HEISHIRO MITSURUGI:DATA

MOVE LIST & FRAME DATA Ver.2.31

【INPUT】
The arrow shaped mark painted() means long input.
The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward

IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.

【ICONS】
 CECritical Edge
 SCSoul Charge
 SASoul Attack
 BABreak Attack
 UAUnblockable Attack
 TJTech Jump
 TCTech Crouch
 GDGuard Damage
 MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
 GIGuard Impact
 LHLethal Hit
 At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.

 The values of total, rec, TC or TJ read by SCUFFLE.
 Some data has slow end timing (2F) of TC.

【On the mobile devices】
 On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
 The tapping "⟩⟩" changes to the detail datas.
 The tapping "⟨⟨" on the detail datas changes to the simple datas.
Horizontal Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Prime Moon Shadow Rush (1)
A
H / 10
12F -8 +2 +2 40
28
GD1%ML1
Cancel with G.
Prime Moon Shadow Rush (2)
AA
HH / 10,12
  -6 +6 +6 31 GD3%ML1
Combo from 1st hit.
Prime Moon Shadow Rush
AAA
HHH / 10,12,30
  -8 +8 +8 39 GD10%ML2
Interrupt 18F from 2nd block.
Double Binder (1)
A
H / 14
16F -4 +6 +6 42
26
GD1%ML1
Double Binder (1) ~ Relic
A(hold)
HSS / 14
  -2 +8 +8 GD1%
Double Binder
AA
HM / 14,26
  +2 +6 +6 30 GD3%ML2
Interrupt 13F from 2nd block.
Twisted Gold
A
M / 16
14F -8 +2 +10 45
31
GD1%ML1
Knee Slice
A
SL / 12
12F -6 +6 +6 42
30
TC8FGD1%ML1
Returns to crouching.
Shin Slicer
A
L / 34
34F -14 +8 +8 70
36
TC6-51FGD9%ML3
LHTriggers upon hitting an opponent who missed a high attack.
BA
Pattern Dance
AB
M / 42
56F +10 LNC LNC TCGD15%ML3
LHTriggers upon impact counter
Drawn Breath
A
H / 20
20F -6 +4B +4B 51
31
GD4%ML2
Drawn Breath ~ Mist
A(hold)
HSS / 20
  -2 +8B +8B GD4%
Horizontal Attacks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Prime Moon Shadow Rush (1)
A
H / 10
12F -8 +2 +2 40
28
Prime Moon Shadow Rush (2)
AA
HH / 10,12
  -6 +6 +6 31
Prime Moon Shadow Rush
AAA
HHH / 10,12,30
  -8 +8 +8 39
Double Binder (1)
A
H / 14
16F -4 +6 +6 42
26
Double Binder (1) ~ Relic
A(hold)
HSS / 14
  -2 +8 +8
Double Binder
AA
HM / 14,26
  +2 +6 +6 30
Twisted Gold
A
M / 16
14F -8 +2 +10 45
31
CS
Knee Slice
A
SL / 12
12F -6 +6 +6 42
30
CS
Shin Slicer
A
L / 34
LHTriggers upon hitting an opponent who missed a high attack.
34F -14 +8 +8 70
36
BACS
Pattern Dance
AB
M / 42
LHTriggers upon impact counter
56F +10 LNC LNC
Drawn Breath
A
H / 20
20F -6 +4B +4B 51
31
Drawn Breath ~ Mist
A(hold)
HSS / 20
  -2 +8B +8B
Horizontal Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Prime Moon Shadow Rush (1)
A
H / 10
12F -8 +2 +2 40
28
GD1%ML1
Cancel with G.
Prime Moon Shadow Rush (2)
AA
HH / 10,12
  -6 +6 +6 31
GD3%ML1
Combo from 1st hit.
Prime Moon Shadow Rush
AAA
HHH / 10,12,30
  -8 +8 +8 39
GD10%ML2
Interrupt 18F from 2nd block.
Double Binder (1)
A
H / 14
16F -4 +6 +6 42
26
GD1%ML1
Double Binder (1) ~ Relic
A(hold)
HSS / 14
  -2 +8 +8
GD1%
Double Binder
AA
HM / 14,26
  +2 +6 +6 30
GD3%ML2
Interrupt 13F from 2nd block.
Twisted Gold
A
M / 16
14F -8 +2 +10 45
31
GD1%ML1
Knee Slice
A
SL / 12
12F -6 +6 +6 42
30
TC8FGD1%ML1
Returns to crouching.
Shin Slicer
A
L / 34
34F -14 +8 +8 70
36
TC6-51FGD9%ML3
LHTriggers upon hitting an opponent who missed a high attack.
BA
Pattern Dance
AB
M / 42
56F +10 LNC LNC
TCGD15%ML3
LHTriggers upon impact counter
Drawn Breath
A
H / 20
20F -6 +4B +4B 51
31
GD4%ML2
Drawn Breath ~ Mist
A(hold)
HSS / 20
  -2 +8B +8B
GD4%
Vertical Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Forced Prayer Divide (1)
B
M / 12
14F -8 +2 +2 42
28
GD2%ML1
Cancel with G.
Forced Prayer Divide
BB
MM / 12,14
  -6 +4 +4 31 GD4%ML1
Combo from 1st hit.
Cancel 3rd attack with G when advanced input.
Forced Prayer Divide ~ Mist
BB(hold)
MMSS / 12,14
  -10 ±0 ±0 GD4%
Combo from 1st hit.
Celestial Divide
BBB
MMM / 12,14,22
  -14 +2C +2C 37 GD9%ML2
Celestial Divide ~ Mist
BBB(hold)
MMMSS / 12,14,22
  -6 +10C +10C GD9%ML2
Mask
B
H / 22
16F -14 ±0 STN 53
37
GD9%ML2
LHTriggers upon running counter while moving back.
The value of Impact is from starting input.
Ground Stun +12F with CH.
Increases soul guage with fast input.
Feint L
BA
M / 26
20F -20 -10 STN GD4%ML2
The value of Impact is from starting input.
Ground Stun +12F with CH.
Increases soul guage with fast input.
SC
Tear Step
SC BA
MTh / 33(,10)
20F -20 Th Th GD9%ML3
Damage () is throw bonus.
Furious Stab (1)
B
M / 16
18F -10 ±0 ±0 48
30
GD2%ML1
Furious Stab ~ Mist
BB
MMSS / 16,12
  ±0 +12 +12 GD4%ML1
Combo from 1st hit.
Furious Stab (Hold) ~ Mist
BB(hold)
MMSS / 16,24
  +6 STN STN GD14%
Ground Stun + 18F upon CH.
Heaven Cannon
B
M / 26
18F -14 LNC LNC 54
36
TC11-14FGD9%ML2
LHTriggers upon hitting opponent during a crouching guard.
SCBA
Nirvana Cannon
SC BB
MM / 27,21
  +2 LNC LNC 31 GD20%ML3
Can be delayed.
Air Tale
B
M / 14
14F -6 +4 +4 41
27
GD2%ML1
Leap of the Loach (1)
B
L / 16
20F -24 -14 -14 63
43
GD2%ML1
Leap of the Loach
BB
LM / 16,34(24)
  -28 -10 -10 54 TJTCGD9%ML2
Returns to crouching.
Combo from 1st hit.
Damage () is at a distance.
BA
Sun Flip ~ Relic
BA+B
LMSS / 16,36
  +4 LNC LNC GD15%ML3
LHTriggers upon hitting an opponent during a reversal edge.
Wind Hole Upper
B
H / 24
16F -2 +8 +8 41
25
GD2%ML1
Vertical Attacks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Forced Prayer Divide (1)
B
M / 12
14F -8 +2 +2 42
28
Forced Prayer Divide
BB
MM / 12,14
  -6 +4 +4 31
Forced Prayer Divide ~ Mist
BB(hold)
MMSS / 12,14
  -10 ±0 ±0
Celestial Divide
BBB
MMM / 12,14,22
  -14 +2C +2C 37
Celestial Divide ~ Mist
BBB(hold)
MMMSS / 12,14,22
  -6 +10C +10C
Mask
B
H / 22
LHTriggers upon running counter while moving back.
16F -14 ±0 STN 53
37
Feint L
BA
M / 26
20F -20 -10 STN
SC
Tear Step
SC BA
MTh / 33(,10)
20F -20 Th Th
Furious Stab (1)
B
M / 16
18F -10 ±0 ±0 48
30
Furious Stab ~ Mist
BB
MMSS / 16,12
  ±0 +12 +12
Furious Stab (Hold) ~ Mist
BB(hold)
MMSS / 16,24
  +6 STN STN
CS
Heaven Cannon
B
M / 26
LHTriggers upon hitting opponent during a crouching guard.
18F -14 LNC LNC 54
36
SCBA
Nirvana Cannon
SC BB
MM / 27,21
  +2 LNC LNC 31
Air Tale
B
M / 14
14F -6 +4 +4 41
27
Leap of the Loach (1)
B
L / 16
20F -24 -14 -14 63
43
JSCS
Leap of the Loach
BB
LM / 16,34(24)
  -28 -10 -10 54
BA
Sun Flip ~ Relic
BA+B
LMSS / 16,36
LHTriggers upon hitting an opponent during a reversal edge.
  +4 LNC LNC
Wind Hole Upper
B
H / 24
16F -2 +8 +8 41
25
Vertical Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Forced Prayer Divide (1)
B
M / 12
14F -8 +2 +2 42
28
GD2%ML1
Cancel with G.
