HEISHIRO MITSURUGI:DATA
MOVE LIST & FRAME DATA Ver.2.31
【INPUT】
The arrow shaped mark painted(
) means long input.
The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward
IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.
【ICONS】
CECritical Edge
SCSoul Charge
SASoul Attack
BABreak Attack
UAUnblockable Attack
TJTech Jump
TCTech Crouch
GDGuard Damage
MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
GIGuard Impact
LHLethal Hit
At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.
The values of total, rec, TC or TJ read by SCUFFLE.
Some data has slow end timing (2F) of TC.
【On the mobile devices】
On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
The tapping "〉〉" changes to the detail datas.
The tapping "〈〈" on the detail datas changes to the simple datas.
The arrow shaped mark painted(

The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward
IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.
【ICONS】
CECritical Edge
SCSoul Charge
SASoul Attack
BABreak Attack
UAUnblockable Attack
TJTech Jump
TCTech Crouch
GDGuard Damage
MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
GIGuard Impact
LHLethal Hit
At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.
The values of total, rec, TC or TJ read by SCUFFLE.
Some data has slow end timing (2F) of TC.
【On the mobile devices】
On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
The tapping "〉〉" changes to the detail datas.
The tapping "〈〈" on the detail datas changes to the simple datas.
- Horizontal Attacks
- Vertical Attacks
- Kicks
- Dual Button Attacks
- Full Crouching
- During Jump
- 8WAY RUN Horizontal Attacks
- 8WAY RUN Vertical Attacks
- 8WAY RUN Kicks
- 8WAY RUN Dual Button Attacks
- Back Toward (BT)
- Silent Step
- Mist
- Relic
- Throws
- Reversal Edge Attacks (RE)
Horizontal Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Prime Moon Shadow Rush (1) A H / 10 |
12F | -8 | +2 | +2 | 40 28 |
GD1%ML1 Cancel with G. |
Prime Moon Shadow Rush (2) AA H H / 10,12 |
-6 | +6 | +6 | 31 | GD3%ML1 Combo from 1st hit. | |
Prime Moon Shadow Rush AAA H H H / 10,12,30 |
-8 | +8 | +8 | 39 | GD10%ML2 Interrupt 18F from 2nd block. | |
Double Binder (1)![]() H / 14 |
16F | -4 | +6 | +6 | 42 26 |
GD1%ML1 |
Double Binder (1) ~ Relic![]() HSS / 14 |
-2 | +8 | +8 | GD1% | ||
Double Binder![]() H M / 14,26 |
+2 | +6 | +6 | 30 | GD3%ML2 Interrupt 13F from 2nd block. | |
Twisted Gold![]() M / 16 |
14F | -8 | +2 | +10 | 45 31 |
GD1%ML1 |
Knee Slice![]() SL / 12 |
12F | -6 | +6 | +6 | 42 30 |
TC8FGD1%ML1 Returns to crouching. |
Shin Slicer![]() L / 34 |
34F | -14 | +8 | +8 | 70 36 |
TC6-51FGD9%ML3 LHTriggers upon hitting an opponent who missed a high attack. |
BA Pattern Dance ![]() M / 42 |
56F | +10 | LNC | LNC | TCGD15%ML3 LHTriggers upon impact counter | |
Drawn Breath![]() H / 20 |
20F | -6 | +4B | +4B | 51 31 |
GD4%ML2 |
Drawn Breath ~ Mist![]() HSS / 20 |
-2 | +8B | +8B | GD4% |
Vertical Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Forced Prayer Divide (1) B M / 12 |
