ELEONORA KLIESEN:DATA

MOVE LIST & FRAME DATA Ver.5.00

【Icons】
H Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
WH Wall Crush inducing hit.  WG Wall Crush inducing guard.
【Command】
The arrow shaped mark painted () means input over 2F.
The notation like 【】 means "Slide Input". Input rapidly.
"J" means "Just Input". Match the timing Direction Input and Attack Input.
"Hold" means "Hold Input". Hold the Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【Hit Level】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move

The values of "start-up", "block", "NH", "CH" or "total" mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
"Meaty" means the continuation of the attack frames.
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means it forces to crouching.
B means forces Back Toward.
Sd means it forces Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
W means Wall crush occurs. Although the attacked character can block while being wall crushed.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total】 It means Total Frame (start-up frame and recovery frame).
【Notes】
TC Tech Crouching Status TJ Tech Jumping Status
The suffix value of icons means the start-up frame of system status.
The patch notes before Ver.5.00 are included in "▶Old Patch Notes" of 【Notes】.
The patch notes of Ver.5.00 are changed the letter color in 【Notes】.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.

【On the mobile devices】
 On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
 The tapping "⟩⟩" changes to the detail datas.
 The tapping "⟨⟨" on the detail datas changes to the simple datas.

Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jab

H / 7
10F +1 +8 +8  
(Ver.4.00) - Increased the range of the attack.
He Zi Shou

H,H / 7,10
  -1 +7 +7  Combo from 1st NH
He Zi Shou Tui Bu Jin Ji Du Li

H,H,SP / 7,10
  -10 -2 -2  Combo from 1st NH
Liang Yi Zhou (3)

H,H,H / 7,10,16
  -5 +6 +9  Combo from 2nd CH
Can be delayed
Liang Yi Zhou

H,H,H,M / 7,10,16,21
  -13 KDN KDN  Combo from 3rd hit.
Wai Bai Tui

H,H,H,H / 7,10,16,30
  -6 KDN KDN  Combo from 3rd hit.
Ye Chui

H,H,L / 7,10,15
  -13 +3 KDN  Combo from 2nd CH
Can be delayed
・Opponent reaction on counter hit was changed.
Lian Tan

H,H / 7,17
  -4 +5 LNC  Combo from 1st NH
Right Jab

H / 9
11F -1 +5 +5  
Xiang Long Shi Chong Tian Zhang

H,H / 9,12
  -7 +4 +4  Combo from 1st NH
Xiang Long Shi Ling Zhou

H,M / 9,20
  -12 +6 +6  Combo from 1st hit.
(Ver.4.00) - Changed the frame advantage when blocked from -13F to -12F.
- Changed the frame advantage upon hit from +4F to +6F.
Wu Dang Xuan Feng Jiao (1)

H / 15
14F -8 +4 +4  
Wu Dang Xuan Feng Jiao (2)

H,H / 15,10
  -2 +9 +9  Combo from 1st NH
Wu Dang Xuan Feng Jiao (2) to Fo Bu

H,H,SP / 15,10
  -6 +5 +5  Combo from 1st NH
Wu Dang Xuan Feng Jiao

H,H,M / 15,10,26
  -7 KDN KDN  Combo from 2nd CH
Can be delayed
Counter Combo can be delayed 7F
Wu Dang Xuan Feng Jiao to Cancel

H,H / 15,10
  -15 -4 -4  
Wu Dang Jin Ji Du Li

H,H,M,SP / 15,10,14
  +8 +15G +20G  Combo from 2nd CH.
+18F and half launch upon CH.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
Right High Kick

H / 17
12F -7 +6 LNC 38
PC8F
Dual Rising Fists

M / 25
25F -12 KDN KDN  
Ye Kua

M(Absorbs Punch(H/M)) / 21
30F -8 +24G KDN  Punch Absorbs during 2 to 8F.
(S3)– Changed the opponent’s behavior when normal hit (from +5F to +24GF).
Heng Da Er Lang Dan Shan (1)

H / 14
14F -5 +6 +6  
Heng Da Er Lang Dan Shan

H,M / 14,21
  -12 +8 KDN  Combo from 1st hit.
Can be delayed.
Combo can be delayed 7F from 1st hit.
(Ver.4.00) - Changed the frame advantage upon hit from +6F to +8F.
- Shortened both characters’ recovery time when blocked by 2F, making the pace faster.
Bai Tui

H / 23
20F ±0 +4 KDN 48
(Ver.3.20)・Fixed an issue in which the second half of the move had crouch status.
Bai Tui to Fo Bu

H,SP / 23
  +1 +5 KDN  
WB
Bei Zhe Kao

M / 32
17F -14 KDN KDN  Meaty 1F.
・Changed from -17F to -14F on block.
・Causes Wall Bounce on hit.
・Recovery increased by 3F on hit.
(Ver.4.00) - Changed the attack startup from frame 18-19 to frame 17-18.
Xiang Chui

H / 21
20F -9 KDN KDN  
(Ver.4.20)- Previously, the move could not be performed while moving sideways, sidestepping, and the latter half of while standing motion. This is now fixed.
Quick Upper

M / 13
13F -1 +7 +7 33
Shuang Huan Da

M,H / 13,20
  -6 KDN KDN*  Combo from 1st CH.
Can be delayed.
Counter Combo can be delayed 9F.
(Ver.4.20)- Changed opponent's behavior on counter hit.Only had high move on 2nd hit, and the return was low. Changed to enable them to perform follow-ups upon counter hit.
Sheng Pao

M / 15
15F -13 LNC LNC 47Meaty 1F
(Ver.3.30)・Fixed an issue where the distance from the opponent when move hits was different from counter hits.
(Ver.4.20)- Changed the damage from 14 to 15. Aerial combo was low compared with other characters, so damage was increased.
(Ver.5.00)・Changed the opponent's behavior on crouching NH (-2F to LNC).
HTS
Chuan Pao

M / 22
17F -9 KDN KDN  
Front Kick

M / 14
13F -6 +5 +5 38
Gui Xi

L / 20
21F -12 +5 KDN 52TC6F
Returns to crouching.
Meaty 1F
・Damage changed from 20 to 19.
・Changed from -15F to -12F on block.
・Opponent reaction on hit and counter hit was changed.
・Pushback decreased so it hits easier.
(Ver.4.00) - Changed the damage from 19 to 20.
(Ver.4.20)- Previously, the move could not be performed while moving sideways, sidestepping, and the latter half of while standing motion. This is now fixed.
(Ver.5.00)・Changed the start of the attack from 23F to 21F.
Fu Hu

M / 18
18F -2 +5C KDN 48Forces an opponent to crouching upon NH.
(Ver.4.00) - Changed the frame advantage when blocked from -3F to -2F.
- Changed the frame advantage upon hit from +4F to +5F.
- Shortened the recovery time after the move counter hit by 1F.
Fu Hu to Crouch

M / 18
  -2 +5C KDN  Returns to crouching.
Forces an opponent to crouching upon NH.
(Ver.4.00) - Changed the frame advantage when blocked from -3F to -2F.
- Changed the frame advantage upon hit from +4F to +5F.
- Shortened the recovery time after the move counter hit by 1F.
Pi Zhong

M / 23
21F +4C +9C KDN 51Forces an opponent to crouching upon block or NH.
・Changed from +2F to +4F on block.
・Changed from +8F to +9F on hit.
・Opponent reaction on mid-air hit was changed.
(Ver.4.20)- The opponent was able to block some specific mid attacks when inputting command while blocking. This is now fixed.
Crouch Spin Kick

L / 12
16F -17 -3 -3  TC4F
Returns to crouching.
Sao Tang Ti

L / 10
16F -12 -1 -1  Meaty 1F
Sao Tang Ti to Shang Bu Zhuang Zhang

L,H / 10,23
  -5 KDN KDN*  Combo from 1st CH.
When hit, input to Charge.
(Ver.4.00) - Shortened the recovery time after the move hits by 7F after inputting .
Crouch Chin Kick

L / 7
12F -13 -2 -2  TC4F
Returns to crouching.
Crouch Jab

SM / 5
10F -5 +6 +6  TC4F
Returns to crouching.
Input to standing
Chong Tian Zhang

H / 11
14F -17 +2 +2  
Chong Tian Zhang to Fu Bo

H,M / 11,17
  -4 +8C KDN  Forces an opponent to crouching upon NH..
Combo from 1st hit.
Can be delayed.
(S3)– Changed the frame advantage upon hit from +5F to +8F.
– Changed the frame advantage when blocked from -7F to -4F.
Lie Huo Fan Jiao

H / 23
31F -8 LNC LNC  No Tech Crouch Status.
・Hitbox expanded.
Qian Sao Lei Wang Quan (1)

L / 12(18)
20F -31 +2 KDN  TC10F
Damage () is on clean hit.
When 2nd input, 1st hit force to down.
Disable 2nd after 1st block.
・Opponent reaction on counter hit was changed.
Qian Sao Lei Wang Quan

L,M / 12(18),27
  -16 KDN KDN  Damage () is on clean hit.
・Opponent closer on block.
Ba Wang Zhe Jiang (1)