Forced Prayer Divide
BB
MM / 12,14
  -6 +4 +4 31
GD4%ML1
Combo from 1st hit.
Cancel 3rd attack with G when advanced input.
Forced Prayer Divide ~ Mist
BB(hold)
MMSS / 12,14
  -10 ±0 ±0
GD4%
Combo from 1st hit.
Celestial Divide
BBB
MMM / 12,14,22
  -14 +2C +2C 37
GD9%ML2
Celestial Divide ~ Mist
BBB(hold)
MMMSS / 12,14,22
  -6 +10C +10C
GD9%ML2
Mask
B
H / 22
16F -14 ±0 STN 53
37
GD9%ML2
LHTriggers upon running counter while moving back.
The value of Impact is from starting input.
Ground Stun +12F with CH.
Increases soul guage with fast input.
Feint L
BA
M / 26
20F -20 -10 STN
GD4%ML2
The value of Impact is from starting input.
Ground Stun +12F with CH.
Increases soul guage with fast input.
SC
Tear Step
SC BA
MTh / 33(,10)
20F -20 Th Th
GD9%ML3
Damage () is throw bonus.
Furious Stab (1)
B
M / 16
18F -10 ±0 ±0 48
30
GD2%ML1
Furious Stab ~ Mist
BB
MMSS / 16,12
  ±0 +12 +12
GD4%ML1
Combo from 1st hit.
Furious Stab (Hold) ~ Mist
BB(hold)
MMSS / 16,24
  +6 STN STN
GD14%
Ground Stun + 18F upon CH.
Heaven Cannon
B
M / 26
18F -14 LNC LNC 54
36
TC11-14FGD9%ML2
LHTriggers upon hitting opponent during a crouching guard.
SCBA
Nirvana Cannon
SC BB
MM / 27,21
  +2 LNC LNC 31
GD20%ML3
Can be delayed.
Air Tale
B
M / 14
14F -6 +4 +4 41
27
GD2%ML1
Leap of the Loach (1)
B
L / 16
20F -24 -14 -14 63
43
GD2%ML1
Leap of the Loach
BB
LM / 16,34(24)
  -28 -10 -10 54
TJTCGD9%ML2
Returns to crouching.
Combo from 1st hit.
Damage () is at a distance.
BA
Sun Flip ~ Relic
BA+B
LMSS / 16,36
  +4 LNC LNC
GD15%ML3
LHTriggers upon hitting an opponent during a reversal edge.
Wind Hole Upper
B
H / 24
16F -2 +8 +8 41
25
GD2%ML1
Kicks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Snap Kick
K
H / 14
12F -8 ±0 ±0 41
29
GD1%ML1
Cancel with G.
Obedience
KB
MM / 20,38(20,42)
19F -14C KND KND 39 TJTCGD15%ML1,3
The value of Impact is from complited command input.
Combo from 1st CH.
Forces the opponent to crouching upon block.
Damage () is with fast input and increases soul guage.
SCBA
Roaring Top
SC KB
MM / 21,39(21,44)
19F +4C KND KND TJTCGD15%ML1,3
The value of Impact is from complited command input.
Impact 20F in actually.
Combo from 1st CH.
Forces the opponent to crouching upon block.
Damage () is with fast input and increases soul guage.
Wheel Kick
K
H / 18
16F -8 +10 KND 43
27
GD1%ML1
Front Kick
K
M / 16
14F -6 +4 +4 40
26
GD2%ML1
Hem Stitch
K
L / 12
16F -14 -4 -4 46
30
TC11FGD1%ML1
Returns to crouching.
Stalk Shaver (1)
K
L / 20
18F -26 -10 KND 61
43
TC18FGD1%ML1
Returns to crouching.
Stalk Shaver
KB
LM / 20,20(24)
  -26 -14 -14 45 GD8%ML2
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 16F from 1st hit.
Damage () is with fast input and increases soul guage.
Stalk Shaver ~ Mist
KB(hold)
LMSS / 20,20(24)
  -18 -6 -6 GD8%
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 16F from 1st hit.
SC
Harvest Dance
SC KBB
LMM / 21,25(29),23
  -24 KND KND GD20%ML3
Knock Down upon 1st hit during SC.
Bullet Cutter (1)
K
M / 18
20F -12 ±0 ±0 GD2%ML1
Bullet Cutter
KB
MM / 18,30
  -8C KND KND 31 GD9%ML2
Combo from 1st hit.
Forces the opponent to crouching upon block.
Kicks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Snap Kick
K
H / 14
12F -8 ±0 ±0 41
29
JSCS
Obedience
KB
MM / 20,38(20,42)
19F -14C KND KND 39
SCBAJSCS
Roaring Top
SC KB
MM / 21,39(21,44)
19F +4C KND KND
Wheel Kick
K
H / 18
16F -8 +10 KND 43
27
Front Kick
K
M / 16
14F -6 +4 +4 40
26
CS
Hem Stitch
K
L / 12
16F -14 -4 -4 46
30
CS
Stalk Shaver (1)
K
L / 20
18F -26 -10 KND 61
43
Stalk Shaver
KB
LM / 20,20(24)
  -26 -14 -14 45
Stalk Shaver ~ Mist
KB(hold)
LMSS / 20,20(24)
  -18 -6 -6
SC
Harvest Dance
SC KBB
LMM / 21,25(29),23
  -24 KND KND
Bullet Cutter (1)
K
M / 18
20F -12 ±0 ±0
Bullet Cutter
KB
MM / 18,30
  -8C KND KND 31
Kicks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Snap Kick
K
H / 14
12F -8 ±0 ±0 41
29
GD1%ML1
Cancel with G.
Obedience
KB
MM / 20,38(20,42)
19F -14C KND KND 39
TJTCGD15%ML1,3
The value of Impact is from complited command input.
Combo from 1st CH.
Forces the opponent to crouching upon block.
Damage () is with fast input and increases soul guage.
SCBA
Roaring Top
SC KB
MM / 21,39(21,44)
19F +4C KND KND
TJTCGD15%ML1,3
The value of Impact is from complited command input.
Impact 20F in actually.
Combo from 1st CH.
Forces the opponent to crouching upon block.
Damage () is with fast input and increases soul guage.
Wheel Kick
K
H / 18
16F -8 +10 KND 43
27
GD1%ML1
Front Kick
K
M / 16
14F -6 +4 +4 40
26
GD2%ML1
Hem Stitch
K
L / 12
16F -14 -4 -4 46
30
TC11FGD1%ML1
Returns to crouching.
Stalk Shaver (1)
K
L / 20
18F -26 -10 KND 61
43
TC18FGD1%ML1
Returns to crouching.
Stalk Shaver
KB
LM / 20,20(24)
  -26 -14 -14 45
GD8%ML2
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 16F from 1st hit.
Damage () is with fast input and increases soul guage.
Stalk Shaver ~ Mist
KB(hold)
LMSS / 20,20(24)
  -18 -6 -6
GD8%
Combo from 1st hit.
Can be delayed 16F.
Combo can be delayed 16F from 1st hit.
SC
Harvest Dance
SC KBB
LMM / 21,25(29),23
  -24 KND KND
GD20%ML3
Knock Down upon 1st hit during SC.
Bullet Cutter (1)
K
M / 18
20F -12 ±0 ±0
GD2%ML1
Bullet Cutter
KB
MM / 18,30
  -8C KND KND 31
GD9%ML2
Combo from 1st hit.
Forces the opponent to crouching upon block.
Dual Button Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
BA
Geyser Cannon
A+B
M / 40
38F +2 LNC LNC 83
45
GD15%ML3
LHTriggers upon impact counter
Dividing Thrust
A+B
MTh / 25(,30)
18F -18 Th Th 57
39
GD9%ML3
Shifts to attack throw upon close-range hit.
Damage () is throw bonus.
-2F upon hit at a distance.
Cold Stitch
A+B
M / 28
24F ±0 +10 +10 51
27
TC26-31FGD9%ML2
Wind Hole Vortex
A+B
M / 28
32F -12 KND KND 67
35
GD9%ML2
Wind Hole Vortex ~ Mist
A+BG
SSSS / -
  31
BA
Wheel Slash
or or A+B
M / 58
56F +2 STN STN 80
24
TJ13-55FTC56-71FGD15%ML3
Steel Slicer
B+K
MM / 12,16
22F -16 LNC LNC 36 GD9%ML1,2
Combo from 1st CH.
Triple Steel
B+K during hit B(just)
MMM / 12,16,24
  LNC LNC Combo from 2nd hit.
Input Timing 5F.
UA
Full Moon Disembowel
B+K
UA(M)Th / 24(,45)
65F Th Th Th ML3
Cancel with G.
Shifts to attack throw upon close-range hit.
Damage () is throw bonus.
Ground Stun + 12F upon hit at a distance.
UA
Full Moon Disembowel (Hold)
B+K(hold)
UA(M)Th / 36(,45)
108F Th Th Th ML3
Cancel with G.
Shifts to attack throw upon close-range hit.
Damage () is throw bonus.
Ground Stun + 12F upon hit at a distance.
SC
Shura's Embrace
SC B+K
/ -
  65 Cancels soul charge.
Triggers Shura Blade.
Only available in training mode with input A+K.
Appeal
K+G
SS / -
 