14F | -8 | +2 | +2 | 42 28 |
GD2%ML1 Cancel with G. |
Forced Prayer Divide BB M M / 12,14 |
-6 | +4 | +4 | 31 | GD4%ML1 Combo from 1st hit. Cancel 3rd attack with G when advanced input. | |
Forced Prayer Divide ~ Mist BB(hold) M MSS / 12,14 |
-10 | ±0 | ±0 | GD4% Combo from 1st hit. | ||
Celestial Divide BBB M M M / 12,14,22 |
-14 | +2C | +2C | 37 | GD9%ML2 | |
Celestial Divide ~ Mist BBB(hold) M M MSS / 12,14,22 |
-6 | +10C | +10C | GD9%ML2 | ||
Mask B ![]() H / 22 |
16F | -14 | ±0 | STN | 53 37 |
GD9%ML2 LHTriggers upon running counter while moving back. The value of Impact is from starting input. Ground Stun +12F with CH. Increases soul guage with fast input. |
Feint L BA M / 26 |
20F | -20 | -10 | STN | GD4%ML2 The value of Impact is from starting input. Ground Stun +12F with CH. Increases soul guage with fast input. | |
SC Tear Step SC BA MTh / 33(,10) |
20F | -20 | Th | Th | GD9%ML3 Damage () is throw bonus. | |
Furious Stab (1)![]() M / 16 |
18F | -10 | ±0 | ±0 | 48 30 |
GD2%ML1 |
Furious Stab ~ Mist![]() M MSS / 16,12 |
±0 | +12 | +12 | GD4%ML1 Combo from 1st hit. | ||
Furious Stab (Hold) ~ Mist![]() M MSS / 16,24 |
+6 | STN | STN | GD14% Ground Stun + 18F upon CH. | ||
Heaven Cannon![]() M / 26 |
18F | -14 | LNC | LNC | 54 36 |
TC11-14FGD9%ML2 LHTriggers upon hitting opponent during a crouching guard. |
SCBA Nirvana Cannon SC ![]() M M / 27,21 |
+2 | LNC | LNC | 31 | GD20%ML3 Can be delayed. | |
Air Tale![]() M / 14 |
14F | -6 | +4 | +4 | 41 27 |
GD2%ML1 |
Leap of the Loach (1)![]() L / 16 |
20F | -24 | -14 | -14 | 63 43 |
GD2%ML1 |
Leap of the Loach![]() L M / 16,34(24) |
-28 | -10 | -10 | 54 | TJTCGD9%ML2 Returns to crouching. Combo from 1st hit. Damage () is at a distance. | |
BA Sun Flip ~ Relic ![]() L MSS / 16,36 |
+4 | LNC | LNC | GD15%ML3 LHTriggers upon hitting an opponent during a reversal edge. | ||
Wind Hole Upper![]() H / 24 |
16F | -2 | +8 | +8 | 41 25 |
GD2%ML1 |
Kicks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Snap Kick K H / 14 |
12F | -8 | ±0 | ±0 | 41 29 |
GD1%ML1 Cancel with G. |
Obedience KB MM / 20,38(20,42) |
19F | -14C | KND | KND | 39 | TJTCGD15%ML1,3 The value of Impact is from complited command input. Combo from 1st CH. Forces the opponent to crouching upon block. Damage () is with fast input and increases soul guage. |
SCBA Roaring Top SC KB MM / 21,39(21,44) |
19F | +4C | KND | KND | TJTCGD15%ML1,3 The value of Impact is from complited command input. Impact 20F in actually. Combo from 1st CH. Forces the opponent to crouching upon block. Damage () is with fast input and increases soul guage. | |
Wheel Kick![]() H / 18 |
16F | -8 | +10 | KND | 43 27 |
GD1%ML1 |
Front Kick![]() M / 16 |
14F | -6 | +4 | +4 | 40 26 |
GD2%ML1 |
Hem Stitch![]() L / 12 |
16F | -14 | -4 | -4 | 46 30 |
TC11FGD1%ML1 Returns to crouching. |
Stalk Shaver (1)![]() L / 20 |
18F | -26 | -10 | KND | 61 43 |
TC18FGD1%ML1 Returns to crouching. |
Stalk Shaver![]() L M / 20,20(24) |