M / 17
21F -9 +7 +7  Meaty 1F in actualy
Ba Wang Zhe Jiang

M,M / 17,20
  -12 KDN KDN  Combo from 1st NH
Can be delayed
Combo can be delayed 15F
Ba Wang Zhe Jiang (1) to Fo Bu

M,SP / 17
  -12 +4 +4  
Ding Zhou

M / 17
18F -12 +1 +1  
・Opponent reaction on counter hit was changed.
Ding Zhou Jin Ji Du Li

M,M,SP / 17,14
  +8 +15G +20G  +18F and half launch upon CH.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
Wu Hu Chu Dong (1)

M / 11
14F -11 ±0 ±0  (Ver.5.00)・Changed the start of the attack from 15F to 14F.
Wu Hu Chu Dong

M,H / 11,11
  -4 +7 +7  Combo from 1st NH
Can be delayed
Combo can be delayed 8F
Er Lang Dan Shan

M,M / 11,21
  -11C +8C KDN  Forces an opponent to crouching upon block or NH.
Combo from 1st NH
Can be delayed
Combo can be delayed 3F
Ying Mian Tui (1)

M / 15
14F -7 +4 +4 40
Ying Mian Tui

M,M / 15,16
  -7 +4 +4  Combo from 1st CH
Ying Mian Tui to Tui Bu Jin Ji Du Li

M,M,SP / 15,16
  -11 ±0 ±0  
Ying Mian Tui to Fo Bu

M,M,SP / 15,16
  -8 +3 +3  
Dragon's Impact (1)

M / 13
18F -8 +5 +5  
(S3)– Changed the damage from 15 to 13.
– Decreased the distance between the character and the opponent when the move hits.
WB
Dragon's Impact

M,M / 13,20
  -12 KDN KDN  Combo from 1st NH.
(S3)– The move will now chain together.
– Changed the damage from 21 to 20.
– Changed the frame advantage when blocked from -9F to -12F.
– Enabled the move to cause a wall bound if it hits.
Dragon's Impact to Cancel

M,SP / 13
  -16 -3 -3  Returns to crouching.
(S3)- New move.
Cuo Zhang

HL / 10,12
19F -12 +3 +14C  Forces an opponent to crouching upon CH..
(Ver.4.00) - Decreased the distance between the character and the opponent when the move hits.
(Ver.4.20)- Previously, the move could not be performed while moving sideways, sidestepping, and the latter half of while standing motion. This is now fixed.
(Ver.5.00)・Changed from -13F to -12F on block.
・Changed the second attack after the first attack counter hits from +16F to +14F.
Cuo Zhang (1st)

H / 10
  -15 -4 -4  
Xiao Jia Er Lu Liang Yi Zhou

UB(M) / 60
70F KDN KDN KDN  
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Jab

H / 7
10F +1 +8 +8  
He Zi Shou

H,H / 7,10
  -1 +7 +7  
He Zi Shou Tui Bu Jin Ji Du Li

H,H,SP / 7,10
  -10 -2 -2  
Liang Yi Zhou (3)

H,H,H / 7,10,16
  -5 +6 +9  
Liang Yi Zhou

H,H,H,M / 7,10,16,21
  -13 KDN KDN  
Wai Bai Tui

H,H,H,H / 7,10,16,30
  -6 KDN KDN  
Ye Chui

H,H,L / 7,10,15
  -13 +3 KDN  
Lian Tan

H,H / 7,17
  -4 +5 LNC  
Right Jab

H / 9
11F -1 +5 +5  
Xiang Long Shi Chong Tian Zhang

H,H / 9,12
  -7 +4 +4  
Xiang Long Shi Ling Zhou

H,M / 9,20
  -12 +6 +6  
Wu Dang Xuan Feng Jiao (1)

H / 15
14F -8 +4 +4  
Wu Dang Xuan Feng Jiao (2)

H,H / 15,10
  -2 +9 +9  
Wu Dang Xuan Feng Jiao (2) to Fo Bu

H,H,SP / 15,10
  -6 +5 +5  
Wu Dang Xuan Feng Jiao

H,H,M / 15,10,26
  -7 KDN KDN  
Wu Dang Xuan Feng Jiao to Cancel

H,H / 15,10
  -15 -4 -4  
Wu Dang Jin Ji Du Li

H,H,M,SP / 15,10,14
  +8 +15G +20G  
Right High Kick

H / 17
12F -7 +6 LNC 38
PC8F
Dual Rising Fists

M / 25
25F -12 KDN KDN  
Ye Kua

M(Absorbs Punch(H/M)) / 21
30F -8 +24G KDN  
Heng Da Er Lang Dan Shan (1)

H / 14
14F -5 +6 +6  
Heng Da Er Lang Dan Shan

H,M / 14,21
  -12 +8 KDN  
Bai Tui

H / 23
20F ±0 +4 KDN 48
Bai Tui to Fo Bu

H,SP / 23
  +1 +5 KDN  
WB
Bei Zhe Kao

M / 32
17F -14 KDN KDN  
Xiang Chui

H / 21
20F -9 KDN KDN  
Quick Upper

M / 13
13F -1 +7 +7 33
Shuang Huan Da

M,H / 13,20
  -6 KDN KDN*  
Sheng Pao

M / 15
15F -13 LNC LNC 47
HTS
Chuan Pao

M / 22
17F -9 KDN KDN  
Front Kick

M / 14
13F -6 +5 +5 38
TC
Gui Xi

L / 20
21F -12 +5 KDN 52
Fu Hu

M / 18
18F -2 +5C KDN 48
Fu Hu to Crouch

M / 18
  -2 +5C KDN  
Pi Zhong

M / 23
21F +4C +9C KDN 51
TC
Crouch Spin Kick

L / 12
16F -17 -3 -3  
Sao Tang Ti

L / 10
16F -12 -1 -1  
Sao Tang Ti to Shang Bu Zhuang Zhang

L,H / 10,23
  -5 KDN KDN*  
TC
Crouch Chin Kick

L / 7
12F -13 -2 -2  
TC
Crouch Jab

SM / 5
10F -5 +6 +6  
Chong Tian Zhang

H / 11
14F -17 +2 +2  
Chong Tian Zhang to Fu Bo

H,M / 11,17
  -4 +8C KDN  
Lie Huo Fan Jiao

H / 23
31F -8 LNC LNC  
TC
Qian Sao Lei Wang Quan (1)

L / 12(18)
20F -31 +2 KDN  
Qian Sao Lei Wang Quan

L,M / 12(18),27
  -16 KDN KDN  
Ba Wang Zhe Jiang (1)

M / 17
21F -9 +7 +7  
Ba Wang Zhe Jiang

M,M / 17,20
  -12 KDN KDN  
Ba Wang Zhe Jiang (1) to Fo Bu

M,SP / 17
  -12 +4 +4  
Ding Zhou

M / 17
18F -12 +1 +1  
Ding Zhou Jin Ji Du Li

M,M,SP / 17,14
  +8 +15G +20G  
Wu Hu Chu Dong (1)

M / 11
14F -11 ±0 ±0  
Wu Hu Chu Dong

M,H / 11,11
  -4 +7 +7  
Er Lang Dan Shan

M,M / 11,21
  -11C +8C KDN  
Ying Mian Tui (1)

M / 15
14F -7 +4 +4 40
Ying Mian Tui

M,M / 15,16
  -7 +4 +4  
Ying Mian Tui to Tui Bu Jin Ji Du Li

M,M,SP / 15,16
  -11 ±0 ±0  
Ying Mian Tui to Fo Bu

M,M,SP / 15,16
  -8 +3 +3  
Dragon's Impact (1)

M / 13
18F -8 +5 +5  
WB
Dragon's Impact

M,M / 13,20
  -12 KDN KDN  
Dragon's Impact to Cancel

M,SP / 13
  -16 -3 -3  
Cuo Zhang

HL / 10,12
19F -12 +3 +14C  
Cuo Zhang (1st)

H / 10
  -15 -4 -4  
Xiao Jia Er Lu Liang Yi Zhou

UB(M) / 60
70F KDN KDN KDN  
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Jab

H / 7
10F +1 +8 +8  
(Ver.4.00) - Increased the range of the attack.
He Zi Shou

H,H / 7,10
  -1 +7 +7  
Combo from 1st NH
He Zi Shou Tui Bu Jin Ji Du Li

H,H,SP / 7,10
  -10 -2 -2  
Combo from 1st NH
Liang Yi Zhou (3)

H,H,H / 7,10,16
  -5 +6 +9  
Combo from 2nd CH
Can be delayed
Liang Yi Zhou

H,H,H,M / 7,10,16,21
  -13 KDN KDN  
Combo from 3rd hit.
Wai Bai Tui

H,H,H,H / 7,10,16,30
  -6 KDN KDN  
Combo from 3rd hit.
Ye Chui

H,H,L / 7,10,15
  -13 +3 KDN  
Combo from 2nd CH
Can be delayed
・Opponent reaction on counter hit was changed.
Lian Tan

