DETAIL:
ZAFINA:DATA
MOVE LIST & FRAME DATA Ver.5.00
【ICONS】
HM Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (
) means input over 2F.
The notation like 【

】 means "Slide Input". Input rapidly.
"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【reach】, 【block-back】, 【hit-back】 and 【forward length】 values read from the frame data display against Paul.
Not all characters have been researched.
【NOTES】
The patch notes before Ver.5.00 are included in "▶Old Patch Notes" of 【NOTES】.
The patch notes of Ver.5.00 are changed the letter color in 【NOTES】.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
The tapping the lower right switch changes to the detail datas.
HM Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
WH Wall Crush inducing hit. WG Wall Crush inducing guard.
TC Tech. Crouching Status TJ Tech. Jumping Status
The suffix value of icons means the start-up frame of system status.
【INPUT】
The arrow shaped mark painted (

The notation like 【



"just" means "Just Input". Match the timing Direction Input and Attack Input.
"hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【HIT LEVEL】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move
【DAMAGE】
() means a conditional damage.
(XX) means a previous damage value changes to XX according to conditions.
(,XX) means the additional damage according to conditions. About conditions, read NOTES.
The values of "start-up", "block", "NH", "CH" or "total / rec." mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
() means "Meaty" (the continuation of the attack frames).
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total / rec.】 White Letters means Total Frame (start-up frame and recovery frame).
Gray Letters means Recovery Frame.
【reach】, 【block-back】, 【hit-back】 and 【forward length】 values read from the frame data display against Paul.
Not all characters have been researched.
【NOTES】
The patch notes before Ver.5.00 are included in "▶Old Patch Notes" of 【NOTES】.
The patch notes of Ver.5.00 are changed the letter color in 【NOTES】.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.
【On the mobile devices】
On the devices with the width less than 540px, this page displays the simple datas for the mobile devices.
The tapping the lower right switch changes to the detail datas.
- Include ⇧ Command
- More Than One Command
- Full Crouch
- Others
- Tarantula Stance (TS)
- Scarecrow Stance (SCS)
- Mantis Stance (MS)
- Rage Art
- Rage Drive
- Throws
- 10 Hit Combo
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Jab![]() H / 7 | 10F | +1 | +8 | +8 | ||
![]() | Left Right Combo![]() ![]() ![]() H,H / 7,9 | -4 | +4 | +4 | Combo from 1st hit. | ||
![]() | Left Right Scarecrow to SCS![]() ![]() ![]() ![]() ![]() H,H,H,SP / 7,9,12 | ±0 | +9 | +9 | Combo from 2nd CH. Can be delayed. | ||
![]() | Left Right Scarecrow to SCS Cancel![]() ![]() ![]() ![]() ![]() ![]() H,H,H / 7,9,12 | -9 | ±0 | ±0 | Combo from 2nd CH. Can be delayed. | ||
![]() | Anzu to SCS![]() ![]() ![]() H,H,SP / 7,14 | -2 | +7 | +7 | Combo from 1st hit. (Ver.3.10)- Shortened the recovery time by 2 frames. This changes the frame advantage from -4 frames to -2 frames when blocked, and from +5 frames to +7 frames when the move lands. | ||
![]() | Anzu to SCS Cancel![]() ![]() ![]() ![]() H,H / 7,14 | -8 | +1 | +1 | Combo from 1st hit. | ||
![]() | Ecdysis to TS![]() ![]() ![]() H,M,SP / 7,17 | -5 | +2 | KDN | Combo from 1st hit. | ||
![]() | Kapara (1)![]() H / 8 | 10F | -7 | -1 | -1 | ||
![]() | Kapara (2)![]() ![]() ![]() H,M / 8,9 | -6C | +2C | +2C | Forces an opponent to crouching on block or hit. Combo from 1st CH. | ||
![]() | Kapara to MS![]() ![]() ![]() ![]() ![]() H,M,L,SP / 8,9,17 | -17 | KDN | KDN | Combo from 2nd CH. Can be delayed. | ||
![]() | Kapara to MS Cancel![]() ![]() ![]() ![]() ![]() ![]() H,M,SP,SP / 8,9 | -17C | -9C | -9C | Forces an opponent to crouching on block or hit. Combo from 1st CH. | ||
![]() | Anamalech (2)![]() ![]() ![]() H,M / 8,12 | -9 | +2 | +7 | Combo from 1st CH. Can be delayed. | ||
![]() | Anamalech![]() ![]() ![]() ![]() ![]() H,M,M*3 / 8,12,7,11,20 | -9C | +4C | +4C | Forces an opponent to crouching on block or hit. Combo from 2nd CH. Can be delayed. Knock Down on 2nd hit. | ||
![]() | Left High Kick to SCS![]() H,SP / 17 | 13F | ±0 | +9 | +9 | ||
![]() | Left High Kick to SCS Cancel![]() ![]() H / 17 | -8 | +1 | +1 | |||
![]() | High Kick![]() H / 19 | 14F | -6 | -1 | KDN | ||
![]() | Manticore (1)![]() M / 20 | 16F | -12 | +4 | KDN | ||
![]() | Manticore (2)![]() ![]() ![]() M,M / 20,12 | -10 | +1 | +6 | Combo from 1st hit. (Ver.4.00) - Increased the move’s reach. (Ver.4.20)- Some characters' guaranteed punishment unnaturally did not work against her. Decreased pushback to make the opponent's attacks hit. | ||
![]() | TS Manticore ![]() ![]() ![]() ![]() ![]() M,M,M / 20,12,26 | -11 | KDN | KDN | Combo from 2nd CH. | ||
![]() | Ettimu (1)![]() ![]() M / 17 | 19F | -18 | -6 | KDN | ||
![]() | Ettimu (2) to SCS![]() ![]() ![]() ![]() M,H,SP / 17,12 | ±0 | +9 | +9 | Combo from 1st hit. Can be delayed 17F. | ||
![]() | Ettimu (2) to SCS Cancel![]() ![]() ![]() ![]() ![]() M,H / 17,12 | -9 | ±0 | ±0 | Combo from 1st hit. Can be delayed 17F. Combo can be delayed 14F from hit. | ||
![]() | WB Ettimu ![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 17,12,25 | -18 | KDN | KDN | Combo from 2nd CH. | ||
![]() | TS Scarecrow Side Kick to SCS ![]() ![]() H,SP / 28 | 21F | +3Sd | KDN | KDN | 48 27 | |
![]() | TS Scarecrow Side Kick to SCS Cancel ![]() ![]() ![]() H / 28 | -1Sd | KDN | KDN | 52 | ||
![]() | TS Aqrabuamelu ![]() ![]() H / 13 | 14F | -6 | KDN | KDN | 45 31 | |
![]() | WB Gugal-Ana ![]() ![]() M / 24 | 19F | -9 | KDN | KDN | (Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F. Shortened the recovery time after the move hits by 1F. | |
![]() | Bloody Saif - Execution (1)![]() ![]() M / 10 | 13F | -5 | +7 | +7 | (Ver.4.00) - Changed the damage from 11 to 10. | |
![]() | Bloody Saif - Execution (2)![]() ![]() ![]() ![]() M,M / 10,16 | -13 | +3 | +3 | Combo from 1st hit. | ||
![]() | Bloody Saif - Execution![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 10,16,20 | -13 | KDN | KDN* | Combo from 2nd CH. Can be delayed 14F. | ||
![]() | TS Shamshir ![]() ![]() ![]() ![]() M,H / 10,18 | -6 | +12Sp | +12Sp | Combo from 1st hit. | ||
![]() | Lamashtu Claw![]() ![]() M / 13 | 16F | -12 | LNC | LNC | ||
![]() | Dueling Scimitars (1) to SCS![]() ![]() M,SP / 15 | 14F | -5 | +4 | +4 | ||
![]() | Dueling Scimitars (1) to SCS Cancel![]() ![]() ![]() M / 15 | -10 | -1 | -1 | |||
![]() | TS Dueling Scimitars ![]() ![]() ![]() ![]() M,H / 15,17 | -6 | KDN | KDN* | Combo from 1st hit. | ||
![]() | TC Pukku ![]() ![]() ![]() ![]() M,L / 15,15 | -14 | +1C | +1C | Forces an opponent to crouching on hit. Combo from 1st hit. Returns to crouching. | ||
![]() | Mikku (1)![]() ![]() M / 14 | 14F | -13 | +3 | +3 | ||
![]() | Mikku![]() ![]() ![]() ![]() M,M / 14,22 | -13C | KDN | KDN | Forces an opponent to crouching on block. Combo from 1st hit. | ||
![]() | Mikku (1) to Cancel![]() ![]() ![]() ![]() ![]() M,SP / 14 | -18 | -2 | -2 | Returns to crouching. Input timing 23F after 1st hit. | ||
![]() | Cerberus Strike![]() ![]() ![]() ![]() M,M / 14,20 | -13 | KDN | KDN | Combo from 1st hit. (S3)・New Move. | ||
![]() | HMTC6F Kur ![]() ![]() M / 20 | 36F | -9 | KDN | KDN | ||
![]() | Ningishzida (1)![]() ![]() M / 11 | 12F | -16 | -8C | -3C | Forces an opponent to crouching on hit. | |
![]() | Ningishzida![]() ![]() ![]() ![]() M,M / 11,17 | -12 | KDN | KDN* | Combo from 1st CH. Can be delayed 18F. | ||
![]() | Poison Rosette (1)![]() ![]() M / 17 | 19F | -16C | -3C | KDN | Forces an opponent to crouching on block or NH. | |
![]() | TJ Poison Rosette (2) to MS ![]() ![]() ![]() ![]() M,M,SP / 17,13 | -22 | -4 | -4C | Forces an opponent to crouching on CH. Combo from 1st hit. | ||
![]() | TJ Poison Rosette (2) to TS ![]() ![]() ![]() ![]() ![]() M,M,SP / 17,13 | -22 | -4 | -4C | Forces an opponent to crouching on CH. Combo from 1st hit. | ||
![]() | TJ Poison Rosette ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 17,13,15 | (3) | -13 | KDN | KDN | Combo from 2nd CH. (Ver.4.00) - Changed the frame advantage when blocked from -14F to -13F. - Shortened the recovery time after the move hits by 1F. | |
![]() | TC6F Earwig Pincer ![]() ![]() L / 14 | 22F | -15 | +2C | KDN | Forces an opponent to crouching on NH. Returns to crouching. (Ver.4.00) - Increased the upper range of the attack. - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | |
