INFERNO:DATA
MOVE LIST & FRAME DATA Ver.2.31
【INPUT】
The arrow shaped mark painted(
) means long input.
The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward
IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.
【ICONS】
CECritical Edge
SCSoul Charge
SASoul Attack
BABreak Attack
UAUnblockable Attack
TJTech Jump
TCTech Crouch
GDGuard Damage
MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
GIGuard Impact
LHLethal Hit
At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.
The values of total, rec, TC or TJ read by SCUFFLE.
Some data has slow end timing (2F) of TC.
【On the mobile devices】
On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
The tapping "〉〉" changes to the detail datas.
The tapping "〈〈" on the detail datas changes to the simple datas.
The arrow shaped mark painted(

The notation like AB means "Slide Input". Input rapidly.
(just) means "Just Input". Match the timing Attak Input.
(fast) means "Fast Input". Input rapidly.
FC:Full Crouching WS:While Standing BT:Back Toward
IMP, block, NH, CH, total/rec mean "frame"(60fps).
【IMP】 Impact. It means the attack's Impact speed (the number of frames it takes for the attack to hit after you complete the full input).
【block】 It tells you the advantage you're at when the attack is blocked.
With throws, block value is after grapple break.
【NH】 Normal Hit.
【CH】 Counter Hit.
About block, NH or CH, prefix "-" means you're not at advantage, which prefix "+" tells you how many frames of advantage you have.
Suffix G means enabled block(Guard).
C means force to Crouching.
B means force Back Toward.
Sd means force Side Toward.
"KDN" means Knock Down. "STN" means Stun, "LNC" means Launch.
【total rec】 "total" means Total Frame(Impact frame and Recovery frame).
"rec" means Recovery Frame. After impact.
【ICONS】
CECritical Edge
SCSoul Charge
SASoul Attack
BABreak Attack
UAUnblockable Attack
TJTech Jump
TCTech Crouch
GDGuard Damage
MLMove Levels(Weak:1, Middle:2, Strong:3, Fire Ball:FB)
GIGuard Impact
LHLethal Hit
At Guard Damage, no number value or while letter mean enable Guard crash. Gray letter mean disable Guard crash. On combination, the number means total value.
The values of total, rec, TC or TJ read by SCUFFLE.
Some data has slow end timing (2F) of TC.
【On the mobile devices】
On the devices with the width less than 480px, this page displays the simple datas for the mobile devices.
The tapping "〉〉" changes to the detail datas.
The tapping "〈〈" on the detail datas changes to the simple datas.
- Horizontal Attacks
- Vertical Attacks
- Kicks
- Dual Button Attacks
- Full Crouching
- During Jump
- 8WAY RUN Horizontal Attacks
- 8WAY RUN Vertical Attacks
- 8WAY RUN Kicks
- 8WAY RUN Dual Button Attacks
- Back Toward (BT)
- Vile Glare (VG)
- Void Star (VS)
- Throws
- Reversal Edge Attacks (RE)
Horizontal Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Arrhostia Demolition (1) A H / 16 |
16F | -6 | +4 | +4 | 43 27 |
GD1%ML1 Cancel with G. |
Arrhostia Demolition (2) AA H M / 16,22 |
-26 | -8 | -8 | GD3%ML1 | ||
Arrhostia Demolition AAA H M H / 16,22,42 |