H,H / 7,17
  -4 +5 LNC  
Combo from 1st NH
Right Jab

H / 9
11F -1 +5 +5  
 
Xiang Long Shi Chong Tian Zhang

H,H / 9,12
  -7 +4 +4  
Combo from 1st NH
Xiang Long Shi Ling Zhou

H,M / 9,20
  -12 +6 +6  
Combo from 1st hit.
(Ver.4.00) - Changed the frame advantage when blocked from -13F to -12F.
- Changed the frame advantage upon hit from +4F to +6F.
Wu Dang Xuan Feng Jiao (1)

H / 15
14F -8 +4 +4  
 
Wu Dang Xuan Feng Jiao (2)

H,H / 15,10
  -2 +9 +9  
Combo from 1st NH
Wu Dang Xuan Feng Jiao (2) to Fo Bu

H,H,SP / 15,10
  -6 +5 +5  
Combo from 1st NH
Wu Dang Xuan Feng Jiao

H,H,M / 15,10,26
  -7 KDN KDN  
Combo from 2nd CH
Can be delayed
Counter Combo can be delayed 7F
Wu Dang Xuan Feng Jiao to Cancel

H,H / 15,10
  -15 -4 -4  
 
Wu Dang Jin Ji Du Li

H,H,M,SP / 15,10,14
  +8 +15G +20G  
Combo from 2nd CH.
+18F and half launch upon CH.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
Right High Kick

H / 17
12F -7 +6 LNC 38
 
PC8F
Dual Rising Fists

M / 25
25F -12 KDN KDN  
 
Ye Kua

M(Absorbs Punch(H/M)) / 21
30F -8 +24G KDN  
Punch Absorbs during 2 to 8F.
(S3)– Changed the opponent’s behavior when normal hit (from +5F to +24GF).
Heng Da Er Lang Dan Shan (1)

H / 14
14F -5 +6 +6  
 
Heng Da Er Lang Dan Shan

H,M / 14,21
  -12 +8 KDN  
Combo from 1st hit.
Can be delayed.
Combo can be delayed 7F from 1st hit.
(Ver.4.00) - Changed the frame advantage upon hit from +6F to +8F.
- Shortened both characters’ recovery time when blocked by 2F, making the pace faster.
Bai Tui

H / 23
20F ±0 +4 KDN 48
(Ver.3.20)・Fixed an issue in which the second half of the move had crouch status.
Bai Tui to Fo Bu

H,SP / 23
  +1 +5 KDN  
 
WB
Bei Zhe Kao

M / 32
17F -14 KDN KDN  
Meaty 1F.
・Changed from -17F to -14F on block.
・Causes Wall Bounce on hit.
・Recovery increased by 3F on hit.
(Ver.4.00) - Changed the attack startup from frame 18-19 to frame 17-18.
Xiang Chui

H / 21
20F -9 KDN KDN  
(Ver.4.20)- Previously, the move could not be performed while moving sideways, sidestepping, and the latter half of while standing motion. This is now fixed.
Quick Upper

M / 13
13F -1 +7 +7 33
 
Shuang Huan Da

M,H / 13,20
  -6 KDN KDN*  
Combo from 1st CH.
Can be delayed.
Counter Combo can be delayed 9F.
(Ver.4.20)- Changed opponent's behavior on counter hit.Only had high move on 2nd hit, and the return was low. Changed to enable them to perform follow-ups upon counter hit.
Sheng Pao

M / 15
15F -13 LNC LNC 47
Meaty 1F
(Ver.3.30)・Fixed an issue where the distance from the opponent when move hits was different from counter hits.
(Ver.4.20)- Changed the damage from 14 to 15. Aerial combo was low compared with other characters, so damage was increased.
(Ver.5.00)・Changed the opponent's behavior on crouching NH (-2F to LNC).
HTS
Chuan Pao

M / 22
17F -9 KDN KDN  
 
Front Kick

M / 14
13F -6 +5 +5 38
 
Gui Xi

L / 20
21F -12 +5 KDN 52
TC6F
Returns to crouching.
Meaty 1F
・Damage changed from 20 to 19.
・Changed from -15F to -12F on block.
・Opponent reaction on hit and counter hit was changed.
・Pushback decreased so it hits easier.
(Ver.4.00) - Changed the damage from 19 to 20.
(Ver.4.20)- Previously, the move could not be performed while moving sideways, sidestepping, and the latter half of while standing motion. This is now fixed.
(Ver.5.00)・Changed the start of the attack from 23F to 21F.
Fu Hu

M / 18
18F -2 +5C KDN 48
Forces an opponent to crouching upon NH.
(Ver.4.00) - Changed the frame advantage when blocked from -3F to -2F.
- Changed the frame advantage upon hit from +4F to +5F.
- Shortened the recovery time after the move counter hit by 1F.
Fu Hu to Crouch

M / 18
  -2 +5C KDN  
Returns to crouching.
Forces an opponent to crouching upon NH.
(Ver.4.00) - Changed the frame advantage when blocked from -3F to -2F.
- Changed the frame advantage upon hit from +4F to +5F.
- Shortened the recovery time after the move counter hit by 1F.
Pi Zhong

M / 23
21F +4C +9C KDN 51
Forces an opponent to crouching upon block or NH.
・Changed from +2F to +4F on block.
・Changed from +8F to +9F on hit.
・Opponent reaction on mid-air hit was changed.
(Ver.4.20)- The opponent was able to block some specific mid attacks when inputting command while blocking. This is now fixed.
Crouch Spin Kick

L / 12
16F -17 -3 -3  
TC4F
Returns to crouching.
Sao Tang Ti

L / 10
16F -12 -1 -1  
Meaty 1F
Sao Tang Ti to Shang Bu Zhuang Zhang

L,H / 10,23
  -5 KDN KDN*  
Combo from 1st CH.
When hit, input to Charge.
(Ver.4.00) - Shortened the recovery time after the move hits by 7F after inputting .
Crouch Chin Kick

L / 7
12F -13 -2 -2  
TC4F
Returns to crouching.
Crouch Jab

SM / 5
10F -5 +6 +6  
TC4F
Returns to crouching.
Input to standing
Chong Tian Zhang

H / 11
14F -17 +2 +2  
 
Chong Tian Zhang to Fu Bo

H,M / 11,17
  -4 +8C KDN  
Forces an opponent to crouching upon NH..
Combo from 1st hit.
Can be delayed.
(S3)– Changed the frame advantage upon hit from +5F to +8F.
– Changed the frame advantage when blocked from -7F to -4F.
Lie Huo Fan Jiao

H / 23
31F -8 LNC LNC  
No Tech Crouch Status.
・Hitbox expanded.
Qian Sao Lei Wang Quan (1)

L / 12(18)
20F -31 +2 KDN  
TC10F
Damage () is on clean hit.
When 2nd input, 1st hit force to down.
Disable 2nd after 1st block.
・Opponent reaction on counter hit was changed.
Qian Sao Lei Wang Quan

L,M / 12(18),27
  -16 KDN KDN  
Damage () is on clean hit.
・Opponent closer on block.
Ba Wang Zhe Jiang (1)

M / 17
21F -9 +7 +7  
Meaty 1F in actualy
Ba Wang Zhe Jiang

M,M / 17,20
  -12 KDN KDN  
Combo from 1st NH
Can be delayed
Combo can be delayed 15F
Ba Wang Zhe Jiang (1) to Fo Bu

M,SP / 17
  -12 +4 +4  
 
Ding Zhou

M / 17
18F -12 +1 +1  
・Opponent reaction on counter hit was changed.
Ding Zhou Jin Ji Du Li

M,M,SP / 17,14
  +8 +15G +20G  
+18F and half launch upon CH.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
Wu Hu Chu Dong (1)

M / 11
14F -11 ±0 ±0  
(Ver.5.00)・Changed the start of the attack from 15F to 14F.
Wu Hu Chu Dong

M,H / 11,11
  -4 +7 +7  
Combo from 1st NH
Can be delayed
Combo can be delayed 8F
Er Lang Dan Shan

M,M / 11,21
  -11C +8C KDN  
Forces an opponent to crouching upon block or NH.
Combo from 1st NH
Can be delayed
Combo can be delayed 3F
Ying Mian Tui (1)

M / 15
14F -7 +4 +4 40
 
Ying Mian Tui

M,M / 15,16
  -7 +4 +4  
Combo from 1st CH
Ying Mian Tui to Tui Bu Jin Ji Du Li

M,M,SP / 15,16
  -11 ±0 ±0  
 
Ying Mian Tui to Fo Bu

M,M,SP / 15,16
  -8 +3 +3  
 
Dragon's Impact (1)

M / 13
18F -8 +5 +5  
(S3)– Changed the damage from 15 to 13.
– Decreased the distance between the character and the opponent when the move hits.
WB
Dragon's Impact

M,M / 13,20
  -12 KDN KDN  
Combo from 1st NH.
(S3)– The move will now chain together.
– Changed the damage from 21 to 20.
– Changed the frame advantage when blocked from -9F to -12F.
– Enabled the move to cause a wall bound if it hits.
Dragon's Impact to Cancel

