face-up
±0F
Floor Break.
┃Random Typing
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Random Typing
Random Typing
Approach from behind
Th(H) / 55disable
Head-sd.
Face-down
Face-down
Floor Break.
- Ver.1.00.00
Random Typing
Random Typing
Approach from behind
Th(H) / 55disable
Head-sd.
Face-down
±0F
Face-down
±0F
Floor Break.
┃Spam Bomb
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Spam Bomb

Th(H) / 40
Spam Bomb


15F

-4F
Foot-sd.
Face-up
Face-up
47
32
32
+1 damage bonus when approach against side
- Ver.1.00.00
Spam Bomb

Th(H) / 40
Spam Bomb


12F
(1)
(1)

-4F
Foot-sd.
Face-up
+3F
Face-up
+3F
50
38
38
+1 damage bonus when approach against side
Patch Note :
- Start-up changed from 15F.
- Total changed from 47F.
Patch Note :
- Start-up changed from 15F.
- Total changed from 47F.
┃Double Bull Shoot
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Double Bull Shoot
Double Bull Shoot
FC 

Th(H) / 45

11F

-4F
Reverse Pos.
Reverse Pos.
Head-sd.
Face-up
Head-sd.
Face-up
- Ver.1.00.00
Double Bull Shoot
Double Bull Shoot
FC 

Th(H) / 45

11F

-4F
Reverse Pos.
Reverse Pos.
Head-sd.
Face-up
-4F
Head-sd.
Face-up
-4F
39
28
28
┃Model Change
Ver.
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
ICONS
MOVE NAME
INPUT
HIT LEVEL / DAMAGE / CHIP
Start
-up
(meaty)
-up
(meaty)
Throw
Escape
Escape
After
Throw
Throw
total
rec.
rec.
NOTES
- TEKKEN 7
Model Change

or 
Reversal(H) / 25
Model Change




disable
45
Reversal(H) during 2 to 10F
- Ver.1.00.00
Model Change

or 
Reversal(H) / 25
Model Change




disable
45
Has strong attack reversal effect.
Reversal (H) during 2 to 15F.
Reversal (H) during 2 to 15F.