![]() | TC6F Earwig Pincer to MS ![]() ![]() ![]() L,SP / 14 | -13 | +4C | KDN | Forces an opponent to crouching on NH. | ||
![]() | Iskur (1)![]() ![]() L / 8 | 17F | -19 | -3 | +7 | ||
![]() | TJ Iskur ![]() ![]() ![]() ![]() L,H / 8,10 | -6 | LNC | LNC | Combo from 1st CH. Can be delayed 13F. | ||
![]() | TC4F Crouch Jab ![]() ![]() SM / 5 | 10F | -5 | +6 | +6 | Returns to crouching. Returns to standing when input ![]() | |
![]() | Backhand Thrust![]() ![]() M / 17 | 13F | -9 | +3 | KDN | ||
![]() | Acinaces to SCS![]() ![]() L,SP / 13 | 18F | -8 | +3 | +3 | (Ver.4.00) - Changed the damage from 15 to 13. | |
![]() | Acinaces to SCS Cancel![]() ![]() ![]() L / 13 | -11 | ±0 | ±0 | |||
![]() | TC6F Euphrates Cannon (1) ![]() ![]() L / 14 | 21F | -13 | -4 | +3 | ||
![]() | TC6F Euphrates Cannon (1) to MS ![]() ![]() ![]() L,SP / 14 | -14 | -5 | +2 | |||
![]() | Euphrates Cannon![]() ![]() ![]() ![]() L,M / 14,17 | -13 | LNC | LNC | Combo from 1st CH. | ||
![]() | TC9F Sirrush (1) to MS ![]() ![]() L,SP / 17 | 28F | -16 | KDN | KDN | (Ver.3.33)- Attack would sometimes miss at close range, so hit box was increased. | |
![]() | Sirrush![]() ![]() ![]() ![]() L,M / 17,20 | -14 | KDN | KDN | (Ver.3.01) Fixed an issue where opponent's counter attack often went through Zafina without hitting. | ||
![]() | Cursed Crow![]() ![]() M / 14 | 18F | -14 | +2 | +2 | ||
![]() | Cursed Claw![]() ![]() ![]() M,Th / 14,36 | Th | Th | Input timing 5F before hit to just. (S3)・New Move. (Ver.3.03)- Increased the distance at which you can shift to a throw after hitting an airborne opponent. - Increased the input window for ![]() (Ver.4.00) - Changed the damage from 42 to 36. | |||
![]() | HM Backfist ![]() ![]() H / 22 | 22F | -5 | KDN | KDN* | ||
![]() | Pw8F Errershkigal Stomp ![]() ![]() M / 23 | 24F | -9C | -5C | -5C | Forces an opponent to crouching on block or hit. | |
![]() | Pw8F Errershkigal Stomp to MS ![]() ![]() ![]() M,SP / 23 | -8C | -4C | -4C | Forces an opponent to crouching on block or hit. | ||
![]() | Tiamat's Tail (1)![]() ![]() M / 14 | 22F | -9 | +4 | +4 | ||
![]() | Tiamat's Tail![]() ![]() ![]() ![]() M,M / 14,20 | -14 | KDN | KDN* | Combo from 1st hit. Can be delayed 17F. Combo can be delayed 17F from hit. | ||
![]() | TC7F Inanna's Fury ![]() ![]() L / 12 | 16F | -17 | -2C | -2C | Forces an opponent to crouching on hit. (Ver.4.00) - Increased the range of the attack. | |
![]() | Spear of Alu![]() ![]() UB(M) / 40 | 64F | KDN | KDN | KDN |
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Jab![]() H / 7 | 10F | +1 | +8 | +8 | |
![]() | Left Right Combo![]() ![]() ![]() H,H / 7,9 | -4 | +4 | +4 | ||
![]() | Left Right Scarecrow to SCS![]() ![]() ![]() ![]() ![]() H,H,H,SP / 7,9,12 | ±0 | +9 | +9 | ||
![]() | Left Right Scarecrow to SCS Cancel![]() ![]() ![]() ![]() ![]() ![]() H,H,H / 7,9,12 | -9 | ±0 | ±0 | ||
![]() | Anzu to SCS![]() ![]() ![]() H,H,SP / 7,14 | -2 | +7 | +7 | ||
![]() | Anzu to SCS Cancel![]() ![]() ![]() ![]() H,H / 7,14 | -8 | +1 | +1 | ||
![]() | Ecdysis to TS![]() ![]() ![]() H,M,SP / 7,17 | -5 | +2 | KDN | ||
![]() | Kapara (1)![]() H / 8 | 10F | -7 | -1 | -1 | |
![]() | Kapara (2)![]() ![]() ![]() H,M / 8,9 | -6C | +2C | +2C | ||
![]() | Kapara to MS![]() ![]() ![]() ![]() ![]() H,M,L,SP / 8,9,17 | -17 | KDN | KDN | ||
![]() | Kapara to MS Cancel![]() ![]() ![]() ![]() ![]() ![]() H,M,SP,SP / 8,9 | -17C | -9C | -9C | ||
![]() | Anamalech (2)![]() ![]() ![]() H,M / 8,12 | -9 | +2 | +7 | ||
![]() | Anamalech![]() ![]() ![]() ![]() ![]() H,M,M*3 / 8,12,7,11,20 | -9C | +4C | +4C | ||
![]() | Left High Kick to SCS![]() H,SP / 17 | 13F | ±0 | +9 | +9 | |
![]() | Left High Kick to SCS Cancel![]() ![]() H / 17 | -8 | +1 | +1 | ||
![]() | High Kick![]() H / 19 | 14F | -6 | -1 | KDN | |
![]() | Manticore (1)![]() M / 20 | 16F | -12 | +4 | KDN | |
![]() | Manticore (2)![]() ![]() ![]() M,M / 20,12 | -10 | +1 | +6 | ||
![]() | TS Manticore ![]() ![]() ![]() ![]() ![]() M,M,M / 20,12,26 | -11 | KDN | KDN | ||
![]() | Ettimu (1)![]() ![]() M / 17 | 19F | -18 | -6 | KDN | |
![]() | Ettimu (2) to SCS![]() ![]() ![]() ![]() M,H,SP / 17,12 | ±0 | +9 | +9 | ||
![]() | Ettimu (2) to SCS Cancel![]() ![]() ![]() ![]() ![]() M,H / 17,12 | -9 | ±0 | ±0 | ||
![]() | WB Ettimu ![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 17,12,25 | -18 | KDN | KDN | ||
![]() | TS Scarecrow Side Kick to SCS ![]() ![]() H,SP / 28 | 21F | +3Sd | KDN | KDN | 48 27 |
![]() | TS Scarecrow Side Kick to SCS Cancel ![]() ![]() ![]() H / 28 | -1Sd | KDN | KDN | 52 | |
![]() | TS Aqrabuamelu ![]() ![]() H / 13 | 14F | -6 | KDN | KDN | 45 31 |
![]() | WB Gugal-Ana ![]() ![]() M / 24 | 19F | -9 | KDN | KDN | |
![]() | Bloody Saif - Execution (1)![]() ![]() M / 10 | 13F | -5 | +7 | +7 | |
![]() | Bloody Saif - Execution (2)![]() ![]() ![]() ![]() M,M / 10,16 | -13 | +3 | +3 | ||
![]() | Bloody Saif - Execution![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 10,16,20 | -13 | KDN | KDN* | ||
![]() | TS Shamshir ![]() ![]() ![]() ![]() M,H / 10,18 | -6 | +12Sp | +12Sp | ||
![]() | Lamashtu Claw![]() ![]() M / 13 | 16F | -12 | LNC | LNC | |
![]() | Dueling Scimitars (1) to SCS![]() ![]() M,SP / 15 | 14F | -5 | +4 | +4 | |
![]() | Dueling Scimitars (1) to SCS Cancel![]() ![]() ![]() M / 15 | -10 | -1 | -1 | ||
![]() | TS Dueling Scimitars ![]() ![]() ![]() ![]() M,H / 15,17 | -6 | KDN | KDN* | ||
![]() | TC Pukku ![]() ![]() ![]() ![]() M,L / 15,15 | -14 | +1C | +1C | ||
![]() | Mikku (1)![]() ![]() M / 14 | 14F | -13 | +3 | +3 | |
![]() | Mikku![]() ![]() ![]() ![]() M,M / 14,22 | -13C | KDN | KDN | ||
![]() | Mikku (1) to Cancel![]() ![]() ![]() ![]() ![]() M,SP / 14 | -18 | -2 | -2 | ||
![]() | Cerberus Strike![]() ![]() ![]() ![]() M,M / 14,20 | -13 | KDN | KDN | ||
![]() | HMTC6F Kur ![]() ![]() M / 20 | 36F | -9 | KDN | KDN | |
![]() | Ningishzida (1)![]() ![]() M / 11 | 12F | -16 | -8C | -3C | |
![]() | Ningishzida![]() ![]() ![]() ![]() M,M / 11,17 | -12 | KDN | KDN* | ||
![]() | Poison Rosette (1)![]() ![]() M / 17 | 19F | -16C | -3C | KDN | |
![]() | TJ Poison Rosette (2) to MS ![]() ![]() ![]() ![]() M,M,SP / 17,13 | -22 | -4 | -4C | ||
![]() | TJ Poison Rosette (2) to TS ![]() ![]() ![]() ![]() ![]() M,M,SP / 17,13 | -22 | -4 | -4C | ||
![]() | TJ Poison Rosette ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 17,13,15 | (3) | -13 | KDN | KDN | |
![]() | TC6F Earwig Pincer ![]() ![]() L / 14 | 22F | -15 | +2C | KDN | |
![]() | TC6F Earwig Pincer to MS ![]() ![]() ![]() L,SP / 14 | -13 | +4C | KDN | ||
![]() | Iskur (1)![]() ![]() L / 8 | 17F | -19 | -3 | +7 | |
![]() | TJ Iskur ![]() ![]() ![]() ![]() L,H / 8,10 | -6 | LNC | LNC | ||
![]() | TC4F Crouch Jab ![]() ![]() SM / 5 | 10F | -5 | +6 | +6 | |
![]() | Backhand Thrust![]() ![]() M / 17 | 13F | -9 | +3 | KDN | |
![]() | Acinaces to SCS![]() ![]() L,SP / 13 | 18F | -8 | +3 | +3 | |
![]() | Acinaces to SCS Cancel![]() ![]() ![]() L / 13 | -11 | ±0 | ±0 | ||
![]() | TC6F Euphrates Cannon (1) ![]() ![]() L / 14 | 21F | -13 | -4 | +3 | |
![]() | TC6F Euphrates Cannon (1) to MS ![]() ![]() ![]() L,SP / 14 | -14 | -5 | +2 | ||
![]() | Euphrates Cannon![]() ![]() ![]() ![]() L,M / 14,17 | -13 | LNC | LNC | ||
![]() | TC9F Sirrush (1) to MS ![]() ![]() L,SP / 17 | 28F | -16 | KDN | KDN | |
![]() | Sirrush![]() ![]() ![]() ![]() L,M / 17,20 | -14 | KDN | KDN | ||
![]() | Cursed Crow![]() ![]() M / 14 | 18F | -14 | +2 | +2 | |
![]() | Cursed Claw![]() ![]() ![]() M,Th / 14,36 | Th | Th | |||
![]() | HM Backfist ![]() ![]() H / 22 | 22F | -5 | KDN | KDN* | |
![]() | Pw8F Errershkigal Stomp ![]() ![]() M / 23 | 24F | -9C | -5C | -5C | |
![]() | Pw8F Errershkigal Stomp to MS ![]() ![]() ![]() M,SP / 23 | -8C | -4C | -4C | ||
![]() | Tiamat's Tail (1)![]() ![]() M / 14 | 22F | -9 | +4 | +4 | |
![]() | Tiamat's Tail![]() ![]() ![]() ![]() M,M / 14,20 | -14 | KDN | KDN* | ||
![]() | TC7F Inanna's Fury ![]() ![]() L / 12 | 16F | -17 | -2C | -2C | |
![]() | Spear of Alu![]() ![]() UB(M) / 40 | 64F | KDN | KDN | KDN |
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Jab![]() H / 7 | 10F | +1 | +8 | +8 | |
![]() | Left Right Combo![]() ![]() ![]() H,H / 7,9 | -4 | +4 | +4 | ||
Combo from 1st hit. | ||||||
![]() | Left Right Scarecrow to SCS![]() ![]() ![]() ![]() ![]() H,H,H,SP / 7,9,12 | ±0 | +9 | +9 | ||
Combo from 2nd CH. Can be delayed. | ||||||
![]() | Left Right Scarecrow to SCS Cancel![]() ![]() ![]() ![]() ![]() ![]() H,H,H / 7,9,12 | -9 | ±0 | ±0 | ||
Combo from 2nd CH. Can be delayed. | ||||||