-26 | -14 | -14 | 45 | GD8%ML2 Combo from 1st hit. Can be delayed 16F. Combo can be delayed 16F from 1st hit. Damage () is with fast input and increases soul guage. | |
Stalk Shaver ~ Mist![]() L MSS / 20,20(24) |
-18 | -6 | -6 | GD8% Combo from 1st hit. Can be delayed 16F. Combo can be delayed 16F from 1st hit. | ||
SC Harvest Dance SC ![]() L M M / 21,25(29),23 |
-24 | KND | KND | GD20%ML3 Knock Down upon 1st hit during SC. | ||
Bullet Cutter (1)![]() M / 18 |
20F | -12 | ±0 | ±0 | GD2%ML1 | |
Bullet Cutter![]() M M / 18,30 |
-8C | KND | KND | 31 | GD9%ML2 Combo from 1st hit. Forces the opponent to crouching upon block. |
Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
BA Geyser Cannon A+B M / 40 |
38F | +2 | LNC | LNC | 83 45 |
GD15%ML3 LHTriggers upon impact counter |
Dividing Thrust![]() MTh / 25(,30) |
18F | -18 | Th | Th | 57 39 |
GD9%ML3 Shifts to attack throw upon close-range hit. Damage () is throw bonus. -2F upon hit at a distance. |
Cold Stitch![]() M / 28 |
24F | ±0 | +10 | +10 | 51 27 |
TC26-31FGD9%ML2 |
Wind Hole Vortex![]() M / 28 |
32F | -12 | KND | KND | 67 35 |
GD9%ML2 |
Wind Hole Vortex ~ Mist![]() SSSS / - |
31 | |||||
BA Wheel Slash ![]() ![]() ![]() M / 58 |
56F | +2 | STN | STN | 80 24 |
TJ13-55FTC56-71FGD15%ML3 |
Steel Slicer B+K MM / 12,16 |
22F | -16 | LNC | LNC | 36 | GD9%ML1,2 Combo from 1st CH. |
Triple Steel B+K during hit B(just) MM M / 12,16,24 |
LNC | LNC | Combo from 2nd hit. Input Timing 5F. | |||
UA Full Moon Disembowel ![]() UA(M)Th / 24(,45) |
65F | Th | Th | Th | ML3 Cancel with G. Shifts to attack throw upon close-range hit. Damage () is throw bonus. Ground Stun + 12F upon hit at a distance. | |
UA Full Moon Disembowel (Hold) ![]() UA(M)Th / 36(,45) |
108F | Th | Th | Th | ML3 Cancel with G. Shifts to attack throw upon close-range hit. Damage () is throw bonus. Ground Stun + 12F upon hit at a distance. | |
SC Shura's Embrace SC ![]() / - |
65 | Cancels soul charge. Triggers Shura Blade. Only available in training mode with input ![]() | ||||
Appeal K+G SS / - |
||||||
CE Thunderbolt Blade to Shura Blade A+B+K MTh / 24,52 |
14F | -20 | Th | Th | GD10%ML3 Consumes soul guage. Triggers Shura Blade. | |
BA Soul Charge ![]() SMSS / 0 |
6F | ±0 | +8 | +8 | 50 44 |
GD0%ML1 Shifts to soul charged state. |
SA Full Moon Glow ![]() ![]() ![]() M / 23 |
16F | -2 | +8C | +8C | 40 | GD9%ML2 Shifts to soul charged state. +4CF upon mid-air hit. |
Full Crouching | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Knee Slice FC A SL / 12 |
12F | -6 | +6 | +6 | 42 30 |
TC1-9,13-FGD1%ML1 Returns to crouching. |
Reaving Shears (1) WS A M / 18 |
18F | -8 | +2 | +2 | 49 31 |
TC1-14FGD1%ML1 |
Reaving Shears WS AA M H / 18,22 |
-8 | +4Sd | +4B | 35 | GD3%ML2 Combo from 1st hit. | |
Upper Arch FC B M / 18 |
14F | -8 | +2 | +2 | 43 29 |
TC1-4,10-FGD2%ML1 Returns to crouching. |
Heavenly Stich (1) WS B M / 22 |
16F | -14 | LNC | LNC | 58 42 |
TC1-14FGD9%ML2 Launch higher upon CH. |
Heavenly Stitch WS B ![]() M M / 22,28 |