M,SP / 13
  -16 -3 -3  
Returns to crouching.
(S3)- New move.
Cuo Zhang

HL / 10,12
19F -12 +3 +14C  
Forces an opponent to crouching upon CH..
(Ver.4.00) - Decreased the distance between the character and the opponent when the move hits.
(Ver.4.20)- Previously, the move could not be performed while moving sideways, sidestepping, and the latter half of while standing motion. This is now fixed.
(Ver.5.00)・Changed from -13F to -12F on block.
・Changed the second attack after the first attack counter hits from +16F to +14F.
Cuo Zhang (1st)

H / 10
  -15 -4 -4  
 
Xiao Jia Er Lu Liang Yi Zhou

UB(M) / 60
70F KDN KDN KDN  
 
Include ⇧ Command
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jumping Knuckle
or
M / 12
18F -12 -1 -1  TJ9F
Dragon Backfist (1)

H / 8
13F -1 +6 +6  
TS
Dragon Backfist

H,H / 8,17
  -9 +15Sp KDN  Combo from 1st NH
Can be delayed
Chuan Chong Quan

H,M / 8,25
  -14 KDN KDN  When hit, input to Charge.
Combo from 1st NH.
Can be delayed.
Combo can be delayed 5F.
(Ver.4.00) - Shortened the recovery time when the move hits by 7F after inputting .
(Ver.4.20)- Damage changed from 21 to 25. Since the return was low when used as punishment, the damage was increased.
Hook
or
H / 17
15F -12 +9 +9  
Yue Bu Si Quan (1)

M / 15
18F -14 KDN KDN  No Tech Jump Status.
Meaty 2F in actualy
Yue Bu Si Quan (1) to Fo Bu

M / 15
  -11 KDN KDN  No Tech Jump Status.
Meaty 2F in actualy
・New move.
(S3)– Fixed an issue in which the move could not be input in advance when shifting to Fo Bu.
– Changed the frame advantage when blocked from -15F to -11F.
Yue Bu Si Quan

M,M / 15,17
  -8 +4 KDN  TJ
・Damage was changed from 14 to 17.
Jumping Kick

M / 25
21F -17 KDN KDN  
Yi Qi Jiao

M / 20
17F -9 KDN KDN  TJ9F
Yi Qi Jiao

M / 21
17F -9 KDN KDN  TJ9F
Meaty 1F in actualy
Yue Bu San Jing Ti

M / 11
15F -19 -8 -8  TJ9F
Yue Bu San Jing Ti

M / 15
15F -13 KDN LNC  TJ9F
Yue Bu San Jing Ti

M / 15
15F -13 LNC LNC  TJ9F
Meaty 1F
(Ver.4.00) - Increased the lower range of the attack.
(Ver.4.20)- Damage changed from 13 to 15. Since the aerial combo damage was low compared with other characters, the damage was increased.
Sky Vibration
or
M / 26
24F ±0C +6C LNC  TJ9F
Forces an opponent to crouching upon block or NH.
Meaty 1F in actualy
・Changed from -1F to ±0F on block.
・Changed from +5F to +6F on hit.
・Opponent reaction on counter hit and hit while downed was changed.
・Active frames decreased by 1F.
Delay Rising Toe Kick

M / 25
23F -11 LNC LNC  TJ9F
Backflip

SP / -
  76Secret Move.
Include ⇧ Command
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
TJ
Jumping Knuckle
or
M / 12
18F -12 -1 -1  
Dragon Backfist (1)

H / 8
13F -1 +6 +6  
TS
Dragon Backfist

H,H / 8,17
  -9 +15Sp KDN  
Chuan Chong Quan

H,M / 8,25
  -14 KDN KDN  
Hook
or
H / 17
15F -12 +9 +9  
Yue Bu Si Quan (1)

M / 15
18F -14 KDN KDN  
Yue Bu Si Quan (1) to Fo Bu

M / 15
  -11 KDN KDN  
TJ
Yue Bu Si Quan

M,M / 15,17
  -8 +4 KDN  
Jumping Kick

M / 25
21F -17 KDN KDN  
TJ
Yi Qi Jiao

M / 20
17F -9 KDN KDN  
TJ
Yi Qi Jiao

M / 21
17F -9 KDN KDN  
TJ
Yue Bu San Jing Ti

M / 11
15F -19 -8 -8  
TJ
Yue Bu San Jing Ti

M / 15
15F -13 KDN LNC  
TJ
Yue Bu San Jing Ti

M / 15
15F -13 LNC LNC  
TJ
Sky Vibration
or
M / 26
24F ±0C +6C LNC  
TJ
Delay Rising Toe Kick

M / 25
23F -11 LNC LNC  
Backflip

SP / -
  76
Include ⇧ Command
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Jumping Knuckle
or
M / 12
18F -12 -1 -1  
TJ9F
Dragon Backfist (1)

H / 8
13F -1 +6 +6  
 
TS
Dragon Backfist

H,H / 8,17
  -9 +15Sp KDN  
Combo from 1st NH
Can be delayed
Chuan Chong Quan

H,M / 8,25
  -14 KDN KDN  
When hit, input to Charge.
Combo from 1st NH.
Can be delayed.
Combo can be delayed 5F.
(Ver.4.00) - Shortened the recovery time when the move hits by 7F after inputting .
(Ver.4.20)- Damage changed from 21 to 25. Since the return was low when used as punishment, the damage was increased.
Hook
or
H / 17
15F -12 +9 +9  
 
Yue Bu Si Quan (1)

M / 15
18F -14 KDN KDN  
No Tech Jump Status.
Meaty 2F in actualy
Yue Bu Si Quan (1) to Fo Bu

M / 15
  -11 KDN KDN  
No Tech Jump Status.
Meaty 2F in actualy
・New move.
(S3)– Fixed an issue in which the move could not be input in advance when shifting to Fo Bu.
– Changed the frame advantage when blocked from -15F to -11F.
Yue Bu Si Quan

M,M / 15,17
  -8 +4 KDN  
TJ
・Damage was changed from 14 to 17.
Jumping Kick

M / 25
21F -17 KDN KDN  
 
Yi Qi Jiao

M / 20
17F -9 KDN KDN  
TJ9F
Yi Qi Jiao

M / 21
17F -9 KDN KDN  
TJ9F
Meaty 1F in actualy
Yue Bu San Jing Ti

M / 11
15F -19 -8 -8  
TJ9F
Yue Bu San Jing Ti

M / 15
15F -13 KDN LNC  
TJ9F
Yue Bu San Jing Ti

M / 15
15F -13 LNC LNC  
TJ9F
Meaty 1F
(Ver.4.00) - Increased the lower range of the attack.
(Ver.4.20)- Damage changed from 13 to 15. Since the aerial combo damage was low compared with other characters, the damage was increased.
Sky Vibration
or
M / 26
24F ±0C +6C LNC  
TJ9F
Forces an opponent to crouching upon block or NH.
Meaty 1F in actualy
・Changed from -1F to ±0F on block.
・Changed from +5F to +6F on hit.
・Opponent reaction on counter hit and hit while downed was changed.
・Active frames decreased by 1F.
Delay Rising Toe Kick

M / 25
23F -11 LNC LNC  
TJ9F
Backflip

SP / -
  76
Secret Move.
More Than One Command
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Shang Bu Zhuang Quan

M / 25
14F -9 KDN KDN  Advance Input is unavailable.
Start-up 15F in actualy.
When hit, input to Charge.
(Ver.4.00) - Shortened the recovery time after the move hits by 7F after inputting .
(Ver.4.20)- Changed the frame advantage when blocked from -10F to -9F. Made it easier to use as a move that can attack from medium distance, frame disadvantage when blocked was reduced.
Tiao Shan Fu Ren

M / 20
26F -7C KDN KDN  TJ9F
Advance Input is unavailable.
Start-up 27F in actualy.
Forces an opponent to crouching upon block..
Meaty 2F in actualy.
・Changed from -4F to -7F on block.
・Recovery increased by 3F on hit.
・Opponent reaction when hit while downed was changed.
Tiao Shan Fu Ren to Fo Bu

M,SP / 20
  ±0C KDN KDN  TJ9F
Forces an opponent to crouching upon block.
・Changed from +1F to ±0F on block.
Tiao Shan Pu Bu (1)

M / 12
19F -13 -2A -2A  TJ17F
Advance Input is unavailable
Start-up 20F in actualy.
TS
Tiao Shan Pu Bu (2)

M,H / 12,23
  -14 KDN KDN  TJ
Chain Block.
・Changed from -12F to -14F on block.
Tiao Shan Pu Bu

M,H,L / 12,23,17
  -12 -1 KDN  TCTJ
・Opponent reaction on counter hit was changed.
・Opponent closer on block.
Jin Gang Hua Shan Tuo Tian Zhang (1)

M / 15
17F -24 -11 -11  
Jin Gang Hua Shan Tuo Tian Zhang (2)

M,M / 15,13
  -14 -3 +7  Combo from 1st NH.
Jin Gang Hua Shan Tuo Tian Zhang

M,M,M / 15,13,25
  -13 KDN KDN  Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from 2nd CH.
・Damage changed from 13,11,20 to 15,13,25.
・Startup changed from 21F to 20F.
・Hitbox expanded downward.
・Remove Combo from 1st CH.
(Ver.4.00) - Changed the frame advantage when blocked from -17F to -13F.
- Shortened the recovery time after the move hits by 2F.
Jin Gang Hua Shan Tuo Tian Zhang ()