![]() | Anzu to SCS![]() ![]() ![]() H,H,SP / 7,14 | -2 | +7 | +7 | ||
Combo from 1st hit. (Ver.3.10)- Shortened the recovery time by 2 frames. This changes the frame advantage from -4 frames to -2 frames when blocked, and from +5 frames to +7 frames when the move lands. | ||||||
![]() | Anzu to SCS Cancel![]() ![]() ![]() ![]() H,H / 7,14 | -8 | +1 | +1 | ||
Combo from 1st hit. | ||||||
![]() | Ecdysis to TS![]() ![]() ![]() H,M,SP / 7,17 | -5 | +2 | KDN | ||
Combo from 1st hit. | ||||||
![]() | Kapara (1)![]() H / 8 | 10F | -7 | -1 | -1 | |
![]() | Kapara (2)![]() ![]() ![]() H,M / 8,9 | -6C | +2C | +2C | ||
Forces an opponent to crouching on block or hit. Combo from 1st CH. | ||||||
![]() | Kapara to MS![]() ![]() ![]() ![]() ![]() H,M,L,SP / 8,9,17 | -17 | KDN | KDN | ||
Combo from 2nd CH. Can be delayed. | ||||||
![]() | Kapara to MS Cancel![]() ![]() ![]() ![]() ![]() ![]() H,M,SP,SP / 8,9 | -17C | -9C | -9C | ||
Forces an opponent to crouching on block or hit. Combo from 1st CH. | ||||||
![]() | Anamalech (2)![]() ![]() ![]() H,M / 8,12 | -9 | +2 | +7 | ||
Combo from 1st CH. Can be delayed. | ||||||
![]() | Anamalech![]() ![]() ![]() ![]() ![]() H,M,M*3 / 8,12,7,11,20 | -9C | +4C | +4C | ||
Forces an opponent to crouching on block or hit. Combo from 2nd CH. Can be delayed. Knock Down on 2nd hit. | ||||||
![]() | Left High Kick to SCS![]() H,SP / 17 | 13F | ±0 | +9 | +9 | |
![]() | Left High Kick to SCS Cancel![]() ![]() H / 17 | -8 | +1 | +1 | ||
![]() | High Kick![]() H / 19 | 14F | -6 | -1 | KDN | |
![]() | Manticore (1)![]() M / 20 | 16F | -12 | +4 | KDN | |
![]() | Manticore (2)![]() ![]() ![]() M,M / 20,12 | -10 | +1 | +6 | ||
Combo from 1st hit. (Ver.4.00) - Increased the move’s reach. (Ver.4.20)- Some characters' guaranteed punishment unnaturally did not work against her. Decreased pushback to make the opponent's attacks hit. | ||||||
![]() | TS Manticore ![]() ![]() ![]() ![]() ![]() M,M,M / 20,12,26 | -11 | KDN | KDN | ||
Combo from 2nd CH. | ||||||
![]() | Ettimu (1)![]() ![]() M / 17 | 19F | -18 | -6 | KDN | |
![]() | Ettimu (2) to SCS![]() ![]() ![]() ![]() M,H,SP / 17,12 | ±0 | +9 | +9 | ||
Combo from 1st hit. Can be delayed 17F. | ||||||
![]() | Ettimu (2) to SCS Cancel![]() ![]() ![]() ![]() ![]() M,H / 17,12 | -9 | ±0 | ±0 | ||
Combo from 1st hit. Can be delayed 17F. Combo can be delayed 14F from hit. | ||||||
![]() | WB Ettimu ![]() ![]() ![]() ![]() ![]() ![]() M,H,M / 17,12,25 | -18 | KDN | KDN | ||
Combo from 2nd CH. | ||||||
![]() | TS Scarecrow Side Kick to SCS ![]() ![]() H,SP / 28 | 21F | +3Sd | KDN | KDN | 48 27 |
![]() | TS Scarecrow Side Kick to SCS Cancel ![]() ![]() ![]() H / 28 | -1Sd | KDN | KDN | 52 | |
![]() | TS Aqrabuamelu ![]() ![]() H / 13 | 14F | -6 | KDN | KDN | 45 31 |
![]() | WB Gugal-Ana ![]() ![]() M / 24 | 19F | -9 | KDN | KDN | |
(Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F. Shortened the recovery time after the move hits by 1F. | ||||||
![]() | Bloody Saif - Execution (1)![]() ![]() M / 10 | 13F | -5 | +7 | +7 | |
(Ver.4.00) - Changed the damage from 11 to 10. | ||||||
![]() | Bloody Saif - Execution (2)![]() ![]() ![]() ![]() M,M / 10,16 | -13 | +3 | +3 | ||
Combo from 1st hit. | ||||||
![]() | Bloody Saif - Execution![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 10,16,20 | -13 | KDN | KDN* | ||
Combo from 2nd CH. Can be delayed 14F. | ||||||
![]() | TS Shamshir ![]() ![]() ![]() ![]() M,H / 10,18 | -6 | +12Sp | +12Sp | ||
Combo from 1st hit. | ||||||
![]() | Lamashtu Claw![]() ![]() M / 13 | 16F | -12 | LNC | LNC | |
![]() | Dueling Scimitars (1) to SCS![]() ![]() M,SP / 15 | 14F | -5 | +4 | +4 | |
![]() | Dueling Scimitars (1) to SCS Cancel![]() ![]() ![]() M / 15 | -10 | -1 | -1 | ||
![]() | TS Dueling Scimitars ![]() ![]() ![]() ![]() M,H / 15,17 | -6 | KDN | KDN* | ||
Combo from 1st hit. | ||||||
![]() | TC Pukku ![]() ![]() ![]() ![]() M,L / 15,15 | -14 | +1C | +1C | ||
Forces an opponent to crouching on hit. Combo from 1st hit. Returns to crouching. | ||||||
![]() | Mikku (1)![]() ![]() M / 14 | 14F | -13 | +3 | +3 | |
![]() | Mikku![]() ![]() ![]() ![]() M,M / 14,22 | -13C | KDN | KDN | ||
Forces an opponent to crouching on block. Combo from 1st hit. | ||||||
![]() | Mikku (1) to Cancel![]() ![]() ![]() ![]() ![]() M,SP / 14 | -18 | -2 | -2 | ||
Returns to crouching. Input timing 23F after 1st hit. | ||||||
![]() | Cerberus Strike![]() ![]() ![]() ![]() M,M / 14,20 | -13 | KDN | KDN | ||
Combo from 1st hit. (S3)・New Move. | ||||||
![]() | HMTC6F Kur ![]() ![]() M / 20 | 36F | -9 | KDN | KDN | |
![]() | Ningishzida (1)![]() ![]() M / 11 | 12F | -16 | -8C | -3C | |
Forces an opponent to crouching on hit. | ||||||
![]() | Ningishzida![]() ![]() ![]() ![]() M,M / 11,17 | -12 | KDN | KDN* | ||
Combo from 1st CH. Can be delayed 18F. | ||||||
![]() | Poison Rosette (1)![]() ![]() M / 17 | 19F | -16C | -3C | KDN | |
Forces an opponent to crouching on block or NH. | ||||||
![]() | TJ Poison Rosette (2) to MS ![]() ![]() ![]() ![]() M,M,SP / 17,13 | -22 | -4 | -4C | ||
Forces an opponent to crouching on CH. Combo from 1st hit. | ||||||
![]() | TJ Poison Rosette (2) to TS ![]() ![]() ![]() ![]() ![]() M,M,SP / 17,13 | -22 | -4 | -4C | ||
Forces an opponent to crouching on CH. Combo from 1st hit. | ||||||
![]() | TJ Poison Rosette ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 17,13,15 | (3) | -13 | KDN | KDN | |
Combo from 2nd CH. (Ver.4.00) - Changed the frame advantage when blocked from -14F to -13F. - Shortened the recovery time after the move hits by 1F. | ||||||
![]() | TC6F Earwig Pincer ![]() ![]() L / 14 | 22F | -15 | +2C | KDN | |
Forces an opponent to crouching on NH. Returns to crouching. (Ver.4.00) - Increased the upper range of the attack. - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | TC6F Earwig Pincer to MS ![]() ![]() ![]() L,SP / 14 | -13 | +4C | KDN | ||
Forces an opponent to crouching on NH. | ||||||
![]() | Iskur (1)![]() ![]() L / 8 | 17F | -19 | -3 | +7 | |
![]() | TJ Iskur ![]() ![]() ![]() ![]() L,H / 8,10 | -6 | LNC | LNC | ||
Combo from 1st CH. Can be delayed 13F. | ||||||
![]() | TC4F Crouch Jab ![]() ![]() SM / 5 | 10F | -5 | +6 | +6 | |
Returns to crouching. Returns to standing when input ![]() | ||||||
![]() | Backhand Thrust![]() ![]() M / 17 | 13F | -9 | +3 | KDN | |
![]() | Acinaces to SCS![]() ![]() L,SP / 13 | 18F | -8 | +3 | +3 | |
(Ver.4.00) - Changed the damage from 15 to 13. | ||||||
![]() | Acinaces to SCS Cancel![]() ![]() ![]() L / 13 | -11 | ±0 | ±0 | ||
![]() | TC6F Euphrates Cannon (1) ![]() ![]() L / 14 | 21F | -13 | -4 | +3 | |
![]() | TC6F Euphrates Cannon (1) to MS ![]() ![]() ![]() L,SP / 14 | -14 | -5 | +2 | ||
![]() | Euphrates Cannon![]() ![]() ![]() ![]() L,M / 14,17 | -13 | LNC | LNC | ||
Combo from 1st CH. | ||||||
![]() | TC9F Sirrush (1) to MS ![]() ![]() L,SP / 17 | 28F | -16 | KDN | KDN | |
(Ver.3.33)- Attack would sometimes miss at close range, so hit box was increased. | ||||||
![]() | Sirrush![]() ![]() ![]() ![]() L,M / 17,20 | -14 | KDN | KDN | ||
(Ver.3.01) Fixed an issue where opponent's counter attack often went through Zafina without hitting. | ||||||
![]() | Cursed Crow![]() ![]() M / 14 | 18F | -14 | +2 | +2 | |
![]() | Cursed Claw![]() ![]() ![]() M,Th / 14,36 | Th | Th | |||
Input timing 5F before hit to just. (S3)・New Move. (Ver.3.03)- Increased the distance at which you can shift to a throw after hitting an airborne opponent. - Increased the input window for ![]() (Ver.4.00) - Changed the damage from 42 to 36. | ||||||
![]() | HM Backfist ![]() ![]() H / 22 | 22F | -5 | KDN | KDN* | |
![]() | Pw8F Errershkigal Stomp ![]() ![]() M / 23 | 24F | -9C | -5C | -5C | |
Forces an opponent to crouching on block or hit. | ||||||
![]() | Pw8F Errershkigal Stomp to MS ![]() ![]() ![]() M,SP / 23 | -8C | -4C | -4C | ||
Forces an opponent to crouching on block or hit. | ||||||
![]() | Tiamat's Tail (1)![]() ![]() M / 14 | 22F | -9 | +4 | +4 | |
![]() | Tiamat's Tail![]() ![]() ![]() ![]() M,M / 14,20 | -14 | KDN | KDN* | ||
Combo from 1st hit. Can be delayed 17F. Combo can be delayed 17F from hit. | ||||||
![]() | TC7F Inanna's Fury ![]() ![]() L / 12 | 16F | -17 | -2C | -2C | |
Forces an opponent to crouching on hit. (Ver.4.00) - Increased the range of the attack. | ||||||
![]() | Spear of Alu![]() ![]() UB(M) / 40 | 64F | KDN | KDN | KDN | |
Include ⇧ Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TJ9F Jumping Knuckle ![]() ![]() ![]() M / 12 | 18F | -12 | -1 | -1 | ||