-12 | KND | KND | GD5%ML2 Combo from 2nd hit. | ||
Arrhostia Force AK H H / 16,16 |
-14 | KND | STN | GD3%ML1 Combo from 1st hit. | ||
Quick Chainmail Buster AB M / 28 |
20F | -16C | STN | STN | GD9%ML2 Delay Impact 18F after completed command input. | |
Blood Storm (1)![]() H / 22 |
22F | -16 | -4 | -4 | 60 38 |
GD5%ML2 Revenge (Dire Vengeance) during 10 to 22F (Damage less than 20). |
Blood Storm![]() H H / 22,30 |
+2 | STN | STN | GD6%ML2 Combo from 1st CH. | ||
BA Gore Fest ![]() H H MMH / 22,30,20*3 |
+4 | KND | KND | GD14%ML1,1,3 Combo from 2nd hit. | ||
Infernal Reign (1)![]() M / 20 |
20F | -22 | -4 | -4 | GD1%ML1 | |
UA Infernal Reign ![]() M UA(H) / 20,36 |
KND | KND | KND | ML3 Combo from 1st hit. | ||
UA Infernal Divide ![]() M UA(M) / 20,38 |
KND | KND | KND | ML3 | ||
Jade Slicer![]() L / 16 |
18F | -20 | -4 | -4 | TC8FGD1%ML1 Returns to crouching. | |
Vorpal Violence (2)![]() L M / 16,18 |
-22 | LNC | STN | GD8%ML2 Combo from 1st hit. | ||
Vorpal Violence (2) ~ Vile Glare![]() ![]() L MSS / 16,18 |
-9 | LNC | STN | |||
Vorpal Violence![]() L M M / 16,18,28 |
-20 | LNC | LNC | GD12%ML2 | ||
Shadow Slicer![]() L / 37 |
32F | -18 | +8 | +8 | GD4%ML2 LHAlways triggers when soul charged. | |
Shadow Slicer ~ Vile Glare![]() ![]() LSS / 37 |
-2 | +24 | +24 | LHAlways triggers when soul charged. | ||
BA Shadow Slicer (Hold) ![]() L / 52 |
62F | +8 | KND | KND | GD9%ML3 LHAlways triggers when soul charged. Forces the opponent to standing upon block. | |
BA Shadow Slicer (Hold) ~ Vile Glare ![]() ![]() LSS / 52 |
+24 | KND | KND | ML3 LHAlways triggers when soul charged. Forces the opponent to standing upon block. | ||
UA Primal Fear ![]() UA(H) / 40 |
38F | KND | KND | KND | ML3 |
Vertical Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Hell Vortex (1) B M / 30 |
26F | -16 | STN | STN | GD9%ML2 Cancel with G. | |
Hell Vortex (2) BB M M / 30,32 |
-20 | LNC | LNC | GD15%ML2 | ||
Hell Vortex (2) ~ Vile Glare BB ![]() M MSS / 30,32 |
±0 | LNC | LNC | |||
Hell Vortex BBB M M M / 30,32,42 |
+5 | KND | KND | GD19%ML2 | ||
Double Avenger (1)![]() M / 18 |
22F | -16 | KND | KND | GD9%ML2 Revenge (Dire Vengeance) during 10 to 22F (Damage less than 20). | |
Double Avenger![]() M M / 18,20 |
-16 | KND | KND | GD14%ML2 Combo from 1st hit. | ||
BA Death Lord's Impalement ![]() M M M*4 / 18,20,6*3,10(,10) |
+4 | KND | KND | GD37%ML2*3,3 Combo from 1st hit. Damage () is bonus. | ||
BA Death Lord's Impalement ~ Void Star ![]() ![]() M M M*4SS / 18,20,6*3,10(,10) |
+23 | KND | KND | Combo from 1st hit. Damage () is bonus. | ||
BA Death Smash ![]() M / 36 |
22F | +2 | LNC | LNC | GD9%ML2 LHAlways triggers when soul charged. | |
BA Death Smash ~ Void Star ![]() ![]() MSS / 36 |
+8 | LNC | LNC | ML2 LHAlways triggers when soul charged. | ||
Shadow Buster![]() M / 20 |
20F | -10 | +2 | +2 | TC18FGD2%ML1 Returns to crouching. | |
Dark Soul Impact![]() L / 38 |
32F | -16 | KND | KND | GD9%ML2 | |
UA Razor Edge ![]() UA(M) / 42 |
50F | KND | KND | KND | ML3 |
Kicks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Crushing Hell Storm K HTh / 18(,32) |