M,M,M / 15,13,30
  -13 KDN KDN  Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from 2nd CH.
・Damage changed from 13,11,20 to 15,13,30.
・Remove Combo from 1st CH.
(Ver.4.00) - Changed the frame advantage when blocked from -17F to -13F.
- Shortened the recovery time after the move hits by 2F.
Tiao Shan Jiang Jiao

M / 30
23F +9G KDN KDN  TJ3F
Advance Input is unavailable
Meaty 1F in actualy
(Ver.4.00) - Increased the lower range of the attack.
More Than One Command
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Shang Bu Zhuang Quan

M / 25
14F -9 KDN KDN  
TJ
Tiao Shan Fu Ren

M / 20
26F -7C KDN KDN  
TJ
Tiao Shan Fu Ren to Fo Bu

M,SP / 20
  ±0C KDN KDN  
TJ
Tiao Shan Pu Bu (1)

M / 12
19F -13 -2A -2A  
TSTJ
Tiao Shan Pu Bu (2)

M,H / 12,23
  -14 KDN KDN  
TCTJ
Tiao Shan Pu Bu

M,H,L / 12,23,17
  -12 -1 KDN  
Jin Gang Hua Shan Tuo Tian Zhang (1)

M / 15
17F -24 -11 -11  
Jin Gang Hua Shan Tuo Tian Zhang (2)

M,M / 15,13
  -14 -3 +7  
Jin Gang Hua Shan Tuo Tian Zhang

M,M,M / 15,13,25
  -13 KDN KDN  
Jin Gang Hua Shan Tuo Tian Zhang ()

M,M,M / 15,13,30
  -13 KDN KDN  
TJ
Tiao Shan Jiang Jiao

M / 30
23F +9G KDN KDN  
More Than One Command
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Shang Bu Zhuang Quan

M / 25
14F -9 KDN KDN  
Advance Input is unavailable.
Start-up 15F in actualy.
When hit, input to Charge.
(Ver.4.00) - Shortened the recovery time after the move hits by 7F after inputting .
(Ver.4.20)- Changed the frame advantage when blocked from -10F to -9F. Made it easier to use as a move that can attack from medium distance, frame disadvantage when blocked was reduced.
Tiao Shan Fu Ren

M / 20
26F -7C KDN KDN  
TJ9F
Advance Input is unavailable.
Start-up 27F in actualy.
Forces an opponent to crouching upon block..
Meaty 2F in actualy.
・Changed from -4F to -7F on block.
・Recovery increased by 3F on hit.
・Opponent reaction when hit while downed was changed.
Tiao Shan Fu Ren to Fo Bu

M,SP / 20
  ±0C KDN KDN  
TJ9F
Forces an opponent to crouching upon block.
・Changed from +1F to ±0F on block.
Tiao Shan Pu Bu (1)

M / 12
19F -13 -2A -2A  
TJ17F
Advance Input is unavailable
Start-up 20F in actualy.
TS
Tiao Shan Pu Bu (2)

M,H / 12,23
  -14 KDN KDN  
TJ
Chain Block.
・Changed from -12F to -14F on block.
Tiao Shan Pu Bu

M,H,L / 12,23,17
  -12 -1 KDN  
TCTJ
・Opponent reaction on counter hit was changed.
・Opponent closer on block.
Jin Gang Hua Shan Tuo Tian Zhang (1)

M / 15
17F -24 -11 -11  
 
Jin Gang Hua Shan Tuo Tian Zhang (2)

M,M / 15,13
  -14 -3 +7  
Combo from 1st NH.
Jin Gang Hua Shan Tuo Tian Zhang

M,M,M / 15,13,25
  -13 KDN KDN  
Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from 2nd CH.
・Damage changed from 13,11,20 to 15,13,25.
・Startup changed from 21F to 20F.
・Hitbox expanded downward.
・Remove Combo from 1st CH.
(Ver.4.00) - Changed the frame advantage when blocked from -17F to -13F.
- Shortened the recovery time after the move hits by 2F.
Jin Gang Hua Shan Tuo Tian Zhang ()

M,M,M / 15,13,30
  -13 KDN KDN  
Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from 2nd CH.
・Damage changed from 13,11,20 to 15,13,30.
・Remove Combo from 1st CH.
(Ver.4.00) - Changed the frame advantage when blocked from -17F to -13F.
- Shortened the recovery time after the move hits by 2F.
Tiao Shan Jiang Jiao

M / 30
23F +9G KDN KDN  
TJ3F
Advance Input is unavailable
Meaty 1F in actualy
(Ver.4.00) - Increased the lower range of the attack.
Full Crouch
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Crouch Jab
FC
SM / 5
10F -5 +6 +6  TC
Returns to crouching.
Input to standing
Crouch Straight
FC
SM / 8
11F -4 +7 +7  TC
Returns to crouching.
Crouch Spin Kick
FC or
L / 12
16F -17 -3 -3  TC
Returns to crouching.
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4  TC
Returns to crouching.
Huo Da Ding Zhou (1)
WS
M / 13
14F -8 +4 +4  
Huo Da Ding Zhou (2)
WS
M,L / 13,12
  -12 -1 -1  Combo from 1st CH
Can be delayed
Counter Combo can be delayed 11F
Huo Da Ding Zhou
WS
M,L,M / 13,12,24
  -14 KDN KDN  Combo from 2nd CH
Can be delayed
Counter Combo can be delayed 8F
Shang Bu Gua Shan
WS
M / 17
15F -13 LNC LNC  Meaty 1F
・Opponent closer on block.
(Ver.4.20)- Damage changed from 15 to 17. Since the aerial combo damage was low compared with other characters, the damage was increased.
(Ver.5.00)・Changed the startup of the attack from 16F to 15F.
Liang Yi Er Tui Ya Zhou (1)
WS
M / 9
13F -6 +5 +5  
・Opponent closer on hit.
Liang Yi Er Tui Ya Zhou (2)
WS
M,M / 9,9
  -10 +3 +3  Combo from 1st NH
・Changed from -15F to -10F on block.
Liang Yi Er Tui Ya Zhou
WS
M,M,H / 9,9,20
  -9 KDN KDN*  Combo from 1st or 2nd CH.
・Changed from -18F to -9F on block.
・Recovery decreased by 7F on hit.
(Ver.4.20)- Changed the opponent's behavior on counter hit. Only had high move on last hit, and the return was low so changed to enable them to perform follow-up attacks on counter hit.
Whip Leg
WS
M / 15
11F -12 LNC LNC  
・Changed from -10F to -12F on block.
・Opponent closer on block.
Rising Bei Zhe Kao
WS
M,M / 15,28
  -12 KDN KDN  
・Startup changed from 28F to 25F.
・Changed from -10F to -12F on block.
・Recovery increased by 1F on hit.
・Opponent closer on block.
WB
Le Kua Kao
WS
M / 25
13F -15 KDN KDN  
・Damage changed from 28 to 25.
(Ver.4.00) - Changed the opponent’s behavior when the move lands as a counter hit.
(Ver.4.20)- Changed the opponent's behavior upon hit. Since it was a high-risk move with low return, changed to induce a Wall Bounce on hit.
Hou Sao Xuan
FC
L / 20
21F -26 KDN KDN 54TC
Returns to crouching.
・Damage changed from 24 to 20.
・Opponent reaction on hit was changed.
Full Crouch
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
TC
Crouch Jab
FC
SM / 5
10F -5 +6 +6  
TC
Crouch Straight
FC
SM / 8
11F -4 +7 +7  
TC
Crouch Spin Kick
FC or
L / 12
16F -17 -3 -3  
TC
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4  
Huo Da Ding Zhou (1)
WS
M / 13
14F -8 +4 +4  
Huo Da Ding Zhou (2)
WS
M,L / 13,12
  -12 -1 -1  
Huo Da Ding Zhou
WS
M,L,M / 13,12,24
  -14 KDN KDN  
Shang Bu Gua Shan
WS
M / 17
15F -13 LNC LNC  
Liang Yi Er Tui Ya Zhou (1)
WS
M / 9
13F -6 +5 +5  
Liang Yi Er Tui Ya Zhou (2)
WS
M,M / 9,9
  -10 +3 +3  
Liang Yi Er Tui Ya Zhou
WS
M,M,H / 9,9,20
  -9 KDN KDN*  
Whip Leg
WS
M / 15
11F -12 LNC LNC  
Rising Bei Zhe Kao
WS
M,M / 15,28
  -12 KDN KDN  
WB
Le Kua Kao
WS
M / 25
13F -15 KDN KDN  
TC
Hou Sao Xuan
FC
L / 20
21F -26 KDN KDN 54
Full Crouch
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Crouch Jab
FC
SM / 5
10F -5 +6 +6  
TC
Returns to crouching.
Input to standing
Crouch Straight
FC
SM / 8
11F -4 +7 +7  
TC
Returns to crouching.
Crouch Spin Kick
FC or
L / 12
16F -17 -3 -3  
TC
Returns to crouching.
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4  
TC
Returns to crouching.
Huo Da Ding Zhou (1)
WS
M / 13
14F -8 +4 +4  
 