![]() | Lapis Dagger![]() ![]() H / 19 | 19F | +4 | +9 | +9 | (Ver.4.00) - Changed the damage from 20 to 19. | |
![]() | Hook![]() ![]() ![]() ![]() H / 17 | 15F | -12 | +9G | +9G | ||
![]() | TJ8F Arali ![]() ![]() M / 19 | 22F (1) | -17 | -6 | -6 | ||
![]() | TJ8F Arali ![]() ![]() M / 25 | 22F (1) | -8 | KDN | KDN | 58 36 | |
![]() | TJ8F Arali ![]() ![]() M / 25 | 22F (1) | -8 | KDN | KDN | ||
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 16 | 17F | -17 | -6 | -6 | ||
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 18 | 17F | -13 | LNC | LNC | 50 33 | |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 18 | 17F | -13 | LNC | LNC | 50 33 | |
![]() | WHTJ9F Phyllobates ![]() ![]() M,SP / 20 | 21F (2) | -7 | +6 +23W | KDN | (Ver.4.00) - Increased the lower range of the attack. Zafina Wall crush inducing hit is implemented. | |
![]() | TJ9F Delay Rising Toe Kick ![]() ![]() M / 25 | 25F | -9 | KDN | KDN | ||
![]() | Backhand Spring![]() ![]() SP / - | 50 | |||||
![]() | Backhand Spring to MS![]() ![]() ![]() SP,SP / - | 56 |
Include ⇧ Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TJ9F Jumping Knuckle ![]() ![]() ![]() M / 12 | 18F | -12 | -1 | -1 | |
![]() | Lapis Dagger![]() ![]() H / 19 | 19F | +4 | +9 | +9 | |
![]() | Hook![]() ![]() ![]() ![]() H / 17 | 15F | -12 | +9G | +9G | |
![]() | TJ8F Arali ![]() ![]() M / 19 | 22F (1) | -17 | -6 | -6 | |
![]() | TJ8F Arali ![]() ![]() M / 25 | 22F (1) | -8 | KDN | KDN | 58 36 |
![]() | TJ8F Arali ![]() ![]() M / 25 | 22F (1) | -8 | KDN | KDN | |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 16 | 17F | -17 | -6 | -6 | |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 18 | 17F | -13 | LNC | LNC | 50 33 |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 18 | 17F | -13 | LNC | LNC | 50 33 |
![]() | WHTJ9F Phyllobates ![]() ![]() M,SP / 20 | 21F (2) | -7 | +6 +23W | KDN | |
![]() | TJ9F Delay Rising Toe Kick ![]() ![]() M / 25 | 25F | -9 | KDN | KDN | |
![]() | Backhand Spring![]() ![]() SP / - | 50 | ||||
![]() | Backhand Spring to MS![]() ![]() ![]() SP,SP / - | 56 |
Include ⇧ Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TJ9F Jumping Knuckle ![]() ![]() ![]() M / 12 | 18F | -12 | -1 | -1 | |
![]() | Lapis Dagger![]() ![]() H / 19 | 19F | +4 | +9 | +9 | |
(Ver.4.00) - Changed the damage from 20 to 19. | ||||||
![]() | Hook![]() ![]() ![]() ![]() H / 17 | 15F | -12 | +9G | +9G | |
![]() | TJ8F Arali ![]() ![]() M / 19 | 22F (1) | -17 | -6 | -6 | |
![]() | TJ8F Arali ![]() ![]() M / 25 | 22F (1) | -8 | KDN | KDN | 58 36 |
![]() | TJ8F Arali ![]() ![]() M / 25 | 22F (1) | -8 | KDN | KDN | |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 16 | 17F | -17 | -6 | -6 | |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 18 | 17F | -13 | LNC | LNC | 50 33 |
![]() | TJ9F Rising Toe Kick ![]() ![]() M / 18 | 17F | -13 | LNC | LNC | 50 33 |
![]() | WHTJ9F Phyllobates ![]() ![]() M,SP / 20 | 21F (2) | -7 | +6 +23W | KDN | |
(Ver.4.00) - Increased the lower range of the attack. Zafina Wall crush inducing hit is implemented. | ||||||
![]() | TJ9F Delay Rising Toe Kick ![]() ![]() M / 25 | 25F | -9 | KDN | KDN | |
![]() | Backhand Spring![]() ![]() SP / - | 50 | ||||
![]() | Backhand Spring to MS![]() ![]() ![]() SP,SP / - | 56 | ||||
More Than One Command | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | HMTS Gilgamesh Blast ![]() ![]() ![]() H / 28 | 15F | +1 | KDN | KDN* | ||
![]() | Sagaris Smash (1) to SCS![]() ![]() ![]() M,SP / 24 | 20F | +4 | +9C | KDN | 51 31 | Forces an opponent to crouching on NH. |
![]() | Sagaris Smash (1) to SCS Camcel![]() ![]() ![]() ![]() M / 24 | +4 | +9C | KDN | 51 | Forces an opponent to crouching on NH. | |
![]() | Sagaris Smash![]() ![]() ![]() ![]() ![]() M,M / 24,24 | -16 | KDN | KDN | |||
![]() | HMTSTJ6F Roundhouse Kick ![]() ![]() ![]() M / 20 | 17F | -8 | KDN | KDN | (Ver.4.00) - Changed the damage from 22 to 20. - Increased the lower range of the attack. | |
![]() | TJ6F Gallu ![]() ![]() ![]() MM / 10,21 | 21F | -11 | KDN | KDN | (Ver.3.10)- Fixed an issue in which the 2nd hit would be blocked if the 1st hit struck the opponent. | |
![]() | TJ6F Gallu to MS ![]() ![]() ![]() ![]() MM,SP / 10,21 | -12 | KDN | KDN | |||
![]() | TJ3F Leaping Side Kick ![]() ![]() ![]() ![]() ![]() M / 30 | 23F (7) | +6 | KDN | KDN | ||
![]() | Tarantula Dive to Down Run ![]() L,SP / 21 | 14F (16) | -40 | KDN | KDN | ||
![]() | Tarantula Dive to TS Run ![]() ![]() L,SP / 21 | -51 | KDN | KDN | Returns to BT after block. | ||
![]() | Tarantula Dive to Standing Run ![]() ![]() L / 21 | -52 | KDN | KDN |
More Than One Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | HMTS Gilgamesh Blast ![]() ![]() ![]() H / 28 | 15F | +1 | KDN | KDN* | |
![]() | Sagaris Smash (1) to SCS![]() ![]() ![]() M,SP / 24 | 20F | +4 | +9C | KDN | 51 31 |
![]() | Sagaris Smash (1) to SCS Camcel![]() ![]() ![]() ![]() M / 24 | +4 | +9C | KDN | 51 | |
![]() | Sagaris Smash![]() ![]() ![]() ![]() ![]() M,M / 24,24 | -16 | KDN | KDN | ||
![]() | HMTSTJ6F Roundhouse Kick ![]() ![]() ![]() M / 20 | 17F | -8 | KDN | KDN | |
![]() | TJ6F Gallu ![]() ![]() ![]() MM / 10,21 | 21F | -11 | KDN | KDN | |
![]() | TJ6F Gallu to MS ![]() ![]() ![]() ![]() MM,SP / 10,21 | -12 | KDN | KDN | ||
![]() | TJ3F Leaping Side Kick ![]() ![]() ![]() ![]() ![]() M / 30 | 23F (7) | +6 | KDN | KDN | |
![]() | Tarantula Dive to Down Run ![]() L,SP / 21 | 14F (16) | -40 | KDN | KDN | |
![]() | Tarantula Dive to TS Run ![]() ![]() L,SP / 21 | -51 | KDN | KDN | ||
![]() | Tarantula Dive to Standing Run ![]() ![]() L / 21 | -52 | KDN | KDN |
More Than One Command | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | HMTS Gilgamesh Blast ![]() ![]() ![]() H / 28 | 15F | +1 | KDN | KDN* | |
![]() | Sagaris Smash (1) to SCS![]() ![]() ![]() M,SP / 24 | 20F | +4 | +9C | KDN | 51 31 |
Forces an opponent to crouching on NH. | ||||||
![]() | Sagaris Smash (1) to SCS Camcel![]() ![]() ![]() ![]() M / 24 | +4 | +9C | KDN | 51 | |
Forces an opponent to crouching on NH. | ||||||
![]() | Sagaris Smash![]() ![]() ![]() ![]() ![]() M,M / 24,24 | -16 | KDN | KDN | ||
![]() | HMTSTJ6F Roundhouse Kick ![]() ![]() ![]() M / 20 | 17F | -8 | KDN | KDN | |
(Ver.4.00) - Changed the damage from 22 to 20. - Increased the lower range of the attack. | ||||||
![]() | TJ6F Gallu ![]() ![]() ![]() MM / 10,21 | 21F | -11 | KDN | KDN | |
(Ver.3.10)- Fixed an issue in which the 2nd hit would be blocked if the 1st hit struck the opponent. | ||||||
![]() | TJ6F Gallu to MS ![]() ![]() ![]() ![]() MM,SP / 10,21 | -12 | KDN | KDN | ||
![]() | TJ3F Leaping Side Kick ![]() ![]() ![]() ![]() ![]() M / 30 | 23F (7) | +6 | KDN | KDN | |
![]() | Tarantula Dive to Down Run ![]() L,SP / 21 | 14F (16) | -40 | KDN | KDN | |
![]() | Tarantula Dive to TS Run ![]() ![]() L,SP / 21 | -51 | KDN | KDN | ||
Returns to BT after block. | ||||||
![]() | Tarantula Dive to Standing Run ![]() ![]() L / 21 | -52 | KDN | KDN | ||
Full Crouch | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | TC Crouch Jab FC ![]() SM / 5 | 10F | -5 | +6 | +6 | Returns to crouching. Returns to standing when input ![]() | |
![]() | TC Crouch Straight FC ![]() SM / 8 | 11F | -4 | +7 | +7 | ||
![]() | TC Crouch Spin Kick FC ![]() L / 12 | 16F | -17 | -3 | -3 | ||
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 12F | -15 | -4 | -4 | ||
![]() | Alraune (1) WS ![]() M / 9 | 15F | -10 | +1A | +1A | ||
![]() | Alraune WS ![]() ![]() ![]() M,M / 9,18 | -13 | LNC | LNC | Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. Mid-air hit from 1st hit. (Ver.3.03)- Changed the damage from 15 to 18. - Shortened the recovery time after the move misses or hits by 2F. | ||
![]() | Rising Claw WS ![]() M / 20 | 18F | -14 | LNC | LNC | ||
![]() | Rising Claw to MS WS ![]() ![]() M,SP / 20 | -40 | LNC | LNC | |||
![]() | Tornade Kick to SCS WS ![]() H,SP / 24 | 16F | +5 | KDN | KDN* | 36 20 | |
![]() | Tornade Kick to SCS Cancel WS ![]() ![]() H / 24 | -10 | KDN | KDN* | 51 | ||
![]() | Toe Smash WS ![]() M / 18 | 11F | -7 | +7 | +7 | 37 26 | (Ver.3.03)- Shortened the recovery animation by 2F. - Changed the opponent's behavior when hit, increasing their recovery time by 3F. The changes the frame advantage from -9F to -7F when blocked, and from +2F to +7F when the move lands. |
![]() | TC Spinning Sweep FC ![]() ![]() L / 15 | 23F | -26 | KDN | KDN | ||
![]() | TC Spinning Sweep to MS FC ![]() ![]() ![]() L,SP / 15 | -26 | KDN | KDN | |||
![]() | TC Euphrates Cannon (1) FC ![]() ![]() L / 14 | 21F | -13 | -4 | +3 | Connect to Euphrates Cannon (1)(![]() ![]() |