-6C | KND | STN | 31 | GD20%ML3 LHTriggers upon counter hit. | |
Hem Stitch FC K L / 12 |
16F | -14 | -4 | -4 | 46 30 |
TC1-4,10-FGD1%ML1 Returns to crouching. |
Bullet Stopper WS K M / 22 |
12F | -8 | +4 | +4 | 45 33 |
TC1-4FGD2%ML1 |
Divine Tale WS B+K M / 48 |
24F | -14 | LNC | LNC | 73 49 |
TJ25-54FTC5-24FGD9%ML2 |
修羅 Heaven's Advance Shura Blade & WS B+KB M M / 40,36 |
-8C | STN | STN | 35 | TJGD11%ML2 Block String from 1st attack. Changes the performance of 1st attack (GC 6%, disable GC and damage decreased). |
During Jump | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Field Reave![]() ![]() ![]() H / 26 |
26F | -2 | +8B | +8B | TJGD1%ML1 Air Status during 7 to 32F. | |
Falling Rust![]() ![]() ![]() M / 32 |
40F | -6 | STN | STN | TJGD9%ML2 Air Status during 9 to 32F. | |
Jump Kick![]() ![]() ![]() M / 28 |
22F | -8 | +4 | +4 | TJGD2%ML1 Air Status during 7 to 32F. |
8WAY RUN Horizontal Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Swift Edge (1)![]() ![]() ![]() ![]() ![]() ![]() H / 12 |
20F | -10 | ±0 | ±0 | 57 37 |
GD1%ML1 |
Swift Edge![]() ![]() ![]() ![]() ![]() ![]() H H / 12,14 |
-8 | +8 | +8 | 34 | GD3%ML2 Block String from 1st attack. Combo from 1st hit. | |
Swift Edge (1) ~ Mist![]() ![]() ![]() ![]() ![]() ![]() HSS / 12 |
-10 | ±0 | ±0 | GD1% | ||
Rib Ripper![]() ![]() ![]() ![]() M / 16 |
26F | -12 | +4 | +4 | 60 34 |
GD4%ML2 LHTriggers upon hitting an opponent who missed an attack. |
Drawn Air![]() ![]() ![]() ![]() ![]() ![]() M / 26 |
24F | -8 | +6 | KND | GD4%ML2 | |
Drawn Air ~ Relic![]() ![]() ![]() ![]() ![]() ![]() MSS / 26 |
24F | -4 | +10 | KND | GD4%ML2 |
8WAY RUN Vertical Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Heavenly Dance (1)![]() ![]() ![]() ![]() ![]() ![]() M / 20 |
20F | -14 | LNC | LNC | GD9%ML2 | |
Heavenly Dance (1) ~ Relic![]() ![]() ![]() ![]() ![]() ![]() MSS / 20 |
-6 | LNC | LNC | GD9% | ||
Heavenly Dance![]() ![]() ![]() ![]() ![]() ![]() M M / 20,32(28) |
-22 | LNC | LNC | 43 | TJTCGD14%ML2 Damage () is with delayed. | |
修羅 Hell's Advance Shura Blade ![]() ![]() ![]() ![]() ![]() ![]() M M M / 20,28,36 |
-8C | STN | STN | 35 | TJGD15% String Block from 2nd block. Changes the performance of 2nd attack (decleases GC pt., disable GC and damage decreased). | |
Hell Flash![]() ![]() ![]() ![]() M / 24 |
22F | -10C | STN | STN | 57 35 |
GD9%ML2 |
SC Endless Howl SC ![]() ![]() ![]() ![]() M M / 25,27 |
-10C | LNC | LNC | 35 | GD20%ML3 | |
Blunt Flames (1)![]() ![]() ![]() ![]() ![]() ![]() M / 16 |
20F | -8 | +2 | +2 | 49 29 |
TC6-16FGD2%ML1 |
Blunt Flames (2)![]() ![]() ![]() ![]() ![]() ![]() M H / 16,18 |
-6 | +4 | STN | 31 | GD4%ML2 Combo from 1st hit. Ground Stun +18F upon 2nd CH. | |
Blunt Flames (2) ~ Mist![]() ![]() ![]() ![]() ![]() ![]() M HSS / 16,18 |
±0 | +10 | STN | GD4% Combo from 1st hit. Ground Stun +24F upon 2nd CH. | ||
Blunt Flames![]() ![]() ![]() ![]() ![]() ![]() M H M / 16,18,36 |
-4C | STN | STN | 34 | GD15%ML3 | |
Blunt Flames (Cancel) ~ Relic![]() ![]() ![]() ![]() ![]() ![]() M HSS / 16,18 |
