ELEONORA KLIESEN:DATA

MOVE LIST & FRAME DATA

The patch notes of SEASON 2 are included in "S2 Patch Notes" of 【Notes】.
The patch notes of SEASON 3 are changed the letter color in 【Notes】.
【Command】
The arrow shaped mark painted () means input over 2F.
The notation like 【】 means "Slide Input". Input rapidly.
"J" means "Just Input". Match the timing Direction Input and Attack Input.
FC:Full Crouching WS:While Standing BT:Back Toward SS:Side Step
【Hit Level】
H:High M:Middle L:Low SM:Special Middle Th:Throw
UB:Unblockable SP:Special Move

The values of "start-up", "block", "NH", "CH" or "total" mean "frame"(60fps).
【start-up】 It means the frame until the attack touches the enemy (including the touch timing).
In the case of Advance Input is unavailable, the fastest impact frame after the recovery of attack or block is not equals the start-up frame. Check Notes.
"Meaty" means the continuation of the attack frames.
【block】 The difference values of frame after Block.
【NH】 The difference values of frame after NH.
【CH】 The difference values of frame after CH.
Prefix "+" means the advantage of the attacker. "-" means the disadvantage of the attacker.
Suffix G means enabled block (Guard). And the defense can crouch against High Level attack.
C means force to Crouching.
B means force Back Toward.
Sd means force Side toward.
A means half launch.
Sp means Spin state enabled block and force crumble state close to wall.
"KDN" means Knock Down. "LNC" means Launch.
If the CH effect is different from NH, remarked *.
【total】 It means Total Frame (start-up frame and recovery frame).
【Notes】
H Horming TS Tail Spin PC Power Crush
WB Wall Bounds C enable cancel by Special Move
TC Tech Crouching Status TJ Tech Jumping Status
The suffix value of icons means the start-up frame of system status.
【Throws】 The position after throw RS:Reverse Position CW:Clockwise CCW:Counter-clockwise
【10 Hit Combo】 The same background-color(purple or green) nearby cells mean combo.

Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jab

H / 7
10F +1 +8 +8
He Zi Shou

H,H / 7,10
-1 +7 +7 Combo from 1st NH
He Zi Shou Tui Bu Jin Ji Du Li

H,H,SP / 7,10
-10 -2 -2 Combo from 1st NH
Liang Yi Zhou (3)

H,H,H / 7,10,16
-5 +6 +9 Combo from 2nd CH
Can be delayed
Liang Yi Zhou

H,H,H,M / 7,10,16,21
-13 KDN KDN Combo from 3rd hit.
Wai Bai Tui

H,H,H,H / 7,10,16,30
-6 KDN KDN Combo from 3rd hit.
Ye Chui

H,H,L / 7,10,15
-13 +3 KDN Combo from 2nd CH
Can be delayed
・Opponent reaction on counter hit was changed.
Lian Tan

H,H / 7,17
-4 +5 LNC Combo from 1st NH
Right Jab

H / 9
11F -1 +5 +5
Xiang Long Shi Chong Tian Zhang

H,H / 9,12
-7 +4 +4 Combo from 1st NH
Xiang Long Shi Ling Zhou

H,M / 9,20
-13 +4 +4 Combo from 1st NH
Wu Dang Xuan Feng Jiao (1)

H / 15
14F -8 +4 +4
Wu Dang Xuan Feng Jiao (2)

H,H / 15,10
-2 +9 +9 Combo from 1st NH
Wu Dang Xuan Feng Jiao (2) to Fo Bu

H,H,SP / 15,10
-6 +5 +5 Combo from 1st NH
Wu Dang Xuan Feng Jiao

H,H,M / 15,10,26
-7 KDN KDN Combo from 2nd CH
Can be delayed
Counter Combo can be delayed 7F
Wu Dang Xuan Feng Jiao to Cancel

H,H / 15,10
-15 -4 -4
Wu Dang Jin Ji Du Li

H,H,M,SP / 15,10,14
+8 +14G +14 Combo from 2nd CH
Right High Kick

H / 17
12F -7 +6 LNC 38
Dual Rising Fists

M / 25
25F -12 KDN KDN PC8F
Ye Kua

M(Absorbs P(H/M)) / 21
30F -8 +24G KDN Punch Absorbs during 2 to 8F.
【S3 Patch Notes】– Changed the opponent’s behavior when normal hit (from +5F to +24GF).
Heng Da Er Lang Dan Shan (1)