CE
Thunderbolt Blade to Shura Blade
A+B+K
MTh / 24,52
14F -20 Th Th GD10%ML3
Consumes soul guage.
Triggers Shura Blade.
BA
Soul Charge
A+B+K
SMSS / 0
6F ±0 +8 +8 50
44
GD0%ML1
Shifts to soul charged state.
SA
Full Moon Glow
A+B+K
M / 23
16F -2 +8C +8C 40 GD9%ML2
Shifts to soul charged state.
+4CF upon mid-air hit.
Dual Button Attacks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
BA
Geyser Cannon
A+B
M / 40
LHTriggers upon impact counter
38F +2 LNC LNC 83
45
Dividing Thrust
A+B
MTh / 25(,30)
18F -18 Th Th 57
39
CS
Cold Stitch
A+B
M / 28
24F ±0 +10 +10 51
27
Wind Hole Vortex
A+B
M / 28
32F -12 KND KND 67
35
Wind Hole Vortex ~ Mist
A+BG
SSSS / -
  31
BAJSCS
Wheel Slash
or or A+B
M / 58
56F +2 STN STN 80
24
Steel Slicer
B+K
MM / 12,16
22F -16 LNC LNC 36
Triple Steel
B+K during hit B(just)
MMM / 12,16,24
  LNC LNC
UA
Full Moon Disembowel
B+K
UA(M)Th / 24(,45)
65F Th Th Th
UA
Full Moon Disembowel (Hold)
B+K(hold)
UA(M)Th / 36(,45)
108F Th Th Th
SC
Shura's Embrace
SC B+K
/ -
  65
Appeal
K+G
SS / -
 
CE
Thunderbolt Blade to Shura Blade
A+B+K
MTh / 24,52
14F -20 Th Th
BA
Soul Charge
A+B+K
SMSS / 0
6F ±0 +8 +8 50
44
SA
Full Moon Glow
A+B+K
M / 23
16F -2 +8C +8C 40
Dual Button Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
BA
Geyser Cannon
A+B
M / 40
38F +2 LNC LNC 83
45
GD15%ML3
LHTriggers upon impact counter
Dividing Thrust
A+B
MTh / 25(,30)
18F -18 Th Th 57
39
GD9%ML3
Shifts to attack throw upon close-range hit.
Damage () is throw bonus.
-2F upon hit at a distance.
Cold Stitch
A+B
M / 28
24F ±0 +10 +10 51
27
TC26-31FGD9%ML2
Wind Hole Vortex
A+B
M / 28
32F -12 KND KND 67
35
GD9%ML2
Wind Hole Vortex ~ Mist
A+BG
SSSS / -
  31
 
BA
Wheel Slash
or or A+B
M / 58
56F +2 STN STN 80
24
TJ13-55FTC56-71FGD15%ML3
Steel Slicer
B+K
MM / 12,16
22F -16 LNC LNC 36
GD9%ML1,2
Combo from 1st CH.
Triple Steel
B+K during hit B(just)
MMM / 12,16,24
  LNC LNC
Combo from 2nd hit.
Input Timing 5F.
UA
Full Moon Disembowel
B+K
UA(M)Th / 24(,45)
65F Th Th Th
ML3
Cancel with G.
Shifts to attack throw upon close-range hit.
Damage () is throw bonus.
Ground Stun + 12F upon hit at a distance.
UA
Full Moon Disembowel (Hold)
B+K(hold)
UA(M)Th / 36(,45)
108F Th Th Th
ML3
Cancel with G.
Shifts to attack throw upon close-range hit.
Damage () is throw bonus.
Ground Stun + 12F upon hit at a distance.
SC
Shura's Embrace
SC B+K
/ -
  65
Cancels soul charge.
Triggers Shura Blade.
Only available in training mode with input A+K.
Appeal
K+G
SS / -
 