-32 | -22 | -22 | GD4% |
8WAY RUN Kicks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Bell Breaker![]() ![]() M / 20 |
16F | -8 | +10 | +10 | 47 31 |
GD2%ML1 |
Rising Knee![]() ![]() ![]() ![]() M / 20 |
14F | -2 | +4 | KND | 43 29 |
TJ13-27FGD2%ML1 |
Shin Clip![]() ![]() ![]() ![]() L / 20 |
18F | -14 | ±0C | +4C | 55 37 |
GD1%ML1 |
Bullet Cutter (1)![]() ![]() ![]() ![]() ![]() ![]() M / 18 |
20F | -12 | ±0 | ±0 | 51 31 |
GD2%ML1 |
Bullet Cutter![]() ![]() ![]() ![]() ![]() ![]() M M / 18,30 |
-8C | KND | KND | 31 | GD9%ML2 Combo from 1st hit. | |
Sliding Run ![]() L / 26 |
20F | -22 | KND | KND | 61 41 |
TC16-48FGD9%ML2 |
8WAY RUN Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Phoenix Tail![]() ![]() ![]() ![]() ![]() ![]() M / 52 |
30F | -4C | STN | STN | 66 36 |
GD15%ML3 Damage 42 upon down hit. |
Phoenix Tail (Cancel) ~ Relic![]() ![]() ![]() ![]() ![]() ![]() SS / - |
40 | |||||
SCBA Exploding Flame Roar SC ![]() ![]() ![]() ![]() ![]() ![]() M / 54 |
30F | ±0 | STN | STN | 66 36 |
GD15%ML3 Damage 46 upon down hit. |
Back Toward (BT) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Reverse Slice BT A H / 14 |
14F | -6 | +6 | +6 | 41 27 |
GD1%ML1 |
Hidden Slice BT ![]() SL / 14 |
14F | -6 | +8 | +8 | 39 25 |
TC11FGD1%ML1 Returns to crouching. |
Reverse Divide BT B M / 18 |
16F | -6 | +4 | +4 | 43 27 |
GD2%ML1 |
Hidden Divide BT ![]() M / 20 |
16F | -8 | +2 | +2 | 45 29 |
GD2%ML1 Returns to crouching. |
Reverse Kick BT K H / 16 |
14F | -8 | +2 | +2 | 42 28 |
GD1%ML1 |
Hidden Kick BT ![]() L / 18 |
18F | -14 | -4 | -4 | 50 32 |
TC13FGD1%ML1 Returns to crouching. |
Samurai Tackle BT B+K M / 30 |
10F | -12 | KND | KND | 47 37 |
GD9%ML2 |
Silent Step | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Silent Step![]() ![]() ![]() SS / - |
||||||
Ear Slicer (1)![]() ![]() ![]() H / 12 |
14F | -8 | ±0 | +4 | 42 28 |
GD1%ML1 |
Ear Slicer![]() ![]() ![]() H H / 12,16(22) |
-14 | +8 | +8 | GD3%ML2 Combo from 1st hit. Damage () is bonus with just input. | ||
SCBA Imperial Zeal SC ![]() ![]() ![]() H H M / 12,16(23),48 |
+8 | LNC | LNC | 44 | GD13%ML3 Combo from 1st hit. | |
Step Stone Divide![]() ![]() ![]() M / 40 |
16F | -14 | +4 | KND | 53 37 |
GD9%ML2 |
SC Step Heavenly Divide SC ![]() ![]() ![]() M / 42 |
16F | -16 | KND | KND | GD9%ML2 | |
Step Stone Divide (Hold)![]() ![]() ![]() M / 60 |
26F | -2 | KND | KND | 37 | GD15%ML3 |
Silent Stalk Spin![]() ![]() ![]() L / 16 |
18F | -22 | -12 | -12 | 60 42 |
TC12FGD2%ML1 Returns to crouching. |
Silent Stalk Spin ~ Relic![]() ![]() ![]() LSS / 16 |
-8 | +8 | +8 | GD2% | ||
修羅 Step Sinister Divide Shura Blade ![]() ![]() ![]() M / 36 |
12F | -22 | KND | KND | 57 45 |
GD9%ML2 |
Mist | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Mist![]() SS / - |
Cost 20F. Remove stance 20F with G. | |||||
Mist![]() ![]() ![]() ![]() ![]() ![]() SS / - |
TC Cost 20F. | |||||
Full Divide Mist A H / 28 |
20F | -2 | KND | KND | 54 34 |
GD9%ML3 |