H / 14
14F -5 +6 +6
Heng Da Er Lang Dan Shan

H,M / 14,21
-12 +6 KDN Combo from 1st NH
Can be delayed
Combo can be delayed 7F
Bai Tui

H / 23
20F ±0 +4 KDN 48
Bai Tui to Fo Bu

H,SP / 23
+1 +5 KDN
Bei Zhe Kao

M / 32
18F -14 KDN KDN WB
・Changed from -17F to -14F on block.
・Causes Wall Bounce on hit.
・Recovery increased by 3F on hit.
Xiang Chui

H / 21
20F -9 KDN KDN
Quick Upper

M / 13
13F -1 +7 +7 33
Shuang Huan Da

M,H / 13,20
-6 KDN KDN Combo from 1st CH
Can be delayed
Counter Combo can be delayed 9F
Sheng Pao

M / 14
15F -13 LNC LNC 47 -2F on crouch hit.
Meaty 1F
Chuan Pao

M / 22
17F -9 KDN KDN HTS
Front Kick

M / 14
13F -6 +5 +5 38
Gui Xi

L / 19
23F -12 +5 KDN 54 TC6F
Returns to crouching.
Meaty 1F
・Damage changed from 20 to 19.
・Changed from -15F to -12F on block.
・Opponent reaction on hit and counter hit was changed.
・Pushback decreased so it hits easier.
Fu Hu

M / 18
18F -3 +4C KDN 49 NH force to crouching
Fu Hu to Crouch

M / 18
-3 +4C KDN Returns to crouching.
NH force to crouching
Pi Zhong

M / 23
21F +4C +9C KDN 51 NH force to crouching
・Changed from +2F to +4F on block.
・Changed from +8F to +9F on hit.
・Opponent reaction on mid-air hit was changed.
Crouch Spin Kick

L / 12
16F -17 -3 -3 TC4F
Returns to crouching.
Sao Tang Ti

L / 10
16F -12 -1 -1 Meaty 1F
Sao Tang Ti to Shang Bu Zhuang Zhang

L,H / 10,23
-5 KDN KDN* Combo from 1st CH.
When hit, input to Charge.
Crouch Chin Kick

L / 7
12F -13 -2 -2 TC4F
Returns to crouching.
Crouch Jab

SM / 5
10F -5 +6 +6 TC4F
Returns to crouching.
Input to standing
Chong Tian Zhang

H / 11
14F -17 +2 +2
Chong Tian Zhang to Fu Bo

H,M / 11,17
-4 +8C KDN NH force to crouching.
Combo from 1st hit.
Can be delayed.
【S3 Patch Notes】– Changed the frame advantage upon hit from +5F to +8F.
– Changed the frame advantage when blocked from -7F to -4F.
Lie Huo Fan Jiao

H / 23
31F -8 LNC LNC No Tech Crouch Status.
・Hitbox expanded.
Qian Sao Lei Wang Quan (1)

L / 12(18)
20F -31 +2 KDN TC10F
Damage () is on clean hit.
When 2nd input, 1st hit force to down.
Disable 2nd after 1st block.
・Opponent reaction on counter hit was changed.
Qian Sao Lei Wang Quan

L,M / 12(18),27
-16 KDN KDN ダメージ()内はクリーンヒット時
・Opponent closer on block.
Ba Wang Zhe Jiang (1)

M / 17
21F -9 +7 +7 Meaty 1F in actualy
Ba Wang Zhe Jiang

M,M / 17,20
-12 KDN KDN Combo from 1st NH
Can be delayed
Combo can be delayed 15F
Ba Wang Zhe Jiang (1) to Fo Bu

M,SP / 17
-12 +4 +4
Ding Zhou

M / 17
18F -12 +1 +1
・Opponent reaction on counter hit was changed.
Ding Zhou Jin Ji Du Li

M,M,SP / 17,14
+8 +14G +14
Wu Hu Chu Dong (1)