 
CE
Thunderbolt Blade to Shura Blade
A+B+K
MTh / 24,52
14F -20 Th Th
GD10%ML3
Consumes soul guage.
Triggers Shura Blade.
BA
Soul Charge
A+B+K
SMSS / 0
6F ±0 +8 +8 50
44
GD0%ML1
Shifts to soul charged state.
SA
Full Moon Glow
A+B+K
M / 23
16F -2 +8C +8C 40
GD9%ML2
Shifts to soul charged state.
+4CF upon mid-air hit.
Full Crouching
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Knee Slice
FC A
SL / 12
12F -6 +6 +6 42
30
TC1-9,13-FGD1%ML1
Returns to crouching.
Reaving Shears (1)
WS A
M / 18
18F -8 +2 +2 49
31
TC1-14FGD1%ML1
Reaving Shears
WS AA
MH / 18,22
  -8 +4Sd +4B 35 GD3%ML2
Combo from 1st hit.
Upper Arch
FC B
M / 18
14F -8 +2 +2 43
29
TC1-4,10-FGD2%ML1
Returns to crouching.
Heavenly Stich (1)
WS B
M / 22
16F -14 LNC LNC 58
42
TC1-14FGD9%ML2
Launch higher upon CH.
Heavenly Stitch
WS BB
MM / 22,28
  -6C KND STN 31 GD20%ML3
LHTriggers upon counter hit.
Hem Stitch
FC K
L / 12
16F -14 -4 -4 46
30
TC1-4,10-FGD1%ML1
Returns to crouching.
Bullet Stopper
WS K
M / 22
12F -8 +4 +4 45
33
TC1-4FGD2%ML1
Divine Tale
WS B+K
M / 48
24F -14 LNC LNC 73
49
TJ25-54FTC5-24FGD9%ML2
修羅
Heaven's Advance
Shura Blade & WS B+KB
MM / 40,36
  -8C STN STN 35 TJGD11%ML2
Block String from 1st attack.
Changes the performance of 1st attack (GC 6%, disable GC and damage decreased).
Full Crouching
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
CS
Knee Slice
FC A
SL / 12
12F -6 +6 +6 42
30
CS
Reaving Shears (1)
WS A
M / 18
18F -8 +2 +2 49
31
Reaving Shears
WS AA
MH / 18,22
  -8 +4Sd +4B 35
CS
Upper Arch
FC B
M / 18
14F -8 +2 +2 43
29
CS
Heavenly Stich (1)
WS B
M / 22
16F -14 LNC LNC 58
42
Heavenly Stitch
WS BB
MM / 22,28
LHTriggers upon counter hit.
  -6C KND STN 31
CS
Hem Stitch
FC K
L / 12
16F -14 -4 -4 46
30
CS
Bullet Stopper
WS K
M / 22
12F -8 +4 +4 45
33
JSCS
Divine Tale
WS B+K
M / 48
24F -14 LNC LNC 73
49
修羅JS
Heaven's Advance
Shura Blade & WS B+KB
MM / 40,36
  -8C STN STN 35
Full Crouching
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Knee Slice
FC A
SL / 12
12F -6 +6 +6 42
30
TC1-9,13-FGD1%ML1
Returns to crouching.
Reaving Shears (1)
WS A
M / 18
18F -8 +2 +2 49
31
TC1-14FGD1%ML1
Reaving Shears
WS AA
MH / 18,22
  -8 +4Sd +4B 35
GD3%ML2
Combo from 1st hit.
Upper Arch
FC B
M / 18
14F -8 +2 +2 43
29
TC1-4,10-FGD2%ML1
Returns to crouching.
Heavenly Stich (1)
WS B
M / 22
16F -14 LNC LNC 58
42
TC1-14FGD9%ML2
Launch higher upon CH.
Heavenly Stitch
WS BB
MM / 22,28
  -6C KND STN 31
GD20%ML3
LHTriggers upon counter hit.
Hem Stitch
FC K
L / 12
16F -14 -4 -4 46
30
TC1-4,10-FGD1%ML1
Returns to crouching.
Bullet Stopper
WS K
M / 22
12F -8 +4 +4 45
33
TC1-4FGD2%ML1
Divine Tale
WS B+K
M / 48
24F -14 LNC LNC 73
49
TJ25-54FTC5-24FGD9%ML2
修羅
Heaven's Advance
Shura Blade & WS B+KB
MM / 40,36
  -8C STN STN 35
TJGD11%ML2
Block String from 1st attack.
Changes the performance of 1st attack (GC 6%, disable GC and damage decreased).
During Jump
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Field Reave
or or A
H / 26
26F -2 +8B +8B TJGD1%ML1
Air Status during 7 to 32F.
Falling Rust
or or B
M / 32
40F -6 STN STN TJGD9%ML2
Air Status during 9 to 32F.
Jump Kick
or or K
M / 28
22F -8 +4 +4 TJGD2%ML1
Air Status during 7 to 32F.
During Jump
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
JS
Field Reave
or or A
H / 26
26F -2 +8B +8B
JS
Falling Rust
or or B
M / 32
40F -6 STN STN
JS
Jump Kick
or or K
M / 28
22F -8 +4 +4
During Jump
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Field Reave
or or A
H / 26
26F -2 +8B +8B
TJGD1%ML1
Air Status during 7 to 32F.
Falling Rust
or or B
M / 32
40F -6 STN STN
TJGD9%ML2
Air Status during 9 to 32F.
Jump Kick
or or K
M / 28
22F -8 +4 +4
TJGD2%ML1
Air Status during 7 to 32F.
8WAY RUN Horizontal Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Swift Edge (1)
or or A
H / 12
20F -10 ±0 ±0 57
37
GD1%ML1
Swift Edge
or or AA
HH / 12,14
  -8 +8 +8 34 GD3%ML2
Block String from 1st attack.
Combo from 1st hit.
Swift Edge (1) ~ Mist
or or AAG
HSS / 12
  -10 ±0 ±0 GD1%
Rib Ripper
or A
M / 16
26F -12 +4 +4 60
34
GD4%ML2
LHTriggers upon hitting an opponent who missed an attack.
Drawn Air
or or A
M / 26
24F -8 +6 KND GD4%ML2
Drawn Air ~ Relic
or or A(hold)
MSS / 26
24F -4 +10 KND GD4%ML2
8WAY RUN Horizontal Attacks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Swift Edge (1)
or or A
H / 12
20F -10 ±0 ±0 57
37
Swift Edge
or or AA
HH / 12,14
  -8 +8 +8 34
Swift Edge (1) ~ Mist
or or AAG
HSS / 12
  -10 ±0 ±0
Rib Ripper
or A
M / 16
LHTriggers upon hitting an opponent who missed an attack.
26F -12 +4 +4 60
34
Drawn Air
or or A
M / 26
24F -8 +6 KND
Drawn Air ~ Relic
or or A(hold)
MSS / 26
24F -4 +10 KND
8WAY RUN Horizontal Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Swift Edge (1)
or or A
H / 12
20F -10 ±0 ±0 57
37
GD1%ML1
Swift Edge
or or AA
HH / 12,14
  -8 +8 +8 34
GD3%ML2
Block String from 1st attack.
Combo from 1st hit.
Swift Edge (1) ~ Mist
or or AAG
HSS / 12
  -10 ±0 ±0
GD1%
Rib Ripper
or A
M / 16
26F -12 +4 +4 60
34
GD4%ML2
LHTriggers upon hitting an opponent who missed an attack.
Drawn Air
or or A
M / 26
24F -8 +6 KND
GD4%ML2
Drawn Air ~ Relic
or or A(hold)
MSS / 26
24F -4 +10 KND
GD4%ML2
8WAY RUN Vertical Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Heavenly Dance (1)
or or B
M / 20
20F -14 LNC LNC GD9%ML2
Heavenly Dance (1) ~ Relic
or or B(hold)
MSS / 20
  -6 LNC LNC GD9%
Heavenly Dance
or or BB
MM / 20,32(28)
  -22 LNC LNC 43 TJTCGD14%ML2
Damage () is with delayed.
修羅
Hell's Advance
Shura Blade or or BBB
MMM / 20,28,36
  -8C STN STN 35 TJGD15%
String Block from 2nd block.
Changes the performance of 2nd attack (decleases GC pt., disable GC and damage decreased).
Hell Flash
or B
M / 24
22F -10C STN STN 57
35
GD9%ML2
SC
Endless Howl
SC or BB
MM / 25,27
  -10C LNC LNC 35 GD20%ML3
Blunt Flames (1)
or or B
M / 16
20F -8 +2 +2 49
29
TC6-16FGD2%ML1
Blunt Flames (2)
or or BA
MH / 16,18
  -6 +4 STN 31 GD4%ML2
Combo from 1st hit.
Ground Stun +18F upon 2nd CH.
Blunt Flames (2) ~ Mist
or or BA(hold)
MHSS / 16,18
  ±0 +10 STN GD4%
Combo from 1st hit.
Ground Stun +24F upon 2nd CH.
Blunt Flames
or or BAB
MHM / 16,18,36
  -4C STN STN 34 GD15%ML3
Blunt Flames (Cancel) ~ Relic
or or BABG
MHSS / 16,18
  -32 -22 -22 GD4%
8WAY RUN Vertical Attacks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Heavenly Dance (1)
or or B
M / 20
20F -14 LNC LNC
Heavenly Dance (1) ~ Relic
or or B(hold)
MSS / 20
  -6 LNC LNC
JSCS
Heavenly Dance
or or BB
MM / 20,32(28)
  -22 LNC LNC 43
修羅JS
Hell's Advance
Shura Blade or or BBB
MMM / 20,28,36
  -8C STN STN 35
Hell Flash
or B
M / 24
22F -10C STN STN 57
35
SC
Endless Howl
SC or BB
MM / 25,27
  -10C LNC LNC 35
CS
Blunt Flames (1)
or or B
M / 16
20F -8 +2 +2 49
29
Blunt Flames (2)
or or BA
MH / 16,18
  -6 +4 STN 31
Blunt Flames (2) ~ Mist
or or BA(hold)
MHSS / 16,18
  ±0 +10 STN
Blunt Flames
or or BAB
MHM / 16,18,36
  -4C STN STN 34
Blunt Flames (Cancel) ~ Relic
or or BABG
MHSS / 16,18
  -32 -22 -22
8WAY RUN Vertical Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Heavenly Dance (1)
or or B
M / 20
20F -14 LNC LNC
GD9%ML2
Heavenly Dance (1) ~ Relic
or or B(hold)
MSS / 20
  -6 LNC LNC
GD9%
Heavenly Dance
or or BB
MM / 20,32(28)
  -22 LNC LNC 43
TJTCGD14%ML2
Damage () is with delayed.
修羅
Hell's Advance
Shura Blade or or BBB
MMM / 20,28,36
  -8C STN STN 35
TJGD15%
String Block from 2nd block.
Changes the performance of 2nd attack (decleases GC pt., disable GC and damage decreased).
Hell Flash
or B
M / 24
22F -10C STN STN 57
35
GD9%ML2
SC
Endless Howl
SC or BB
MM / 25,27
  -10C LNC LNC 35
GD20%ML3
Blunt Flames (1)
or or B
M / 16
20F -8 +2 +2 49
29
TC6-16FGD2%ML1
Blunt Flames (2)
or or BA
MH / 16,18
  -6 +4 STN 31
GD4%ML2
Combo from 1st hit.
Ground Stun +18F upon 2nd CH.
Blunt Flames (2) ~ Mist
or or BA(hold)
MHSS / 16,18
  ±0 +10 STN
GD4%
Combo from 1st hit.
Ground Stun +24F upon 2nd CH.
Blunt Flames
or or BAB
MHM / 16,18,36
  -4C STN STN 34
GD15%ML3
Blunt Flames (Cancel) ~ Relic
or or BABG
MHSS / 16,18
  -32 -22 -22
GD4%
8WAY RUN Kicks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Bell Breaker
K
M / 20
16F -8 +10 +10 47
31
GD2%ML1
Rising Knee
or K
M / 20
14F -2 +4 KND 43
29
TJ13-27FGD2%ML1
Shin Clip
or K
L / 20
18F -14 ±0C +4C 55
37
GD1%ML1
Bullet Cutter (1)
or or K
M / 18
20F -12 ±0 ±0 51
31
GD2%ML1
Bullet Cutter
or or KB
MM / 18,30
  -8C KND KND 31 GD9%ML2
Combo from 1st hit.
Sliding
Run K
L / 26
20F -22 KND KND 61
41
TC16-48FGD9%ML2
8WAY RUN Kicks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Bell Breaker
K
M / 20
16F -8 +10 +10 47
31
JS
Rising Knee
or K
M / 20
14F -2 +4 KND 43
29
Shin Clip
or K
L / 20
18F -14 ±0C +4C 55
37
Bullet Cutter (1)
or or K
M / 18
20F -12 ±0 ±0 51
31
Bullet Cutter
or or KB
MM / 18,30
  -8C KND KND 31
CS
Sliding
Run K
L / 26
20F -22 KND KND 61
41
8WAY RUN Kicks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Bell Breaker
K
M / 20
16F -8 +10 +10 47
31
GD2%ML1
Rising Knee
or K
M / 20
14F -2 +4 KND 43
29
TJ13-27FGD2%ML1
Shin Clip
or K
L / 20
18F -14 ±0C +4C 55
37
GD1%ML1
Bullet Cutter (1)
or or K
M / 18
20F -12 ±0 ±0 51
31
GD2%ML1
Bullet Cutter
or or KB
MM / 18,30
  -8C KND KND 31
GD9%ML2
Combo from 1st hit.
Sliding
Run K
L / 26
20F -22 KND KND 61
41
TC16-48FGD9%ML2
8WAY RUN Dual Button Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Phoenix Tail
or or A+B
M / 52
30F -4C STN STN 66
36
GD15%ML3
Damage 42 upon down hit.
Phoenix Tail (Cancel) ~ Relic
or or A+BG
SS / -
  40
SCBA
Exploding Flame Roar
SC or or A+B
M / 54
30F ±0 STN STN 66
36
GD15%ML3
Damage 46 upon down hit.
8WAY RUN Dual Button Attacks
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Phoenix Tail
or or A+B
M / 52
30F -4C STN STN 66
36
Phoenix Tail (Cancel) ~ Relic
or or A+BG
SS / -
  40
SCBA
Exploding Flame Roar
SC or or A+B
M / 54
30F ±0 STN STN 66
36
8WAY RUN Dual Button Attacks
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Phoenix Tail
or or A+B
M / 52
30F -4C STN STN 66
36
GD15%ML3
Damage 42 upon down hit.
Phoenix Tail (Cancel) ~ Relic
or or A+BG
SS / -
  40
 