14F | -8 | Th | Th | 47 33 |
GD2%ML1 Cancel with G. +8F upon BT hit. |
Adamantine Cracker![]() H / 28 |
16F | -8 | KND | KND | GD9%ML2 LHAlways triggers when soul charged. Revenge (Dire Vengeance) during 10 to 16F (Damage less than 20). | |
Adamantine Cracker ~ Vile Glare![]() ![]() HSS / 28 |
±0 | KND | KND | LHAlways triggers when soul charged. Revenge (Dire Vengeance) during 10 to 16F (Damage less than 20). | ||
Dark Middle Kick![]() M / 16 |
15F | -9 | ±0 | ±0 | GD1%ML1 | |
Dark Middle Kick (Hold)![]() M / 34 |
33F | -4 | KND | KND | 43 10 |
GD4%ML2 |
Dark Low Kick![]() L / 12 |
16F | -14 | -4 | -4 | 46 30 |
TC11FGD1%ML1 |
Earth Trample![]() L / 15 |
20F | -16 | -2 | -2 | GD2%ML1 | |
UA Earth Trample (Hold) ![]() UA(L) / 30 |
55F | STN | STN | STN | ML3 | |
Sinew Crusher (1)![]() M / 18 |
18F | -14 | ±0 | +8 | GD2%ML1 | |
Sinew Crusher![]() M M / 18,24 |
-12 | ±0C | ±0C | GD4%ML1 Can not be delayed. Forces the opponent to crouching upon hit. Combo from 1st hit. | ||
Double Death Strike![]() M HTh / 18,24(,30) |
-6 | Th | Th | GD4%ML2 Damage () is throw bonus. Can be delayed. Combo from 1st CH. |
Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
BA Soul Wave A+B M / 60 |
60F | +12 | KND | KND | GD15%ML3 LHTriggers upon impact counter. Revenge (Dire Vengeance) during 10F (Damage less than 20). Chip damage upon block. | |
BA Dire Vengeance revenge M / 26 |
36F | +2 | KND | KND | GD9%ML3 GIvs. high, middle, low attacks during 1 to 26F. LHAlways triggers when soul charged. Chip damage upon block. | |
Roy D' Effrayeur ( 5)![]() H M*4 / 25,20,15,15,30 |
22F | -6 | KND | KND | TJGD16%ML2*5 Stun upon 1st hit. | |
Roy D' Effrayeur![]() H M*4 M*2 / 25,20,15,15,20,20,25 |
-6 | KND | KND | GD27%ML2*2 Combo from 1st hit. | ||
Soul Smasher![]() M / 15(,25) |
20F | -16 | KND | KND | GD9%ML2 Damage () is throw bonus. Can hit against downed opponent. | |
UA Soul Blaze ![]() UA(M) / 56(,18) |
67F | LNC | LNC | LNC | ML3 Cancel with G. Damage () is on landing damage. | |
Roy D' Angolmois![]() MTh / 21(,70) |
26F | -14 | Th | Th | TJGD9%ML2 | |
Appeal K+G SS / - |
||||||
CE Dark Reconquista: Purgatory A+B+K MTh / 10,110 |
40F | -20 | Th | Th | GD10%ML3 Consumes Soul Guage. Revenge during 2F (damage less than 35) Triggers GI and Impact 30F after revenge. | |
CE Dark Reconquista: Purgatory (Hold) A+B+K(hold) MTh / 20,110 |
50F | -20 | Th | Th | GD25%ML3 Consumes Soul Guage. Revenge during 2F (damage less than 35) Triggers GI and Impact 30F after revenge. | |
CEUA Dark Reconquista: Purgatory (Hold Max) A+B+K(hold max) UA(M)Th / 40,110 |
70F | Th | Th | Th | ML3 Consumes Soul Guage. Revenge during 2F (damage less than 35) Triggers GI and Impact 30F after revenge. | |
BA Soul Charge ![]() SMSS / 0 |
6F | ±0 | +8 | +8 | 50 44 |
ML1 Shifts to soul charged state. |
Full Crouching | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Jade Slicer FC A L / 16 |
18F | -20 | -4 | -4 | TCGD1%ML1 Returns to crouching. | |
Shadow Buster FC B M / 20 |
20F | -10 | +2 | +2 | TC3FGD2%ML1 Returns to crouching. | |