M / 11
15F -11 ±0 ±0
Wu Hu Chu Dong

M,H / 11,11
-4 +7 +7 Combo from 1st NH
Can be delayed
Combo can be delayed 8F
Er Lang Dan Shan

M,M / 11,21
-11C +8C KDN Block or NH force to crouching
Combo from 1st NH
Can be delayed
Combo can be delayed 3F
Ying Mian Tui (1)

M / 15
14F -7 +4 +4 40
Ying Mian Tui

M,M / 15,16
-7 +4 +4 Combo from 1st CH
Ying Mian Tui to Tui Bu Jin Ji Du Li

M,M,SP / 15,16
-11 ±0 ±0
Ying Mian Tui to Fo Bu

M,M,SP / 15,16
-8 +3 +3
Dragon's Impact (1)

M / 13
18F -8 +5 +5 【S3 Patch Notes】– Changed the damage from 15 to 13.
– Decreased the distance between the character and the opponent when the move hits.
Dragon's Impact

M,M / 13,20
-12 KDN KDN WB
Combo from 1st NH.
【S3 Patch Notes】– The move will now chain together.
– Changed the damage from 21 to 20.
– Changed the frame advantage when blocked from -9F to -12F.
– Enabled the move to cause a wall bound if it hits.
Dragon's Impact to Cancel

M,SP / 13
-16 -3 -3 Returns to crouching.
【S3 Patch Notes】- New move.
Cuo Zhang

HL / 10,12
19F -13 +3 +16C CH force to crouching.
Cuo Zhang (1st)

H / 10
-15 -4 -4
Xiao Jia Er Lu Liang Yi Zhou

UB(M) / 60
70F KDN KDN KDN
Include Command
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jumping Knuckle
or
M / 12
18F -12 -1 -1 TJ9F
Dragon Backfist (1)

H / 8
13F -1 +6 +6
Dragon Backfist

H,H / 8,17
-9 +15Sp KDN TS
Combo from 1st NH
Can be delayed
Chuan Chong Quan

H,M / 8,21
-14 KDN KDN When hit, input to Charge.
Combo from 1st NH.
Can be delayed.
Combo can be delayed 5F.
Hook
or
H / 17
15F -12 +9 +9
Yue Bu Si Quan (1)

M / 15
18F -14 KDN KDN No Tech Jump Status.
Meaty 2F in actualy
Yue Bu Si Quan (1) to Fo Bu

M / 15
-11 KDN KDN No Tech Jump Status.
Meaty 2F in actualy
・New move.
【S3 Patch Notes】– Fixed an issue in which the move could not be input in advance when shifting to Fo Bu.
– Changed the frame advantage when blocked from -15F to -11F.
Yue Bu Si Quan

M,M / 15,17
-8 +4 KDN TJ
・Damage was changed from 14 to 17.
Jumping Kick

M / 25
21F -17 KDN KDN
Yi Qi Jiao

M / 20
17F -9 KDN KDN TJ9F
Yi Qi Jiao

M / 21
17F -9 KDN KDN TJ9F
Meaty 1F in actualy
Yue Bu San Jing Ti

M / 11
15F -19 -8 -8 TJ9F
Yue Bu San Jing Ti

M / 15
15F -13 KDN LNC TJ9F
Yue Bu San Jing Ti

M / 13
15F -13 LNC LNC TJ9F
Meaty 1F
Sky Vibration
or
M / 26
24F ±0C +6C LNC TJ9F
Block or NH force to crouching
Meaty 1F in actualy
・Changed from -1F to ±0F on block.
・Changed from +5F to +6F on hit.
・Opponent reaction on counter hit and hit while downed was changed.
・Active frames decreased by 1F.
Delay Rising Toe Kick

M / 25
23F -11 LNC LNC TJ9F
Backflip

SP / -
76 Secret Move.
More Than One Command
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Shang Bu Zhuang Quan

M / 25
14F -10 KDN KDN Advance Input is unavailable.
Start-up 15F in actualy.
When hit, input to Charge.
Tiao Shan Fu Ren