Full Crouch | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | TC Crouch Jab FC ![]() SM / 5 | 10F | -5 | +6 | +6 | |
![]() | TC Crouch Straight FC ![]() SM / 8 | 11F | -4 | +7 | +7 | |
![]() | TC Crouch Spin Kick FC ![]() L / 12 | 16F | -17 | -3 | -3 | |
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 12F | -15 | -4 | -4 | |
![]() | Alraune (1) WS ![]() M / 9 | 15F | -10 | +1A | +1A | |
![]() | Alraune WS ![]() ![]() ![]() M,M / 9,18 | -13 | LNC | LNC | ||
![]() | Rising Claw WS ![]() M / 20 | 18F | -14 | LNC | LNC | |
![]() | Rising Claw to MS WS ![]() ![]() M,SP / 20 | -40 | LNC | LNC | ||
![]() | Tornade Kick to SCS WS ![]() H,SP / 24 | 16F | +5 | KDN | KDN* | 36 20 |
![]() | Tornade Kick to SCS Cancel WS ![]() ![]() H / 24 | -10 | KDN | KDN* | 51 | |
![]() | Toe Smash WS ![]() M / 18 | 11F | -7 | +7 | +7 | 37 26 |
![]() | TC Spinning Sweep FC ![]() ![]() L / 15 | 23F | -26 | KDN | KDN | |
![]() | TC Spinning Sweep to MS FC ![]() ![]() ![]() L,SP / 15 | -26 | KDN | KDN | ||
![]() | TC Euphrates Cannon (1) FC ![]() ![]() L / 14 | 21F | -13 | -4 | +3 |
Full Crouch | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | TC Crouch Jab FC ![]() SM / 5 | 10F | -5 | +6 | +6 | |
Returns to crouching. Returns to standing when input ![]() | ||||||
![]() | TC Crouch Straight FC ![]() SM / 8 | 11F | -4 | +7 | +7 | |
![]() | TC Crouch Spin Kick FC ![]() L / 12 | 16F | -17 | -3 | -3 | |
![]() | TC Crouch Chin Kick FC ![]() L / 10 | 12F | -15 | -4 | -4 | |
![]() | Alraune (1) WS ![]() M / 9 | 15F | -10 | +1A | +1A | |
![]() | Alraune WS ![]() ![]() ![]() M,M / 9,18 | -13 | LNC | LNC | ||
Combo from 1st hit. Can be delayed 10F. Combo can be delayed 10F from hit. Mid-air hit from 1st hit. (Ver.3.03)- Changed the damage from 15 to 18. - Shortened the recovery time after the move misses or hits by 2F. | ||||||
![]() | Rising Claw WS ![]() M / 20 | 18F | -14 | LNC | LNC | |
![]() | Rising Claw to MS WS ![]() ![]() M,SP / 20 | -40 | LNC | LNC | ||
![]() | Tornade Kick to SCS WS ![]() H,SP / 24 | 16F | +5 | KDN | KDN* | 36 20 |
![]() | Tornade Kick to SCS Cancel WS ![]() ![]() H / 24 | -10 | KDN | KDN* | 51 | |
![]() | Toe Smash WS ![]() M / 18 | 11F | -7 | +7 | +7 | 37 26 |
(Ver.3.03)- Shortened the recovery animation by 2F. - Changed the opponent's behavior when hit, increasing their recovery time by 3F. The changes the frame advantage from -9F to -7F when blocked, and from +2F to +7F when the move lands. | ||||||
![]() | TC Spinning Sweep FC ![]() ![]() L / 15 | 23F | -26 | KDN | KDN | |
![]() | TC Spinning Sweep to MS FC ![]() ![]() ![]() L,SP / 15 | -26 | KDN | KDN | ||
![]() | TC Euphrates Cannon (1) FC ![]() ![]() L / 14 | 21F | -13 | -4 | +3 | |
Connect to Euphrates Cannon (1)(![]() ![]() |
Others | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Tarantula Stance SS ![]() M / 22 | 17F | -2C | +8C | KDN | Forces an opponent to crouching on block or NH. | |
![]() | Charge![]() SP / - | Shift to charging. | |||||
![]() | Wall Jump Attack With back against wall ![]() ![]() ![]() M / 21 | 39F | +4C | KDN | KDN | Forces an opponent to crouching on block. Air Status 5F. Advance Input is unavailable. Invinciblity during 8 to 13F. | |
![]() | Spin Knuckle Jab BT ![]() ![]() H / 15 | 8F | -8 | +3 | +3 | ||
![]() | Spin Kick BT ![]() ![]() H / 18 | 10F | -8 | KDN | KDN | ||
![]() | Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | Returns to crouching. | |
![]() | Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | Returns to crouching. | |
![]() | TJ Reverse Jump Kick BT ![]() ![]() ![]() ![]() M / - | LNC | LNC |
Others | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Tarantula Stance SS ![]() M / 22 | 17F | -2C | +8C | KDN | |
![]() | Charge![]() SP / - | |||||
![]() | Wall Jump Attack With back against wall ![]() ![]() ![]() M / 21 | 39F | +4C | KDN | KDN | |
![]() | Spin Knuckle Jab BT ![]() ![]() H / 15 | 8F | -8 | +3 | +3 | |
![]() | Spin Kick BT ![]() ![]() H / 18 | 10F | -8 | KDN | KDN | |
![]() | Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | |
![]() | Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | |
![]() | TJ Reverse Jump Kick BT ![]() ![]() ![]() ![]() M / - | LNC | LNC |
Others | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Tarantula Stance SS ![]() M / 22 | 17F | -2C | +8C | KDN | |
Forces an opponent to crouching on block or NH. | ||||||
![]() | Charge![]() SP / - | |||||
Shift to charging. | ||||||
![]() | Wall Jump Attack With back against wall ![]() ![]() ![]() M / 21 | 39F | +4C | KDN | KDN | |
Forces an opponent to crouching on block. Air Status 5F. Advance Input is unavailable. Invinciblity during 8 to 13F. | ||||||
![]() | Spin Knuckle Jab BT ![]() ![]() H / 15 | 8F | -8 | +3 | +3 | |
![]() | Spin Kick BT ![]() ![]() H / 18 | 10F | -8 | KDN | KDN | |
![]() | Crouch Spin Knuckle BT ![]() ![]() ![]() ![]() SM / 10 | 10F | -2 | +9 | +9 | |
Returns to crouching. | ||||||
![]() | Crouch Spin Kick BT ![]() ![]() ![]() ![]() L / 12 | 10F | -11 | +3 | +3 | |
Returns to crouching. | ||||||
![]() | TJ Reverse Jump Kick BT ![]() ![]() ![]() ![]() M / - | LNC | LNC | |||
Tarantula Stance (TS) | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Tarantula Stance![]() ![]() ![]() SP / - | 30 | Cost 30F. Forward ( ![]() Remove Stance ( ![]() ![]() | ||||
![]() | Tarantula Shotel TS ![]() L,SP / 13 | 18F | -11 | +5 | KDN | (Ver.3.01) Fixed an issue where hit box was bigger than intended. (Ver.4.00) - Changed the damage from 11 to 13. | |
![]() | Tarantula Cutlass TS ![]() M / 24 | 34F | -9 | LNC | LNC | ||
![]() | Deathstalker to TS TS ![]() M,SP / 16 | 14F | -7 | KDN | KDN | ||
![]() | Deathstalker to MS TS ![]() ![]() M,SP / 16 | -14 | KDN | KDN | |||
![]() | Deathstalker to Standing TS ![]() ![]() M / 16 | -17 | KDN | KDN | |||
![]() | Tarantula's Bite (1) to MS TS ![]() M,SP / 18 | 26F | -22 | -4 | -4C | Forces an opponent to crouching on CH. | |
![]() | Tarantula's Bite (1) to TS TS ![]() ![]() M,SP / 18 | -22 | -4 | -4C | Forces an opponent to crouching on CH. | ||
![]() | Tarantula's Bite TS ![]() ![]() ![]() M,M / 18,15 | (3) | -13 | KDN | KDN | Combo from 1st CH. (Ver.4.00) - Changed the frame advantage when blocked from -14F to -13F. - Shortened the recovery time after the move hits by 1F. | |
![]() | TSTJ7F Tarantula Claw TS ![]() M,M / 7,20 | 19F | -12C | KDN | KDN | Forces an opponent to crouching on block. | |
![]() | Tarantula Scimitar to TS TS ![]() ![]() L,SP / 20 | 25F | -21 | KDN | KDN | (Ver.4.00) - Increased the range of the attack. |
Tarantula Stance (TS) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Tarantula Stance![]() ![]() ![]() SP / - | 30 | ||||
![]() | Tarantula Shotel TS ![]() L,SP / 13 | 18F | -11 | +5 | KDN | |
![]() | Tarantula Cutlass TS ![]() M / 24 | 34F | -9 | LNC | LNC | |
![]() | Deathstalker to TS TS ![]() M,SP / 16 | 14F | -7 | KDN | KDN | |
![]() | Deathstalker to MS TS ![]() ![]() M,SP / 16 | -14 | KDN | KDN | ||
![]() | Deathstalker to Standing TS ![]() ![]() M / 16 | -17 | KDN | KDN | ||
![]() | Tarantula's Bite (1) to MS TS ![]() M,SP / 18 | 26F | -22 | -4 | -4C | |
![]() | Tarantula's Bite (1) to TS TS ![]() ![]() M,SP / 18 | -22 | -4 | -4C | ||
![]() | Tarantula's Bite TS ![]() ![]() ![]() M,M / 18,15 | (3) | -13 | KDN | KDN | |
![]() | TSTJ7F Tarantula Claw TS ![]() M,M / 7,20 | 19F | -12C | KDN | KDN | |
![]() | Tarantula Scimitar to TS TS ![]() ![]() L,SP / 20 | 25F | -21 | KDN | KDN |
Tarantula Stance (TS) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Tarantula Stance![]() ![]() ![]() SP / - | 30 | ||||
Cost 30F. Forward ( ![]() Remove Stance ( ![]() ![]() | ||||||
![]() | Tarantula Shotel TS ![]() L,SP / 13 | 18F | -11 | +5 | KDN | |
(Ver.3.01) Fixed an issue where hit box was bigger than intended. (Ver.4.00) - Changed the damage from 11 to 13. | ||||||
![]() | Tarantula Cutlass TS ![]() M / 24 | 34F | -9 | LNC | LNC | |
![]() | Deathstalker to TS TS ![]() M,SP / 16 | 14F | -7 | KDN | KDN | |
![]() | Deathstalker to MS TS ![]() ![]() M,SP / 16 | -14 | KDN | KDN | ||
![]() | Deathstalker to Standing TS ![]() ![]() M / 16 | -17 | KDN | KDN | ||
![]() | Tarantula's Bite (1) to MS TS ![]() M,SP / 18 | 26F | -22 | -4 | -4C | |
Forces an opponent to crouching on CH. | ||||||
![]() | Tarantula's Bite (1) to TS TS ![]() ![]() M,SP / 18 | -22 | -4 | -4C | ||
Forces an opponent to crouching on CH. | ||||||
![]() | Tarantula's Bite TS ![]() ![]() ![]() M,M / 18,15 | (3) | -13 | KDN | KDN | |