Cloud Cutter (1) ~ Mist Mist B HSS / 8 |
8F | -6 | +4 | STN | GD2%ML1 Ground Stun +8F upon CH. | |
Cloud Cutter (1) ~ Relic Mist B(hold) HSS / 8 |
+2 | +12 | STN | GD2% Ground Stun +22F upon CH. | ||
Cloud Cutter (2) Mist BB H H / 8,8 |
-12 | -2 | -2 | 30 | GD5%ML1 Combo from 1st hit. | |
Cloud Cutter (3) Mist BBB H H H / 8,8,8 |
-12 | -2 | STN | 30 | GD6%ML1 Combo from 1st or 2nd CH. | |
Cloud Cutter Mist BBBB H H H M / 8,8,8,20 |
-18 | +4 | KND | 27 | GD11%ML2 Combo from 3rd hit. | |
SC Demonic Fire Storm SC & Mist BA+B H M / 8,29 |
-8C | KND | KND | 40 | GD15%ML3 Combo from 1st hit. | |
Purifying Thrust to Shura Blade Mist ![]() MThSS / 30(,20) |
18F | -14 | Th | Th | 53 35 |
GD15%ML3 Shifts to attack throw upon close-range hit. Triggers Shura Blade when attack throw is successful. Damage () is throw bonus. Stun upon hit at a distance. |
Sky Dance Mist ![]() M / 20 |
20F | -10 | LNC | LNC | 52 32 |
GD9%ML2 |
Sky Dance ~ Relic Mist ![]() M / 20 |
±0 | LNC | LNC | |||
Water Parting Thrust (1) Mist K L / 16 |
16F | -18 | -8 | -8 | TC12FGD2%ML1 Returns to crouching. | |
Water Parting Thrust Mist KB L H / 16,28 |
-8 | STN | STN | 31 | TCGD9%ML2 Combo from 1st CH. | |
Divide Mist A+B M / 36 |
28F | -6C | STN | STN | 35 | GD9%ML2 Revenge during 4 to 19F (Damage less than 20). |
UA Divide (Revenge) Revenge UA(M) / 56 |
42F | KND | KND | KND | 71 29 |
ML3 GIvs. high, middle, low attacks. |
Relic Mist B+K SS / - |
Cost 20F. | |||||
Mist Step Mist ![]() ![]() ![]() ![]() SSSS / - |
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Mist ~ Jump Mist ![]() ![]() ![]() SSSS / - |
||||||
Mist ~ Duck Mist ![]() ![]() ![]() SSSS / - |
12 |
Relic | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Relic![]() SS / - |
Cost 15F. Remove stance 18F with G. | |||||
Relic![]() ![]() ![]() ![]() ![]() ![]() SS / - |
Cost 15F. | |||||
UA Tanegashima Terror to Shura Blade When hit By a projectile during Relic SS UA(M) / 60 |
32F | KND | KND | KND | 80 48 |
ML3 Triggers Shura Blade |
Quick Draw (1) ~ Relic Relic A HSS / 20 |
16F | -2 | +8 | +12 | GD1%ML1 | |
Quick Draw (1) ~ Mist Relic A(hold) HSS / 20 |
-10 | ±0 | +4 | GD1% Delay 2F when shits to Divide (Mist A+B). | ||
Quick Draw ~ Relic Relic AA H HSS / 20,20(38) |
+9 | KND | KND | GD10% Damage () is with just input. Just Timing 2F. Combo from 1st hit. Can be delayed 30F. Combo can be delayed 22F from 1st hit. | ||
Warrior's Resolve Relic AB H M / 20,30 |
-8 | STN | STN | 35 | TCGD8%ML2 Ground Stun +14F upon hit. | |
BA Fire Brand Relic B M / 26 |
20F | +4 | KND | KND | 57 37 |
GD9%ML3 LHTriggers upon hitting an opponent knocked off balance with a guard crush. |
Leaping the Bullet Relic K M / 16 |
14F | -8 | KND | KND | 59 45 |
TJ8-28FGD9%ML2 Returns to crouching. Meaty 2F in actually. |
Relic Low Kick Relic ![]() L / 16 |
18F | -12 | ±0 | ±0 | 50 32 |
GD2%ML1 |
Relic Low Kick ~ Relic Relic ![]() L / 16 |
-6 | +6 | +6 | |||
UA Cannon Divide ~ Relic Relic A+B UA(M) / 55 |
46F | KND | KND | KND | ML3 | |