M / 20
26F -7C KDN KDN TJ9F
Advance Input is unavailable.
Start-up 27F in actualy.
Block force to crouching.
Meaty 2F in actualy.
・Changed from -4F to -7F on block.
・Recovery increased by 3F on hit.
・Opponent reaction when hit while downed was changed.
Tiao Shan Fu Ren to Fo Bu

M,SP / 20
±0C KDN KDN TJ9F
Block force to crouching
・Changed from +1F to ±0F on block.
Tiao Shan Pu Bu (1)

M / 12
19F -13 -2A -2A TJ17F
Advance Input is unavailable
Start-up 20F in actualy.
Tiao Shan Pu Bu (2)

M,H / 12,23
-14 KDN KDN TSTJ
Chain Block.
・Changed from -12F to -14F on block.
Tiao Shan Pu Bu

M,H,L / 12,23,17
-12 -1 KDN TCTJ
・Opponent reaction on counter hit was changed.
・Opponent closer on block.
Jin Gang Hua Shan Tuo Tian Zhang (1)

M / 15
17F -24 -11 -11
Jin Gang Hua Shan Tuo Tian Zhang (2)

M,M / 15,13
-14 -3 +7 Combo from 1st NH.
Jin Gang Hua Shan Tuo Tian Zhang

M,M,M / 15,13,25
-16 KDN KDN Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from 2nd CH.
・Damage changed from 13,11,20 to 15,13,25.
・Startup changed from 21F to 20F.
・Hitbox expanded downward.
・Remove Combo from 1st CH.
Jin Gang Hua Shan Tuo Tian Zhang ()

M,M,M / 15,13,30
-16 KDN KDN Combo from 2nd CH.
Can be delayed.
Combo can be delayed 15F from 2nd CH.
・Damage changed from 13,11,20 to 15,13,30.
・Remove Combo from 1st CH.
Tiao Shan Jiang Jiao

M / 30
23F +9G KDN KDN TC3F
Advance Input is unavailable
Meaty 1F in actualy
Full Crouch
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Crouch Jab
FC
SM / 5
10F -5 +6 +6 TC
Returns to crouching.
Input to standing
Crouch Straight
FC
SM / 8
11F -4 +7 +7 TC
Returns to crouching.
Crouch Spin Kick
FC or
L / 12
16F -17 -3 -3 TC
Returns to crouching.
Crouch Chin Kick
FC
L / 10
12F -15 -4 -4 TC
Returns to crouching.
Huo Da Ding Zhou (1)
WS
M / 13
14F -8 +4 +4
Huo Da Ding Zhou (2)
WS
M,L / 13,12
-12 -1 -1 Combo from 1st CH
Can be delayed
Counter Combo can be delayed 11F
Huo Da Ding Zhou
WS
M,L,M / 13,12,24
-14 KDN KDN Combo from 2nd CH
Can be delayed
Counter Combo can be delayed 8F
Shang Bu Gua Shan
WS
M / 15
16F -13 LNC LNC Meaty 1F
・Opponent closer on block.
Liang Yi Er Tui Ya Zhou (1)
WS
M / 9
13F -6 +5 +5
・Opponent closer on hit.
Liang Yi Er Tui Ya Zhou (2)
WS
M,M / 9,9
-10 +3 +3 Combo from 1st NH
・Changed from -15F to -10F on block.
Liang Yi Er Tui Ya Zhou
WS
M,M,H / 9,9,20
-9 KDN KDN Combo from 1st or 2nd CH.
・Changed from -18F to -9F on block.
・Recovery decreased by 7F on hit.
Whip Leg
WS
M / 15
11F -12 LNC LNC
・Changed from -10F to -12F on block.
・Opponent closer on block.
Rising Bei Zhe Kao
WS
M,M / 15,28
-12 KDN KDN
・Startup changed from 28F to 25F.
・Changed from -10F to -12F on block.
・Recovery increased by 1F on hit.
・Opponent closer on block.
Le Kua Kao
WS
M / 25
13F -15 +22G +22G
・Damage changed from 28 to 25.
Hou Sao Xuan
FC
L / 20
21F -26 KDN KDN 54 TC
Returns to crouching.
・Damage changed from 24 to 20.
・Opponent reaction on hit was changed.
Others
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Da Kai
SS
M / 30
19F -10 KDN KDN
Shan Dian