Dark Low Kick FC K L / 10 |
16F | -14 | -4 | -4 | 46 30 |
TCGD1%ML1 Returns to crouching. |
Maelstorm (1) WS A M / 20 |
18F | -20 | -10 | -10 | TC2-5FGD1%ML1 | |
Maelstorm WS AA M L / 20,30 |
-24 | KND | KND | GD3%ML2 Combo from 1st CH. | ||
Maelstorm (1) ~ Vile Glare WS AA ![]() MSS / 20 |
-15 | -3 | -3 | |||
Upper Claw WS B M / 18 |
16F | -22 | LNC | STN | TC2-8FGD9%ML2 | |
Upper Claw ~ Vile Glare WS B ![]() MSS / 18 |
-9 | LNC | STN | |||
Will Crusher WS BB M M / 18,28 |
-20 | LNC | LNC | GD15%ML2 | ||
Phantom Knee WS K M / 24 |
15F | -6 | +4 | +4 | GD2%ML1 |
During Jump | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Fatal Spin Slash![]() H / 22 |
26F | -12 | ±0B | ±0B | TJGD4%ML2 Air Status 7F. | |
Fatal Spin Slash![]() H / 25 |
-12 | KND | KND | TJGD4%ML2 Air Status 7F. | ||
Fatal Spin Slash![]() H / 28 |
-12 | KND | KND | TJGD4%ML2 Air Status 7F. | ||
Fatal Buster![]() M / 26 |
34F | -6C | ±0C | ±0C | TJGD9%ML2 Forces the opponent to crouching upon block or hit. Air Status 7F. | |
Fatal Buster![]() M / 29 |
-6C | KND | KND | TJGD9%ML2 Forces the opponent to crouching upon block. Air Status 7F. | ||
Fatal Buster![]() M / 32 |
-6C | KND | KND | TJGD9%ML2 Forces the opponent to crouching upon block. Air Status 7F. | ||
Fatal Brave Kick![]() M / 22 |
24F | -8 | +6 | +6 | TJGD1%ML1 Air Status 7F. | |
Fatal Brave Kick![]() M / 24 |
-8 | +6 | KND | TJGD1%ML1 Air Status 7F. | ||
Fatal Brave Kick![]() M / 26 |
-8 | +6 | KND | TJGD1%ML1 Air Status 7F. |
8WAY RUN Horizontal Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Right Slasher![]() ![]() ![]() ![]() ![]() ![]() H / 38 |
28F | -2 | STN | STN | GD4%ML2 Ground Stun +22F upon hit. | |
Right Slasher ~ Vile Glare![]() ![]() ![]() ![]() ![]() ![]() ![]() HSS / 38 |
-13 | STN | STN | |||
Insanity Storm![]() ![]() ![]() ![]() ![]() ![]() H M / 38,40 |
-12 | KND | KND | GD5%ML2 | ||
Death Rage (1)![]() ![]() ![]() ![]() M / 24 |
22F | -10 | ±0 | ±0 | GD1%ML1 | |
Death Rage (1) ~ Vile Glare![]() ![]() ![]() ![]() ![]() MSS / 24 |
-14 | -4 | -4 | |||
Death Rage![]() ![]() ![]() ![]() M M / 24,26 |
-16 | KND | KND | GD3%ML2 Combo from 1st CH. | ||
Soul Gorge (1)![]() ![]() ![]() ![]() ![]() ![]() M / 22 |
26F | -10 | +8 | +8 | GD1%ML1 | |
Soul Gorge![]() ![]() ![]() ![]() ![]() ![]() M H / 22,42 |
-12 | KND | KND | GD8%ML3 Combo from 1st hit. |
8WAY RUN Vertical Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Ether Splitter![]() ![]() ![]() ![]() ![]() ![]() M / 32 |
20F | -22 | LNC | LNC | GD9%ML2 | |
Ether Splitter ~ Vile Glare![]() ![]() ![]() ![]() ![]() ![]() ![]() MSS / 32 |
-3 | LNC | LNC | |||
Eher Lord's Carnage![]() ![]() ![]() ![]() ![]() ![]() M M / 32,15(,5) |
-16 | LNC | LNC | GD15%ML2 Damage () is on landing. | ||
Eher Lord's Carnage ~ Void Star![]() ![]() ![]() ![]() ![]() ![]() ![]() M MSS / 32,15(,5) |
-2 | LNC | LNC | Damage () is on landing. | ||
Rook Splitter![]() ![]() ![]() ![]() M / 46 |
31F | -18C | KND | KND | TC5FGD15%ML3 Returns to crouching. | |
Rook Splitter ~ Vile Glare![]() ![]() ![]() ![]() ![]() MSS / 46 |