SCBA
Exploding Flame Roar
SC or or A+B
M / 54
30F ±0 STN STN 66
36
GD15%ML3
Damage 46 upon down hit.
Back Toward (BT)
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Reverse Slice
BT A
H / 14
14F -6 +6 +6 41
27
GD1%ML1
Hidden Slice
BT A
SL / 14
14F -6 +8 +8 39
25
TC11FGD1%ML1
Returns to crouching.
Reverse Divide
BT B
M / 18
16F -6 +4 +4 43
27
GD2%ML1
Hidden Divide
BT B
M / 20
16F -8 +2 +2 45
29
GD2%ML1
Returns to crouching.
Reverse Kick
BT K
H / 16
14F -8 +2 +2 42
28
GD1%ML1
Hidden Kick
BT K
L / 18
18F -14 -4 -4 50
32
TC13FGD1%ML1
Returns to crouching.
Samurai Tackle
BT B+K
M / 30
10F -12 KND KND 47
37
GD9%ML2
Back Toward (BT)
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Reverse Slice
BT A
H / 14
14F -6 +6 +6 41
27
CS
Hidden Slice
BT A
SL / 14
14F -6 +8 +8 39
25
Reverse Divide
BT B
M / 18
16F -6 +4 +4 43
27
Hidden Divide
BT B
M / 20
16F -8 +2 +2 45
29
Reverse Kick
BT K
H / 16
14F -8 +2 +2 42
28
CS
Hidden Kick
BT K
L / 18
18F -14 -4 -4 50
32
Samurai Tackle
BT B+K
M / 30
10F -12 KND KND 47
37
Back Toward (BT)
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Reverse Slice
BT A
H / 14
14F -6 +6 +6 41
27
GD1%ML1
Hidden Slice
BT A
SL / 14
14F -6 +8 +8 39
25
TC11FGD1%ML1
Returns to crouching.
Reverse Divide
BT B
M / 18
16F -6 +4 +4 43
27
GD2%ML1
Hidden Divide
BT B
M / 20
16F -8 +2 +2 45
29
GD2%ML1
Returns to crouching.
Reverse Kick
BT K
H / 16
14F -8 +2 +2 42
28
GD1%ML1
Hidden Kick
BT K
L / 18
18F -14 -4 -4 50
32
TC13FGD1%ML1
Returns to crouching.
Samurai Tackle
BT B+K
M / 30
10F -12 KND KND 47
37
GD9%ML2
Silent Step
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Silent Step