Huo Da Ding Zhou (2)
WS
M,L / 13,12
  -12 -1 -1  
Combo from 1st CH
Can be delayed
Counter Combo can be delayed 11F
Huo Da Ding Zhou
WS
M,L,M / 13,12,24
  -14 KDN KDN  
Combo from 2nd CH
Can be delayed
Counter Combo can be delayed 8F
Shang Bu Gua Shan
WS
M / 17
15F -13 LNC LNC  
Meaty 1F
・Opponent closer on block.
(Ver.4.20)- Damage changed from 15 to 17. Since the aerial combo damage was low compared with other characters, the damage was increased.
(Ver.5.00)・Changed the startup of the attack from 16F to 15F.
Liang Yi Er Tui Ya Zhou (1)
WS
M / 9
13F -6 +5 +5  
・Opponent closer on hit.
Liang Yi Er Tui Ya Zhou (2)
WS
M,M / 9,9
  -10 +3 +3  
Combo from 1st NH
・Changed from -15F to -10F on block.
Liang Yi Er Tui Ya Zhou
WS
M,M,H / 9,9,20
  -9 KDN KDN*  
Combo from 1st or 2nd CH.
・Changed from -18F to -9F on block.
・Recovery decreased by 7F on hit.
(Ver.4.20)- Changed the opponent's behavior on counter hit. Only had high move on last hit, and the return was low so changed to enable them to perform follow-up attacks on counter hit.
Whip Leg
WS
M / 15
11F -12 LNC LNC  
・Changed from -10F to -12F on block.
・Opponent closer on block.
Rising Bei Zhe Kao
WS
M,M / 15,28
  -12 KDN KDN  
・Startup changed from 28F to 25F.
・Changed from -10F to -12F on block.
・Recovery increased by 1F on hit.
・Opponent closer on block.
WB
Le Kua Kao
WS
M / 25
13F -15 KDN KDN  
・Damage changed from 28 to 25.
(Ver.4.00) - Changed the opponent’s behavior when the move lands as a counter hit.
(Ver.4.20)- Changed the opponent's behavior upon hit. Since it was a high-risk move with low return, changed to induce a Wall Bounce on hit.
Hou Sao Xuan
FC
L / 20
21F -26 KDN KDN 54
TC
Returns to crouching.
・Damage changed from 24 to 20.
・Opponent reaction on hit was changed.
Others
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Da Kai
SS
M / 30
19F -9 KDN KDN  
(Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F.
- Shortened the recovery time after the move hits by 1F.
Shan Dian

SP / -
  65To Charge
Zhao Qian Sao Lei Wang Quan
During Shan Dian
L,M,M / 12(18),27,20
  -15 KDN KDN  Secret Move.
Damage () is on clean.
Zhao Ying Mian Tui
During Shan Dian
M,M,M / 15,16,20
  -15 KDN KDN  Secret Move.
Combo from 1st NH.
Then Jiao
While enemy is down
L / 24
24F -13 +3 +3  
Wall Jumping Attack
with back against wall
M / 21
39F +4C KDN KDN  Advance Input is unavailable.
Air Status 5F.
Invinciblity during 8 to 13F.
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3  
Spin Kick
BT or
H / 18
10F -8 KDN KDN  
Tui Bu Dan Yi
BT
M / 21
11F -20 KDN KDN  
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9  TC1F
Returns to crouching.
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3  TC1F
Returns to crouching.
Others
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Da Kai
SS
M / 30
19F -9 KDN KDN  
Shan Dian

SP / -
  65
Zhao Qian Sao Lei Wang Quan
During Shan Dian
L,M,M / 12(18),27,20
  -15 KDN KDN  
Zhao Ying Mian Tui
During Shan Dian
M,M,M / 15,16,20
  -15 KDN KDN  
Then Jiao
While enemy is down
L / 24
24F -13 +3 +3  
Wall Jumping Attack
with back against wall
M / 21
39F +4C KDN KDN  
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3  
Spin Kick
BT or
H / 18
10F -8 KDN KDN  
Tui Bu Dan Yi
BT
M / 21
11F -20 KDN KDN  
TC
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9  
TC
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3  
Others
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Da Kai
SS
M / 30
19F -9 KDN KDN  
(Ver.4.00) - Changed the frame advantage when blocked from -10F to -9F.
- Shortened the recovery time after the move hits by 1F.
Shan Dian

SP / -
  65
To Charge
Zhao Qian Sao Lei Wang Quan
During Shan Dian
L,M,M / 12(18),27,20
  -15 KDN KDN  
Secret Move.
Damage () is on clean.
Zhao Ying Mian Tui
During Shan Dian
M,M,M / 15,16,20
  -15 KDN KDN  
Secret Move.
Combo from 1st NH.
Then Jiao
While enemy is down
L / 24
24F -13 +3 +3  
 
Wall Jumping Attack
with back against wall
M / 21
39F +4C KDN KDN  
Advance Input is unavailable.
Air Status 5F.
Invinciblity during 8 to 13F.
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3  
 
Spin Kick
BT or
H / 18
10F -8 KDN KDN  
 
Tui Bu Dan Yi
BT
M / 21
11F -20 KDN KDN  
 
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9  
TC1F
Returns to crouching.
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3  
TC1F
Returns to crouching.
Jin Ji Du Li
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jin Ji Du Li

M,SP / 14
17F +9 +15G +20G 56+18F and half launch upon CH.
(Ver.4.00) - Fixed an issue in which the input window for moves that can be performed during Jin Ji Du Li was not correct.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
Jin Ji Du Li to Jin Bu

M,SP / -
  -5 +1 +6  Connect to Jin Bu ().
Cost 15F.
Tui Bu Jin Ji Du Li

SP / -
  58Cost 25F.
(S3)– Increased the move’s backward movement.
Bai She Tui Chuang (1)
During Jin Ji Du Li
H / 12
18F -9 +2 +2  Start-up 17F on Advance Input.
(S3)– Changed the damage from 14 to 12.
WB
Bai She Tui Chuang
During Jin Ji Du Li
H,M / 12,20
  -9 KDN KDN  Combo from 1st NH.
Can be delayed.
Combo can be delayed 12F.
・Changed from -12F to -9F on block.
・Changed from +7F to +8F on hit.
(S3)– Changed the damage from 17 to 20.
– Enabled the move to cause a wall bound if it hits.
– Decreased the range of the attack.
Bai She Tui Chuang (1) to Fo Bu
During Jin Ji Du Li
M,SP / 14
  -7 +4 +4  
TS
Heng Quan
During Jin Ji Du Li
H / 20
13F -4 KDN KDN* 43
(Ver.4.00) - Changed the opponent’s behavior when hit.
(Ver.4.20)- Damage changed from 18 to 20. Since the aerial combo damage was low compared with other characters, the damage was increased.
Er Qi Jiao (1)
During Jin Ji Du Li
M / 13
20F -13 LNC LNC  TJ13F
(S3)– Changed the damage from 17 to 13.
Er Qi Jiao
During Jin Ji Du Li
M,M / 13,27
  -12 LNC LNC  TJ
(S3)– Changed the damage from 20 to 27.
– Changed the opponent’s behavior when hit in midair.
– Shortened the recovery time after the move hits by 2 frames.
Cuo Ti Fu Ren
During Jin Ji Du Li
L / 18
20F -12 +9 +9  
・Changed from +14F to +10F on counter hit.
(Ver.2.02) When counter hit on opponent, opponent could still crouch even during stun frames. Now fixed.
(Ver.4.00) - Changed the frame advantage upon hit from +4F to +9F.
- Changed the frame advantage upon counter hit from +10F to +9F.
(Ver.4.20)- Since it sometimes unnaturally missed hitting an opponent in crouch, expanded the attack hit range.
Upper Rising Fist
During Jin Ji Du Li
M / 20
25F -6 KDN LNC  
(S3)– New move.
Tree Feller
During Jin Ji Du Li
L / 24
24F -26 KDN KDN  TC8F
(Ver.4.00) - New move
Jin Ji Du Li
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Jin Ji Du Li

M,SP / 14
17F +9 +15G +20G 56
Jin Ji Du Li to Jin Bu

M,SP / -
  -5 +1 +6  
Tui Bu Jin Ji Du Li

SP / -
  58
Bai She Tui Chuang (1)
During Jin Ji Du Li
H / 12
18F -9 +2 +2  
WB
Bai She Tui Chuang
During Jin Ji Du Li
H,M / 12,20
  -9 KDN KDN  
Bai She Tui Chuang (1) to Fo Bu
During Jin Ji Du Li
M,SP / 14
  -7 +4 +4  
TS
Heng Quan
During Jin Ji Du Li
H / 20
13F -4 KDN KDN* 43
TJ
Er Qi Jiao (1)
During Jin Ji Du Li
M / 13
20F -13 LNC LNC  
TJ
Er Qi Jiao
During Jin Ji Du Li
M,M / 13,27
  -12 LNC LNC  
Cuo Ti Fu Ren
During Jin Ji Du Li
L / 18
20F -12 +9 +9  
Upper Rising Fist
During Jin Ji Du Li
M / 20
25F -6 KDN LNC  
TC
Tree Feller
During Jin Ji Du Li
L / 24
24F -26 KDN KDN  
Jin Ji Du Li
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Jin Ji Du Li