Combo from 1st CH. (Ver.4.00) - Changed the frame advantage when blocked from -14F to -13F. - Shortened the recovery time after the move hits by 1F. | ||||||
![]() | TSTJ7F Tarantula Claw TS ![]() M,M / 7,20 | 19F | -12C | KDN | KDN | |
Forces an opponent to crouching on block. | ||||||
![]() | Tarantula Scimitar to TS TS ![]() ![]() L,SP / 20 | 25F | -21 | KDN | KDN | |
(Ver.4.00) - Increased the range of the attack. |
Scarecrow Stance (SCS) | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Scarecrow Stance![]() ![]() SP / - | 20 | Cost 20F. Shift ( ![]() ![]() ![]() ![]() ![]() ![]() Remove stance( ![]() ![]() | ||||
![]() | Scarecrow Slap SCS ![]() H,SP / 12 | 10F | -2 | +9 | +9 | ||
![]() | Scarecrow Nightmare to TS SCS ![]() ![]() ![]() H,M,SP / 12,18 | -6 | +7 | KDN | Combo from 1st hit. (Ver.4.00) - New move. | ||
![]() | Circling Cutlass (1) to SCS SCS ![]() M,SP / 17 | 14F | -7 | +7 | KDN | ||
![]() | Circling Cutlass SCS ![]() ![]() ![]() M,M / 17,17 | -10 | +8C | KDN | Forces an opponent to crouching on NH. Combo from 1st hit. | ||
![]() | Scarecrow Sweep (1) to SCS SCS ![]() M,SP / 15 | 13F | -6 | +5 | +5 | ||
![]() | Scarecrow Sweep (2) to SCS SCS ![]() ![]() ![]() M,M,SP / 15,10 | -9 | +2 | +7 | Combo from 1st hit. | ||
![]() | TC Scarecrow Sweep SCS ![]() ![]() ![]() ![]() ![]() M,M,L / 15,10,15 | -25 | KDN | KDN | Combo from 2nd CH. | ||
![]() | Scarecrow Sweep to MS SCS ![]() ![]() ![]() ![]() ![]() ![]() M,M,L,SP / 15,10,15 | -14 | KDN | KDN | Combo from 2nd CH. | ||
![]() | Gizal to SCS SCS ![]() ![]() ![]() M,H,SP / 15,20 | +3 | KDN | KDN | Combo from 1st hit. | ||
![]() | Pw8F Spinning Sappara to SCS SCS ![]() M,SP / 25 | 14F | -13 | LNC | LNC | ||
![]() | Pw8F Spinning Sappara to SCS Cancel SCS ![]() ![]() M / 25 | -18 | LNC | LNC | |||
![]() | Huwawa SCS ![]() M / 28 | 17F | +6 | KDN | LNC | ||
![]() | Huwawa to TS SCS ![]() ![]() M,SP / 28 | +6 | KDN | LNC | |||
![]() | TSTJ6F Kigal SCS ![]() M,M / 10,20 | 18F | -12 | +8Sp | +8Sp | ||
![]() | HMTC6F Abzu Abyss SCS ![]() ![]() L / 10 | 28F | -23 | -10C | -10C | Forces an opponent to crouching on hit. Returns to crouching. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | |
![]() | HMTC6F Abzu Abyss to MS SCS ![]() ![]() ![]() L,SP / 10 | -23 | -15C | -15C | Forces an opponent to crouching on hit. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||
![]() | HMTC Double Abzu Abyss SCS ![]() ![]() ![]() ![]() L,L / 10,10 | -23 | KDN | KDN | Combo from 1st hit. Returns to crouching. (S3)・New Move. | ||
![]() | HMTC Double Abzu Abyss to MS SCS ![]() ![]() ![]() ![]() ![]() L,L,SP / 10,10 | -23 | KDN | KDN | Combo from 1st hit. (S3)・New Move. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||
![]() | TC6F Scarecrow Scythe SCS ![]() ![]() L / 17 | 19F | -14 | +7C | KDN | Forces an opponent to crouching on NH. (Ver.3.10)- Decreased the distance between the character and the opponent when the move lands as a counter hit. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | |
![]() | Scarecrow Scythe to MS SCS ![]() ![]() ![]() L,SP / 17 | -14 | +7C | KDN | Forces an opponent to crouching on NH. (Ver.3.10)- Decreased the distance between the character and the opponent when the move lands as a counter hit. | ||
![]() | Sag-Giga Sickle (1) to SCS SCS ![]() ![]() L,SP / 10 | 18F | -6 | -3 | +9C | Forces an opponent to crouching on CH. | |
![]() | TS Sag-Giga Sickle to SCS SCS ![]() ![]() ![]() ![]() L,H,SP / 10,28 | +3Sd | KDN | KDN | Combo from 1st CH. | ||
![]() | TS Sag-Giga Sickle to SCS Cancel SCS ![]() ![]() ![]() ![]() ![]() L,H / 10,28 | -1Sd | KDN | KDN | Combo from 1st CH. | ||
![]() | Double Shin Kick to SCS SCS ![]() ![]() ![]() ![]() L,L,SP / 10,15 | -8 | +8C | +8C | Forces an opponent to crouching on hit. Combo from 1st CH. | ||
![]() | TC10F Scarecrow Slide SCS ![]() ![]() L / 20 | 24F (6) | -25 | KDN | KDN | Returns to crouching. | |
![]() | TC10F Scarecrow Slide to MS SCS ![]() ![]() ![]() L,SP / 20 | (6) | -25 | KDN | KDN | ||
![]() | Scarecrow Stance to Mantis Stance SCS ![]() ![]() SP,SP / - | 67 | Cost 67F. Air status. |
Scarecrow Stance (SCS) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Scarecrow Stance![]() ![]() SP / - | 20 | ||||
![]() | Scarecrow Slap SCS ![]() H,SP / 12 | 10F | -2 | +9 | +9 | |
![]() | Scarecrow Nightmare to TS SCS ![]() ![]() ![]() H,M,SP / 12,18 | -6 | +7 | KDN | ||
![]() | Circling Cutlass (1) to SCS SCS ![]() M,SP / 17 | 14F | -7 | +7 | KDN | |
![]() | Circling Cutlass SCS ![]() ![]() ![]() M,M / 17,17 | -10 | +8C | KDN | ||
![]() | Scarecrow Sweep (1) to SCS SCS ![]() M,SP / 15 | 13F | -6 | +5 | +5 | |
![]() | Scarecrow Sweep (2) to SCS SCS ![]() ![]() ![]() M,M,SP / 15,10 | -9 | +2 | +7 | ||
![]() | TC Scarecrow Sweep SCS ![]() ![]() ![]() ![]() ![]() M,M,L / 15,10,15 | -25 | KDN | KDN | ||
![]() | Scarecrow Sweep to MS SCS ![]() ![]() ![]() ![]() ![]() ![]() M,M,L,SP / 15,10,15 | -14 | KDN | KDN | ||
![]() | Gizal to SCS SCS ![]() ![]() ![]() M,H,SP / 15,20 | +3 | KDN | KDN | ||
![]() | Pw8F Spinning Sappara to SCS SCS ![]() M,SP / 25 | 14F | -13 | LNC | LNC | |
![]() | Pw8F Spinning Sappara to SCS Cancel SCS ![]() ![]() M / 25 | -18 | LNC | LNC | ||
![]() | Huwawa SCS ![]() M / 28 | 17F | +6 | KDN | LNC | |
![]() | Huwawa to TS SCS ![]() ![]() M,SP / 28 | +6 | KDN | LNC | ||
![]() | TSTJ6F Kigal SCS ![]() M,M / 10,20 | 18F | -12 | +8Sp | +8Sp | |
![]() | HMTC6F Abzu Abyss SCS ![]() ![]() L / 10 | 28F | -23 | -10C | -10C | |
![]() | HMTC6F Abzu Abyss to MS SCS ![]() ![]() ![]() L,SP / 10 | -23 | -15C | -15C | ||
![]() | HMTC Double Abzu Abyss SCS ![]() ![]() ![]() ![]() L,L / 10,10 | -23 | KDN | KDN | ||
![]() | HMTC Double Abzu Abyss to MS SCS ![]() ![]() ![]() ![]() ![]() L,L,SP / 10,10 | -23 | KDN | KDN | ||
![]() | TC6F Scarecrow Scythe SCS ![]() ![]() L / 17 | 19F | -14 | +7C | KDN | |
![]() | Scarecrow Scythe to MS SCS ![]() ![]() ![]() L,SP / 17 | -14 | +7C | KDN | ||
![]() | Sag-Giga Sickle (1) to SCS SCS ![]() ![]() L,SP / 10 | 18F | -6 | -3 | +9C | |
![]() | TS Sag-Giga Sickle to SCS SCS ![]() ![]() ![]() ![]() L,H,SP / 10,28 | +3Sd | KDN | KDN | ||
![]() | TS Sag-Giga Sickle to SCS Cancel SCS ![]() ![]() ![]() ![]() ![]() L,H / 10,28 | -1Sd | KDN | KDN | ||
![]() | Double Shin Kick to SCS SCS ![]() ![]() ![]() ![]() L,L,SP / 10,15 | -8 | +8C | +8C | ||
![]() | TC10F Scarecrow Slide SCS ![]() ![]() L / 20 | 24F (6) | -25 | KDN | KDN | |
![]() | TC10F Scarecrow Slide to MS SCS ![]() ![]() ![]() L,SP / 20 | (6) | -25 | KDN | KDN | |
![]() | Scarecrow Stance to Mantis Stance SCS ![]() ![]() SP,SP / - | 67 |
Scarecrow Stance (SCS) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Scarecrow Stance![]() ![]() SP / - | 20 | ||||
Cost 20F. Shift ( ![]() ![]() ![]() ![]() ![]() ![]() Remove stance( ![]() ![]() | ||||||
![]() | Scarecrow Slap SCS ![]() H,SP / 12 | 10F | -2 | +9 | +9 | |
![]() | Scarecrow Nightmare to TS SCS ![]() ![]() ![]() H,M,SP / 12,18 | -6 | +7 | KDN | ||
Combo from 1st hit. (Ver.4.00) - New move. | ||||||
![]() | Circling Cutlass (1) to SCS SCS ![]() M,SP / 17 | 14F | -7 | +7 | KDN | |
![]() | Circling Cutlass SCS ![]() ![]() ![]() M,M / 17,17 | -10 | +8C | KDN | ||
Forces an opponent to crouching on NH. Combo from 1st hit. | ||||||
![]() | Scarecrow Sweep (1) to SCS SCS ![]() M,SP / 15 | 13F | -6 | +5 | +5 | |
![]() | Scarecrow Sweep (2) to SCS SCS ![]() ![]() ![]() M,M,SP / 15,10 | -9 | +2 | +7 | ||
Combo from 1st hit. | ||||||
![]() | TC Scarecrow Sweep SCS ![]() ![]() ![]() ![]() ![]() M,M,L / 15,10,15 | -25 | KDN | KDN | ||
Combo from 2nd CH. | ||||||
![]() | Scarecrow Sweep to MS SCS ![]() ![]() ![]() ![]() ![]() ![]() M,M,L,SP / 15,10,15 | -14 | KDN | KDN | ||
Combo from 2nd CH. | ||||||
![]() | Gizal to SCS SCS ![]() ![]() ![]() M,H,SP / 15,20 | +3 | KDN | KDN | ||
Combo from 1st hit. | ||||||
![]() | Pw8F Spinning Sappara to SCS SCS ![]() M,SP / 25 | 14F | -13 | LNC | LNC | |
![]() | Pw8F Spinning Sappara to SCS Cancel SCS ![]() ![]() M / 25 | -18 | LNC | LNC | ||
![]() | Huwawa SCS ![]() M / 28 | 17F | +6 | KDN | LNC | |
![]() | Huwawa to TS SCS ![]() ![]() M,SP / 28 | +6 | KDN | LNC | ||
![]() | TSTJ6F Kigal SCS ![]() M,M / 10,20 | 18F | -12 | +8Sp | +8Sp | |
![]() | HMTC6F Abzu Abyss SCS ![]() ![]() L / 10 | 28F | -23 | -10C | -10C | |
Forces an opponent to crouching on hit. Returns to crouching. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | HMTC6F Abzu Abyss to MS SCS ![]() ![]() ![]() L,SP / 10 | -23 | -15C | -15C | ||
Forces an opponent to crouching on hit. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | HMTC Double Abzu Abyss SCS ![]() ![]() ![]() ![]() L,L / 10,10 | -23 | KDN | KDN | ||