SS / -
 
Ear Slicer (1)
A
H / 12
14F -8 ±0 +4 42
28
GD1%ML1
Ear Slicer
A upon hit or guard A
HH / 12,16(22)
  -14 +8 +8 GD3%ML2
Combo from 1st hit.
Damage () is bonus with just input.
SCBA
Imperial Zeal
SC A upon hit or guard AB(just)
HHM / 12,16(23),48
  +8 LNC LNC 44 GD13%ML3
Combo from 1st hit.
Step Stone Divide
B
M / 40
16F -14 +4 KND 53
37
GD9%ML2
SC
Step Heavenly Divide
SC B
M / 42
16F -16 KND KND GD9%ML2
Step Stone Divide (Hold)
B(hold)
M / 60
26F -2 KND KND 37 GD15%ML3
Silent Stalk Spin
K
L / 16
18F -22 -12 -12 60
42
TC12FGD2%ML1
Returns to crouching.
Silent Stalk Spin ~ Relic
K(hold)
LSS / 16
  -8 +8 +8 GD2%
修羅
Step Sinister Divide
Shura Blade B+K
M / 36
12F -22 KND KND 57
45
GD9%ML2
Silent Step
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Silent Step

SS / -
 
Ear Slicer (1)
A
H / 12
14F -8 ±0 +4 42
28
Ear Slicer
A upon hit or guard A
HH / 12,16(22)
  -14 +8 +8
SCBA
Imperial Zeal
SC A upon hit or guard AB(just)
HHM / 12,16(23),48
  +8 LNC LNC 44
Step Stone Divide
B
M / 40
16F -14 +4 KND 53
37
SC
Step Heavenly Divide
SC B
M / 42
16F -16 KND KND
Step Stone Divide (Hold)
B(hold)
M / 60
26F -2 KND KND 37
CS
Silent Stalk Spin
K
L / 16
18F -22 -12 -12 60
42
Silent Stalk Spin ~ Relic
K(hold)
LSS / 16
  -8 +8 +8
修羅
Step Sinister Divide
Shura Blade B+K
M / 36
12F -22 KND KND 57
45
Silent Step
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Silent Step

SS / -
 
 
Ear Slicer (1)
A
H / 12
14F -8 ±0 +4 42
28
GD1%ML1
Ear Slicer
A upon hit or guard A
HH / 12,16(22)
  -14 +8 +8
GD3%ML2
Combo from 1st hit.
Damage () is bonus with just input.
SCBA
Imperial Zeal
SC A upon hit or guard AB(just)
HHM / 12,16(23),48
  +8 LNC LNC 44
GD13%ML3
Combo from 1st hit.
Step Stone Divide
B
M / 40
16F -14 +4 KND 53
37
GD9%ML2
SC
Step Heavenly Divide
SC B
M / 42
16F -16 KND KND
GD9%ML2
Step Stone Divide (Hold)
B(hold)
M / 60
26F -2 KND KND 37
GD15%ML3
Silent Stalk Spin
K
L / 16
18F -22 -12 -12 60
42
TC12FGD2%ML1
Returns to crouching.
Silent Stalk Spin ~ Relic
K(hold)
LSS / 16
  -8 +8 +8
GD2%
修羅
Step Sinister Divide
Shura Blade B+K
M / 36
12F -22 KND KND 57
45
GD9%ML2
Mist
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Mist
B+K
SS / -
  Cost 20F.
Remove stance 20F with G.
Mist
or or B+K
SS / -
  TC
Cost 20F.
Full Divide
Mist A
H / 28
20F -2 KND KND 54
34
GD9%ML3
Cloud Cutter (1) ~ Mist
Mist B
HSS / 8
8F -6 +4 STN GD2%ML1
Ground Stun +8F upon CH.
Cloud Cutter (1) ~ Relic
Mist B(hold)
HSS / 8
  +2 +12 STN GD2%
Ground Stun +22F upon CH.
Cloud Cutter (2)
Mist BB
HH / 8,8
  -12 -2 -2 30 GD5%ML1
Combo from 1st hit.
Cloud Cutter (3)
Mist BBB
HHH / 8,8,8
  -12 -2 STN 30 GD6%ML1
Combo from 1st or 2nd CH.
Cloud Cutter
Mist BBBB
HHHM / 8,8,8,20
  -18 +4 KND 27 GD11%ML2
Combo from 3rd hit.
SC
Demonic Fire Storm
SC & Mist BA+B
HM / 8,29
  -8C KND KND 40 GD15%ML3
Combo from 1st hit.
Purifying Thrust to Shura Blade
Mist B
MThSS / 30(,20)
18F -14 Th Th 53
35
GD15%ML3
Shifts to attack throw upon close-range hit.
Triggers Shura Blade when attack throw is successful.
Damage () is throw bonus.
Stun upon hit at a distance.
Sky Dance
Mist B
M / 20
20F -10 LNC LNC 52
32
GD9%ML2
Sky Dance ~ Relic
Mist B(hold)
M / 20
  ±0 LNC LNC
Water Parting Thrust (1)
Mist K
L / 16
16F -18 -8 -8 TC12FGD2%ML1
Returns to crouching.
Water Parting Thrust
Mist KB
LH / 16,28
  -8 STN STN 31 TCGD9%ML2
Combo from 1st CH.
Divide
Mist A+B
M / 36
28F -6C STN STN 35 GD9%ML2
Revenge during 4 to 19F (Damage less than 20).
UA
Divide (Revenge)
Revenge
UA(M) / 56
42F KND KND KND 71
29
ML3
GIvs. high, middle, low attacks.
Relic
Mist B+K
SS / -
  Cost 20F.
Mist Step
Mist or
SSSS / -
 
Mist ~ Jump
Mist or or
SSSS / -
 
Mist ~ Duck
Mist or or
SSSS / -
  12
Mist
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Mist
B+K
SS / -
 
CS
Mist
or or B+K
SS / -
 
Full Divide
Mist A
H / 28
20F -2 KND KND 54
34
Cloud Cutter (1) ~ Mist
Mist B
HSS / 8
8F -6 +4 STN
Cloud Cutter (1) ~ Relic
Mist B(hold)
HSS / 8
  +2 +12 STN
Cloud Cutter (2)
Mist BB
HH / 8,8
  -12 -2 -2 30
Cloud Cutter (3)
Mist BBB
HHH / 8,8,8
  -12 -2 STN 30
Cloud Cutter
Mist BBBB
HHHM / 8,8,8,20
  -18 +4 KND 27
SC
Demonic Fire Storm
SC & Mist BA+B
HM / 8,29
  -8C KND KND 40
Purifying Thrust to Shura Blade
Mist B
MThSS / 30(,20)
18F -14 Th Th 53
35
Sky Dance
Mist B
M / 20
20F -10 LNC LNC 52
32
Sky Dance ~ Relic
Mist B(hold)
M / 20
  ±0 LNC LNC
CS
Water Parting Thrust (1)
Mist K
L / 16
16F -18 -8 -8
CS
Water Parting Thrust
Mist KB
LH / 16,28
  -8 STN STN 31
Divide
Mist A+B
M / 36
28F -6C STN STN 35
UA
Divide (Revenge)
Revenge
UA(M) / 56
GIvs. high, middle, low attacks.
42F KND KND KND 71
29
Relic
Mist B+K
SS / -
 
Mist Step
Mist or
SSSS / -
 
Mist ~ Jump
Mist or or
SSSS / -
 
Mist ~ Duck
Mist or or
SSSS / -
  12
Mist
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Mist
B+K
SS / -
 