-9C | KND | KND | |||
Darkness Impact![]() ![]() ![]() ![]() L / 24 |
30F | -20 | -4 | -4 | GD9%ML2 | |
Shadow Breaker (1)![]() ![]() M / 24 |
34F | -8C | STN | STN | GD9%ML2 | |
Shadow Breaker![]() ![]() M M / 24,30 |
+2 | LNC | LNC | GD15%ML2 Can be delayed. | ||
BA Catastrophe's Call ![]() ![]() M M M / 24,30,26 |
-18 | LNC | LNC | GD25%ML3 |
8WAY RUN Kicks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Grim Riser Kick![]() ![]() ![]() ![]() ![]() ![]() M / 12 |
16F | -14 | KND | KND | GD9%ML2 | |
BA Grim Lord's Auto-da-fé ![]() ![]() ![]() ![]() ![]() ![]() M HTh / 12,10(,30,10) |
+10 | Th | Th | GD20%ML3 | ||
UA Bloody Lord's Invasion ![]() ![]() ![]() ![]() UA(M) / 40 |
60F | STN | STN | STN | ML3 | |
Bloody Lord's Invasion (Earth Quake)![]() ![]() ![]() ![]() L / 0 |
63F | -12 | +18 | +18 | GD0%MLFB | |
UA Bloody Lord's Invasion ~ Void Star ![]() ![]() ![]() ![]() ![]() UA(M)SS / 40 |
60F | STN | STN | STN | ML3 | |
Bloody Lord's Invasion (Earth Quake) ~ Void Star![]() ![]() ![]() ![]() ![]() LSS / 0 |
63F | +1 | +31 | +31 | GD0%MLFB | |
BA Jade Smasher ![]() ![]() ![]() ![]() ![]() ![]() M / 42 |
35F | +2 | STN | STN | TJGD15%ML3 Ground Stun + 20F upon hit. | |
BA Jade Smasher ~ Vile Glare ![]() ![]() ![]() ![]() ![]() ![]() ![]() MSS / 42 |
+10 | STN | STN | ML3 Ground Stun + 28F upon hit. | ||
Sliding Run ![]() L / 26 |
20F | -22 | KND | KND | TJ6FTC26FGD9%ML2 |
8WAY RUN Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Crimson Bortex![]() ![]() ![]() ![]() ![]() ![]() M / 48(,10) |
31F | -2 | LNC | LNC | GD15%ML3 Damage () is Kick. |
8WAY RUN Dual Button Attacks | ||||||
ICON MOVE NAME INPUT LEVEL / DAMAGE NOTES | IMP | block | NH | CH | total rec | |
Crimson Bortex![]() ![]() ![]() ![]() ![]() ![]() M / 48(,10) | 31F | -2 | LNC | LNC | 〉〉 |
8WAY RUN Dual Button Attacks | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | |
NOTES | ||||||
〈〈 | Crimson Bortex![]() ![]() ![]() ![]() ![]() ![]() M / 48(,10) |
31F | -2 | LNC | LNC | |
GD15%ML3 Damage () is Kick. |
Back Toward (BT) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Turning Head Slash BT A H / 18 |
18F | -8 | +2 | +2 | GD1%ML1 | |
Turning Leg Slash BT ![]() SL / 16 |
20F | -6 | +4 | +4 | TC11FGD1%ML1 Returns to crouching. | |
Turning Sword Buster BT B M / 20 |
22F | -10 | ±0 | ±0 | GD1%ML1 | |
Turning Shadow Buster BT ![]() M / 22 |
22F | -8 | +2 | +2 | TC13FGD1%ML1 Returns to crouching. | |
Turning Dark High Kick BT K H / 16 |
14F | -8 | +2 | +2 | GD1%ML1 | |
Turning Dark Low Kick BT ![]() L / 18 |
18F | -14 | -2 | -2 | TC13FGD1%ML1 Returns to crouching. | |
Soul Wave (Ambush) BT A+B M / 30 |
36F | -14 | KND | KND | GD6%ML2 Revenge (Dire Vengeance) during 6 to 36F (Damage less than 20). | |
Dark Bite BT B+K HTh / 24(,28) |
17F | -14 | Th | Th | GD4%ML2 Damage () is throw bonus. |
Vile Glare (VG) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Vile Glare![]() ![]() ![]() SS / - |
Invisible during 5 to 11F. Revenge (Dire Vengeance) during 12 to 24F (Damage less than 20). Cost 15F. Cost 0F with Advanced Input. Cancel with Full Crouching move, A+B, CE, RE after 25F. Returns to crouching. | |||||