UA Cannon Divide (Hold) ~ Relic Relic A+B(hold) M / 80 |
68F | KND | KND | KND | ML3 | |
Mist Relic B+K SS / - |
Cost 22F. | |||||
False Purification ~ Relic Relic ![]() SSSS / - |
43 | GIvs. high, middle, low attacks during 4 to 11F. | ||||
False Purification GI is succeeded MMM / 10,10,24 |
STN | STN | ||||
Relic Step Relic ![]() ![]() ![]() ![]() SSSS / - |
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Relic ~ Jump Relic ![]() ![]() ![]() SSSS / - |
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Relic ~ Duck Relic ![]() ![]() ![]() SSSS / - |
12 |
Throws | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Sea of Madness A+G Th(H) / 50 |
18F | ±0 | 54 36 |
ML1 Direction other than ![]() Enable ling out or wall stun toward front. | ||
Zen Blade![]() Th(H) / 50 |
18F | ±0 | 54 36 |
ML1 LHTriggers upon hit after using Shura Blade. Direction ![]() Only available in training mode, LH with input FC ![]() | ||
Gates of Hell Left side throw Th(H) / 60 |
18F | |||||
8th Bill of Punishment Right side throw Th(H) / 60 |
18F | |||||
Divine Gift Back throw Th(H) / 65 |
18F | Grapple break only works on Voldo & Astaroth. | ||||
Lion's Clutch![]() Th(H) / 45 |
18F | +6 | 54 36 |
ML1 Direction other than ![]() Grapple break 17F during Mist. Increases soul gauge (25pt.). Enable ling out toward left side. | ||
Korefuji Mist ![]() Th(H) / 50 |
18F | +6 | 54 36 |
ML1 Direction ![]() |
Reversal Edge Attacks (RE) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Quivering Strike B+G RE / 35(8) |
46F | -4 | RE | RE | 35 | GD16%ML1 Reversal during 6F. Damage () is chip damage. Increases soul gauge upon hit or guard. |
BA Quivering Strike (Hold) B+G(hold) RE / 45(12) |
66F | +8 | RE | RE | 35 | GD20%ML2 Reversal during 6F. Damage () is chip damage. Increases soul gauge upon hit or guard. |
Bamboo Blind Slice (1) RE A H / 18 |
-8 | STN | GD33% LHTriggers upon 2nd strike hitting during special phase (only for defending character). | |||
Bamboo Blind Slice (2) RE AA H H / 18,14 |
-8 | STN | GD33%ML1 Block String from 1st attack. Combo from 1st hit. | |||
Bamboo Blind Slice (2) ~ Relic RE AA(hold) H HSS / 18,14 |
+8 | STN | GD33% Block String from 1st attack. Combo from 1st hit. | |||
Bamboo Blind Slice to Shura Blade RE AAA H H HSS / 18,14,34 |
-12 | KND | GD35%ML3 Block String from 1st attack. Combo from 1st hit. Triggers Shura Blade | |||
BA Flight of the Swans RE B MTh / 18(,20) |
+14C | GD50% LHTriggers upon 2nd strike hitting during special phase (only for defending character). Shifts to attack throw upon hit. | ||||
Harvest Lantern Divide (1) RE K M / 24 |
-8 | -2 | GD33% LHTriggers upon 2nd strike hitting during special phase (only for defending character). | |||
Harvest Lantern Divide (2) RE KB M M / 24,20 |
-14 | LNC | GD35%ML2 | |||
Harvest Lantern Divide RE KBB M M MM / 24,20,10,30 |
-22 | KND | GD37%ML1 | |||
Harvest Stalk Reaper (2) RE KK M L / 24,18 |
-24 | KND | GD33%ML2 | |||
Harvest Stalk Reaper RE KKB M L M / 24,18,28 |
-26 | -16C | GD35%ML2 |