Cost 20F.
Remove stance 20F with G.
Mist
or or B+K
SS / -
 
TC
Cost 20F.
Full Divide
Mist A
H / 28
20F -2 KND KND 54
34
GD9%ML3
Cloud Cutter (1) ~ Mist
Mist B
HSS / 8
8F -6 +4 STN
GD2%ML1
Ground Stun +8F upon CH.
Cloud Cutter (1) ~ Relic
Mist B(hold)
HSS / 8
  +2 +12 STN
GD2%
Ground Stun +22F upon CH.
Cloud Cutter (2)
Mist BB
HH / 8,8
  -12 -2 -2 30
GD5%ML1
Combo from 1st hit.
Cloud Cutter (3)
Mist BBB
HHH / 8,8,8
  -12 -2 STN 30
GD6%ML1
Combo from 1st or 2nd CH.
Cloud Cutter
Mist BBBB
HHHM / 8,8,8,20
  -18 +4 KND 27
GD11%ML2
Combo from 3rd hit.
SC
Demonic Fire Storm
SC & Mist BA+B
HM / 8,29
  -8C KND KND 40
GD15%ML3
Combo from 1st hit.
Purifying Thrust to Shura Blade
Mist B
MThSS / 30(,20)
18F -14 Th Th 53
35
GD15%ML3
Shifts to attack throw upon close-range hit.
Triggers Shura Blade when attack throw is successful.
Damage () is throw bonus.
Stun upon hit at a distance.
Sky Dance
Mist B
M / 20
20F -10 LNC LNC 52
32
GD9%ML2
Sky Dance ~ Relic
Mist B(hold)
M / 20
  ±0 LNC LNC
 
Water Parting Thrust (1)
Mist K
L / 16
16F -18 -8 -8
TC12FGD2%ML1
Returns to crouching.
Water Parting Thrust
Mist KB
LH / 16,28
  -8 STN STN 31
TCGD9%ML2
Combo from 1st CH.
Divide
Mist A+B
M / 36
28F -6C STN STN 35
GD9%ML2
Revenge during 4 to 19F (Damage less than 20).
UA
Divide (Revenge)
Revenge
UA(M) / 56
42F KND KND KND 71
29
ML3
GIvs. high, middle, low attacks.
Relic
Mist B+K
SS / -
 
Cost 20F.
Mist Step
Mist or
SSSS / -
 
 
Mist ~ Jump
Mist or or
SSSS / -
 
 
Mist ~ Duck
Mist or or
SSSS / -
  12
 
Relic
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Relic
B+K
SS / -
  Cost 15F.
Remove stance 18F with G.
Relic
or or B+K
SS / -
  Cost 15F.
UA
Tanegashima Terror to Shura Blade
When hit By a projectile during Relic
SSUA(M) / 60
32F KND KND KND 80
48
ML3
Triggers Shura Blade
Quick Draw (1) ~ Relic
Relic A
HSS / 20
16F -2 +8 +12 GD1%ML1
Quick Draw (1) ~ Mist
Relic A(hold)
HSS / 20
  -10 ±0 +4 GD1%
Delay 2F when shits to Divide (Mist A+B).
Quick Draw ~ Relic
Relic AA
HHSS / 20,20(38)
  +9 KND KND GD10%
Damage () is with just input.
Just Timing 2F.
Combo from 1st hit.
Can be delayed 30F.
Combo can be delayed 22F from 1st hit.
Warrior's Resolve
Relic AB
HM / 20,30
  -8 STN STN 35 TCGD8%ML2
Ground Stun +14F upon hit.
BA
Fire Brand
Relic B
M / 26
20F +4 KND KND 57
37
GD9%ML3
LHTriggers upon hitting an opponent knocked off balance with a guard crush.
Leaping the Bullet
Relic K
M / 16
14F -8 KND KND 59
45
TJ8-28FGD9%ML2
Returns to crouching.
Meaty 2F in actually.
Relic Low Kick
Relic K
L / 16
18F -12 ±0 ±0 50
32
GD2%ML1
Relic Low Kick ~ Relic
Relic K(hold)
L / 16
  -6 +6 +6
UA
Cannon Divide ~ Relic
Relic A+B
UA(M) / 55
46F KND KND KND ML3
UA
Cannon Divide (Hold) ~ Relic
Relic A+B(hold)
M / 80
68F KND KND KND ML3
Mist
Relic B+K
SS / -
  Cost 22F.
False Purification ~ Relic
Relic G
SSSS / -
  43 GIvs. high, middle, low attacks during 4 to 11F.
False Purification
GI is succeeded
MMM / 10,10,24
  STN STN
Relic Step
Relic or
SSSS / -
 
Relic ~ Jump
Relic or or
SSSS / -
 
Relic ~ Duck
Relic or or
SSSS / -
  12
Relic
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Relic
B+K
SS / -
 
Relic
or or B+K
SS / -
 
UA
Tanegashima Terror to Shura Blade
When hit By a projectile during Relic
SSUA(M) / 60
32F KND KND KND 80
48
Quick Draw (1) ~ Relic
Relic A
HSS / 20
16F -2 +8 +12
Quick Draw (1) ~ Mist
Relic A(hold)
HSS / 20
  -10 ±0 +4
Quick Draw ~ Relic
Relic AA
HHSS / 20,20(38)
  +9 KND KND
CS
Warrior's Resolve
Relic AB
HM / 20,30
  -8 STN STN 35
BA
Fire Brand
Relic B
M / 26
LHTriggers upon hitting an opponent knocked off balance with a guard crush.
20F +4 KND KND 57
37
JS
Leaping the Bullet
Relic K
M / 16
14F -8 KND KND 59
45
Relic Low Kick
Relic K
L / 16
18F -12 ±0 ±0 50
32
Relic Low Kick ~ Relic
Relic K(hold)
L / 16
  -6 +6 +6
UA
Cannon Divide ~ Relic
Relic A+B
UA(M) / 55
46F KND KND KND
UA
Cannon Divide (Hold) ~ Relic
Relic A+B(hold)
M / 80
68F KND KND KND
Mist
Relic B+K
SS / -
 
False Purification ~ Relic
Relic G
SSSS / -
GIvs. high, middle, low attacks during 4 to 11F.
  43
False Purification
GI is succeeded
MMM / 10,10,24
  STN STN
Relic Step
Relic or
SSSS / -
 
Relic ~ Jump
Relic or or
SSSS / -
 
Relic ~ Duck
Relic or or
SSSS / -
  12
Relic
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Relic
B+K
SS / -
 
Cost 15F.
Remove stance 18F with G.
Relic
or or B+K
SS / -
 
Cost 15F.
UA
Tanegashima Terror to Shura Blade
When hit By a projectile during Relic
SSUA(M) / 60
32F KND KND KND 80
48
ML3
Triggers Shura Blade
Quick Draw (1) ~ Relic
Relic A
HSS / 20
16F -2 +8 +12
GD1%ML1
Quick Draw (1) ~ Mist
Relic A(hold)
HSS / 20
  -10 ±0 +4
GD1%
Delay 2F when shits to Divide (Mist A+B).
Quick Draw ~ Relic
Relic AA
HHSS / 20,20(38)
  +9 KND KND
GD10%
Damage () is with just input.
Just Timing 2F.
Combo from 1st hit.
Can be delayed 30F.
Combo can be delayed 22F from 1st hit.
Warrior's Resolve
Relic AB
HM / 20,30
  -8 STN STN 35
TCGD8%ML2
Ground Stun +14F upon hit.
BA
Fire Brand
Relic B
M / 26
20F +4 KND KND 57
37
GD9%ML3
LHTriggers upon hitting an opponent knocked off balance with a guard crush.
Leaping the Bullet
Relic K
M / 16
14F -8 KND KND 59
45
TJ8-28FGD9%ML2
Returns to crouching.
Meaty 2F in actually.
Relic Low Kick
Relic K
L / 16
18F -12 ±0 ±0 50
32
GD2%ML1
Relic Low Kick ~ Relic
Relic K(hold)
L / 16
  -6 +6 +6
 
UA
Cannon Divide ~ Relic
Relic A+B
UA(M) / 55
46F KND KND KND
ML3
UA
Cannon Divide (Hold) ~ Relic
Relic A+B(hold)
M / 80
68F KND KND KND
ML3
Mist
Relic B+K
SS / -
 