Combo from 1st hit. Returns to crouching. (S3)・New Move. | ||||||
![]() | HMTC Double Abzu Abyss to MS SCS ![]() ![]() ![]() ![]() ![]() L,L,SP / 10,10 | -23 | KDN | KDN | ||
Combo from 1st hit. (S3)・New Move. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | TC6F Scarecrow Scythe SCS ![]() ![]() L / 17 | 19F | -14 | +7C | KDN | |
Forces an opponent to crouching on NH. (Ver.3.10)- Decreased the distance between the character and the opponent when the move lands as a counter hit. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | Scarecrow Scythe to MS SCS ![]() ![]() ![]() L,SP / 17 | -14 | +7C | KDN | ||
Forces an opponent to crouching on NH. (Ver.3.10)- Decreased the distance between the character and the opponent when the move lands as a counter hit. | ||||||
![]() | Sag-Giga Sickle (1) to SCS SCS ![]() ![]() L,SP / 10 | 18F | -6 | -3 | +9C | |
Forces an opponent to crouching on CH. | ||||||
![]() | TS Sag-Giga Sickle to SCS SCS ![]() ![]() ![]() ![]() L,H,SP / 10,28 | +3Sd | KDN | KDN | ||
Combo from 1st CH. | ||||||
![]() | TS Sag-Giga Sickle to SCS Cancel SCS ![]() ![]() ![]() ![]() ![]() L,H / 10,28 | -1Sd | KDN | KDN | ||
Combo from 1st CH. | ||||||
![]() | Double Shin Kick to SCS SCS ![]() ![]() ![]() ![]() L,L,SP / 10,15 | -8 | +8C | +8C | ||
Forces an opponent to crouching on hit. Combo from 1st CH. | ||||||
![]() | TC10F Scarecrow Slide SCS ![]() ![]() L / 20 | 24F (6) | -25 | KDN | KDN | |
Returns to crouching. | ||||||
![]() | TC10F Scarecrow Slide to MS SCS ![]() ![]() ![]() L,SP / 20 | (6) | -25 | KDN | KDN | |
![]() | Scarecrow Stance to Mantis Stance SCS ![]() ![]() SP,SP / - | 67 | ||||
Cost 67F. Air status. |
Mantis Stance (MS) | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Mantis Stance![]() ![]() ![]() SP / - | 30 | Cost 30F. Shift ( ![]() ![]() ![]() ![]() ![]() ![]() Remove Stance ( ![]() ![]() | ||||
![]() | Butterfly Capture MS ![]() M / 12 | 13F | -6 | +5 | +5 | ||
![]() | Butterfly Capture Combo to SCS MS ![]() ![]() ![]() M,H,SP / 12,12 | ±0 | +9 | +9 | Combo from 1st hit. (S3)・New Move. | ||
![]() | Butterfly Capture Combo to SCS Cancel MS ![]() ![]() ![]() ![]() M,H / 12,12 | -8 | +1 | +1 | (S3)・New Move. | ||
![]() | Mantis Sting (1) to MS MS ![]() M,SP / 19 | 13F | -14 | -3 | KDN | ||
![]() | Mantis Sting (2) to MS MS ![]() ![]() ![]() M,M,SP / 19,10 | -14 | -3 | -3 | |||
![]() | TS Mantis Sting to MS MS ![]() ![]() ![]() ![]() ![]() M,M,M,SP / 19,10,25 | -13 | KDN | KDN | Combo from 2nd hit. | ||
![]() | TS Mantis Sting to MS Cancel MS ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 19,10,25 | -15 | KDN | KDN | Combo from 2nd hit. | ||
![]() | TC Lilith (1) to MS MS ![]() L,SP / 19 | 22F | -14 | +3C | KDN | Forces an opponent to crouching on NH. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | |
![]() | TC Lilith (2) to MS MS ![]() ![]() ![]() L,L,SP / 19,10 | -17 | -1 | -1 | (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||
![]() | TCTJ Lilith MS ![]() ![]() ![]() ![]() ![]() L,L,M / 19,10,18 | -12C | +1C | KDN | Forces an opponent to crouching on block or NH. Returns to crouching. | ||
![]() | TC Tigris Sweep to MS MS ![]() ![]() ![]() ![]() ![]() L,L,L,SP / 19,10,16 | -24 | +9 | +9 | Combo from 2nd CH. | ||
![]() | TC Neti (1) to MS MS ![]() L,SP / 13 | 17F | -19 | -3 | +7 | ||
![]() | TC Neti (1) to MT MS ![]() ![]() L,SP / 13 | -20 | -4 | +6 | (Ver.4.00) - New move. | ||
![]() | TJ Neti to MS MS ![]() ![]() ![]() L,M,SP / 13,23 | -30 | LNC | LNC | Combo from 1st CH. | ||
![]() | Pw8F Scarecrow Strike MS ![]() M / 21 | 20F | -13C | KDN | KDN | Forces an opponent to crouching on block. (S3)・New Move. | |
![]() | Paradox MS ![]() SP,SP / - | 25 | To BT with MS. | ||||
![]() | Enlil MS ![]() ![]() M / 10 | 19F | -9 | LNC | LNC | (Ver.4.00) - Changed the damage from 13 to 10. | |
![]() | TJ10F Negal's Lance to MS MS ![]() ![]() M,SP / 20 | 15F | -17 | +19G | +19G | ||
![]() | Negal's Lance to Paradox MS ![]() ![]() ![]() ![]() M,SP / 20 | -14 | +22G | +22G | To BT with MS. | ||
![]() | HM Mantis Slash to TS MS ![]() ![]() M,SP / 18 | 17F | -5 | +13Sp | +13Sp | (Ver.4.00) - New move. | |
![]() | TC Mantis Sickle (1) to MS MS ![]() ![]() L,SP / 14 | 15F | -11 | ±0 | ±0 | ||
![]() | TSTJ Mantis Sickle MS ![]() ![]() ![]() ![]() L,M / 14,23 | -16 | KDN | KDN* | Combo from 1st CH. | ||
![]() | TSTJ Mantis Sickle to MS MS ![]() ![]() ![]() ![]() ![]() L,M,SP / 14,23 | -15 | KDN | KDN* | Combo from 1st CH. | ||
![]() | TC Sweeping Claw (1) to MS MS ![]() ![]() L,SP / 12 | 15F | -12 | -1 | -1 | ||
![]() | Sweeping Claw to MS MS ![]() ![]() ![]() ![]() L,M,SP / 12,16 | -9 | KDN | KDN | Combo from 1st CH. | ||
![]() | TC Mantis Slide MS ![]() ![]() L / 19 | 20F (7) | -24 | +2C | KDN | Forces an opponent to crouching on NH. | |
![]() | Mantis Slide to MS MS ![]() ![]() ![]() L,SP / 19 | -27 | -1C | KDN | Forces an opponent to crouching on NH. | ||
![]() | TJ7F Enki MS ![]() ![]() M / 25 | 26F | -9C | KDN | KDN | Forces an opponent to crouching on block. Returns to crouching. (Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F. - Shortened the recovery time after the move hits by 1F. | |
![]() | TJ7F Enki to MS MS ![]() ![]() ![]() M,SP / 25 | -9C | KDN | KDN | Forces an opponent to crouching on block. (Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F. - Shortened the recovery time after the move hits by 1F. |
Mantis Stance (MS) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Mantis Stance![]() ![]() ![]() SP / - | 30 | ||||
![]() | Butterfly Capture MS ![]() M / 12 | 13F | -6 | +5 | +5 | |
![]() | Butterfly Capture Combo to SCS MS ![]() ![]() ![]() M,H,SP / 12,12 | ±0 | +9 | +9 | ||
![]() | Butterfly Capture Combo to SCS Cancel MS ![]() ![]() ![]() ![]() M,H / 12,12 | -8 | +1 | +1 | ||
![]() | Mantis Sting (1) to MS MS ![]() M,SP / 19 | 13F | -14 | -3 | KDN | |
![]() | Mantis Sting (2) to MS MS ![]() ![]() ![]() M,M,SP / 19,10 | -14 | -3 | -3 | ||
![]() | TS Mantis Sting to MS MS ![]() ![]() ![]() ![]() ![]() M,M,M,SP / 19,10,25 | -13 | KDN | KDN | ||
![]() | TS Mantis Sting to MS Cancel MS ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 19,10,25 | -15 | KDN | KDN | ||
![]() | TC Lilith (1) to MS MS ![]() L,SP / 19 | 22F | -14 | +3C | KDN | |
![]() | TC Lilith (2) to MS MS ![]() ![]() ![]() L,L,SP / 19,10 | -17 | -1 | -1 | ||
![]() | TCTJ Lilith MS ![]() ![]() ![]() ![]() ![]() L,L,M / 19,10,18 | -12C | +1C | KDN | ||
![]() | TC Tigris Sweep to MS MS ![]() ![]() ![]() ![]() ![]() L,L,L,SP / 19,10,16 | -24 | +9 | +9 | ||
![]() | TC Neti (1) to MS MS ![]() L,SP / 13 | 17F | -19 | -3 | +7 | |
![]() | TC Neti (1) to MT MS ![]() ![]() L,SP / 13 | -20 | -4 | +6 | ||
![]() | TJ Neti to MS MS ![]() ![]() ![]() L,M,SP / 13,23 | -30 | LNC | LNC | ||
![]() | Pw8F Scarecrow Strike MS ![]() M / 21 | 20F | -13C | KDN | KDN | |
![]() | Paradox MS ![]() SP,SP / - | 25 | ||||
![]() | Enlil MS ![]() ![]() M / 10 | 19F | -9 | LNC | LNC | |
![]() | TJ10F Negal's Lance to MS MS ![]() ![]() M,SP / 20 | 15F | -17 | +19G | +19G | |
![]() | Negal's Lance to Paradox MS ![]() ![]() ![]() ![]() M,SP / 20 | -14 | +22G | +22G | ||
![]() | HM Mantis Slash to TS MS ![]() ![]() M,SP / 18 | 17F | -5 | +13Sp | +13Sp | |
![]() | TC Mantis Sickle (1) to MS MS ![]() ![]() L,SP / 14 | 15F | -11 | ±0 | ±0 | |
![]() | TSTJ Mantis Sickle MS ![]() ![]() ![]() ![]() L,M / 14,23 | -16 | KDN | KDN* | ||
![]() | TSTJ Mantis Sickle to MS MS ![]() ![]() ![]() ![]() ![]() L,M,SP / 14,23 | -15 | KDN | KDN* | ||
![]() | TC Sweeping Claw (1) to MS MS ![]() ![]() L,SP / 12 | 15F | -12 | -1 | -1 | |
![]() | Sweeping Claw to MS MS ![]() ![]() ![]() ![]() L,M,SP / 12,16 | -9 | KDN | KDN | ||
![]() | TC Mantis Slide MS ![]() ![]() L / 19 | 20F (7) | -24 | +2C | KDN | |
![]() | Mantis Slide to MS MS ![]() ![]() ![]() L,SP / 19 | -27 | -1C | KDN | ||
![]() | TJ7F Enki MS ![]() ![]() M / 25 | 26F | -9C | KDN | KDN | |
![]() | TJ7F Enki to MS MS ![]() ![]() ![]() M,SP / 25 | -9C | KDN | KDN |
Mantis Stance (MS) | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Mantis Stance![]() ![]() ![]() SP / - | 30 | ||||
Cost 30F. Shift ( ![]() ![]() ![]() ![]() ![]() ![]() Remove Stance ( ![]() ![]() | ||||||
![]() | Butterfly Capture MS ![]() M / 12 | 13F | -6 | +5 | +5 | |
![]() | Butterfly Capture Combo to SCS MS ![]() ![]() ![]() M,H,SP / 12,12 | ±0 | +9 | +9 | ||
Combo from 1st hit. (S3)・New Move. | ||||||
![]() | Butterfly Capture Combo to SCS Cancel MS ![]() ![]() ![]() ![]() M,H / 12,12 | -8 | +1 | +1 | ||