SP / -
65 To Charge
Zhao Qian Sao Lei Wang Quan
During Shan Dian
L,M,M / 12(18),27,20
-15 KDN KDN Secret Move.
Damage () is on clean.
Zhao Ying Mian Tui
During Shan Dian
M,M,M / 15,16,20
-15 KDN KDN Secret Move.
Combo from 1st NH.
Then Jiao
While enemy is down
L / 24
24F -13 +3 +3
Wall Jumping Attack
with back against wall
M / 21
39F +4C KDN KDN Advance Input is unavailable.
Air Status 5F.
Invinciblity during 8 to 13F.
Spin Knuckle Jab
BT or
H / 15
8F -8 +3 +3
Spin Kick
BT or
H / 18
10F -8 KDN KDN
Tui Bu Dan Yi
BT
M / 21
11F -20 KDN KDN
Crouch Spin Knuckle
BT or
SM / 10
10F -2 +9 +9 TC1F
Returns to crouching.
Crouch Spin Kick
BT or
L / 12
10F -11 +3 +3 TC1F
Returns to crouching.
Jin Ji Du Li
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jin Ji Du Li

M,SP / 14
17F +8 +14G +14 56
Jin Ji Du Li to Jin Bu

M,SP / -
-5 +1 +1 Connect to Jin Bu ().
Cost 15F.
Tui Bu Jin Ji Du Li

SP / -
58 Cost 25F.
【S3 Patch Notes】– Increased the move’s backward movement.
Bai She Tui Chuang (1)
During Jin Ji Du Li
H / 12
18F -9 +2 +2 Start-up 17F on Advance Input.
【S3 Patch Notes】– Changed the damage from 14 to 12.
Bai She Tui Chuang
During Jin Ji Du Li
H,M / 12,20
-9 KDN KDN WB
Combo from 1st NH.
Can be delayed.
Combo can be delayed 12F.
・Changed from -12F to -9F on block.
・Changed from +7F to +8F on hit.
【S3 Patch Notes】– Changed the damage from 17 to 20.
– Enabled the move to cause a wall bound if it hits.
– Decreased the range of the attack.
Bai She Tui Chuang (1) to Fo Bu
During Jin Ji Du Li
M,SP / 14
-7 +4 +4
Heng Quan
During Jin Ji Du Li
H / 18
13F -4 +15Sp KDN 43 TS
Er Qi Jiao (1)
During Jin Ji Du Li
M / 13
20F -13 LNC LNC TJ13F
【S3 Patch Notes】– Changed the damage from 17 to 13.
Er Qi Jiao
During Jin Ji Du Li
M,M / 13,27
-12 LNC LNC TJ
【S3 Patch Notes】– Changed the damage from 20 to 27.
– Changed the opponent’s behavior when hit in midair.
– Shortened the recovery time after the move hits by 2 frames.
Cuo Ti Fu Ren
During Jin Ji Du Li
L / 18
20F -12 +4 +10
・Changed from +14F to +10F on counter hit.
(Ver.2.02) When counter hit on opponent, opponent could still crouch even during stun frames. Now fixed.
Upper Rising Fist
During Jin Ji Du Li
M / 20
25F -6 KDN LNC 【S3 Patch Notes】– New move.
Fo Bu
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Fo Bu
or FC or
SP / -
34 TC7F
Returns to crouching.
Cost 20F.
Bai Fist
During Fo Bu
M / 13
13F -4 +9 +9 TC
【S3 Patch Notes】– Changed the opponent’s behavior when the 1st hit lands if the 2nd hit has already been input.
Ya Sui Ying Quan
During Fo Bu
M,M / 12,20
-14 +2 +2 Combo from 1st NH
Fan Lan Chui
During Fo Bu
M / 20
19F -9 LNC LNC TC
・Hitbox expanded downward.
・Opponent reaction when hit while downed was changed.
Startled Crane
During Fo Bu
H / 30
21F +9 KDN KDN HTSTJ10F
Jin Ji Du Li
During Fo Bu
M,SP / 14
20F +8 +14G +14
Tong Bei Shi
During Fo Bu
H / 26
26F -9 KDN KDN PC8F
・Closer to opponent on hit.
Jin Bu
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Jin Bu