Cost 22F.
False Purification ~ Relic
Relic G
SSSS / -
  43
GIvs. high, middle, low attacks during 4 to 11F.
False Purification
GI is succeeded
MMM / 10,10,24
  STN STN
 
Relic Step
Relic or
SSSS / -
 
 
Relic ~ Jump
Relic or or
SSSS / -
 
 
Relic ~ Duck
Relic or or
SSSS / -
  12
 
Throws
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Sea of Madness
A+G
Th(H) / 50
18F ±0 54
36
ML1
Direction other than + attack button to grapple break (22F).
Enable ling out or wall stun toward front.
Zen Blade
A+G
Th(H) / 50
18F ±0 54
36
ML1
LHTriggers upon hit after using Shura Blade.
Direction + attack button to grapple break (22F).
Only available in training mode, LH with input FC A+K.
Gates of Hell
Left side throw
Th(H) / 60
18F
8th Bill of Punishment
Right side throw
Th(H) / 60
18F
Divine Gift
Back throw
Th(H) / 65
18F Grapple break only works on Voldo & Astaroth.
Lion's Clutch
A+G or Mist A+G
Th(H) / 45
18F +6 54
36
ML1
Direction other than + attack button to grapple break (22F).
Grapple break 17F during Mist.
Increases soul gauge (25pt.).
Enable ling out toward left side.
Korefuji
Mist A+G
Th(H) / 50
18F +6 54
36
ML1
Direction + attack button to grapple break (17F).
Throws
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Sea of Madness
A+G
Th(H) / 50
18F ±0 54
36
Zen Blade
A+G
Th(H) / 50
LHTriggers upon hit after using Shura Blade.
18F ±0 54
36
Gates of Hell
Left side throw
Th(H) / 60
18F
8th Bill of Punishment
Right side throw
Th(H) / 60
18F
Divine Gift
Back throw
Th(H) / 65
18F
Lion's Clutch
A+G or Mist A+G
Th(H) / 45
18F +6 54
36
Korefuji
Mist A+G
Th(H) / 50
18F +6 54
36
Throws
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Sea of Madness
A+G
Th(H) / 50
18F ±0 54
36
ML1
Direction other than + attack button to grapple break (22F).
Enable ling out or wall stun toward front.
Zen Blade
A+G
Th(H) / 50
18F ±0 54
36
ML1
LHTriggers upon hit after using Shura Blade.
Direction + attack button to grapple break (22F).
Only available in training mode, LH with input FC A+K.
Gates of Hell
Left side throw
Th(H) / 60
18F
 
8th Bill of Punishment
Right side throw
Th(H) / 60
18F
 
Divine Gift
Back throw
Th(H) / 65
18F
Grapple break only works on Voldo & Astaroth.
Lion's Clutch
A+G or Mist A+G
Th(H) / 45
18F +6 54
36
ML1
Direction other than + attack button to grapple break (22F).
Grapple break 17F during Mist.
Increases soul gauge (25pt.).
Enable ling out toward left side.
Korefuji
Mist A+G
Th(H) / 50
18F +6 54
36
ML1
Direction + attack button to grapple break (17F).
Reversal Edge Attacks (RE)
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Quivering Strike
B+G
RE / 35(8)
46F -4 RE RE 35 GD16%ML1
Reversal during 6F.
Damage () is chip damage.
Increases soul gauge upon hit or guard.
BA
Quivering Strike (Hold)
B+G(hold)
RE / 45(12)
66F +8 RE RE 35 GD20%ML2
Reversal during 6F.
Damage () is chip damage.
Increases soul gauge upon hit or guard.
Bamboo Blind Slice (1)
RE A
H / 18
  -8 STN GD33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Bamboo Blind Slice (2)
RE AA
HH / 18,14
  -8 STN GD33%ML1
Block String from 1st attack.
Combo from 1st hit.
Bamboo Blind Slice (2) ~ Relic
RE AA(hold)
HHSS / 18,14
  +8 STN GD33%
Block String from 1st attack.
Combo from 1st hit.
Bamboo Blind Slice to Shura Blade
RE AAA
HHHSS / 18,14,34
  -12 KND GD35%ML3
Block String from 1st attack.
Combo from 1st hit.
Triggers Shura Blade
BA
Flight of the Swans
RE B
MTh / 18(,20)
  +14C GD50%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Shifts to attack throw upon hit.
Harvest Lantern Divide (1)
RE K
M / 24
  -8 -2 GD33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Harvest Lantern Divide (2)
RE KB
MM / 24,20
  -14 LNC GD35%ML2
Harvest Lantern Divide
RE KBB
MMMM / 24,20,10,30
  -22 KND GD37%ML1
Harvest Stalk Reaper (2)
RE KK
ML / 24,18
  -24 KND GD33%ML2
Harvest Stalk Reaper
RE KKB
MLM / 24,18,28
  -26 -16C GD35%ML2
Reversal Edge Attacks (RE)
ICON
MOVE NAME
INPUT
LEVEL / DAMAGE
NOTES
IMPblockNHCHtotal
rec
Quivering Strike
B+G
RE / 35(8)
46F -4 RE RE 35
BA
Quivering Strike (Hold)
B+G(hold)
RE / 45(12)
66F +8 RE RE 35
Bamboo Blind Slice (1)
RE A
H / 18
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
  -8 STN
Bamboo Blind Slice (2)
RE AA
HH / 18,14
  -8 STN
Bamboo Blind Slice (2) ~ Relic
RE AA(hold)
HHSS / 18,14
  +8 STN
Bamboo Blind Slice to Shura Blade
RE AAA
HHHSS / 18,14,34
  -12 KND
BA
Flight of the Swans
RE B
MTh / 18(,20)
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
  +14C
Harvest Lantern Divide (1)
RE K
M / 24
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
  -8 -2
Harvest Lantern Divide (2)
RE KB
MM / 24,20
  -14 LNC
Harvest Lantern Divide
RE KBB
MMMM / 24,20,10,30
  -22 KND
Harvest Stalk Reaper (2)
RE KK
ML / 24,18
  -24 KND
Harvest Stalk Reaper
RE KKB
MLM / 24,18,28
  -26 -16C
Reversal Edge Attacks (RE)
MOVE NAME
INPUT
LEVEL / DAMAGE
IMPblockNHCHtotal
rec
NOTES
Quivering Strike
B+G
RE / 35(8)
46F -4 RE RE 35
GD16%ML1
Reversal during 6F.
Damage () is chip damage.
Increases soul gauge upon hit or guard.
BA
Quivering Strike (Hold)
B+G(hold)
RE / 45(12)
66F +8 RE RE 35
GD20%ML2
Reversal during 6F.
Damage () is chip damage.
Increases soul gauge upon hit or guard.
Bamboo Blind Slice (1)
RE A
H / 18
  -8 STN
GD33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Bamboo Blind Slice (2)
RE AA
HH / 18,14
  -8 STN
GD33%ML1
Block String from 1st attack.
Combo from 1st hit.
Bamboo Blind Slice (2) ~ Relic
RE AA(hold)
HHSS / 18,14
  +8 STN
GD33%
Block String from 1st attack.
Combo from 1st hit.
Bamboo Blind Slice to Shura Blade
RE AAA
HHHSS / 18,14,34
  -12 KND
GD35%ML3
Block String from 1st attack.
Combo from 1st hit.
Triggers Shura Blade
BA
Flight of the Swans
RE B
MTh / 18(,20)
  +14C
GD50%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Shifts to attack throw upon hit.
Harvest Lantern Divide (1)
RE K
M / 24
  -8 -2
GD33%
LHTriggers upon 2nd strike hitting during special phase (only for defending character).
Harvest Lantern Divide (2)
RE KB
MM / 24,20
  -14 LNC
GD35%ML2
Harvest Lantern Divide
RE KBB
MMMM / 24,20,10,30
  -22 KND
GD37%ML1
Harvest Stalk Reaper (2)
RE KK
ML / 24,18
  -24 KND
GD33%ML2
Harvest Stalk Reaper
RE KKB
MLM / 24,18,28
  -26 -16C
GD35%ML2