(S3)・New Move. | ||||||
![]() | Mantis Sting (1) to MS MS ![]() M,SP / 19 | 13F | -14 | -3 | KDN | |
![]() | Mantis Sting (2) to MS MS ![]() ![]() ![]() M,M,SP / 19,10 | -14 | -3 | -3 | ||
![]() | TS Mantis Sting to MS MS ![]() ![]() ![]() ![]() ![]() M,M,M,SP / 19,10,25 | -13 | KDN | KDN | ||
Combo from 2nd hit. | ||||||
![]() | TS Mantis Sting to MS Cancel MS ![]() ![]() ![]() ![]() ![]() ![]() M,M,M / 19,10,25 | -15 | KDN | KDN | ||
Combo from 2nd hit. | ||||||
![]() | TC Lilith (1) to MS MS ![]() L,SP / 19 | 22F | -14 | +3C | KDN | |
Forces an opponent to crouching on NH. (Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | TC Lilith (2) to MS MS ![]() ![]() ![]() L,L,SP / 19,10 | -17 | -1 | -1 | ||
(Ver.4.00) - Adjusted the motion since it was difficult for the opponent in jump status to land a mid attack. | ||||||
![]() | TCTJ Lilith MS ![]() ![]() ![]() ![]() ![]() L,L,M / 19,10,18 | -12C | +1C | KDN | ||
Forces an opponent to crouching on block or NH. Returns to crouching. | ||||||
![]() | TC Tigris Sweep to MS MS ![]() ![]() ![]() ![]() ![]() L,L,L,SP / 19,10,16 | -24 | +9 | +9 | ||
Combo from 2nd CH. | ||||||
![]() | TC Neti (1) to MS MS ![]() L,SP / 13 | 17F | -19 | -3 | +7 | |
![]() | TC Neti (1) to MT MS ![]() ![]() L,SP / 13 | -20 | -4 | +6 | ||
(Ver.4.00) - New move. | ||||||
![]() | TJ Neti to MS MS ![]() ![]() ![]() L,M,SP / 13,23 | -30 | LNC | LNC | ||
Combo from 1st CH. | ||||||
![]() | Pw8F Scarecrow Strike MS ![]() M / 21 | 20F | -13C | KDN | KDN | |
Forces an opponent to crouching on block. (S3)・New Move. | ||||||
![]() | Paradox MS ![]() SP,SP / - | 25 | ||||
To BT with MS. | ||||||
![]() | Enlil MS ![]() ![]() M / 10 | 19F | -9 | LNC | LNC | |
(Ver.4.00) - Changed the damage from 13 to 10. | ||||||
![]() | TJ10F Negal's Lance to MS MS ![]() ![]() M,SP / 20 | 15F | -17 | +19G | +19G | |
![]() | Negal's Lance to Paradox MS ![]() ![]() ![]() ![]() M,SP / 20 | -14 | +22G | +22G | ||
To BT with MS. | ||||||
![]() | HM Mantis Slash to TS MS ![]() ![]() M,SP / 18 | 17F | -5 | +13Sp | +13Sp | |
(Ver.4.00) - New move. | ||||||
![]() | TC Mantis Sickle (1) to MS MS ![]() ![]() L,SP / 14 | 15F | -11 | ±0 | ±0 | |
![]() | TSTJ Mantis Sickle MS ![]() ![]() ![]() ![]() L,M / 14,23 | -16 | KDN | KDN* | ||
Combo from 1st CH. | ||||||
![]() | TSTJ Mantis Sickle to MS MS ![]() ![]() ![]() ![]() ![]() L,M,SP / 14,23 | -15 | KDN | KDN* | ||
Combo from 1st CH. | ||||||
![]() | TC Sweeping Claw (1) to MS MS ![]() ![]() L,SP / 12 | 15F | -12 | -1 | -1 | |
![]() | Sweeping Claw to MS MS ![]() ![]() ![]() ![]() L,M,SP / 12,16 | -9 | KDN | KDN | ||
Combo from 1st CH. | ||||||
![]() | TC Mantis Slide MS ![]() ![]() L / 19 | 20F (7) | -24 | +2C | KDN | |
Forces an opponent to crouching on NH. | ||||||
![]() | Mantis Slide to MS MS ![]() ![]() ![]() L,SP / 19 | -27 | -1C | KDN | ||
Forces an opponent to crouching on NH. | ||||||
![]() | TJ7F Enki MS ![]() ![]() M / 25 | 26F | -9C | KDN | KDN | |
Forces an opponent to crouching on block. Returns to crouching. (Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F. - Shortened the recovery time after the move hits by 1F. | ||||||
![]() | TJ7F Enki to MS MS ![]() ![]() ![]() M,SP / 25 | -9C | KDN | KDN | ||
Forces an opponent to crouching on block. (Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F. - Shortened the recovery time after the move hits by 1F. |
Rage Art | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Pw8F Rage Art Rage ![]() ![]() M,Th / 10,45 | 20F | -22 | Th | Th | (S3)・New Move. (Ver.3.10)- Made the move less likely to put you on the other side of the opponent, which would occur under certain conditions. |
Rage Art | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Pw8F Rage Art Rage ![]() ![]() M,Th / 10,45 | 20F | -22 | Th | Th |
Rage Art | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Pw8F Rage Art Rage ![]() ![]() M,Th / 10,45 | 20F | -22 | Th | Th | |
(S3)・New Move. (Ver.3.10)- Made the move less likely to put you on the other side of the opponent, which would occur under certain conditions. |
Rage Drive | |||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. | NOTES |
![]() | Rage Drive Rage ![]() ![]() M,Th / 10,20 | 14F | +19G | Th | Th | (S3)・New Move. (Ver.4.00) - Decreased the distance between the character and the opponent when the move hits. |
Rage Drive | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
![]() | Rage Drive Rage ![]() ![]() M,Th / 10,20 | 14F | +19G | Th | Th |
Rage Drive | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | block | NH | CH | total rec. |
NOTES | ||||||
![]() | Rage Drive Rage ![]() ![]() M,Th / 10,20 | 14F | +19G | Th | Th | |
(S3)・New Move. (Ver.4.00) - Decreased the distance between the character and the opponent when the move hits. |
Throws | ||||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. | NOTES |
![]() | Diabolos![]() Th(H) / 35 | 12F | Reverse Pos. Foot-sd. Face-down | ![]() ![]() -4F Reverse Pos. | Long Range Throw when input ![]() | |
![]() | Akhazu![]() Th(H) / 35 | 12F | Clockwise Head-sd. Face-down | ![]() ![]() -4F | Long Range Throw when input ![]() Connect to MS after throw succeeds. (S3)・Removed removing Stance. | |
![]() | Labasu Approach from left side Th(H) / 40 | Foot-sd. Face-down | ![]() -3F | |||
![]() | LKabartu Approach from right side Th(H) / 40 | Foot-sd. Face-up | ![]() -3F | |||
![]() | Namtar Approach from behind Th(H) / 50 | Head-sd. Face-up | disable | |||
![]() | Dumuzi's Fate![]() ![]() ![]() Th(H) / 40 | 12F | Clockwise Foot-sd. Face-down | ![]() -6F | ||
![]() | Pw6-29F Revenge Hand ![]() ![]() ![]() ![]() SP / - | 75 | (S3)・New Move. | |||
![]() | Revenge Hand After Power Crush succeeds M,M / 5,30 | 30F | Start-up 30F. -6F on block. (S3)・New Move. (Ver.4.00) - Changed the damage from 0, 30 to 5, 30. |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
![]() | Diabolos![]() Th(H) / 35 | 12F | Reverse Pos. Foot-sd. Face-down | ![]() ![]() -4F Reverse Pos. | |
![]() | Akhazu![]() Th(H) / 35 | 12F | Clockwise Head-sd. Face-down | ![]() ![]() -4F | |
![]() | Labasu Approach from left side Th(H) / 40 | Foot-sd. Face-down | ![]() -3F | ||
![]() | LKabartu Approach from right side Th(H) / 40 | Foot-sd. Face-up | ![]() -3F | ||
![]() | Namtar Approach from behind Th(H) / 50 | Head-sd. Face-up | disable | ||
![]() | Dumuzi's Fate![]() ![]() ![]() Th(H) / 40 | 12F | Clockwise Foot-sd. Face-down | ![]() -6F | |
![]() | Pw6-29F Revenge Hand ![]() ![]() ![]() ![]() SP / - | 75 | |||
![]() | Revenge Hand After Power Crush succeeds M,M / 5,30 | 30F |
Throws | |||||
IMAGE | ICONS MOVE NAME INPUT HIT LEVEL / DAMAGE | start -up (meaty) | After Throw | Break Throw | total rec. |
NOTES | |||||
![]() | Diabolos![]() Th(H) / 35 | 12F | Reverse Pos. Foot-sd. Face-down | ![]() ![]() -4F Reverse Pos. | |
Long Range Throw when input ![]() | |||||
![]() | Akhazu![]() Th(H) / 35 | 12F | Clockwise Head-sd. Face-down | ![]() ![]() -4F | |
Long Range Throw when input ![]() Connect to MS after throw succeeds. (S3)・Removed removing Stance. | |||||
![]() | Labasu Approach from left side Th(H) / 40 | Foot-sd. Face-down | ![]() -3F | ||
![]() | LKabartu Approach from right side Th(H) / 40 | Foot-sd. Face-up | ![]() -3F | ||
![]() | Namtar Approach from behind Th(H) / 50 | Head-sd. Face-up | disable | ||
![]() | Dumuzi's Fate![]() ![]() ![]() Th(H) / 40 | 12F | Clockwise Foot-sd. Face-down | ![]() -6F | |
![]() | Pw6-29F Revenge Hand ![]() ![]() ![]() ![]() SP / - | 75 | |||
(S3)・New Move. | |||||
![]() | Revenge Hand After Power Crush succeeds M,M / 5,30 | 30F | |||
Start-up 30F. -6F on block. (S3)・New Move. (Ver.4.00) - Changed the damage from 0, 30 to 5, 30. |
10 Hit Combo 1 | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | M | H | H | M | H | H | H | M | L | H |
DAMAGE | 11 | 18 | 10 | 6 | 8 | 7 | 5 | 6 | 10 | 40 |
block | -5 | -6 | -22 | -22 | -19 | -12 | -17 | -6 | -25 | +1 |
NH | +7 | +12Sp | -11 | -16 | -8 | +6 | -8 | +8 | LNC | KDN |
CH | ||||||||||
![]() | start-up 13F | |||||||||
10 Hit Combo 2 | ||||||||||
INPUT | ![]() ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() ![]() | ![]() | ![]() | ![]() |
HIT LEVEL | M | H | H | M | H | H | L | L | M | M |
DAMAGE | 11 | 18 | 10 | 6 | 8 | 7 | 8 | 6 | 15 | 35 |
block | -5 | -6 | -22 | -22 | -19 | -12 | -12 | -20 | -30 | -20 |
NH | +7 | +12Sp | -11 | -16 | -8 | +6 | +4 | -1 | LNC | KDN |
CH | ||||||||||
![]() | start-up 13F |
UPDATE
Ver.4.00(2020.11.09.MON)
☆:Fixed an issue in which the graphics were corrupted when
was inputted again in 21st to 22nd frame after
☆.