M,SP / 14
17F +9 +15G +20G 56
+18F and half launch upon CH.
(Ver.4.00) - Fixed an issue in which the input window for moves that can be performed during Jin Ji Du Li was not correct.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
Jin Ji Du Li to Jin Bu

M,SP / -
  -5 +1 +6  
Connect to Jin Bu ().
Cost 15F.
Tui Bu Jin Ji Du Li

SP / -
  58
Cost 25F.
(S3)– Increased the move’s backward movement.
Bai She Tui Chuang (1)
During Jin Ji Du Li
H / 12
18F -9 +2 +2  
Start-up 17F on Advance Input.
(S3)– Changed the damage from 14 to 12.
WB
Bai She Tui Chuang
During Jin Ji Du Li
H,M / 12,20
  -9 KDN KDN  
Combo from 1st NH.
Can be delayed.
Combo can be delayed 12F.
・Changed from -12F to -9F on block.
・Changed from +7F to +8F on hit.
(S3)– Changed the damage from 17 to 20.
– Enabled the move to cause a wall bound if it hits.
– Decreased the range of the attack.
Bai She Tui Chuang (1) to Fo Bu
During Jin Ji Du Li
M,SP / 14
  -7 +4 +4  
 
TS
Heng Quan
During Jin Ji Du Li
H / 20
13F -4 KDN KDN* 43
(Ver.4.00) - Changed the opponent’s behavior when hit.
(Ver.4.20)- Damage changed from 18 to 20. Since the aerial combo damage was low compared with other characters, the damage was increased.
Er Qi Jiao (1)
During Jin Ji Du Li
M / 13
20F -13 LNC LNC  
TJ13F
(S3)– Changed the damage from 17 to 13.
Er Qi Jiao
During Jin Ji Du Li
M,M / 13,27
  -12 LNC LNC  
TJ
(S3)– Changed the damage from 20 to 27.
– Changed the opponent’s behavior when hit in midair.
– Shortened the recovery time after the move hits by 2 frames.
Cuo Ti Fu Ren
During Jin Ji Du Li
L / 18
20F -12 +9 +9  
・Changed from +14F to +10F on counter hit.
(Ver.2.02) When counter hit on opponent, opponent could still crouch even during stun frames. Now fixed.
(Ver.4.00) - Changed the frame advantage upon hit from +4F to +9F.
- Changed the frame advantage upon counter hit from +10F to +9F.
(Ver.4.20)- Since it sometimes unnaturally missed hitting an opponent in crouch, expanded the attack hit range.
Upper Rising Fist
During Jin Ji Du Li
M / 20
25F -6 KDN LNC  
(S3)– New move.
Tree Feller
During Jin Ji Du Li
L / 24
24F -26 KDN KDN  
TC8F
(Ver.4.00) - New move
Fo Bu
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Fo Bu
or FC or
SP / -
  34TC7F
Returns to crouching.
Cost 20F.
Bai Fist
During Fo Bu
M / 13
13F -4 +9 +9  TC
(S3)– Changed the opponent’s behavior when the 1st hit lands if the 2nd hit has already been input.
(Ver.4.00) - Increased the range of the attack.
Ya Sui Ying Quan
During Fo Bu
M,M / 12,20
  -14 +2 +2  Combo from 1st NH
Fan Lan Chui
During Fo Bu
M / 23
19F -9 LNC LNC  TC
・Hitbox expanded downward.
・Opponent reaction when hit while downed was changed.
(Ver.4.00) - Changed the damage from 20 to 23.
HTSWG
Startled Crane
During Fo Bu
H / 30
21F +10G
+12W
KDN KDN  TJ10F
(Ver.4.00) - Increased the lower range of the attack.
(Ver.5.00)・Changed the opponent's behavior on block.
 Wall crush inducing guard is implemented.
Jin Ji Du Li
During Fo Bu
M,SP / 14
20F +8 +15G +20G  +18F and half launch upon CH.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
PC8F
Tong Bei Shi
During Fo Bu
H / 26
26F -9 KDN KDN  
・Closer to opponent on hit.
(Ver.4.00) - Decreased the distance between the character and the opponent when the move hits.
Fo Bu
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
TC
Fo Bu
or FC or
SP / -
  34
TC
Bai Fist
During Fo Bu
M / 13
13F -4 +9 +9  
Ya Sui Ying Quan
During Fo Bu
M,M / 12,20
  -14 +2 +2  
TC
Fan Lan Chui
During Fo Bu
M / 23
19F -9 LNC LNC  
HTSWGTJ
Startled Crane
During Fo Bu
H / 30
21F +10G
+12W
KDN KDN  
Jin Ji Du Li
During Fo Bu
M,SP / 14
20F +8 +15G +20G  
PC8F
Tong Bei Shi
During Fo Bu
H / 26
26F -9 KDN KDN  
Fo Bu
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Fo Bu
or FC or
SP / -
  34
TC7F
Returns to crouching.
Cost 20F.
Bai Fist
During Fo Bu
M / 13
13F -4 +9 +9  
TC
(S3)– Changed the opponent’s behavior when the 1st hit lands if the 2nd hit has already been input.
(Ver.4.00) - Increased the range of the attack.
Ya Sui Ying Quan
During Fo Bu
M,M / 12,20
  -14 +2 +2  
Combo from 1st NH
Fan Lan Chui
During Fo Bu
M / 23
19F -9 LNC LNC  
TC
・Hitbox expanded downward.
・Opponent reaction when hit while downed was changed.
(Ver.4.00) - Changed the damage from 20 to 23.
HTSWG
Startled Crane
During Fo Bu
H / 30
21F +10G
+12W
KDN KDN  
TJ10F
(Ver.4.00) - Increased the lower range of the attack.
(Ver.5.00)・Changed the opponent's behavior on block.
 Wall crush inducing guard is implemented.
Jin Ji Du Li
During Fo Bu
M,SP / 14
20F +8 +15G +20G  
+18F and half launch upon CH.
(Ver.4.20)- Changed opponent's behavior on counter hit. Since its return was low when used as a starting point of attacks, changed to enable them to perform an aerial combo on counter hit.
PC8F
Tong Bei Shi
During Fo Bu
H / 26
26F -9 KDN KDN  
・Closer to opponent on hit.
(Ver.4.00) - Decreased the distance between the character and the opponent when the move hits.
Jin Bu
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jin Bu

SP / -
   Advance Input is unavailable.
Cost 2F.
Lei Zhang

L / 17
18F -13 -1 +11  TC6F
Returns to crouching.
(Ver.4.20)- Changed the frame advantage on hit from -2F to -1F.
- Distance to the opponent on counter hit closer. Frame disadvantage on hit reduced to enable them to more easily interrupt an opponent's move with an attack with 11F start-up.
- Guarantees the follow-up WS upon counter hit, however, the distance was far and it sometimes missed the opponent so distances is now closer.
Shang Bu Zhuang Zhang

M / 14
17F -9 +9 KDN  
・Opponent reaction on counter hit was changed.
Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li

M,SP / 14
  -10 +8 KDN  
Lightning Spear

M,M / 14,17
  -6 +7 KDN  Combo from 1st NH
Combo can be delayed 4F
・Changed from -9F to -6F on block.
・Changed from +4F to +7F on hit.
・Opponent reaction on mid-air hit changed.
・Hitbox expanded downward.
・Input window changed from 15F-21F to 18F-22F
WB
Swallow Step

M / 28
13F -15 KDN KDN  Equivalent to WS .
HTS
Le Kua Kao

MM / 6,20
18F -6 KDN KDN  TJ17F
(Ver.4.00) - Changed the opponent’s behavior when the 1st attack lands as a counter hit.
Swallow Step

M / 9
13F -6 +5 +5  Equivalent to WS .
Cost 3F.
Whip Leg

M / 15
11F -10 LNC LNC  Equivalent to WS .
Cost 3F.
Jin Bu
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Jin Bu

SP / -
   
TC
Lei Zhang

L / 17
18F -13 -1 +11  
Shang Bu Zhuang Zhang

M / 14
17F -9 +9 KDN  
Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li

M,SP / 14
  -10 +8 KDN  
Lightning Spear

M,M / 14,17
  -6 +7 KDN  
WB
Swallow Step

M / 28
13F -15 KDN KDN  
HTSTJ
Le Kua Kao

MM / 6,20
18F -6 KDN KDN  
Swallow Step

M / 9
13F -6 +5 +5  
Whip Leg

M / 15
11F -10 LNC LNC  
Jin Bu
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Jin Bu

SP / -
   
Advance Input is unavailable.
Cost 2F.
Lei Zhang

L / 17
18F -13 -1 +11  
TC6F
Returns to crouching.
(Ver.4.20)- Changed the frame advantage on hit from -2F to -1F.
- Distance to the opponent on counter hit closer. Frame disadvantage on hit reduced to enable them to more easily interrupt an opponent's move with an attack with 11F start-up.
- Guarantees the follow-up WS upon counter hit, however, the distance was far and it sometimes missed the opponent so distances is now closer.
Shang Bu Zhuang Zhang