Grim Fang VG A H / 16 |
18F | -16 | +18 | +18 | TC-5FGD1%ML1 GIvs. high, middle vertical attacks during 2 to 18F. | |
Grim Lord's Desolation VG AA H HTh / 16,15(,28) |
-8 | Th | Th | GD3%ML2 Damage () is throw bonus. Combo from 1st hit. | ||
Evil Eye VG AB H / 20 |
22F | -20 | ±0 | ±0 | GD2%ML1 GIvs. high, middle vertical attacks during 2F. LHAlways triggers when soul charged. Delay Impact 12F after complited command input. | |
Primordial Blood VG B M M / 36,36 |
16F | -2C | KND | KND | GD14%ML2,2 Can be GC upon 1st or 2nd block. | |
Vile Sting VG K L / 26 |
21F | -22 | KND | KND | TJTCGD9%ML2 | |
Judecca Flood VG A+B M / 36(,12) |
37F | +6 | LNC | LNC | GD9%ML2 Revenge (Dire Vengeance) during 16F (Damage less than 20). | |
UA Shadow Flare VG B+K UA(M) / 32 |
49F | STN | STN | STN | TJ1FML3 | |
SA Annihilation Bringer VG A+B+K M / 37(29) |
16F | -6C | +8C | +8C | 50 | GD9%ML2 Shifts to soul charged state. Enable during soul charge. Damage () is upon the tip hit. |
Void Star (VS) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Void Star B+K SS / - |
TJ Cost 54F. | |||||
BA Traitor's Blast VS A M / 40 |
26F | +4 | KND | KND | GD9%ML3 Chip damage upon block. | |
UA Shadow Flare VS B UA(M) / 32 |
50F | STN | STN | STN | ML3 | |
Infernal Carnage VS K M / 45(,15) |
22F | -41 | KND | KND | GD4%ML2 |
Throws | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Reign of Doom A+G Th(H) / 100 |
18F | ±0 | ML1 Direction other than ![]() | |||
Soul Devour![]() Th(H) / 50 |
18F | ±0 | ML1 Direction ![]() | |||
Doom's Invitation Left side throw Th(H) / 60 |
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Unholy Terror Right side throw Th(H) / 65 |
||||||
Witch Hunt Back throw Th(H) / 70 |
Grapple break only works on Voldo & Astaroth. | |||||
Flap Jack FC ![]() LTh / 30 |
18F | -16 | 53 35 |
TCGD0%ML1 Secret Move. Direction other than ![]() +6F upon grapple break. +9F upon head side down. | ||
Over Toss FC ![]() LTh / 30 |
18F | -16 | 53 35 |
TCGD0%ML1 Secret Move. Direction ![]() +6F upon grapple break. +9F upon head side down. |
Reversal Edge Attacks (RE) | ||||||
MOVE NAME INPUT LEVEL / DAMAGE | IMP | block | NH | CH | total rec | NOTES |
Crimson Gateway B+G M / 40(8) |
44F | -16 | RE | RE | GD16%ML1 Reversal during 6F. Damage () is chip damage. Increases soul gauge upon hit or guard. | |
BA Crimson Gateway (Hold) B+G(hold) M / 50(12) |
64F | +6 | RE | RE | GD20%ML2 Reversal during 6F. Damage () is chip damage. Increases soul gauge upon hit or guard. | |
UA Five Avalanche (1) RE A UA(H) / 40 |
STN | STN | LHTriggers upon 2nd strike hitting during special phase (only for defending character). | |||
UA Five Avalanche RE AA UA(H)*2 / 40,30 |
KND | KND | ||||
UA Incinerator RE B UA(M)Th / 25(,16) |
Th | Th | LHTriggers upon 2nd strike hitting during special phase (only for defending character). | |||
UA Despair Breeder RE K UA(M)Th / 20(30,10) |
Th | Th | LHTriggers upon 2nd strike hitting during special phase (only for defending character). |