SP / -
Advance Input is unavailable.
Cost 2F.
Lei Zhang

L / 17
18F -13 -2 +11 TC6F
Returns to crouching.
Shang Bu Zhuang Zhang

M / 14
17F -9 +9 KDN
・Opponent reaction on counter hit was changed.
Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li

M,SP / 14
-10 +8 KDN
Lightning Spear

M,M / 14,17
-6 +7 KDN Combo from 1st NH
Combo can be delayed 4F
・Changed from -9F to -6F on block.
・Changed from +4F to +7F on hit.
・Opponent reaction on mid-air hit changed.
・Hitbox expanded downward.
・Input window changed from 15F-21F to 18F-22F
Swallow Step

M / 28
13F -15 +22G +22G Equivalent to WS .
Le Kua Kao

MM / 6,20
18F -6 KDN KDN HTSTJ17F
Swallow Step

M / 9
13F -6 +5 +5 Equivalent to WS .
Cost 3F.
Whip Leg

M / 15
11F -10 LNC LNC Equivalent to WS .
Cost 3F.
Rage Art
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Rage Art
During Rage or FC
M,Th / 55
20F -22 Th Th Guard Point 8F
Rage Drive
Move Name
Command
Hit Level / Damage
start
-up
blockNHCHtotalNotes
Rage Drive
During Rage Hold
M / 35
13F +6 KDN KDN When hit, input to Charge.
Unblokable damage 5 close to Wall & +12GF.

Throws
Move Name
Command
Hit Level / Damage
start
-up
Aftr ThrwBrk ThrwtotalNotes
Bao Hu Gui Shan

Th(H) / 35
12F Foot-sd
Fac-Dwn
or
-3F
Long Range Throw
Dan Yang Da

Th(H) / 35(,4)
12F CW
Foot-sd
Fac-Up
or
-6F
CW
Long Range Throw.
Damage () is wall bonus.
Da Zhe Jiang
Approach from left side
Th(H) / 40(,4)
Foot-sd
Fac-Up

-3F
Damage () is wall bonus.
Chou Bie Zi
Approach from right side
Th(H) / 40
Head-sd
Fac-Up

-3F
Yang Di Tou
Approach from behind
Th(H) / 50(,10)
Foot-sd
Fac-Dwn
disable Damage () is wall bonus.
Shuang Pai Shou

Th(H) / 40(,2)
12F RP
Foot-sd
Fac-Up

-6F
RP
Damage () is wall bonus.
Wall Stun.
Bao Zhou

Absorbs Punch(H) / 0
40 Absorbs Punch(H) during 2 to 10F and +5F.
Combination Attack
After Bao Zhou succeeds
-(H) / 35
Shi Zi Xiao Zhang Kou

Absorbs(H/M) / 0
45 Absorbs(H/M) during 6 to 12F.
Combination Attack (Punch)
After Shi Zi Xiao Zhang Kou (Pucnh) succeeds
-(M,M) / 10,22
-1F on 1st hit.
Knock Down on 2nd hit.
Combination Attack (Kick)
After Shi Zi Xiao Zhang Kou (Kick) succeeds
-(M) / 23
Shi Zi Zhou
or
Absorbs Punch(H/M) / (25)
RP
+5BF
35 Absorbs Punch(H/M) during 2 to 12F.
Damage () is wall bonus.
Wall Stun.
Shi Zi Zhou
or
Reversal Kick(H/M) / 25+α
Foot-sd
Fac-Dwn
-6F 35 Reversal Kick(H/M) during 3 to 8F.
Damage 25 + 50% of enemy attack.
Reversal to Reversal command or during 7F damage 15.
10 Hit Combo 1
CommandStart-up 11F.
Hit LevelHHHMHLMMHM
Damage91261287651230
hit+5+4-8-11-2-2-4-11KDNKDN
block-1-7-19-22-13-13-15-22-65-12
10 Hit Combo 2
CommandStart-up 11F.
Hit LevelHHHMHHHLMM
Damage91261287581230
hit+5+4-8-11-2-2-4-2LNCKDN
block-1-7-19-22-13-13-15-13-30-22