M / 14
17F -9 +9 KDN  
・Opponent reaction on counter hit was changed.
Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li

M,SP / 14
  -10 +8 KDN  
 
Lightning Spear

M,M / 14,17
  -6 +7 KDN  
Combo from 1st NH
Combo can be delayed 4F
・Changed from -9F to -6F on block.
・Changed from +4F to +7F on hit.
・Opponent reaction on mid-air hit changed.
・Hitbox expanded downward.
・Input window changed from 15F-21F to 18F-22F
WB
Swallow Step

M / 28
13F -15 KDN KDN  
Equivalent to WS .
HTS
Le Kua Kao

MM / 6,20
18F -6 KDN KDN  
TJ17F
(Ver.4.00) - Changed the opponent’s behavior when the 1st attack lands as a counter hit.
Swallow Step

M / 9
13F -6 +5 +5  
Equivalent to WS .
Cost 3F.
Whip Leg

M / 15
11F -10 LNC LNC  
Equivalent to WS .
Cost 3F.
Rage Art
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Rage Art
During Rage or FC
M,Th / 55
20F -22 Th Th  Guard Point 8F
Rage Art
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Rage Art
During Rage or FC
M,Th / 55
20F -22 Th Th  
Rage Art
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Rage Art
During Rage or FC
M,Th / 55
20F -22 Th Th  
Guard Point 8F
Rage Drive
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Rage Drive
During Rage Hold
M / 35
13F +6 KDN KDN  When hit, input to Charge.
Unblokable damage 5 close to Wall & +12GF.
Rage Drive
ICON
Icons
Move Name

Command
Hit Level / Damage
start
-up
blockNHCHtotal
Rage Drive
During Rage Hold
M / 35
13F +6 KDN KDN  
Rage Drive
Icons
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotal
Notes
Rage Drive
During Rage Hold
M / 35
13F +6 KDN KDN  
When hit, input to Charge.
Unblokable damage 5 close to Wall & +12GF.


Throws
Icons
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk ThrwtotalNotes
Bao Hu Gui Shan

Th(H) / 35
12F Foot-sd
Fac-Dwn
or
-3F
  Long Range Throw
Dan Yang Da

Th(H) / 35(,4)
12F CW
Foot-sd
Fac-Up
or
-6F
CW
  Long Range Throw.
Damage () is wall bonus.
Da Zhe Jiang
Approach from left side
Th(H) / 40(,4)
  Foot-sd
Fac-Up

-3F
  Damage () is wall bonus.
Chou Bie Zi
Approach from right side
Th(H) / 40
  Head-sd
Fac-Up

-3F
 
Yang Di Tou
Approach from behind
Th(H) / 50(,10)
  Foot-sd
Fac-Dwn
disable   Damage () is wall bonus.
Shuang Pai Shou

Th(H) / 40(,2)
12F RP
Foot-sd
Fac-Up

-6F
RP
  Damage () is wall bonus.
Wall Stun.
Bao Zhou

Absorbs Punch(H) / 0
  40 Absorbs Punch(H) during 2 to 10F and +5F.
Combination Attack
After Bao Zhou succeeds
-(H) / 35
   
Shi Zi Xiao Zhang Kou

Absorbs(H/M) / 0
  45 Absorbs(H/M) during 6 to 12F.
Combination Attack (Punch)
After Shi Zi Xiao Zhang Kou (Pucnh) succeeds
-(M,M) / 10,22
    -1F on 1st hit.
Knock Down on 2nd hit.
Combination Attack (Kick)
After Shi Zi Xiao Zhang Kou (Kick) succeeds
-(M) / 23
   
Shi Zi Zhou
or
Absorbs Punch(H/M) / (25)
  RP
+5BF
35 Absorbs Punch(H/M) during 2 to 12F.
Damage () is wall bonus.
Wall Stun.
Shi Zi Zhou
or
Reversal Kick(H/M) / 25+α
  Foot-sd
Fac-Dwn
-6F 35 Reversal Kick(H/M) during 3 to 8F.
Damage 25 + 50% of enemy attack.
Reversal to Reversal command or during 7F damage 15.
Throws
Icons
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk Thrwtotal
Bao Hu Gui Shan

Th(H) / 35
12F Foot-sd
Fac-Dwn
or
-3F
 
Long Range ThrowDan Yang Da

Th(H) / 35(,4)
12F CW
Foot-sd
Fac-Up
or
-6F
CW
 
Long Range Throw. Damage () is wall bonus.Da Zhe Jiang
Approach from left side
Th(H) / 40(,4)
  Foot-sd
Fac-Up

-3F
 
Damage () is wall bonus.Chou Bie Zi
Approach from right side
Th(H) / 40
  Head-sd
Fac-Up

-3F
 
Yang Di Tou
Approach from behind
Th(H) / 50(,10)
  Foot-sd
Fac-Dwn
disable  
Damage () is wall bonus.Shuang Pai Shou

Th(H) / 40(,2)
12F RP
Foot-sd
Fac-Up

-6F
RP
 
Damage () is wall bonus. Wall Stun.Bao Zhou

Absorbs Punch(H) / 0
  40
Absorbs Punch(H) during 2 to 10F and +5F.Combination Attack
After Bao Zhou succeeds
-(H) / 35
   
Shi Zi Xiao Zhang Kou

Absorbs(H/M) / 0
  45
Absorbs(H/M) during 6 to 12F.Combination Attack (Punch)
After Shi Zi Xiao Zhang Kou (Pucnh) succeeds
-(M,M) / 10,22
   
-1F on 1st hit. Knock Down on 2nd hit.Combination Attack (Kick)
After Shi Zi Xiao Zhang Kou (Kick) succeeds
-(M) / 23
   
Shi Zi Zhou
or
Absorbs Punch(H/M) / (25)
  RP
+5BF
35
Absorbs Punch(H/M) during 2 to 12F. Damage () is wall bonus. Wall Stun.Shi Zi Zhou
or
Reversal Kick(H/M) / 25+α
  Foot-sd
Fac-Dwn
-6F 35
Throws
Icons
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk Thrwtotal
Notes
Bao Hu Gui Shan

Th(H) / 35
12F Foot-sd
Fac-Dwn
or
-3F
 
Long Range Throw
Dan Yang Da

Th(H) / 35(,4)
12F CW
Foot-sd
Fac-Up
or
-6F
CW
 
Long Range Throw.
Damage () is wall bonus.
Da Zhe Jiang
Approach from left side
Th(H) / 40(,4)
  Foot-sd
Fac-Up

-3F
 
Damage () is wall bonus.
Chou Bie Zi
Approach from right side
Th(H) / 40
  Head-sd
Fac-Up

-3F
 
 
Yang Di Tou
Approach from behind
Th(H) / 50(,10)
  Foot-sd
Fac-Dwn
disable  
Damage () is wall bonus.
Shuang Pai Shou

Th(H) / 40(,2)
12F RP
Foot-sd
Fac-Up

-6F
RP
 
Damage () is wall bonus.
Wall Stun.
Bao Zhou

Absorbs Punch(H) / 0
  40
Absorbs Punch(H) during 2 to 10F and +5F.
Combination Attack
After Bao Zhou succeeds
-(H) / 35
   
 
Shi Zi Xiao Zhang Kou

Absorbs(H/M) / 0
  45
Absorbs(H/M) during 6 to 12F.
Combination Attack (Punch)
After Shi Zi Xiao Zhang Kou (Pucnh) succeeds
-(M,M) / 10,22
   
-1F on 1st hit.
Knock Down on 2nd hit.
Combination Attack (Kick)
After Shi Zi Xiao Zhang Kou (Kick) succeeds
-(M) / 23
   
 
Shi Zi Zhou
or
Absorbs Punch(H/M) / (25)
  RP
+5BF
35
Absorbs Punch(H/M) during 2 to 12F.
Damage () is wall bonus.
Wall Stun.
Shi Zi Zhou
or
Reversal Kick(H/M) / 25+α
  Foot-sd
Fac-Dwn
-6F 35
Reversal Kick(H/M) during 3 to 8F.
Damage 25 + 50% of enemy attack.
Reversal to Reversal command or during 7F damage 15.
10 Hit Combo 1
CommandStart-up 11F.
Hit LevelHHHMHLMMHM
Damage91261287651230
hit+5+4-8-11-2-2-4-11KDNKDN
block-1-7-19-22-13-13-15-22-65-12
10 Hit Combo 2
CommandStart-up 11F.
Hit LevelHHHMHHHLMM
Damage91261287581230
hit+5+4-8-11-2-2-4-2LNCKDN
block-1-7-19-22-13-13-15-13-30-22
10 Hit Combo 1
Command
Hit LevelHHHMHLMMHM
Damage91261287651230
hit+5+4-8-11-2-2-4-11KDNKDN
block-1-7-19-22-13-13-15-22-65-12
Start-up 11F.
10 Hit Combo 2
Command
Hit LevelHHHMHHHLMM
Damage91261287581230
hit+5+4-8-11-2-2-4-2LNCKDN
block-1-7-19-22-13-13-15-13-30-22
Start-up 11F.